Whitespace and typo fixes
[amule.git] / src / EMSocket.cpp
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1 //
2 // This file is part of the aMule Project.
3 //
4 // Copyright (c) 2003-2011 aMule Team ( admin@amule.org / http://www.amule.org )
5 // Copyright (c) 2002-2011 Merkur ( devs@emule-project.net / http://www.emule-project.net )
6 //
7 // Any parts of this program derived from the xMule, lMule or eMule project,
8 // or contributed by third-party developers are copyrighted by their
9 // respective authors.
11 // This program is free software; you can redistribute it and/or modify
12 // it under the terms of the GNU General Public License as published by
13 // the Free Software Foundation; either version 2 of the License, or
14 // (at your option) any later version.
16 // This program is distributed in the hope that it will be useful,
17 // but WITHOUT ANY WARRANTY; without even the implied warranty of
18 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 // GNU General Public License for more details.
21 // You should have received a copy of the GNU General Public License
22 // along with this program; if not, write to the Free Software
23 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "EMSocket.h" // Interface declarations.
29 #include <protocol/Protocols.h>
30 #include <protocol/ed2k/Constants.h>
32 #include "Packet.h" // Needed for CPacket
33 #include "amule.h"
34 #include "GetTickCount.h"
35 #include "UploadBandwidthThrottler.h"
36 #include "Logger.h"
37 #include "Preferences.h"
38 #include "ScopedPtr.h"
41 const uint32 MAX_PACKET_SIZE = 2000000;
43 // cppcheck-suppress uninitMemberVar CEMSocket::pendingHeader
44 CEMSocket::CEMSocket(const CProxyData *ProxyData)
45 : CEncryptedStreamSocket(MULE_SOCKET_NOWAIT, ProxyData)
47 // If an interface has been specified,
48 // then we need to bind to it.
49 if (!thePrefs::GetAddress().IsEmpty()) {
50 amuleIPV4Address host;
52 // No need to warn here, in case of failure to
53 // assign the hostname. That is already done
54 // in amule.cpp when starting ...
55 if (host.Hostname(thePrefs::GetAddress())) {
56 SetLocal(host);
60 byConnected = ES_NOTCONNECTED;
61 m_uTimeOut = CONNECTION_TIMEOUT; // default timeout for ed2k sockets
63 // Download (pseudo) rate control
64 downloadLimit = 0;
65 downloadLimitEnable = false;
66 pendingOnReceive = false;
68 // Download partial header
69 pendingHeaderSize = 0;
71 // Download partial packet
72 pendingPacket = NULL;
73 pendingPacketSize = 0;
75 // Upload control
76 sendbuffer = NULL;
77 sendblen = 0;
78 sent = 0;
80 m_currentPacket_is_controlpacket = false;
81 m_currentPackageIsFromPartFile = false;
83 m_numberOfSentBytesCompleteFile = 0;
84 m_numberOfSentBytesPartFile = 0;
85 m_numberOfSentBytesControlPacket = 0;
87 lastCalledSend = ::GetTickCount();
88 lastSent = ::GetTickCount()-1000;
90 m_bAccelerateUpload = false;
92 m_actualPayloadSize = 0;
93 m_actualPayloadSizeSent = 0;
95 m_bBusy = false;
96 m_hasSent = false;
98 lastFinishedStandard = 0;
101 CEMSocket::~CEMSocket()
103 // need to be locked here to know that the other methods
104 // won't be in the middle of things
106 wxMutexLocker lock(m_sendLocker);
107 byConnected = ES_DISCONNECTED;
110 // now that we know no other method will keep adding to the queue
111 // we can remove ourself from the queue
112 if (theApp->uploadBandwidthThrottler) {
113 theApp->uploadBandwidthThrottler->RemoveFromAllQueues(this);
