Rename Complete to Full
[alure.git] / src / effect.cpp
bloba426f764dfd5ab07d6d5aa26f74293c81dbc8956
2 #include "config.h"
4 #include "effect.h"
6 #include <stdexcept>
8 #include "context.h"
10 namespace alure
13 template<typename T>
14 static inline T clamp(const T& val, const T& min, const T& max)
15 { return std::min<T>(std::max<T>(val, min), max); }
17 void ALEffect::setReverbProperties(const EFXEAXREVERBPROPERTIES &props)
19 CheckContext(mContext);
21 if(mType != AL_EFFECT_EAXREVERB && mType != AL_EFFECT_REVERB)
23 alGetError();
24 mContext->alEffecti(mId, AL_EFFECT_TYPE, AL_EFFECT_EAXREVERB);
25 if(alGetError() == AL_NO_ERROR)
26 mType = AL_EFFECT_EAXREVERB;
27 else
29 mContext->alEffecti(mId, AL_EFFECT_TYPE, AL_EFFECT_REVERB);
30 if(alGetError() != AL_NO_ERROR)
31 throw std::runtime_error("Failed to set reverb type");
32 mType = AL_EFFECT_REVERB;
36 if(mType == AL_EFFECT_EAXREVERB)
38 #define SETPARAM(e,t,v) mContext->alEffectf((e), AL_EAXREVERB_##t, clamp((v), AL_EAXREVERB_MIN_##t, AL_EAXREVERB_MAX_##t))
39 SETPARAM(mId, DENSITY, props.flDensity);
40 SETPARAM(mId, DIFFUSION, props.flDiffusion);
41 SETPARAM(mId, GAIN, props.flGain);
42 SETPARAM(mId, GAINHF, props.flGainHF);
43 SETPARAM(mId, GAINLF, props.flGainLF);
44 SETPARAM(mId, DECAY_TIME, props.flDecayTime);
45 SETPARAM(mId, DECAY_HFRATIO, props.flDecayHFRatio);
46 SETPARAM(mId, DECAY_LFRATIO, props.flDecayLFRatio);
47 SETPARAM(mId, REFLECTIONS_GAIN, props.flReflectionsGain);
48 SETPARAM(mId, REFLECTIONS_DELAY, props.flReflectionsDelay);
49 mContext->alEffectfv(mId, AL_EAXREVERB_REFLECTIONS_PAN, props.flReflectionsPan);
50 SETPARAM(mId, LATE_REVERB_GAIN, props.flLateReverbGain);
51 SETPARAM(mId, LATE_REVERB_DELAY, props.flLateReverbDelay);
52 mContext->alEffectfv(mId, AL_EAXREVERB_LATE_REVERB_PAN, props.flLateReverbPan);
53 SETPARAM(mId, ECHO_TIME, props.flEchoTime);
54 SETPARAM(mId, ECHO_DEPTH, props.flEchoDepth);
55 SETPARAM(mId, MODULATION_TIME, props.flModulationTime);
56 SETPARAM(mId, MODULATION_DEPTH, props.flModulationDepth);
57 SETPARAM(mId, AIR_ABSORPTION_GAINHF, props.flAirAbsorptionGainHF);
58 SETPARAM(mId, HFREFERENCE, props.flHFReference);
59 SETPARAM(mId, LFREFERENCE, props.flLFReference);
60 SETPARAM(mId, ROOM_ROLLOFF_FACTOR, props.flRoomRolloffFactor);
61 mContext->alEffecti(mId, AL_EAXREVERB_DECAY_HFLIMIT, (props.iDecayHFLimit ? AL_TRUE : AL_FALSE));
62 #undef SETPARAM
64 else if(mType == AL_EFFECT_REVERB)
66 #define SETPARAM(e,t,v) mContext->alEffectf((e), AL_REVERB_##t, clamp((v), AL_REVERB_MIN_##t, AL_REVERB_MAX_##t))
67 SETPARAM(mId, DENSITY, props.flDensity);
68 SETPARAM(mId, DIFFUSION, props.flDiffusion);
69 SETPARAM(mId, GAIN, props.flGain);
70 SETPARAM(mId, GAINHF, props.flGainHF);
71 SETPARAM(mId, DECAY_TIME, props.flDecayTime);
72 SETPARAM(mId, DECAY_HFRATIO, props.flDecayHFRatio);
73 SETPARAM(mId, REFLECTIONS_GAIN, props.flReflectionsGain);
74 SETPARAM(mId, REFLECTIONS_DELAY, props.flReflectionsDelay);
75 SETPARAM(mId, LATE_REVERB_GAIN, props.flLateReverbGain);
76 SETPARAM(mId, LATE_REVERB_DELAY, props.flLateReverbDelay);
77 SETPARAM(mId, AIR_ABSORPTION_GAINHF, props.flAirAbsorptionGainHF);
78 SETPARAM(mId, ROOM_ROLLOFF_FACTOR, props.flRoomRolloffFactor);
79 mContext->alEffecti(mId, AL_REVERB_DECAY_HFLIMIT, (props.iDecayHFLimit ? AL_TRUE : AL_FALSE));
80 #undef SETPARAM
84 void ALEffect::destroy()
86 CheckContext(mContext);
88 alGetError();
89 mContext->alDeleteEffects(1, &mId);
90 if(alGetError() != AL_NO_ERROR)
91 throw std::runtime_error("Effect failed to delete");
92 mId = 0;
94 delete this;
97 DECL_THUNK1(void, Effect, setReverbProperties,, const EFXEAXREVERBPROPERTIES&)
98 void Effect::destroy()
100 pImpl->destroy();
101 pImpl = nullptr;