Adding some more judges, here and there.
[and.git] / lib / Documentation / docs-sonyckson / TREAPS.cpp
blobff43ac5d7d5730c53192d22aff3f05aff3d858ea
1 #include <cstdio>
2 #include <set>
3 #include <cassert>
4 #include <iostream>
5 #include <cstdlib>
6 using namespace std;
7 struct node{
8 int val;
9 int p;
10 struct node * l,* r;
11 int hijos;
13 struct node* root;
14 struct node* RIGHT(struct node * n){
15 struct node* aux = n->l;
16 n->hijos -= ( aux->hijos + 1 );
17 aux->hijos += n->hijos+1;
18 if( aux->r ) n->hijos += aux->r->hijos + 1; //, aux->hijos -= aux->r->hijos;
19 n->l = aux->r;
20 aux->r = n;
21 return aux;
23 struct node* LEFT(struct node * n){
24 struct node* aux = n->r;
25 n->hijos -= (aux->hijos + 1 );
26 aux->hijos += n->hijos + 1;
27 if( aux->l ) n->hijos += aux->l->hijos + 1; //, aux->hijos -= aux->l->hijos;
28 n->r = aux->l;
29 aux->l = n;
30 return aux;
32 struct node * insert(int val, struct node * r){
33 if( r == NULL ){
34 struct node * a = new node;
35 a->p = rand(), a->val = val, a->l = a->r = NULL, a->hijos = 0;
36 return a;
38 r->hijos++;
39 if( val < r->val ){
40 r->l = insert(val, r->l);
41 if( r->l->p > r->p ){
42 return RIGHT(r);
44 }else if( val > r->val ){
45 r->r = insert(val, r->r);
46 if( r->r->p > r->p ){
47 return LEFT(r);
50 return r;
52 struct node* bubbleDown(struct node* n){
53 struct node* aux = n;
54 if( n->l == n->r ){
55 delete n;
56 return NULL;
57 }else if( n->l && n->r ){
58 if( n->l->p > n->r->p ){
59 aux = RIGHT(n);
60 aux->r = bubbleDown(aux->r);
61 }else{
62 aux = LEFT(n);
63 aux->l = bubbleDown(aux->l);
65 }else if( n->l ){
66 aux = RIGHT(n);
67 aux->r = bubbleDown(aux->r);
68 }else{
69 aux = LEFT(n);
70 aux->l = bubbleDown(aux->l);
72 aux->hijos--;
73 return aux;
75 // PRECONDICIÖN: val esta en el árbol
76 struct node* deleteval(int val, struct node* n){
77 if( !n ) return NULL;
78 if( n->val != val ) n->hijos--;
79 if( n->val > val ) n->l = deleteval(val, n->l);
80 else if( n->val < val ) n->r = deleteval(val,n->r);
81 else n = bubbleDown(n);
82 return n;
84 bool search(int val, struct node* n ){
85 if( !n ) return false;
86 if( n->val == val ) return true;
87 if( n->val > val ) return search(val, n->l);
88 if( n->val < val ) return search(val, n->r);
90 void dfs(struct node * r ){
91 if( r == NULL ) return;
92 printf(" %i p%i h%i ", r->val, r->p, r->hijos);
93 printf("(");
94 dfs(r->l);
95 printf(")");
96 printf("(");
97 dfs(r->r);
98 printf(")");
100 int main(){
101 int i,j ,k;
102 root = NULL;
103 // testeo...
104 srand(-1);
105 printf("Introduzca números para el árbol ( 1 x insertar... 2 x buscar, 0 x borrar:\n");
106 while(1){
107 scanf("%i", &i);
108 scanf("%i", &k);
109 if( i == 1 )
110 root = insert(k, root);
111 else if( i == 2 ){
112 if( search(k, root) ) printf("Si esta!!!\n");
113 else printf("No esta!!!\n");
115 else if( search(k, root) ) root = deleteval(k,root);
116 dfs(root);
117 printf("\n");
119 return 0;