Revert "Use fabs() for floats, not abs()".
[agianapa.git] / sphere-orbit / window.h
blob60f55f8e2c14b0a3f213976c0961a0f25a16094b
1 #ifndef WINDOW_H
2 #define WINDOW_H
4 #include <QtOpenGL>
5 #include <QWidget>
6 #include <QKeyEvent>
8 class MyGLWidget;
10 class Window : public QWidget
12 Q_OBJECT
14 public:
15 Window();
17 protected:
18 void resizeEvent(QResizeEvent *e);
19 void keyPressEvent(QKeyEvent *e);
21 private:
22 MyGLWidget *myglWidget;
24 signals:
25 void stacksChanged(int dir);
26 void slicesChanged(int dir);
27 void xAngleChanged(GLfloat angle);
28 void yAngleChanged(GLfloat angle);
29 void zAngleChanged(GLfloat angle);
32 #endif