Changed reallocs() in song.c, ss_song.c and midi_song.c to allow being
[ahxm.git] / ss_ins.c
blob8d19b6a15052876a350ba1b341e2a29e65bdc4a4
1 /*
3 Ann Hell Ex Machina - Music Software
4 Copyright (C) 2003/2005 Angel Ortega <angel@triptico.com>
6 ss_ins.c - Software synthesizer's instruments
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 http://www.triptico.com
26 #include "config.h"
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <string.h>
31 #include <math.h>
33 #include "ss_core.h"
34 #include "ss_gen.h"
35 #include "ss_eff.h"
36 #include "ss_ins.h"
37 #include "ss_output.h"
39 /*******************
40 Data
41 ********************/
43 /*******************
44 Code
45 ********************/
47 /* grows a dynamic array */
48 #define GROW(b,n,t) b=(t *)realloc(b,((n) + 1) * sizeof(t))
50 /**
51 * ss_ins_init - Initializes an instrument.
52 * @i: the instrument
54 * Initializes an instrument structure.
56 void ss_ins_init(struct ss_ins * i)
58 memset(i, '\0', sizeof(struct ss_ins));
60 /* default channels: stereo left and right, full volume */
61 ss_ins_set_channel(i, 0, 1.0);
62 ss_ins_set_channel(i, 1, 1.0);
64 /* sustain shouldn't be 0 to avoid end of note clicks */
65 ss_ins_set_sustain(i, 50.0);
69 /**
70 * ss_ins_add_layer - Adds a layer to an instrument.
71 * @i: the instrument
72 * @w: wave describing the layer
74 * Adds a layer to an instrument.
76 * Returns 0 if the layer was added successfully.
78 void ss_ins_add_layer(struct ss_ins * i, struct ss_wave * w)
80 struct ss_wave * l;
82 /* grow layers */
83 GROW(i->layers, i->n_layers, struct ss_wave);
85 l=&i->layers[i->n_layers];
87 memcpy(l, w, sizeof(struct ss_wave));
89 i->n_layers++;
93 /**
94 * ss_ins_set_channel - Sets the volume for an instrument's channel.
95 * @i: the instrument
96 * @channel: channel number
97 * @vol: volume
99 * Sets the volume for an instrument's channel. If the channel does
100 * not exist, it's created and space allocated for it in the volume and
101 * effect dynamic arrays.
103 void ss_ins_set_channel(struct ss_ins * i, int channel, float vol)
105 /* if channel is new, alloc space for it */
106 if(channel <= i->n_channels)
108 int n;
110 GROW(i->vols, channel, float);
111 GROW(i->effs, channel, struct ss_eff *);
113 /* fill newly allocated space */
114 for(n=i->n_channels;n <= channel;n++)
116 i->vols[n]=1.0;
117 i->effs[n]=NULL;
120 i->n_channels=channel + 1;
123 /* store volume */
124 i->vols[channel]=vol;
129 * ss_ins_set_sustain - Sets the sustain for an instrument.
130 * @i: the instrument
131 * @sustain: the sustain time in milliseconds
133 * Sets the sustain for an instrument. @sustain is expressed in
134 * milliseconds.
136 void ss_ins_set_sustain(struct ss_ins * i, double sustain)
138 i->sustain=sustain;
143 * ss_ins_note_on - Plays a note.
144 * @i: the instrument
145 * @note: MIDI note to be played
146 * @vol: note volume
147 * @note_id: note id
149 * Locates a layer to play a note, and starts generators to
150 * play it. The @note is expressed as a MIDI note and the
151 * desired volume (from 0 to 1) stored in @vol. The note @id
152 * should be a positive, unique identifier for this note; no two
153 * simultaneously playing notes should share this id.
155 * Returns the number of generators that were activated.
157 int ss_ins_note_on(struct ss_ins * i, int note, float vol, int note_id)
159 int n;
160 struct ss_wave * w;
161 double note_freq;
162 int notes=0;
163 struct ss_gen * g;
165 note_freq=ss_note_frequency(note);
167 /* loop layers */
168 for(n=0;n < i->n_layers;n++)
170 w=&i->layers[n];
172 if(note_freq < w->min_freq || note_freq > w->max_freq)
173 continue;
175 /* get a free generator, or fail */
176 if((g=ss_gen_alloc(&i->gens)) == NULL)
177 break;
179 /* start the generator */
180 ss_gen_play(g, note_freq, vol, note_id, w);
182 /* set sustain */
183 ss_gen_sustain(g, i->sustain);
184 #if 0
185 /* TEST: portamento */
186 if(i->trk_id == 2)
187 g->portamento=-0.000001;
188 #endif
189 notes++;
192 return(notes);
197 * ss_ins_note_off - Releases a note.
198 * @i: the instrument
199 * @note_id: the id of the note to be released
201 * Releases a note. The generators associated to it will enter release mode.
203 void ss_ins_note_off(struct ss_ins * i, int note_id)
205 struct ss_gen * g;
207 /* releases all generators with that note_id */
208 for(g=i->gens;g != NULL;g=g->next)
210 if(g->note_id == note_id)
211 ss_gen_release(g);
217 * ss_ins_frame - Generates a frame of samples.
218 * @i: the instrument
219 * @frame: array where the output samples will be stored
221 * Generates a frame of samples mixing all the active generators
222 * of a track.
224 void ss_ins_frame(struct ss_ins * i, float frame[])
226 struct ss_gen * g;
227 struct ss_gen * t;
228 int n;
229 float l_frame[SS_MAX_CHANNELS];
231 /* resets this local frame */
232 ss_output_init_frame(l_frame);
234 /* loops through the generators */
235 for(g=i->gens;g != NULL;g=t)
237 t=g->next;
239 /* if the generator has stopped, free it */
240 if(ss_gen_frame(g, i->n_channels, l_frame))
241 ss_gen_free(&i->gens, g);
244 /* loops through the effects and remixes */
245 for(n=0;n < i->n_channels;n++)
247 frame[n] += ss_eff_process(i->effs[n], l_frame[n]);
248 frame[n] *= i->vols[n];