3 Ann Hell Ex Machina - Music Software
4 Copyright (C) 2003/2004 Angel Ortega <angel@triptico.com>
6 ss_ins.c - Software synthesizer's instruments
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 http://www.triptico.com
45 void ss_ins_init(struct ss_ins
* i
, int trk_id
)
47 float vol
[2]={ 1, 1 };
49 memset(i
, '\0', sizeof(struct ss_ins
));
51 /* stores the track ID */
54 /* sets the default channel mapping */
55 ss_ins_set_channel_map(i
, 2, vol
);
57 /* sets an 1% of frequency as sustain to avoid
59 ss_ins_set_sustain(i
, _frequency
/ 100);
64 * ss_ins_add_layer - Adds a layer to an instrument.
66 * @base_freq: base frequency
67 * @min_freq: minimum frequency this layer serves
68 * @max_freq: maximum frequency this layer serves
69 * @n_channels: number of channels in wave
70 * @wave: the wave PCM data
71 * @size: size of the wave in samples
72 * @s_rate: sample rate of the wave (frequency)
73 * @loop_start: sample number of the start of the loop (-1, no loop)
74 * @loop_end: sample number of the end of the loop
76 * Adds a layer to an instrument. The instrument will use this layer
77 * when asked to play a note in a range from @min_freq to @max_freq,
78 * using @base_freq as a base to calculate the final frequency. Layer
79 * frequencies can overlap.
81 * Returns 0 if the layer was added successfully.
83 int ss_ins_add_layer(struct ss_ins
* i
, struct ss_wave
* w
)
88 i
->layers
=(struct ss_wave
*) realloc(i
->layers
,
89 (i
->n_layers
+ 1) * sizeof(struct ss_wave
));
91 l
=&i
->layers
[i
->n_layers
];
93 memcpy(l
, w
, sizeof(struct ss_wave
));
102 * ss_ins_set_channel_map - Sets the channel map for an instrument
104 * @n_channels: number of channels in vol
105 * @vol: the channel volumes
107 * Sets the current channel map for an instrument. @vol holds volume values
108 * for upto @n_channels channels. The volume for the rest of channels
109 * (upto CHANNELS) is set to 0.
111 void ss_ins_set_channel_map(struct ss_ins
* i
, int n_channels
, float vol
[])
115 for(n
=0;n
< n_channels
;n
++)
118 for(;n
< CHANNELS
;n
++)
124 * ss_ins_set_sustain - Sets the sustain for an instrument
126 * @sustain: the sustain time
128 * Sets the sustain for an instrument. @sustain is expressed in frames.
130 void ss_ins_set_sustain(struct ss_ins
* i
, int sustain
)
137 * ss_ins_note_on - Plays a note.
139 * @note: MIDI note to be played
143 * Locates a layer to play a note, and starts generators to
144 * play it. The @note is expressed as a MIDI note and the
145 * desired volume (from 0 to 1) stored in @vol. The note @id
146 * should be a unique identifier for this note; no two simultaneously
147 * playing notes should share this id.
149 * The channels of the found layers are distributed sequentially by
150 * using the instrument's channel map, skipping those with a volume
151 * of 0.0. So, for example, for a stereo layer with channels L and R
152 * and 6 channel output with volumes of 1 1 1 0 1 0, the channel
153 * mapping distribution will be L R L 0 R 0. If you want the fifth
154 * channel to be L, just use a virtually unhearable volume of 0.0001
155 * for the fourth one (but greater than 0).
157 * Returns the number of generators that were activated.
159 int ss_ins_note_on(struct ss_ins
* i
, int note
, float vol
, int note_id
)
164 float vols
[CHANNELS
];
169 note_freq
=note_frequency(note
);
172 for(n
=0;n
< i
->n_layers
;n
++)
176 if(note_freq
< l
->min_freq
|| note_freq
> l
->max_freq
)
179 /* get a free generator, or fail */
180 if((g
=_ss_gen_get_free()) == NULL
)
183 /* enqueue the generator to this ins. queue */
184 ss_gen_enqueue(&i
->gens
, g
);
186 memcpy(&w
, l
, sizeof(struct ss_wave
));
188 /* assign the channels and their volumes */
189 for(f
=m
=0;f
< CHANNELS
;f
++)
193 /* assign next channel of layer */
194 vols
[f
]=i
->vol
[f
] * vol
;
195 w
.wave
[f
]=l
->wave
[m
++];
197 if(m
>= l
->n_channels
)
204 /* start the generator */
205 ss_gen_play(g
, note_id
, note_freq
, vols
, &w
);
207 /* TEST: portamento */
209 g
->portamento
=-0.000001;
219 * ss_ins_note_off - Releases a note.
221 * @id: the id of the note to be released
223 * Releases a note. The generators associated to it will enter release mode.
225 void ss_ins_note_off(struct ss_ins
* i
, int note_id
)
229 /* releases all generators with that note_id */
230 for(g
=i
->gens
;g
!= NULL
;g
=g
->next
)
232 if(g
->note_id
== note_id
)
239 * ss_ins_frame - Generates a frame of samples.
241 * @sample: array where the output samples will be stored
243 * Generates a frame of samples mixing all the active generators
246 void ss_ins_frame(struct ss_ins
* i
, float frame
[])
250 for(g
=i
->gens
;g
!= NULL
;)
252 if(ss_gen_frame(g
, frame
))
256 /* generator has been freed */
258 /* get pointer to next before being
259 destroyed by requeueing */
262 /* generator has been freed; dequeue */
263 ss_gen_dequeue(&i
->gens
, g
);
265 /* requeue back to free pool */
266 ss_gen_enqueue(&_ss_gen_free
, g
);