1 $NHDT-Branch$:$NHDT-Revision$ $NHDT-Date$
3 [This is a partial list supplied by Ken Arromdee long after the fact]
5 General Fixes and Modified Features
6 -----------------------------------
7 dropping a weapon, then picking it up while blind causes it to become
8 unidentified but it remains that way after your vision returns
9 when blind and feeling the floor, the objects then on the floor should
10 have their characteristics become unknown
11 zapping a wand of probing at yourself works, however using a stethoscope
13 trolls that come back to life don't retain their names
14 if you look at what is on the ground and there is more than a screenful,
15 quantities are not printed (i.e. "food rations")
16 if pickup was off and you moved onto a spot with both engraving and objects,
17 you got told what the engraving was twice
18 if a Keystone Kop threw a pie and the pie hit a shopkeeper, the shopkeeper
20 "two handed sword" is spelled with and without a hyphen in various places
21 trying to descend stairs while levitating gives a message where "You're"
22 is misspelled as "Your"
23 the 'V' command gives a history that is not quite correct; it wasn't
24 Ken Arromdee that merged PC Hack and Unix Hack; rather, PC Hack
25 was derived from Unix Hack by Don Kneller. It was (I think)
26 Mike Stephenson who merged the many Hack versions.
27 the uranium wand gets described as "an" uranium wand
28 potions which have been both called and identified have the called instead
29 of the identified name printed out
30 status line at the bottom of the screen is formatted strangely for the
31 first 10 moves; after 10 moves it becomes normal
32 if you polymorph yourself into a rockmole, you are unable to dig through
34 a stethoscope or wand of probing, used on a monster, printed out a format
35 with spaces in it (such as %-3d instead of %d) causing such messages
36 to be longer than necessary
37 the number printed out for damage by stethoscope or wand of probing is
39 sometimes your dog would turn into a bat (retaining the same name and
40 tameness) when saving and restoring,going down and back up
42 ghosts on bones levels are replaced by little dogs
43 if you are polymorphed and drink a potion of healing which raises your
44 maximum monster hit points, your current hit points only are raised, so
45 you may have (for instance) 37 out of 36 hit points
46 when you pick up something from a shop, the message is something like
47 "For you, kind sir, only 5 for this <garbage>" on systems where
48 pointer is not the same size as integer
49 removing a leash from a dog produces garbage, and also can sometimes
51 when the Wizard is mentioned, you get garbage
52 if you tame a wild dog, and then try to hit it, the safe-attack routine
53 says "You stop to avoid hitting .", or sometimes garbage
54 when you are invisible but can see invisible, drinking at a fountain which
55 dries up causes your symbol to be erased from the screen.
56 pushing an enormous rock onto a teleport trap deletes it instead of
58 sometimes returning to human form from a polymorph would leave you with
59 only 1 current hit point left
60 sometimes polymorphing would leave you with an 18/** strength
61 if you used a stethoscope on a wall and a creature moved into the revealed
62 door before you did, when creature moved off, the door was replaced
63 by a wall symbol again, until you walked through it
64 playing a game with fountain symbols set to one character, and restoring it
65 using a configuration file having them set to a different character,
66 leaves the fountain symbols as the old character
67 problem with food poisoning and blindness where you could end up permanently
68 blind, not even reversible by healing etc.
69 you could not wish for a C-ration or K-ration due to lowercase conversion
70 zapping a wand of death at yourself, and the death touch of a demon
71 prince, killed you even if you were polymorphed into an undead,
72 but bouncing death rays didn't
73 if you threw an object in a shop, it landed on the floor still unpaid
74 zapping a wand of cancellation at yourself turned all your objects to
75 -1 instead of +0; -1 was only needed for wands (since cancelling wands
76 to +0 allowed a sneaky way of getting infinite wishes)
77 #remove command is incorrectly described as removing a cursed
78 object, but it actually removes only iron balls
79 at least some messages given for special abilities when you are polymorphed
80 printed out the monster type even if you were blind
81 wishing for a scroll of mail, with MAIL undefined, is permitted but
82 reading the scroll gave an "impossible" error message; change it to
83 read: "This seems to be junk mail directed to the finder of the Eye
85 if you were blind, effects of scrolls, et al, still said things such as
86 "Your mace glows green for a moment," "Your left ring glows white"
87 the message "The xan pricks your ___ leg" still mentions the type of
88 monster (xan) when you are blind
89 polymorphing could change your gender, but when the game ended you were
90 still described as a "Cave-man" or "Priest" instead of
91 "Cave-woman" or "Priestess"
92 if you got rocks by using a pick-axe on an enormous rock, the rocks
94 if you escaped from a shop by throwing your iron ball to the exit, the ball
96 any object thrown in a shop stayed unpaid, and you had to
97 pick the object up again and then drop it for it to become paid
98 if you were invisible but could see invisible, when you drank from a fountain
99 that dried up, your symbol got erased from the screen
100 several times colors were mentioned (i.e. black glows when you pray too much)
101 but the colors weren't always changed for hallucination
102 if punished and your chain and 1 other object is on the floor, you
103 get asked if you want to pick up a specific type of object,
104 and the chain is given as one of the possible objects
105 if you polymorph into a "new man", your energy points never change
106 trolls, when killed, can leave bodies or objects, but they should
107 always leave bodies so they can regenerate back to life,
108 whether or not they left objects
109 demon prince demanding bribe gets randomly relocated instead of being placed
111 if you polymorph another tool into a magic marker, the marker always starts
113 hallucination has the problem that if you do something which takes no time,
114 the monsters still change
115 if you tried drinking at a fountain while levitating, you got asked if you
116 wanted to drink, and then you weren't allowed to do it, and
117 the fountain could still dry up
118 if you were fire resistant and a magic trap produced a tower of flame, you
119 also get a second message (a shiver...)
120 when restoring a game, if there was an error, your saved game still vanishd
122 pets were always referred to as "him" in the leash code
123 stethoscope in the up or down direction while swallowed referred to "floor"
124 and "ceiling" instead of to the monster that swallowed you
125 if you could not save a game, the screen cleared and you were told to
126 "Continue or Quit", but if you typed C, the game thought you just
127 gave it a Call command
128 you could get told "that spellbook was a mimic" even if mimic was on a wall
129 if you were turning to stone and you polymorphed yourself into a 'c', you
130 still died from the stoning
131 if you interrupted the program before it finished loading a saved game,
132 you were asked if you want your possessions identified
133 "ctmp" was mistakenly used in MHITU.C when being hit by a rust monster
134 rusting your helmet but it should have been "!mtmp->mcan"
137 Platform- and/or Interface-Specific Fixes
138 -----------------------------------------
139 PC: often the same character class, and same player name, will end up
140 getting 2 scores on the high score list
141 PC: if your name contained a period and you were playing on a PC, you would
142 have problems saving games since your save-file name still contained
143 2 periods and would thus be illegal; change periods to underscores
144 when figuring out what the save file should be called
145 PC: if you polymorphed into a "new man", and changed your name, when you saved
146 your game the game was still saved under a filename derived from your
147 old name, and to restore that game you had to specify your old name
151 when polymorphed into a giant you are now able to pick up and
152 throw rocks by giving infinite carrying capacity
153 give the Healer a pair of gloves (the most logical piece of armor
154 for a physician to start out with)
155 give the Healer a lot of money to start with (doctors are supposedly
157 have the Healer start out with the healing, cure blindness spells
159 create a "trial mode", similar to Wizard Mode where you get a wand of wishing
160 with charges and you can't get on the high score list
161 if you are standing on a trapdoor and you type a '>' symbol,
162 print "You jump down the hole." and go down to the next level