A thought on the representation of assembly . . .
commit3773b98a4d10a06e9448489375524b33ae1cba8b
authorstrange <kawk256@gmail.com>
Mon, 4 Jan 2010 00:48:22 +0000 (3 16:48 -0800)
committerstrange <kawk256@gmail.com>
Mon, 4 Jan 2010 00:48:22 +0000 (3 16:48 -0800)
tree28032174b6445de51bf3a8f0b3703d8371ab8c67
parentf3dc1cd1bf2a06174c7addfd72e52711c8ba743e
A thought on the representation of assembly . . .

I don't actually need to know what each instruction is -- all I need to know
is what memory or registers it changes. If I represent a "mov" instruction as
one that changes memory, source is the first operand, changed memory is the
second operand, it would make things much easier.
src/monitor/asm/Disassembler.cpp
src/monitor/asm/Instruction.cpp
src/monitor/asm/Instruction.h
src/monitor/asm/Operand.cpp
src/monitor/asm/Operand.h
src/monitor/asm/Register.cpp
src/monitor/asm/Register.h