Tonality named blocks have been documented.
[ahxm.git] / ss_ins.c
blob0a42166bebe26b209de91e6365a5b907baf9cb3c
1 /*
3 Ann Hell Ex Machina - Music Software
4 Copyright (C) 2003/2006 Angel Ortega <angel@triptico.com>
6 ss_ins.c - Software synthesizer's instruments
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 http://www.triptico.com
26 #include "config.h"
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <string.h>
31 #include <math.h>
33 #include "ahxm.h"
35 /*******************
36 Data
37 ********************/
39 /*******************
40 Code
41 ********************/
43 /**
44 * ss_ins_init - Initializes an instrument.
45 * @i: the instrument
47 * Initializes an instrument structure.
49 void ss_ins_init(struct ss_ins * i)
51 memset(i, '\0', sizeof(struct ss_ins));
53 /* default channels: stereo left and right, full volume */
54 ss_ins_set_channel(i, 0, 1.0);
55 ss_ins_set_channel(i, 1, 1.0);
57 /* sustain shouldn't be 0 to avoid end of note clicks */
58 ss_ins_set_sustain(i, 50.0);
59 ss_ins_set_vibrato(i, 0.0, 0.0);
60 ss_ins_set_portamento(i, 0.0);
64 /**
65 * ss_ins_add_layer - Adds a layer to an instrument.
66 * @i: the instrument
67 * @w: wave describing the layer
69 * Adds a layer to an instrument.
71 * Returns 0 if the layer was added successfully.
73 void ss_ins_add_layer(struct ss_ins * i, struct ss_wave * w)
75 /* grow layers */
76 GROW(i->layers, i->n_layers, struct ss_wave *);
78 i->layers[i->n_layers] = w;
80 i->n_layers++;
84 /**
85 * ss_ins_find_layer - Finds a layer inside an instrument
86 * @i: the instrument
87 * @freq: the desired frequency
88 * @off: pointer to element offset to start searching
90 * Finds a layer inside the @i instrument with a matching @freq, starting
91 * from the layer number pointed by @off. If a matching layer is found, its
92 * struct ss_wave is returned and @off is left pointing to the next layer
93 * (allowing it to be used as an enumerator). If no layer is found, NULL
94 * is returned.
96 struct ss_wave * ss_ins_find_layer(struct ss_ins * i, double freq, int * off)
98 int n = 0;
99 struct ss_wave * w = NULL;
101 /* if off is NULL, point to the first layer */
102 if(off == NULL) off = &n;
104 /* find a matching layer, starting from *off */
105 for(;*off < i->n_layers;(*off)++)
107 w = i->layers[*off];
109 if(freq >= w->min_freq && freq <= w->max_freq)
110 break;
113 /* passed the end; none found */
114 if(*off == i->n_layers)
115 w = NULL;
116 else
117 (*off)++;
119 return(w);
124 * ss_ins_set_channel - Sets the volume for an instrument's channel.
125 * @i: the instrument
126 * @channel: channel number
127 * @vol: volume
129 * Sets the volume for an instrument's channel. If the channel does
130 * not exist, it's created and space allocated for it in the volume and
131 * effect dynamic arrays.
133 void ss_ins_set_channel(struct ss_ins * i, int channel, sample_t vol)
135 /* if channel is new, alloc space for it */
136 if(channel <= i->n_channels)
138 int n;
140 GROW(i->vols, channel, sample_t);
141 GROW(i->effs, channel, struct ss_eff *);
143 /* fill newly allocated space */
144 for(n = i->n_channels;n <= channel;n++)
146 i->vols[n] = 1.0;
147 i->effs[n] = NULL;
150 i->n_channels = channel + 1;
153 /* store volume */
154 i->vols[channel] = vol;
159 * ss_ins_set_sustain - Sets the sustain for an instrument.
160 * @i: the instrument
161 * @sustain: the sustain time in milliseconds
163 * Sets the sustain for an instrument. @sustain is expressed in
164 * milliseconds.
166 void ss_ins_set_sustain(struct ss_ins * i, double sustain)
168 i->sustain = sustain;
173 * ss_ins_set_vibrato - Sets the vibrato for an instrument.
