Added a new source file, ss_song.c, to hold the old "event2" stream,
[ahxm.git] / ss_ins.c
blob1f46935bdd703c062fe2acccc75224abb066f1af
1 /*
3 Ann Hell Ex Machina - Music Software
4 Copyright (C) 2003/2004 Angel Ortega <angel@triptico.com>
6 ss_ins.c - Software synthesizer's instruments
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 http://www.triptico.com
26 #include "config.h"
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <string.h>
31 #include <math.h>
33 #include "core.h"
34 #include "ss_gen.h"
35 #include "ss_ins.h"
37 /*******************
38 Data
39 ********************/
41 /*******************
42 Code
43 ********************/
45 void ss_ins_init(struct ss_ins * i, int trk_id)
47 float vol[2]={ 1, 1 };
49 memset(i, '\0', sizeof(struct ss_ins));
51 /* stores the track ID */
52 i->trk_id=trk_id;
54 /* sets the default channel mapping */
55 ss_ins_set_channel_map(i, 2, vol);
57 /* sets an 1% of frequency as sustain to avoid
58 end of note clicks */
59 ss_ins_set_sustain(i, _frequency / 100);
63 /**
64 * ss_ins_add_layer - Adds a layer to an instrument.
65 * @i: the instrument
66 * @base_freq: base frequency
67 * @min_freq: minimum frequency this layer serves
68 * @max_freq: maximum frequency this layer serves
69 * @n_channels: number of channels in wave
70 * @wave: the wave PCM data
71 * @size: size of the wave in samples
72 * @s_rate: sample rate of the wave (frequency)
73 * @loop_start: sample number of the start of the loop (-1, no loop)
74 * @loop_end: sample number of the end of the loop
76 * Adds a layer to an instrument. The instrument will use this layer
77 * when asked to play a note in a range from @min_freq to @max_freq,
78 * using @base_freq as a base to calculate the final frequency. Layer
79 * frequencies can overlap.
81 * Returns 0 if the layer was added successfully.
83 int ss_ins_add_layer(struct ss_ins * i, struct ss_wave * w)
85 struct ss_wave * l;
87 /* grow layers */
88 i->layers=(struct ss_wave *) realloc(i->layers,
89 (i->n_layers + 1) * sizeof(struct ss_wave));
91 l=&i->layers[i->n_layers];
93 memcpy(l, w, sizeof(struct ss_wave));
95 i->n_layers++;
97 return(0);
102 * ss_ins_set_channel_map - Sets the channel map for an instrument
103 * @i: the instrument
104 * @n_channels: number of channels in vol
105 * @vol: the channel volumes
107 * Sets the current channel map for an instrument. @vol holds volume values
108 * for upto @n_channels channels. The volume for the rest of channels
109 * (upto CHANNELS) is set to 0.
111 void ss_ins_set_channel_map(struct ss_ins * i, int n_channels, float vol[])
113 int n;
115 for(n=0;n < n_channels;n++)
116 i->vol[n] = vol[n];
118 for(;n < CHANNELS;n++)
119 i->vol[n] = 0.0;
124 * ss_ins_set_sustain - Sets the sustain for an instrument
125 * @i: the instrument
126 * @sustain: the sustain time
128 * Sets the sustain for an instrument. @sustain is expressed in frames.
130 void ss_ins_set_sustain(struct ss_ins * i, int sustain)
132 i->sustain=sustain;
137 * ss_ins_note_on - Plays a note.
138 * @i: the instrument
139 * @note: MIDI note to be played
140 * @vol: note volume
141 * @id: note id
143 * Locates a layer to play a note, and starts generators to
144 * play it. The @note is expressed as a MIDI note and the
145 * desired volume (from 0 to 1) stored in @vol. The note @id
146 * should be a unique identifier for this note; no two simultaneously
147 * playing notes should share this id.
149 * The channels of the found layers are distributed sequentially by
150 * using the instrument's channel map, skipping those with a volume
151 * of 0.0. So, for example, for a stereo layer with channels L and R
152 * and 6 channel output with volumes of 1 1 1 0 1 0, the channel
153 * mapping distribution will be L R L 0 R 0. If you want the fifth
154 * channel to be L, just use a virtually unhearable volume of 0.0001
155 * for the fourth one (but greater than 0).
157 * Returns the number of generators that were activated.
159 int ss_ins_note_on(struct ss_ins * i, int note, float vol, int note_id)
161 int n, m, f;
162 struct ss_wave * l;
163 struct ss_wave w;
164 float vols[CHANNELS];
165 double note_freq;
166 int notes=0;
167 struct ss_gen * g;
169 note_freq=note_frequency(note);
171 /* loop layers */
172 for(n=0;n < i->n_layers;n++)
174 l=&i->layers[n];
176 if(note_freq < l->min_freq || note_freq > l->max_freq)
177 continue;
179 /* get a free generator, or fail */
180 if((g=_ss_gen_get_free()) == NULL)
181 break;
183 /* enqueue the generator to this ins. queue */
184 ss_gen_enqueue(&i->gens, g);
186 memcpy(&w, l, sizeof(struct ss_wave));
188 /* assign the channels and their volumes */
189 for(f=m=0;f < CHANNELS;f++)
191 if(i->vol[f] > 0.0)
193 /* assign next channel of layer */
194 vols[f]=i->vol[f] * vol;
195 w.wave[f]=l->wave[m++];
197 if(m >= l->n_channels)
198 m=0;
200 else
201 w.wave[f]=NULL;
204 /* start the generator */
205 ss_gen_play(g, note_id, note_freq, vols, &w);
207 /* TEST: portamento */
208 if(i->trk_id == 2)
209 g->portamento=-0.000001;
211 notes++;
214 return(notes);
219 * ss_ins_note_off - Releases a note.
220 * @i: the instrument
221 * @id: the id of the note to be released
223 * Releases a note. The generators associated to it will enter release mode.
225 void ss_ins_note_off(struct ss_ins * i, int note_id)
227 struct ss_gen * g;
229 /* releases all generators with that note_id */
230 for(g=i->gens;g != NULL;g=g->next)
232 if(g->note_id == note_id)
233 ss_gen_release(g);
239 * ss_ins_frame - Generates a frame of samples.
240 * @trk_id: the track
241 * @sample: array where the output samples will be stored
243 * Generates a frame of samples mixing all the active generators
244 * of a track.
246 void ss_ins_frame(struct ss_ins * i, float frame[])
248 struct ss_gen * g;
250 for(g=i->gens;g != NULL;)
252 if(ss_gen_frame(g, frame))
254 struct ss_gen * t;
256 /* generator has been freed */
258 /* get pointer to next before being
259 destroyed by requeueing */
260 t=g->next;
262 /* generator has been freed; dequeue */
263 ss_gen_dequeue(&i->gens, g);
265 /* requeue back to free pool */
266 ss_gen_enqueue(&_ss_gen_free, g);
268 g=t;
270 else
271 g=g->next;