1 y k u 7 8 9 Move commands:
2 \|/ \|/ yuhjklbn: go one step in specified direction
3 h-.-l 4-.-6 YUHJKLBN: go in specified direction until you
4 /|\ /|\ hit a wall or run into something
5 b j n 1 2 3 g<dir>: run in direction <dir> until something
6 numberpad interesting is seen
7 G<dir>, same, except a branching corridor isn't
8 < up ^<dir>: considered interesting (the ^ in this
9 case means the Control key, not a caret)
10 > down m<dir>: move without picking up objects/fighting
11 F<dir>: fight even if you don't sense a monster
12 If the number_pad option is set, the number keys move instead.
13 Depending on the platform, Shift number (on the numberpad),
14 Meta number, or Alt number will invoke the YUHJKLBN commands.
15 Control <dir> may or may not work when number_pad is enabled,
16 depending on the platform's capabilities.
17 Digit '5' acts as 'G' prefix, unless number_pad is set to 2
18 in which case it acts as 'g' instead.
19 If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are
20 reversed; when set to 4, behaves same as 3 combined with 2.
21 If number_pad is set to -1, alphabetic movement commands are
22 used but 'y' and 'z' are swapped.
25 ? help display one of several informative texts
26 #quit quit end the game without saving current game
27 S save save the game (to be continued later) and exit
28 ! sh escape to some SHELL (if allowed)
29 ^Z suspend suspend the game (independent of your current suspend char)
31 / what-is tell what a map symbol represents
32 \ known display list of what's been discovered
33 v version display version number
34 V history display game history
35 ^A again redo the previous command (^A denotes the keystroke CTRL-A)
36 ^R redraw redraw the screen
37 ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones)
38 # introduces an extended command (#? for a list of them)
41 ^D kick kick (a door, or something else)
42 ^T 'port teleport (if you can)
43 ^X show show your attributes
44 a apply apply or use a tool (pick-axe, key, camera, etc.)
45 A armor take off all armor
47 C call name a monster, an individual object, or a type of object
48 d drop drop an object. d7a: drop seven items of object 'a'
49 D Drop drop selected types of objects
51 E engrave write a message in the dust on the floor (E- use fingers)
52 f fire fire ammunition from quiver
53 F fight followed by direction, fight a monster
54 i invent list your inventory (all objects you are carrying)
55 I Invent list selected parts of your inventory
56 Iu: list unpaid objects
57 Ix: list unpaid but used up items
60 p pay pay your bill (in a shop)
61 P puton put on an accessory (ring, amulet, etc)
62 q quaff drink something (potion, water, etc)
63 Q quiver select ammunition for quiver
64 r read read a scroll or spellbook
65 R remove remove an accessory (ring, amulet, etc)
66 s search search for secret doors, hidden traps and monsters
67 t throw throw or shoot a weapon
68 T takeoff take off some armor
69 w wield wield a weapon (w- wield nothing)
70 W wear put on some armor
71 x xchange swap wielded and secondary weapons
72 X twoweapon toggle two-weapon combat
73 z zap zap a wand (use y instead of z if number_pad is -1)
74 Z Zap cast a spell (use Y instead of Z if number_pad is -1)
76 > down go down the stairs
77 ^ trap_id identify a previously found trap
78 ),[,=,",( ask for current items of specified symbol in use
79 * ask for combination of ),[,=,",( all at once
80 $ gold count your gold
81 + spells list the spells you know; also rearrange them if desired
82 ` classkn display known items for one class of objects
83 _ travel move via a shortest-path algorithm to a point on the map
85 , pickup pick up all you can carry
86 @ toggle "pickup" (auto pickup) option on and off
87 : look look at what is here
88 ; farlook look at what is somewhere else by selecting a map symbol
90 Keyboards that have a meta key can also use these extended commands
91 via the meta modifier instead of the # prefix:
93 M-? display extended command help (if the platform allows this)
94 M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)
95 M-a adjust adjust inventory letters
96 M-A annotate add a one-line note to the current dungeon level (see M-O)
97 M-c chat talk to someone
98 M-C conduct view optional challanges
99 M-d dip dip an object into something
100 M-e enhance advance or check weapon and spell skills
101 M-f force force a lock
102 M-i invoke invoke an object's special powers
103 M-j jump jump to another location
104 M-l loot loot a box on the floor
105 M-m monster use a monster's special ability
106 M-n name name a monster, an individual object, or a type of object
107 M-N name synonym for M-n
108 M-o offer offer a sacrifice to the gods
109 M-O overview display information about visited levels and annotations
110 M-p pray pray to the gods for help
111 M-q quit stop playing
112 M-r rub rub a lamp or a stone
113 M-R ride mount or dismount saddled steed
116 M-T tip upend a container to dump out its contents
117 M-u untrap untrap something
118 M-v version print compile time options for this version
119 M-w wipe wipe off your face
121 If the "number_pad" option is on, these additional variants are available:
123 n followed by number of times to repeat the next command
124 h help display one of several informative texts, like '?'
125 j jump jump to another location
126 k kick kick something (usually a door)
127 l loot loot a box on the floor
128 N name name an item or type of object
129 u untrap untrap something (usually a trapped object)