116 ClearQueues();
118 #ifndef ASIO_SOCKETS
119 SetNotify(0); // this is already done in Destroy()
120 Notify(FALSE);
121 #endif
125 void CEMSocket::ClearQueues()
127 wxMutexLocker lock(m_sendLocker);
129 DeleteContents(m_control_queue);
132 CStdPacketQueue::iterator it = m_standard_queue.begin();
133 for (; it != m_standard_queue.end(); ++it) {
134 delete it->packet;
136 m_standard_queue.clear();
139 // Download (pseudo) rate control
140 downloadLimit = 0;
141 downloadLimitEnable = false;
142 pendingOnReceive = false;
144 // Download partial header
145 pendingHeaderSize = 0;
147 // Download partial packet
148 delete[] pendingPacket;
149 pendingPacket = NULL;
150 pendingPacketSize = 0;
152 // Upload control
153 delete[] sendbuffer;
154 sendbuffer = NULL;
155 sendblen = 0;
156 sent = 0;
160 void CEMSocket::OnClose(int WXUNUSED(nErrorCode))
162 // need to be locked here to know that the other methods
163 // won't be in the middle of things
165 wxMutexLocker lock(m_sendLocker);
166 byConnected = ES_DISCONNECTED;
169 // now that we know no other method will keep adding to the queue
170 // we can remove ourself from the queue
171 theApp->uploadBandwidthThrottler->RemoveFromAllQueues(this);
173 ClearQueues();
177 void CEMSocket::OnReceive(int nErrorCode)
179 if(nErrorCode) {
180 if (LastError()) {
181 OnError(nErrorCode);
182 return;
186 // Check current connection state
187 if (byConnected == ES_DISCONNECTED) {
188 return;
189 } else {
190 byConnected = ES_CONNECTED; // ES_DISCONNECTED, ES_NOTCONNECTED, ES_CONNECTED
193 uint32 ret;
194 do {
195 // CPU load improvement
196 if (downloadLimitEnable && downloadLimit == 0){
197 pendingOnReceive = true;
198 return;
201 uint32 readMax;
202 byte *buf;
203 if (pendingHeaderSize < PACKET_HEADER_SIZE) {
204 delete[] pendingPacket;
205 pendingPacket = NULL;
206 buf = pendingHeader + pendingHeaderSize;
207 readMax = PACKET_HEADER_SIZE - pendingHeaderSize;
208 } else if (pendingPacket == NULL) {
209 pendingPacketSize = 0;
210 readMax = CPacket::GetPacketSizeFromHeader(pendingHeader);
211 if (readMax > MAX_PACKET_SIZE) {
212 pendingHeaderSize = 0;
213 OnError(ERR_TOOBIG);
214 return;
216 pendingPacket = new byte[readMax + 1];
217 buf = pendingPacket;
218 } else {
219 buf = pendingPacket + pendingPacketSize;
220 readMax = CPacket::GetPacketSizeFromHeader(pendingHeader) - pendingPacketSize;
223 if (downloadLimitEnable && readMax > downloadLimit) {
224 readMax = downloadLimit;
227 ret = 0;
228 if (readMax) {
229 wxMutexLocker lock(m_sendLocker);
230 ret = Read(buf, readMax);
231 if (BlocksRead()) {
232 pendingOnReceive = true;
233 return;
235 if (LastError() || ret == 0) {
236 return;
240 // Bandwidth control
241 if (downloadLimitEnable) {
242 // Update limit
243 if (ret >= downloadLimit) {
244 downloadLimit = 0;
245 } else {
246 downloadLimit -= ret;
250 // CPU load improvement
251 // Detect if the socket's buffer is empty (or the size did match...)
252 pendingOnReceive = (ret == readMax);
254 if (pendingHeaderSize >= PACKET_HEADER_SIZE) {
255 pendingPacketSize += ret;
256 if (pendingPacketSize >= CPacket::GetPacketSizeFromHeader(pendingHeader)) {
257 CScopedPtr<CPacket> packet(new CPacket(pendingHeader, pendingPacket));
258 pendingPacket = NULL;
259 pendingPacketSize = 0;
260 pendingHeaderSize = 0;
262 // Bugfix We still need to check for a valid protocol
263 // Remark: the default eMule v0.26b had removed this test......
