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[anytun.git] / Sockets / EventHandler.h
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1 /** \file EventHandler.h
2 ** \date 2005-12-07
3 ** \author grymse@alhem.net
4 **/
5 /*
6 Copyright (C) 2005,2007 Anders Hedstrom
8 This library is made available under the terms of the GNU GPL.
10 If you would like to use this library in a closed-source application,
11 a separate license agreement is available. For information about
12 the closed-source license agreement for the C++ sockets library,
13 please visit http://www.alhem.net/Sockets/license.html and/or
14 email license@alhem.net.
16 This program is free software; you can redistribute it and/or
17 modify it under the terms of the GNU General Public License
18 as published by the Free Software Foundation; either version 2
19 of the License, or (at your option) any later version.
21 This program is distributed in the hope that it will be useful,
22 but WITHOUT ANY WARRANTY; without even the implied warranty of
23 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
24 GNU General Public License for more details.
26 You should have received a copy of the GNU General Public License
27 along with this program; if not, write to the Free Software
28 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
30 #ifndef _SOCKETS_EventHandler_H
31 #define _SOCKETS_EventHandler_H
33 #include "sockets-config.h"
34 #include "SocketHandler.h"
35 #include "IEventHandler.h"
37 #ifdef SOCKETS_NAMESPACE
38 namespace SOCKETS_NAMESPACE {
39 #endif
42 class StdLog;
43 class IEventOwner;
44 class Event;
45 class TcpSocket;
47 /** SocketHandler implementing the IEventHandler interface.
48 \ingroup timer */
49 class EventHandler : public SocketHandler,public IEventHandler
51 public:
52 EventHandler(StdLog * = NULL);
53 EventHandler(Mutex&,StdLog * = NULL);
54 ~EventHandler();
56 bool GetTimeUntilNextEvent(struct timeval *tv);
57 void CheckEvents();
58 long AddEvent(IEventOwner *from,long sec,long usec);
59 void ClearEvents(IEventOwner *from);
60 void RemoveEvent(IEventOwner *from,long eid);
62 /** SocketHandler while() loop implemented with event functionality. */
63 void EventLoop();
64 /** Stop event loop. */
65 void SetQuit(bool = true);
67 void Add(Socket *);
69 private:
70 EventHandler(const EventHandler& ) {} // copy constructor
71 EventHandler& operator=(const EventHandler& ) { return *this; } // assignment operator
72 std::list<Event *> m_events;
73 bool m_quit;
74 TcpSocket *m_socket;
75 port_t m_port;
80 #ifdef SOCKETS_NAMESPACE
82 #endif
84 #endif // _SOCKETS_EventHandler_H