More ss_outdev rewriting.
[ahxm.git] / ss_gen.c
blob39064c5d9ad18d9ac5dbfae482cbc9ab8657671a
1 /*
3 Ann Hell Ex Machina - Music Software
4 Copyright (C) 2003/2005 Angel Ortega <angel@triptico.com>
6 ss_gen.c - Software syntesizer's sound generators
8 This program is free software; you can redistribute it and/or
9 modify it under the terms of the GNU General Public License
10 as published by the Free Software Foundation; either version 2
11 of the License, or (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 http://www.triptico.com
26 #include "config.h"
28 #include <stdio.h>
29 #include <stdlib.h>
30 #include <string.h>
31 #include <math.h>
33 #include "ss_core.h"
34 #include "ss_gen.h"
36 /*******************
37 Data
38 ********************/
40 /* number of generators */
41 int ss_gen_num=SS_GEN_NUM;
43 /* generator pool */
44 static struct ss_gen * ss_gen_pool=NULL;
46 /* free generator queue */
47 static struct ss_gen * ss_gen_free_queue=NULL;
50 /*******************
51 Code
52 ********************/
54 static void ss_gen_enqueue(struct ss_gen ** q, struct ss_gen * g)
55 /* Enqueues a generator in a generator queue */
57 g->prev=NULL;
58 g->next=*q;
60 if(*q != NULL)
61 (*q)->prev=g;
63 *q=g;
67 static struct ss_gen * ss_gen_dequeue(struct ss_gen ** q, struct ss_gen * g)
68 /* Dequeues a generator from a generator queue */
70 if(g->prev != NULL)
71 g->prev->next=g->next;
72 else
73 *q=g->next;
75 if(g->next != NULL)
76 g->next->prev=g->prev;
78 return(g);
82 static struct ss_gen * ss_gen_pop(struct ss_gen ** q)
83 /* gets the first enqueued generator from q */
85 struct ss_gen * g=NULL;
87 if(*q != NULL)
88 g=ss_gen_dequeue(q, *q);
90 return(g);
94 /**
95 * ss_gen_alloc - Allocs and enqueues a generator
96 * @q: queue where the generator will be enqueued
98 * Allocs and enqueues a generator into the @q queue.
100 * The new generator is returned, or NULL if the
101 * generator pool is empty.
103 struct ss_gen * ss_gen_alloc(struct ss_gen ** q)
105 int n;
106 struct ss_gen * g;
108 /* first time allocation */
109 if(ss_gen_pool == NULL)
111 ss_gen_pool=(struct ss_gen *) malloc(ss_gen_num *
112 sizeof(struct ss_gen));
114 memset(ss_gen_pool, '\0',
115 ss_gen_num * sizeof(struct ss_gen));
117 /* enqueue all into the free generator queue */
118 for(n=0;n < ss_gen_num;n++)
119 ss_gen_enqueue(&ss_gen_free_queue, &ss_gen_pool[n]);
122 if((g=ss_gen_pop(&ss_gen_free_queue)) != NULL)
123 ss_gen_enqueue(q, g);
125 return(g);
130 * ss_gen_free - Dequeues a generator and frees it
131 * @q: the queue holding the generator
132 * @g: the generator
134 * Dequeues a generator and sends it back to the generator pool.
136 void ss_gen_free(struct ss_gen ** q, struct ss_gen * g)
138 ss_gen_enqueue(&ss_gen_free_queue, ss_gen_dequeue(q, g));
143 * ss_gen_sustain - Sets sustain for a generator
144 * @g: the generator
145 * @sustain: sustain time in msecs
147 * Sets sustain for a generator, where @sustain is expressed
148 * in milliseconds.
150 void ss_gen_sustain(struct ss_gen * g, double sustain)
152 g->sustain=MS2F(sustain);
157 * ss_gen_vibrato - Sets vibrato for a generator
158 * @g: the generator
159 * @depth: vibrato depth in msecs
160 * @freq: vibrato frequency
162 * Sets vibrato for a generator, with a @depth expressed in
163 * milliseconds and a frequency @freq expressed in hzs.
165 void ss_gen_vibrato(struct ss_gen * g, double depth, double freq)
167 /* good freq: 6 Hz (0.001) */
168 /* good depth: 1/6 semitone (20, 30 frames) */
170 g->vib_depth=MS2F(depth);
171 g->vib_inc=( 6.28 * freq ) / (double)ss_frequency;
172 g->vibrato=0.0;
177 * ss_gen_play - Activates a generator.
178 * @g: generator
179 * @freq: frequency of the sound to be generated
180 * @vol: volume
181 * @note_id: note id
182 * @w: the wave
184 * Activates a generator, usually as a response for a 'note on'
185 * message from an upper level. The wave @w holds all the sample
186 * data (PCM data, base frequency, etc.), @freq is the desired
187 * frequency, @vol the volume and @note_id a positive, unique
188 * identifier for the note.
190 void ss_gen_play(struct ss_gen * g, double freq, float vol, int note_id,
191 struct ss_wave * w)
193 /* store data */
194 g->note_id=note_id;
195 g->vol=vol;
196 g->w=w;
198 /* start from the beginning */
199 g->cursor=0;
201 /* calculate increment */
202 g->inc=freq / w->base_freq;
203 g->inc *= (double) w->s_rate / (double) ss_frequency;
205 /* default sustain, vibrato and portamento */
206 ss_gen_sustain(g, 50.0);
207 ss_gen_vibrato(g, 0.0, 0.0);
208 g->portamento=0;
213 * ss_gen_release - Releases a generator.
214 * @g: the generator
216 * Releases a generator, usually as a response for a 'note off'
217 * message from an upper level. The generator enters SS_GEN_RELEASED
218 * mode, which starts generating sustain data until it's over.
220 void ss_gen_release(struct ss_gen * g)
222 /* note needs not be tracked anymore */
223 g->note_id=-1;
225 /* calculates the delta volume */
226 g->dvol=g->vol / (float) g->sustain;
231 * ss_gen_frame - Generates a frame of samples.
232 * @g: the generator
233 * @frame: array where the output samples will be stored
235 * Generates a frame of samples from the @g generator, that will be stored
236 * in the @frame array.
238 * Returns non-zero if the generator is stopped and should be freed.
240 int ss_gen_frame(struct ss_gen * g, int n_channels, float frame[])
242 int n;
243 int to_free=0;
244 double v;
245 float l_frame[SS_MAX_CHANNELS];
246 struct ss_wave * w;
248 v=g->cursor;
249 w=g->w;
251 /* process vibrato */
252 if(g->vib_inc)
254 g->vibrato += g->vib_inc;
255 v += sin(g->vibrato) * g->vib_depth;
258 /* add samples to frame */
259 for(n=0;n < w->n_channels;n++)
260 l_frame[n] = ss_get_sample(w->wave[n], w->size, v) * g->vol;
262 /* spread the frame into n_channels */
263 for(n=0;n < n_channels;n++)
264 frame[n] += l_frame[n % w->n_channels];
266 /* increment pointer */
267 g->cursor += g->inc;
269 /* test loop boundaries */
270 if(g->cursor > w->loop_end)
272 /* loop mode? */
273 if(w->loop_start < 0)
274 to_free=1;
275 else
276 g->cursor=w->loop_start;
279 /* process sustain */
280 if(g->note_id == -1)
282 g->vol -= g->dvol;
284 if(--g->sustain <= 0)
285 to_free=1;
288 /* process portamento */
289 g->inc += g->portamento;
291 return(to_free);