1 y k u 7 8 9 Move commands:
2 \|/ \|/ yuhjklbn: go one step in specified direction
3 h-.-l 4-.-6 YUHJKLBN: go in specified direction until you
4 /|\ /|\ hit a wall or run into something
5 b j n 1 2 3 g<dir>: run in direction <dir> until something
6 numberpad interesting is seen
7 G<dir>, same, except a branching corridor isn't
8 < up ^<dir>: considered interesting (the ^ in this
9 case means the Control key, not a caret)
10 > down m<dir>: move without picking up objects/fighting
11 F<dir>: fight even if you don't sense a monster
12 If the number_pad option is set, the number keys move instead.
13 Depending on the platform, Shift number (on the numberpad),
14 Meta number, or Alt number will invoke the YUHJKLBN commands.
15 Control <dir> may or may not work when number_pad is enabled,
16 depending on the platform's capabilities.
17 Digit '5' acts as 'G' prefix, unless number_pad is set to 2
18 in which case it acts as 'g' instead.
19 If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are
20 reversed; when set to 4, behaves same as 3 combined with 2.
21 If number_pad is set to -1, alphabetic movement commands are
22 used but 'y' and 'z' are swapped.
25 ? help display one of several informative texts
26 #quit quit end the game without saving current game
27 S save save the game (to be continued later) and exit
28 ! sh escape to some SHELL (if allowed)
29 ^Z suspend suspend the game (independent of your current suspend char)
31 / what-is tell what a map symbol represents
32 \ known display list of what's been discovered
33 v version display version number
34 V history display game history
35 ^A again redo the previous command (^A denotes the keystroke CTRL-A)
36 ^R redraw redraw the screen
37 ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
38 # introduces an extended command (#? for a list of them)
39 & what-does describe the command a keystroke invokes
42 ^D kick kick (a door, or something else)
43 ^T 'port teleport (if you can)
44 ^X show show your attributes
45 a apply apply or use a tool (pick-axe, key, camera, etc.)
46 A armor take off all armor
48 C call name a monster, an individual object, or a type of object
49 d drop drop an object. d7a: drop seven items of object 'a'
50 D Drop drop selected types of objects
52 E engrave write a message in the dust on the floor (E- use fingers)
53 f fire fire ammunition from quiver
54 F fight followed by direction, fight a monster
55 i invent list your inventory (all objects you are carrying)
56 I Invent list selected parts of your inventory
57 Iu: list unpaid objects
58 Ix: list unpaid but used up items
61 p pay pay your bill (in a shop)
62 P puton put on an accessory (ring, amulet, etc)
63 q quaff drink something (potion, water, etc)
64 Q quiver select ammunition for quiver (use '#quit' to quit)
65 r read read a scroll or spellbook
66 R remove remove an accessory (ring, amulet, etc)
67 s search search for secret doors, hidden traps and monsters
68 t throw throw or shoot a weapon
69 T takeoff take off some armor
70 w wield wield a weapon (w- wield nothing)
71 W wear put on some armor
72 x xchange swap wielded and secondary weapons
73 X twoweapon toggle two-weapon combat (use '#explore' for explore mode)
74 z zap zap a wand (use y instead of z if number_pad is -1)
75 Z Zap cast a spell (use Y instead of Z if number_pad is -1)
77 > down go down the stairs
78 ^ trap_id identify a previously found trap
79 ),[,=,",( ask for current items of specified symbol in use
80 * ask for combination of ),[,=,",( all at once
81 $ gold count your gold
82 + spells list the spells you know; also rearrange them if desired
83 ` classkn display known items for one class of objects
84 _ travel move via a shortest-path algorithm to a point on the map
86 , pickup pick up all you can carry
87 @ toggle "pickup" (auto pickup) option on and off
88 : look look at what is here
89 ; farlook look at what is somewhere else by selecting a map symbol
91 Keyboards that have a meta key can also use these extended commands
92 via the meta modifier instead of the # prefix:
94 M-? display extended command help (if the platform allows this)
95 M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
96 M-a adjust adjust inventory letters
97 M-A annotate add a one-line note to the current dungeon level (see M-O)
98 M-c chat talk to someone
99 M-C conduct view optional challanges
100 M-d dip dip an object into something
101 M-e enhance advance or check weapon and spell skills
102 M-f force force a lock
103 M-i invoke invoke an object's special powers
104 M-j jump jump to another location
105 M-l loot loot a box on the floor
106 M-m monster use a monster's special ability
107 M-n name name a monster, an individual object, or a type of object
108 M-N name synonym for M-n
109 M-o offer offer a sacrifice to the gods
110 M-O overview display information about visited levels and annotations
111 M-p pray pray to the gods for help
112 M-q quit stop playing
113 M-r rub rub a lamp or a stone
114 M-R ride mount or dismount saddled steed
117 M-T tip upend a container to dump out its contents
118 M-u untrap untrap something
119 M-v version print compile time options for this version
120 M-w wipe wipe off your face
122 If the "number_pad" option is on, these additional variants are available:
124 n followed by number of times to repeat the next command
125 h help display one of several informative texts, like '?'
126 j jump jump to another location
127 k kick kick something (usually a door)
128 l loot loot a box on the floor
129 N name name an item or type of object
130 u untrap untrap something (usually a trapped object)