switched from PracticalSocket to libasio
[anytun.git] / src / syncSocketHandler.cpp
bloba2457caf24b4f0ff74f95e30ec4c75f8b97704f9
1 /*
2 * anytun
4 * The secure anycast tunneling protocol (satp) defines a protocol used
5 * for communication between any combination of unicast and anycast
6 * tunnel endpoints. It has less protocol overhead than IPSec in Tunnel
7 * mode and allows tunneling of every ETHER TYPE protocol (e.g.
8 * ethernet, ip, arp ...). satp directly includes cryptography and
9 * message authentication based on the methodes used by SRTP. It is
10 * intended to deliver a generic, scaleable and secure solution for
11 * tunneling and relaying of packets of any protocol.
14 * Copyright (C) 2007-2008 Othmar Gsenger, Erwin Nindl,
15 * Christian Pointner <satp@wirdorange.org>
17 * This file is part of Anytun.
19 * Anytun is free software: you can redistribute it and/or modify
20 * it under the terms of the GNU General Public License version 3 as
21 * published by the Free Software Foundation.
23 * Anytun is distributed in the hope that it will be useful,
24 * but WITHOUT ANY WARRANTY; without even the implied warranty of
25 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
26 * GNU General Public License for more details.
28 * You should have received a copy of the GNU General Public License
29 * along with anytun. If not, see <http://www.gnu.org/licenses/>.
31 //#include <sstream>
32 //#include <iostream>
33 //#include <string>
35 //#include <boost/archive/text_oarchive.hpp>
36 //#include <boost/archive/text_iarchive.hpp>
39 //#include "connectionParam.h"
40 //#include "Sockets/Utility.h"
41 #include "syncSocketHandler.h"
42 #include "syncListenSocket.h"
43 #include "syncSocket.h"
44 #include "connectionList.h"
45 //#include "buffer.h"
46 //#include "log.h"
48 SyncSocketHandler::SyncSocketHandler(SyncQueue & queue)
49 :SocketHandler(),queue_(queue)
53 int SyncSocketHandler::Select(long sec,long usec)
55 if(!queue_.empty())
57 std::string sendstr = queue_.pop();
58 for (socket_m::iterator it = m_sockets.begin(); it != m_sockets.end(); it++)
60 ::SOCKETS_NAMESPACE::Socket *p = (*it).second;
61 TcpSocket *p3 = dynamic_cast<TcpSocket *>(p);
62 //SyncListenSocket<SyncSocket,ConnectionList> *p4 = dynamic_cast<SyncListenSocket<SyncSocket,ConnectionList> *>(p);
63 if (p3)
64 p3->Send(sendstr);
67 return SocketHandler::Select(sec,usec);