264 switch (packet->GetProtocol()){
265 case OP_EDONKEYPROT:
266 case OP_PACKEDPROT:
267 case OP_EMULEPROT:
268 case OP_ED2KV2HEADER:
269 case OP_ED2KV2PACKEDPROT:
270 break;
271 default:
272 OnError(ERR_WRONGHEADER);
273 return;
276 // Process packet
277 PacketReceived(packet.get());
279 } else {
280 pendingHeaderSize += ret;
282 } while (ret && pendingHeaderSize >= PACKET_HEADER_SIZE);
286 void CEMSocket::SetDownloadLimit(uint32 limit)
288 downloadLimit = limit;
289 downloadLimitEnable = true;
291 // CPU load improvement
292 if(limit > 0 && pendingOnReceive == true){
293 OnReceive(0);
298 void CEMSocket::DisableDownloadLimit()
300 downloadLimitEnable = false;
302 // CPU load improvement
303 if (pendingOnReceive == true){
304 OnReceive(0);
310 * Queues up the packet to be sent. Another thread will actually send the packet.
312 * If the packet is not a control packet, and if the socket decides that its queue is
313 * full and forceAdd is false, then the socket is allowed to refuse to add the packet
314 * to its queue. It will then return false and it is up to the calling thread to try
315 * to call SendPacket for that packet again at a later time.
317 * @param packet address to the packet that should be added to the queue
319 * @param delpacket if true, the responsibility for deleting the packet after it has been sent
320 * has been transferred to this object. If false, don't delete the packet after it
321 * has been sent.
323 * @param controlpacket the packet is a controlpacket
325 * @param forceAdd this packet must be added to the queue, even if it is full. If this flag is true
326 * then the method can not refuse to add the packet, and therefore not return false.
328 * @return true if the packet was added to the queue, false otherwise
330 void CEMSocket::SendPacket(CPacket* packet, bool delpacket, bool controlpacket, uint32 actualPayloadSize)
332 //printf("* SendPacket called on socket %p\n", this);
333 wxMutexLocker lock(m_sendLocker);
335 if (byConnected == ES_DISCONNECTED) {
336 //printf("* Disconnected, drop packet\n");
337 if(delpacket) {
338 delete packet;
340 } else {
341 if (!delpacket){
342 packet = new CPacket(*packet);
345 if (controlpacket) {
346 //printf("* Adding a control packet\n");
347 m_control_queue.push_back(packet);
349 // queue up for controlpacket
350 theApp->uploadBandwidthThrottler->QueueForSendingControlPacket(this, HasSent());
351 } else {
352 //printf("* Adding a normal packet to the queue\n");
353 bool first = !((sendbuffer && !m_currentPacket_is_controlpacket) || !m_standard_queue.empty());
354 StandardPacketQueueEntry queueEntry = { actualPayloadSize, packet };
355 m_standard_queue.push_back(queueEntry);
357 // reset timeout for the first time
358 if (first) {
359 lastFinishedStandard = ::GetTickCount();
360 m_bAccelerateUpload = true; // Always accelerate first packet in a block
367 uint64 CEMSocket::GetSentBytesCompleteFileSinceLastCallAndReset()
369 wxMutexLocker lock( m_sendLocker );
371 uint64 sentBytes = m_numberOfSentBytesCompleteFile;
372 m_numberOfSentBytesCompleteFile = 0;
374 return sentBytes;
378 uint64 CEMSocket::GetSentBytesPartFileSinceLastCallAndReset()
380 wxMutexLocker lock( m_sendLocker );
382 uint64 sentBytes = m_numberOfSentBytesPartFile;
383 m_numberOfSentBytesPartFile = 0;
385 return sentBytes;
388 uint64 CEMSocket::GetSentBytesControlPacketSinceLastCallAndReset()
390 wxMutexLocker lock( m_sendLocker );
392 uint64 sentBytes = m_numberOfSentBytesControlPacket;
393 m_numberOfSentBytesControlPacket = 0;
395 return sentBytes;
398 uint64 CEMSocket::GetSentPayloadSinceLastCallAndReset()
400 wxMutexLocker lock( m_sendLocker );
402 uint64 sentBytes = m_actualPayloadSizeSent;
403 m_actualPayloadSizeSent = 0;
405 return sentBytes;
409 void CEMSocket::OnSend(int nErrorCode)
411 if (nErrorCode){
412 OnError(nErrorCode);
413 return;
416 CEncryptedStreamSocket::OnSend(0);
418 wxMutexLocker lock( m_sendLocker );
419 m_bBusy = false;
421 if (byConnected != ES_DISCONNECTED) {
422 byConnected = ES_CONNECTED;
424 if (m_currentPacket_is_controlpacket) {
425 // queue up for control packet
426 theApp->uploadBandwidthThrottler->QueueForSendingControlPacket(this, HasSent());
433 * Try to put queued up data on the socket.
