Allow quickly moving cursor on monsters
[aNetHack.git] / include / extern.h
blob49ed2ec6afce752c043dae3143a6fb9f23445a68
1 /* NetHack 3.6 extern.h $NHDT-Date: 1451955077 2016/01/05 00:51:17 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.530 $ */
2 /* Copyright (c) Steve Creps, 1988. */
3 /* NetHack may be freely redistributed. See license for details. */
5 #ifndef EXTERN_H
6 #define EXTERN_H
8 #define E extern
10 /* ### alloc.c ### */
12 #if 0
13 E long *FDECL(alloc, (unsigned int));
14 #endif
15 E char *FDECL(fmt_ptr, (const genericptr));
17 /* This next pre-processor directive covers almost the entire file,
18 * interrupted only occasionally to pick up specific functions as needed. */
19 #if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
21 /* ### allmain.c ### */
23 E void FDECL(moveloop, (BOOLEAN_P));
24 E void NDECL(stop_occupation);
25 E void NDECL(display_gamewindows);
26 E void NDECL(newgame);
27 E void FDECL(welcome, (BOOLEAN_P));
28 E time_t NDECL(get_realtime);
30 /* ### apply.c ### */
32 E int NDECL(doapply);
33 E int NDECL(dorub);
34 E int NDECL(dojump);
35 E int FDECL(jump, (int));
36 E int NDECL(number_leashed);
37 E void FDECL(o_unleash, (struct obj *));
38 E void FDECL(m_unleash, (struct monst *, BOOLEAN_P));
39 E void NDECL(unleash_all);
40 E boolean NDECL(next_to_u);
41 E struct obj *FDECL(get_mleash, (struct monst *));
42 E const char *NDECL(beautiful);
43 E void FDECL(check_leash, (XCHAR_P, XCHAR_P));
44 E boolean FDECL(um_dist, (XCHAR_P, XCHAR_P, XCHAR_P));
45 E boolean FDECL(snuff_candle, (struct obj *));
46 E boolean FDECL(snuff_lit, (struct obj *));
47 E boolean FDECL(catch_lit, (struct obj *));
48 E void FDECL(use_unicorn_horn, (struct obj *));
49 E boolean FDECL(tinnable, (struct obj *));
50 E void NDECL(reset_trapset);
51 E void FDECL(fig_transform, (ANY_P *, long));
52 E int FDECL(unfixable_trouble_count, (BOOLEAN_P));
54 /* ### artifact.c ### */
56 E void NDECL(init_artifacts);
57 E void FDECL(save_artifacts, (int));
58 E void FDECL(restore_artifacts, (int));
59 E const char *FDECL(artiname, (int));
60 E struct obj *FDECL(mk_artifact, (struct obj *, ALIGNTYP_P));
61 E const char *FDECL(artifact_name, (const char *, short *));
62 E boolean FDECL(exist_artifact, (int, const char *));
63 E void FDECL(artifact_exists, (struct obj *, const char *, BOOLEAN_P));
64 E int NDECL(nartifact_exist);
65 E boolean FDECL(arti_immune, (struct obj *, int));
66 E boolean FDECL(spec_ability, (struct obj *, unsigned long));
67 E boolean FDECL(confers_luck, (struct obj *));
68 E boolean FDECL(arti_reflects, (struct obj *));
69 E boolean FDECL(shade_glare, (struct obj *));
70 E boolean FDECL(restrict_name, (struct obj *, const char *));
71 E boolean FDECL(defends, (int, struct obj *));
72 E boolean FDECL(defends_when_carried, (int, struct obj *));
73 E boolean FDECL(protects, (struct obj *, BOOLEAN_P));
74 E void FDECL(set_artifact_intrinsic, (struct obj *, BOOLEAN_P, long));
75 E int FDECL(touch_artifact, (struct obj *, struct monst *));
76 E int FDECL(spec_abon, (struct obj *, struct monst *));
77 E int FDECL(spec_dbon, (struct obj *, struct monst *, int));
78 E void FDECL(discover_artifact, (XCHAR_P));
79 E boolean FDECL(undiscovered_artifact, (XCHAR_P));
80 E int FDECL(disp_artifact_discoveries, (winid));
