3 #include "definitions.h"
8 const int TEMP_READ_BUFFER_SIZE
;
16 CSocketReader(SOCKET s
);
20 * przerobic na wczytywanie az do otrzymania konkretnego znaku?
23 int getData(int size
);
24 void setPointer(int p
) { readerPointer
= p
; }
25 int changePointer(int p
) { readerPointer
+= p
; return readerPointer
; }
26 char* getCharacter() { if (readedPointer
>=bufferSize
) return NULL
; return &buffer
[readedPointer
++]; }