435 * Control packets have higher priority, and will be sent first, if possible.
436 * Standard packets can be split up in several package containers. In that case
437 * all the parts of a split package must be sent in a row, without any control packet
438 * in between.
440 * @param maxNumberOfBytesToSend This is the maximum number of bytes that is allowed to be put on the socket
441 * this call. The actual number of sent bytes will be returned from the method.
443 * @param onlyAllowedToSendControlPacket This call we only try to put control packets on the sockets.
444 * If there's a standard packet "in the way", and we think that this socket
445 * is no longer an upload slot, then it is ok to send the standard packet to
446 * get it out of the way. But it is not allowed to pick a new standard packet
447 * from the queue during this call. Several split packets are counted as one
448 * standard packet though, so it is ok to finish them all off if necessary.
450 * @return the actual number of bytes that were put on the socket.
452 SocketSentBytes CEMSocket::Send(uint32 maxNumberOfBytesToSend, uint32 minFragSize, bool onlyAllowedToSendControlPacket)
454 wxMutexLocker lock(m_sendLocker);
456 //printf("* Attempt to send a packet on socket %p\n", this);
458 if (byConnected == ES_DISCONNECTED) {
459 //printf("* Disconnected socket %p\n", this);
460 SocketSentBytes returnVal = { false, 0, 0 };
461 return returnVal;
462 } else if (m_bBusy && onlyAllowedToSendControlPacket) {
463 //printf("* Busy socket %p\n", this);
464 SocketSentBytes returnVal = { true, 0, 0 };
465 return returnVal;
468 bool anErrorHasOccured = false;
469 uint32 sentStandardPacketBytesThisCall = 0;
470 uint32 sentControlPacketBytesThisCall = 0;
472 if (byConnected == ES_CONNECTED && IsEncryptionLayerReady() && (!m_bBusy || onlyAllowedToSendControlPacket)) {
474 //printf("* Internal attemptto send on %p\n", this);
476 if(minFragSize < 1) {
477 minFragSize = 1;
480 maxNumberOfBytesToSend = GetNextFragSize(maxNumberOfBytesToSend, minFragSize);
482 bool bWasLongTimeSinceSend = (::GetTickCount() - lastSent) > 1000;
484 lastCalledSend = ::GetTickCount();
487 while(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall < maxNumberOfBytesToSend && anErrorHasOccured == false && // don't send more than allowed. Also, there should have been no error in earlier loop
488 (!m_control_queue.empty() || !m_standard_queue.empty() || sendbuffer != NULL) && // there must exist something to send
489 (onlyAllowedToSendControlPacket == false || // this means we are allowed to send both types of packets, so proceed
490 (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall > 0 && (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall) % minFragSize != 0) ||
491 (sendbuffer == NULL && !m_control_queue.empty()) || // There's a control packet in queue, and we are not currently sending anything, so we will handle the control packet next
492 (sendbuffer != NULL && m_currentPacket_is_controlpacket == true) || // We are in the progress of sending a control packet. We are always allowed to send those
493 (sendbuffer != NULL && m_currentPacket_is_controlpacket == false && bWasLongTimeSinceSend && !m_control_queue.empty() && m_standard_queue.empty() && (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall) < minFragSize) // We have waited to long to clean the current packet (which may be a standard packet that is in the way). Proceed no matter what the value of onlyAllowedToSendControlPacket.
497 // If we are currently not in the progress of sending a packet, we will need to find the next one to send
498 if(sendbuffer == NULL) {
499 CPacket* curPacket = NULL;
500 if(!m_control_queue.empty()) {
501 // There's a control packet to send
502 m_currentPacket_is_controlpacket = true;
503 curPacket = m_control_queue.front();
504 m_control_queue.pop_front();
505 } else if(!m_standard_queue.empty() /*&& onlyAllowedToSendControlPacket == false*/) {
506 // There's a standard packet to send
507 m_currentPacket_is_controlpacket = false;
508 StandardPacketQueueEntry queueEntry = m_standard_queue.front();
509 m_standard_queue.pop_front();
510 curPacket = queueEntry.packet;
511 m_actualPayloadSize = queueEntry.actualPayloadSize;
513 // remember this for statistics purposes.