81 E boolean FDECL(artifact_hit,
82 (struct monst *, struct monst *, struct obj *, int *, int));
83 E int NDECL(doinvoke);
84 E boolean FDECL(finesse_ahriman, (struct obj *));
85 E void FDECL(arti_speak, (struct obj *));
86 E boolean FDECL(artifact_light, (struct obj *));
87 E long FDECL(spec_m2, (struct obj *));
88 E boolean FDECL(artifact_has_invprop, (struct obj *, UCHAR_P));
89 E long FDECL(arti_cost, (struct obj *));
90 E struct obj *FDECL(what_gives, (long *));
91 E const char *FDECL(glow_color, (int));
92 E void FDECL(Sting_effects, (int));
93 E int FDECL(retouch_object, (struct obj **, BOOLEAN_P));
94 E void FDECL(retouch_equipment, (int));
96 /* ### attrib.c ### */
98 E boolean FDECL(adjattrib, (int, int, int));
99 E void FDECL(gainstr, (struct obj *, int, BOOLEAN_P));
100 E void FDECL(losestr, (int));
101 E void FDECL(poisontell, (int, BOOLEAN_P));
102 E void FDECL(poisoned, (const char *, int, const char *, int, BOOLEAN_P));
103 E void FDECL(change_luck, (SCHAR_P));
104 E int FDECL(stone_luck, (BOOLEAN_P));
105 E void NDECL(set_moreluck);
106 E void NDECL(restore_attrib);
107 E void FDECL(exercise, (int, BOOLEAN_P));
108 E void NDECL(exerchk);
109 E void FDECL(init_attr, (int));
110 E void NDECL(redist_attr);
111 E void FDECL(adjabil, (int, int));
112 E int NDECL(newhp);
113 E schar FDECL(acurr, (int));
114 E schar NDECL(acurrstr);
115 E boolean FDECL(extremeattr, (int));
116 E void FDECL(adjalign, (int));
117 E int FDECL(is_innate, (int));
118 E char *FDECL(from_what, (int));
119 E void FDECL(uchangealign, (int, int));
121 /* ### ball.c ### */
123 E void FDECL(ballrelease, (BOOLEAN_P));
124 E void NDECL(ballfall);
125 E void NDECL(placebc);
126 E void NDECL(unplacebc);
127 E void FDECL(set_bc, (int));
128 E void FDECL(move_bc, (int, int, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P));
129 E boolean FDECL(drag_ball, (XCHAR_P, XCHAR_P, int *, xchar *, xchar *,
130 xchar *, xchar *, boolean *, BOOLEAN_P));
131 E void FDECL(drop_ball, (XCHAR_P, XCHAR_P));
132 E void NDECL(drag_down);
134 /* ### bones.c ### */
136 E void FDECL(sanitize_name, (char *));
137 E void FDECL(drop_upon_death, (struct monst *, struct obj *, int, int));
138 E boolean NDECL(can_make_bones);
139 E void FDECL(savebones, (int, time_t, struct obj *));
140 E int NDECL(getbones);
142 /* ### botl.c ### */
144 E int FDECL(xlev_to_rank, (int));
145 E int FDECL(title_to_mon, (const char *, int *, int *));
146 E void NDECL(max_rank_sz);
147 #ifdef SCORE_ON_BOTL
148 E long NDECL(botl_score);
149 #endif
150 E int FDECL(describe_level, (char *));
151 E const char *FDECL(rank_of, (int, SHORT_P, BOOLEAN_P));
152 E void NDECL(bot);
153 #ifdef STATUS_VIA_WINDOWPORT
154 E void FDECL(status_initialize, (BOOLEAN_P));
155 E void NDECL(status_finish);
156 E void FDECL(status_notify_windowport, (BOOLEAN_P));
157 #ifdef STATUS_HILITES
158 E boolean FDECL(set_status_hilites, (char *op, BOOLEAN_P));
159 E void FDECL(clear_status_hilites, (BOOLEAN_P));
160 E char *FDECL(get_status_hilites, (char *, int));
161 E boolean NDECL(status_hilite_menu);
162 #endif
163 #endif
165 /* ### cmd.c ### */
167 E boolean FDECL(redraw_cmd, (CHAR_P));
168 #ifdef USE_TRAMPOLI
169 E int NDECL(doextcmd);
170 E int NDECL(domonability);
