4 #include "auxeffectslot.h"
14 static inline bool operator<(const SourceSend
&lhs
, const SourceSend
&rhs
)
15 { return lhs
.mSource
< rhs
.mSource
|| (lhs
.mSource
== rhs
.mSource
&& lhs
.mSend
< rhs
.mSend
); }
16 static inline bool operator==(const SourceSend
&lhs
, const SourceSend
&rhs
)
17 { return lhs
.mSource
== rhs
.mSource
&& lhs
.mSend
== rhs
.mSend
; }
18 static inline bool operator!=(const SourceSend
&lhs
, const SourceSend
&rhs
)
19 { return !(lhs
== rhs
); }
21 void AuxiliaryEffectSlotImpl::addSourceSend(SourceSend source_send
)
23 auto iter
= std::lower_bound(mSourceSends
.begin(), mSourceSends
.end(), source_send
);
24 if(iter
== mSourceSends
.end() || *iter
!= source_send
)
25 mSourceSends
.insert(iter
, source_send
);
28 void AuxiliaryEffectSlotImpl::removeSourceSend(SourceSend source_send
)
30 auto iter
= std::lower_bound(mSourceSends
.begin(), mSourceSends
.end(), source_send
);
31 if(iter
!= mSourceSends
.end() && *iter
== source_send
)
32 mSourceSends
.erase(iter
);
36 void AuxiliaryEffectSlotImpl::setGain(ALfloat gain
)
38 if(!(gain
>= 0.0f
&& gain
<= 1.0f
))
39 throw std::runtime_error("Gain out of range");
40 CheckContext(mContext
);
41 mContext
->alAuxiliaryEffectSlotf(mId
, AL_EFFECTSLOT_GAIN
, gain
);
44 void AuxiliaryEffectSlotImpl::setSendAuto(bool sendauto
)
46 CheckContext(mContext
);
47 mContext
->alAuxiliaryEffectSloti(mId
, AL_EFFECTSLOT_AUXILIARY_SEND_AUTO
, sendauto
? AL_TRUE
: AL_FALSE
);
50 void AuxiliaryEffectSlotImpl::applyEffect(Effect effect
)
52 const EffectImpl
*eff
= effect
.getHandle();
53 if(eff
) CheckContexts(mContext
, eff
->getContext());
54 CheckContext(mContext
);
56 mContext
->alAuxiliaryEffectSloti(mId
,
57 AL_EFFECTSLOT_EFFECT
, eff
? eff
->getId() : AL_EFFECT_NULL
62 void AuxiliaryEffectSlotImpl::release()
64 CheckContext(mContext
);
66 throw std::runtime_error("AuxiliaryEffectSlot is in use");
69 mContext
->alDeleteAuxiliaryEffectSlots(1, &mId
);
70 if(alGetError() != AL_NO_ERROR
)
71 throw std::runtime_error("AuxiliaryEffectSlot failed to delete");
78 DECL_THUNK1(void, AuxiliaryEffectSlot
, setGain
,, ALfloat
)
79 DECL_THUNK1(void, AuxiliaryEffectSlot
, setSendAuto
,, bool)
80 DECL_THUNK1(void, AuxiliaryEffectSlot
, applyEffect
,, Effect
)
81 void AuxiliaryEffectSlot::release()
86 DECL_THUNK0(Vector
<SourceSend
>, AuxiliaryEffectSlot
, getSourceSends
, const)
87 DECL_THUNK0(bool, AuxiliaryEffectSlot
, isInUse
, const)