514 m_currentPackageIsFromPartFile = curPacket->IsFromPF();
515 } else {
516 // Just to be safe. Shouldn't happen?
517 // if we reach this point, then there's something wrong with the while condition above!
518 wxFAIL;
519 AddDebugLogLineC(logGeneral, wxT("EMSocket: Couldn't get a new packet! There's an error in the first while condition in EMSocket::Send()"));
521 SocketSentBytes returnVal = { true, sentStandardPacketBytesThisCall, sentControlPacketBytesThisCall };
522 return returnVal;
525 // We found a packet to send. Get the data to send from the
526 // package container and dispose of the container.
527 sendblen = curPacket->GetRealPacketSize();
528 sendbuffer = curPacket->DetachPacket();
529 sent = 0;
530 delete curPacket;
532 CryptPrepareSendData((byte*)sendbuffer, sendblen);
535 // At this point we've got a packet to send in sendbuffer. Try to send it. Loop until entire packet
536 // is sent, or until we reach maximum bytes to send for this call, or until we get an error.
537 // NOTE! If send would block (returns WOULDBLOCK), we will return from this method INSIDE this loop.
538 while (sent < sendblen &&
539 sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall < maxNumberOfBytesToSend &&
541 onlyAllowedToSendControlPacket == false || // this means we are allowed to send both types of packets, so proceed
542 m_currentPacket_is_controlpacket ||
543 (bWasLongTimeSinceSend && (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall) < minFragSize) ||
544 (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall) % minFragSize != 0
545 ) &&
546 anErrorHasOccured == false) {
547 uint32 tosend = sendblen-sent;
548 if(!onlyAllowedToSendControlPacket || m_currentPacket_is_controlpacket) {
549 if (maxNumberOfBytesToSend >= sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall && tosend > maxNumberOfBytesToSend-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall))
550 tosend = maxNumberOfBytesToSend-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall);
551 } else if(bWasLongTimeSinceSend && (sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall) < minFragSize) {
552 if (minFragSize >= sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall && tosend > minFragSize-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall))
553 tosend = minFragSize-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall);
554 } else {
555 uint32 nextFragMaxBytesToSent = GetNextFragSize(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall, minFragSize);
556 if (nextFragMaxBytesToSent >= sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall && tosend > nextFragMaxBytesToSent-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall))
557 tosend = nextFragMaxBytesToSent-(sentStandardPacketBytesThisCall + sentControlPacketBytesThisCall);
559 wxASSERT(tosend != 0 && tosend <= sendblen-sent);
561 //DWORD tempStartSendTick = ::GetTickCount();
563 lastSent = ::GetTickCount();
565 uint32 result = CEncryptedStreamSocket::Write(sendbuffer+sent,tosend);
567 if (BlocksWrite()) {
568 m_bBusy = true;
569 SocketSentBytes returnVal = { true, sentStandardPacketBytesThisCall, sentControlPacketBytesThisCall };
570 return returnVal; // Send() blocked, onsend will be called when ready to send again
571 } else if (LastError()) {
572 // Send() gave an error
573 anErrorHasOccured = true;
574 } else {
575 // we managed to send some bytes. Perform bookkeeping.
576 m_bBusy = false;
577 m_hasSent = true;
579 sent += result;
581 // Log send bytes in correct class
582 if(m_currentPacket_is_controlpacket == false) {
583 sentStandardPacketBytesThisCall += result;
585 if(m_currentPackageIsFromPartFile == true) {
586 m_numberOfSentBytesPartFile += result;
587 } else {
588 m_numberOfSentBytesCompleteFile += result;
590 } else {
591 sentControlPacketBytesThisCall += result;
592 m_numberOfSentBytesControlPacket += result;
597 if (sent == sendblen){
598 // we are done sending the current packet. Delete it and set
599 // sendbuffer to NULL so a new packet can be fetched.