171 E int NDECL(doprev_message);
172 E int NDECL(timed_occupation);
173 E int NDECL(doattributes);
174 E int NDECL(wiz_detect);
175 E int NDECL(wiz_genesis);
176 E int NDECL(wiz_identify);
177 E int NDECL(wiz_level_tele);
178 E int NDECL(wiz_map);
179 E int NDECL(wiz_where);
180 E int NDECL(wiz_wish);
181 #endif /* USE_TRAMPOLI */
182 E void NDECL(reset_occupations);
183 E void FDECL(set_occupation, (int (*)(void), const char *, int));
184 E char NDECL(pgetchar);
185 E void FDECL(pushch, (CHAR_P));
186 E void FDECL(savech, (CHAR_P));
187 E void NDECL(add_debug_extended_commands);
188 E void FDECL(reset_commands, (BOOLEAN_P));
189 E void FDECL(rhack, (char *));
190 E int NDECL(doextlist);
191 E int NDECL(extcmd_via_menu);
192 E int NDECL(enter_explore_mode);
193 E void FDECL(enlightenment, (int, int));
194 E void FDECL(youhiding, (BOOLEAN_P, int));
195 E void FDECL(show_conduct, (int));
196 E int FDECL(xytod, (SCHAR_P, SCHAR_P));
197 E void FDECL(dtoxy, (coord *, int));
198 E int FDECL(movecmd, (CHAR_P));
199 E int NDECL(dxdy_moveok);
200 E int FDECL(getdir, (const char *));
201 E void NDECL(confdir);
202 E const char *FDECL(directionname, (int));
203 E int FDECL(isok, (int, int));
204 E int FDECL(get_adjacent_loc,
205 (const char *, const char *, XCHAR_P, XCHAR_P, coord *));
206 E const char *FDECL(click_to_cmd, (int, int, int));
207 #ifdef HANGUPHANDLING
208 E void FDECL(hangup, (int));
209 E void NDECL(end_of_input);
210 #endif
211 E char NDECL(readchar);
212 E void NDECL(sanity_check);
213 E char FDECL(yn_function, (const char *, const char *, CHAR_P));
214 E boolean FDECL(paranoid_query, (BOOLEAN_P, const char *));
216 /* ### dbridge.c ### */
218 E boolean FDECL(is_pool, (int, int));
219 E boolean FDECL(is_lava, (int, int));
220 E boolean FDECL(is_pool_or_lava, (int, int));
221 E boolean FDECL(is_ice, (int, int));
222 E boolean FDECL(is_moat, (int, int));
223 E schar FDECL(db_under_typ, (int));
224 E int FDECL(is_drawbridge_wall, (int, int));
225 E boolean FDECL(is_db_wall, (int, int));
226 E boolean FDECL(find_drawbridge, (int *, int *));
227 E boolean FDECL(create_drawbridge, (int, int, int, BOOLEAN_P));
228 E void FDECL(open_drawbridge, (int, int));
229 E void FDECL(close_drawbridge, (int, int));
230 E void FDECL(destroy_drawbridge, (int, int));
232 /* ### decl.c ### */
234 E void NDECL(decl_init);
236 /* ### detect.c ### */
238 E struct obj *FDECL(o_in, (struct obj *, CHAR_P));
239 E struct obj *FDECL(o_material, (struct obj *, unsigned));
240 E int FDECL(gold_detect, (struct obj *));
241 E int FDECL(food_detect, (struct obj *));
242 E int FDECL(object_detect, (struct obj *, int));
243 E int FDECL(monster_detect, (struct obj *, int));
244 E int FDECL(trap_detect, (struct obj *));
245 E const char *FDECL(level_distance, (d_level *));
246 E void FDECL(use_crystal_ball, (struct obj **));
247 E void NDECL(do_mapping);
248 E void NDECL(do_vicinity_map);
249 E void FDECL(cvt_sdoor_to_door, (struct rm *));
250 #ifdef USE_TRAMPOLI
251 E void FDECL(findone, (int, int, genericptr_t));
252 E void FDECL(openone, (int, int, genericptr_t));
253 #endif
254 E int NDECL(findit);
255 E int NDECL(openit);
256 E boolean FDECL(detecting, (void (*)(int, int, genericptr)));
257 E void FDECL(find_trap, (struct trap *));