174 * @i: the instrument
175 * @depth: vibrato depth in msecs
176 * @freq: vibrato frequency in Hzs
178 * Sets the vibrato for an instrument. @depth is expressed in
179 * milliseconds and @freq in Hzs.
181 void ss_ins_set_vibrato(struct ss_ins * i, double depth, double freq)
183 i->vib_depth = depth;
184 i->vib_freq = freq;
189 * ss_ins_set_portamento - Sets portamento for an instrument.
190 * @i: the instrument
191 * @portamento: portamento value
193 * Sets portamento for an instrument.
195 void ss_ins_set_portamento(struct ss_ins * i, double portamento)
197 i->portamento = portamento;
202 * ss_ins_play - Plays a note given the desired wave.
203 * @i: the instrument
204 * @freq: frequency
205 * @vol: volume
206 * @note_id: note id
207 * @w: the wave
209 * Orders the instrument to start playing a note, given a specific wave.
210 * The wave is usually one of the instrument's layers, but it doesn't
211 * have to.
213 * Returns zero if there were no free generators, or non-zero otherwise.
215 int ss_ins_play(struct ss_ins * i, double freq, sample_t vol, int note_id,
216 struct ss_wave * w)
218 struct ss_gen * g;
220 /* get a free generator, or fail */
221 if((g = ss_gen_alloc(&i->gens)) == NULL)
222 return(0);
224 /* start the generator */
225 ss_gen_play(g, freq, vol, note_id, w);
227 /* set sustain and vibrato */
228 ss_gen_sustain(g, i->sustain);
229 ss_gen_vibrato(g, i->vib_depth, i->vib_freq);
230 ss_gen_portamento(g, i->portamento);
232 return(1);
237 * ss_ins_note_on - Plays a note.
238 * @i: the instrument
239 * @note: MIDI note to be played
240 * @vol: note volume
241 * @note_id: note id
243 * Locates a layer to play a note, and starts generators to
244 * play it. The @note is expressed as a MIDI note and the
245 * desired volume (from 0 to 1) stored in @vol. The note @id
246 * should be a positive, unique identifier for this note; no two
247 * simultaneously playing notes should share this id.
249 * Returns the number of generators that were activated.
251 int ss_ins_note_on(struct ss_ins * i, int note, sample_t vol, int note_id)
253 int n, g;
254 struct ss_wave * w;
255 double freq;
257 freq = ss_note_frequency(note);
259 for(n = g = 0;(w=ss_ins_find_layer(i, freq, &n)) != NULL;g++)
261 if(!ss_ins_play(i, freq, vol, note_id, w))
262 break;
265 return(g);
270 * ss_ins_note_off - Releases a note.
271 * @i: the instrument
272 * @note_id: the id of the note to be released
274 * Releases a note. The generators associated to it will enter release mode.
276 void ss_ins_note_off(struct ss_ins * i, int note_id)
278 struct ss_gen * g;
280 /* releases all generators with that note_id */
281 for(g = i->gens;g != NULL;g = g->next)
283 if(g->note_id == note_id)
284 ss_gen_release(g);
290 * ss_ins_frame - Generates a frame of samples.
291 * @i: the instrument
292 * @frame: array where the output samples will be stored
294 * Generates a frame of samples mixing all the active generators
295 * of a track.
297 void ss_ins_frame(struct ss_ins * i, sample_t frame[])
299 struct ss_gen * g;
300 struct ss_gen * t;
301 int n;
302 sample_t l_frame[SS_MAX_CHANNELS];
304 /* resets this local frame */
305 ss_output_init_frame(l_frame);
307 /* loops through the generators */
308 for(g = i->gens;g != NULL;g = t)
310 t = g->next;
312 /* if the generator has stopped, free it */
313 if(ss_gen_frame(g, i->n_channels, l_frame))
314 ss_gen_free(&i->gens, g);
317 /* loops through the effects and remixes */
318 for(n = 0;n < i->n_channels;n++)
319 frame[n] += ss_eff_process(i->effs[n],
320 l_frame[n] * i->vols[n]);