600 delete[] sendbuffer;
601 sendbuffer = NULL;
602 sendblen = 0;
604 if(!m_currentPacket_is_controlpacket) {
605 m_actualPayloadSizeSent += m_actualPayloadSize;
606 m_actualPayloadSize = 0;
608 lastFinishedStandard = ::GetTickCount(); // reset timeout
609 m_bAccelerateUpload = false; // Safe until told otherwise
612 sent = 0;
617 if(onlyAllowedToSendControlPacket && (!m_control_queue.empty() || (sendbuffer != NULL && m_currentPacket_is_controlpacket))) {
618 // enter control packet send queue
619 // we might enter control packet queue several times for the same package,
620 // but that costs very little overhead. Less overhead than trying to make sure
621 // that we only enter the queue once.
622 //printf("* Requeueing control packet on %p\n", this);
623 theApp->uploadBandwidthThrottler->QueueForSendingControlPacket(this, HasSent());
626 //printf("* Finishing send debug on %p\n",this);
628 SocketSentBytes returnVal = { !anErrorHasOccured, sentStandardPacketBytesThisCall, sentControlPacketBytesThisCall };
630 return returnVal;
634 uint32 CEMSocket::GetNextFragSize(uint32 current, uint32 minFragSize)
636 if(current % minFragSize == 0) {
637 return current;
638 } else {
639 return minFragSize*(current/minFragSize+1);
645 * Decides the (minimum) amount the socket needs to send to prevent timeout.
647 * @author SlugFiller
649 uint32 CEMSocket::GetNeededBytes()
651 uint32 sendgap;
653 uint64 timetotal;
654 uint64 timeleft;
655 uint64 sizeleft, sizetotal;
658 wxMutexLocker lock(m_sendLocker);
660 if (byConnected == ES_DISCONNECTED) {
661 return 0;
664 if (!((sendbuffer && !m_currentPacket_is_controlpacket) || !m_standard_queue.empty())) {
665 // No standard packet to send. Even if data needs to be sent to prevent timout, there's nothing to send.
666 return 0;
669 if (((sendbuffer && !m_currentPacket_is_controlpacket)) && !m_control_queue.empty())
670 m_bAccelerateUpload = true; // We might be trying to send a block request, accelerate packet
672 sendgap = ::GetTickCount() - lastCalledSend;
674 timetotal = m_bAccelerateUpload?45000:90000;
675 timeleft = ::GetTickCount() - lastFinishedStandard;
676 if (sendbuffer && !m_currentPacket_is_controlpacket) {
677 sizeleft = sendblen-sent;
678 sizetotal = sendblen;
679 } else {
680 sizeleft = sizetotal = m_standard_queue.front().packet->GetRealPacketSize();
684 if (timeleft >= timetotal)
685 return sizeleft;
686 timeleft = timetotal-timeleft;
687 if (timeleft*sizetotal >= timetotal*sizeleft) {
688 // don't use 'GetTimeOut' here in case the timeout value is high,
689 if (sendgap > SEC2MS(20))
690 return 1; // Don't let the socket itself time out - Might happen when switching from spread(non-focus) slot to trickle slot
691 return 0;
693 uint64 decval = timeleft*sizetotal/timetotal;
694 if (!decval)
695 return sizeleft;
696 if (decval < sizeleft)
697 return sizeleft-decval+1; // Round up
698 else
699 return 1;
704 * Removes all packets from the standard queue that don't have to be sent for the socket to be able to send a control packet.
706 * Before a socket can send a new packet, the current packet has to be finished. If the current packet is part of
707 * a split packet, then all parts of that split packet must be sent before the socket can send a control packet.
709 * This method keeps in standard queue only those packets that must be sent (rest of split packet), and removes everything
710 * after it. The method doesn't touch the control packet queue.
712 void CEMSocket::TruncateQueues()
714 wxMutexLocker lock(m_sendLocker);
716 // Clear the standard queue totally
717 // Please note! There may still be a standardpacket in the sendbuffer variable!
718 CStdPacketQueue::iterator it = m_standard_queue.begin();
719 for (; it != m_standard_queue.end(); ++it) {
720 delete it->packet;
723 m_standard_queue.clear();
727 uint32 CEMSocket::GetTimeOut() const
729 return m_uTimeOut;
733 void CEMSocket::SetTimeOut(uint32 uTimeOut)
735 m_uTimeOut = uTimeOut;
737 // File_checked_for_headers