258 E int FDECL(dosearch0, (int));
259 E int NDECL(dosearch);
260 E void NDECL(sokoban_detect);
261 E void FDECL(reveal_terrain, (int, int));
263 /* ### dig.c ### */
265 E int FDECL(dig_typ, (struct obj *, XCHAR_P, XCHAR_P));
266 E boolean NDECL(is_digging);
267 #ifdef USE_TRAMPOLI
268 E int NDECL(dig);
269 #endif
270 E int NDECL(holetime);
271 E boolean FDECL(dig_check, (struct monst *, BOOLEAN_P, int, int));
272 E void FDECL(digactualhole, (int, int, struct monst *, int));
273 E boolean FDECL(dighole, (BOOLEAN_P, BOOLEAN_P, coord *));
274 E int FDECL(use_pick_axe, (struct obj *));
275 E int FDECL(use_pick_axe2, (struct obj *));
276 E boolean FDECL(mdig_tunnel, (struct monst *));
277 E void FDECL(draft_message, (BOOLEAN_P));
278 E void FDECL(watch_dig, (struct monst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
279 E void NDECL(zap_dig);
280 E struct obj *FDECL(bury_an_obj, (struct obj *, boolean *));
281 E void FDECL(bury_objs, (int, int));
282 E void FDECL(unearth_objs, (int, int));
283 E void FDECL(rot_organic, (ANY_P *, long));
284 E void FDECL(rot_corpse, (ANY_P *, long));
285 E struct obj *FDECL(buried_ball, (coord *));
286 E void NDECL(buried_ball_to_punishment);
287 E void NDECL(buried_ball_to_freedom);
288 E schar FDECL(fillholetyp, (int, int, BOOLEAN_P));
289 E void FDECL(liquid_flow,
290 (XCHAR_P, XCHAR_P, SCHAR_P, struct trap *, const char *));
291 E boolean FDECL(conjoined_pits, (struct trap *, struct trap *, BOOLEAN_P));
292 #if 0
293 E void FDECL(bury_monst, (struct monst *));
294 E void NDECL(bury_you);
295 E void NDECL(unearth_you);
296 E void NDECL(escape_tomb);
297 E void FDECL(bury_obj, (struct obj *));
298 #endif
300 /* ### display.c ### */
302 E void FDECL(magic_map_background, (XCHAR_P, XCHAR_P, int));
303 E void FDECL(map_background, (XCHAR_P, XCHAR_P, int));
304 E void FDECL(map_trap, (struct trap *, int));
305 E void FDECL(map_object, (struct obj *, int));
306 E void FDECL(map_invisible, (XCHAR_P, XCHAR_P));
307 E void FDECL(unmap_object, (int, int));
308 E void FDECL(map_location, (int, int, int));
309 E void FDECL(feel_newsym, (XCHAR_P, XCHAR_P));
310 E void FDECL(feel_location, (XCHAR_P, XCHAR_P));
311 E void FDECL(newsym, (int, int));
312 E void FDECL(shieldeff, (XCHAR_P, XCHAR_P));
313 E void FDECL(tmp_at, (int, int));
314 E void FDECL(swallowed, (int));
315 E void FDECL(under_ground, (int));
316 E void FDECL(under_water, (int));
317 E void NDECL(see_monsters);
318 E void NDECL(set_mimic_blocking);
319 E void NDECL(see_objects);
320 E void NDECL(see_traps);
321 E void NDECL(curs_on_u);
322 E int NDECL(doredraw);
323 E void NDECL(docrt);
324 E void FDECL(show_glyph, (int, int, int));
325 E void NDECL(clear_glyph_buffer);
326 E void FDECL(row_refresh, (int, int, int));
327 E void NDECL(cls);
328 E void FDECL(flush_screen, (int));
329 E int FDECL(back_to_glyph, (XCHAR_P, XCHAR_P));
330 E int FDECL(zapdir_to_glyph, (int, int, int));
331 E int FDECL(glyph_at, (XCHAR_P, XCHAR_P));
332 E void NDECL(set_wall_state);
333 E void FDECL(unset_seenv, (struct rm *, int, int, int, int));
335 /* ### do.c ### */
337 #ifdef USE_TRAMPOLI
338 E int FDECL(drop, (struct obj *));
339 E int NDECL(wipeoff);
340 #endif
341 E int NDECL(dodrop);
342 E boolean FDECL(boulder_hits_pool, (struct obj *, int, int, BOOLEAN_P));
343 E boolean FDECL(flooreffects, (struct obj *, int, int, const char *));
344 E void FDECL(doaltarobj, (struct obj *));
345 E boolean FDECL(canletgo, (struct obj *, const char *));
346 E void FDECL(dropx, (struct obj *));
347 E void FDECL(dropy, (struct obj *));
348 E void FDECL(dropz, (struct obj *, BOOLEAN_P));
349 E void FDECL(obj_no_longer_held, (struct obj *));
350 E int NDECL(doddrop);
351 E int NDECL(dodown);
352 E int NDECL(doup);
353 #ifdef INSURANCE
354 E void NDECL(save_currentstate);
355 #endif
356 E void FDECL(goto_level, (d_level *, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
357 E void FDECL(schedule_goto, (d_level *, BOOLEAN_P, BOOLEAN_P, int,
358 const char *, const char *));
359 E void NDECL(deferred_goto);
360 E boolean FDECL(revive_corpse, (struct obj *));
361 E void FDECL(revive_mon, (ANY_P *, long));
362 E int NDECL(donull);
363 E int NDECL(dowipe);
364 E void FDECL(set_wounded_legs, (long, int));
365 E void NDECL(heal_legs);
367 /* ### do_name.c ### */
369 E int FDECL(getpos, (coord *, BOOLEAN_P, const char *));
370 E void FDECL(getpos_sethilite, (void (*f)(int)));
371 E void FDECL(new_mname, (struct monst *, int));
372 E void FDECL(free_mname, (struct monst *));
373 E void FDECL(new_oname, (struct obj *, int));
374 E void FDECL(free_oname, (struct obj *));
375 E const char *FDECL(safe_oname, (struct obj *));
376 E struct monst *FDECL(christen_monst, (struct monst *, const char *));
377 E struct obj *FDECL(oname, (struct obj *, const char *));
378 E boolean FDECL(objtyp_is_callable, (int));
379 E int NDECL(docallcmd);
380 E void FDECL(docall, (struct obj *));
381 E const char *NDECL(rndghostname);
382 E char *FDECL(x_monnam, (struct monst *, int, const char *, int, BOOLEAN_P));
383 E char *FDECL(l_monnam, (struct monst *));
384 E char *FDECL(mon_nam, (struct monst *));
385 E char *FDECL(noit_mon_nam, (struct monst *));
386 E char *FDECL(Monnam, (struct monst *));
387 E char *FDECL(noit_Monnam, (struct monst *));
388 E char *FDECL(m_monnam, (struct monst *));
389 E char *FDECL(y_monnam, (struct monst *));
390 E char *FDECL(Adjmonnam, (struct monst *, const char *));
391 E char *FDECL(Amonnam, (struct monst *));
392 E char *FDECL(a_monnam, (struct monst *));
393 E char *FDECL(distant_monnam, (struct monst *, int, char *));
394 E char *FDECL(rndmonnam, (char *));
395 E const char *FDECL(hcolor, (const char *));
396 E const char *NDECL(rndcolor);
397 E const char *NDECL(roguename);
398 E struct obj *FDECL(realloc_obj,
399 (struct obj *, int, genericptr_t, int, const char *));
400 E char *FDECL(coyotename, (struct monst *, char *));
401 E const char *FDECL(noveltitle, (int *));
402 E const char *FDECL(lookup_novel, (const char *, int *));
404 /* ### do_wear.c ### */
406 #ifdef USE_TRAMPOLI
407 E int NDECL(Armor_on);
408 E int NDECL(Boots_on);
409 E int NDECL(Gloves_on);
410 E int NDECL(Helmet_on);
411 E int FDECL(select_off, (struct obj *));
412 E int NDECL(take_off);
413 #endif
414 E void FDECL(off_msg, (struct obj *));
415 E void FDECL(set_wear, (struct obj *));
416 E boolean FDECL(donning, (struct obj *));
417 E boolean FDECL(doffing, (struct obj *));
418 E void NDECL(cancel_don);
419 E int FDECL(stop_donning, (struct obj *));
420 E int NDECL(Armor_off);
421 E int NDECL(Armor_gone);
422 E int NDECL(Helmet_off);
423 E int NDECL(Gloves_off);
424 E int NDECL(Boots_off);
425 E int NDECL(Cloak_off);
426 E int NDECL(Shield_off);
427 E int NDECL(Shirt_off);
428 E void NDECL(Amulet_off);
429 E void FDECL(Ring_on, (struct obj *));
430 E void FDECL(Ring_off, (struct obj *));
431 E void FDECL(Ring_gone, (struct obj *));
432 E void FDECL(Blindf_on, (struct obj *));
433 E void FDECL(Blindf_off, (struct obj *));
434 E int NDECL(dotakeoff);
435 E int NDECL(doremring);
436 E int FDECL(cursed, (struct obj *));
437 E int FDECL(armoroff, (struct obj *));
438 E int FDECL(canwearobj, (struct obj *, long *, BOOLEAN_P));
439 E int NDECL(dowear);
440 E int NDECL(doputon);
441 E void NDECL(find_ac);
442 E void NDECL(glibr);
443 E struct obj *FDECL(some_armor, (struct monst *));
444 E struct obj *FDECL(stuck_ring, (struct obj *, int));
445 E struct obj *NDECL(unchanger);
446 E void NDECL(reset_remarm);
447 E int NDECL(doddoremarm);
448 E int FDECL(destroy_arm, (struct obj *));
449 E void FDECL(adj_abon, (struct obj *, SCHAR_P));
450 E boolean
451 FDECL(inaccessible_equipment, (struct obj *, const char *, BOOLEAN_P));
453 /* ### dog.c ### */
455 E void FDECL(newedog, (struct monst *));
456 E void FDECL(free_edog, (struct monst *));
457 E void FDECL(initedog, (struct monst *));
458 E struct monst *FDECL(make_familiar,
459 (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P));
460 E struct monst *NDECL(makedog);
461 E void NDECL(update_mlstmv);
462 E void NDECL(losedogs);
463 E void FDECL(mon_arrive, (struct monst *, BOOLEAN_P));
464 E void FDECL(mon_catchup_elapsed_time, (struct monst *, long));
465 E void FDECL(keepdogs, (BOOLEAN_P));
466 E void FDECL(migrate_to_level, (struct monst *, XCHAR_P, XCHAR_P, coord *));
467 E int FDECL(dogfood, (struct monst *, struct obj *));
468 E boolean FDECL(tamedog, (struct monst *, struct obj *));
469 E void FDECL(abuse_dog, (struct monst *));
470 E void FDECL(wary_dog, (struct monst *, BOOLEAN_P));
472 /* ### dogmove.c ### */
474 E struct obj *FDECL(droppables, (struct monst *));
475 E int FDECL(dog_nutrition, (struct monst *, struct obj *));
476 E int FDECL(dog_eat, (struct monst *, struct obj *, int, int, BOOLEAN_P));
477 E int FDECL(dog_move, (struct monst *, int));
478 #ifdef USE_TRAMPOLI
479 E void FDECL(wantdoor, (int, int, genericptr_t));
480 #endif
481 E void FDECL(finish_meating, (struct monst *));
483 /* ### dokick.c ### */
485 E boolean FDECL(ghitm, (struct monst *, struct obj *));
486 E void FDECL(container_impact_dmg, (struct obj *, XCHAR_P, XCHAR_P));
487 E int NDECL(dokick);
488 E boolean FDECL(ship_object, (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P));
489 E void FDECL(obj_delivery, (BOOLEAN_P));
490 E schar FDECL(down_gate, (XCHAR_P, XCHAR_P));
491 E void FDECL(impact_drop, (struct obj *, XCHAR_P, XCHAR_P, XCHAR_P));
493 /* ### dothrow.c ### */
495 E int NDECL(dothrow);
496 E int NDECL(dofire);
497 E void FDECL(endmultishot, (BOOLEAN_P));
498 E void FDECL(hitfloor, (struct obj *));
499 E void FDECL(hurtle, (int, int, int, BOOLEAN_P));
500 E void FDECL(mhurtle, (struct monst *, int, int, int));
501 E void FDECL(throwit, (struct obj *, long, BOOLEAN_P));
502 E int FDECL(omon_adj, (struct monst *, struct obj *, BOOLEAN_P));
503 E int FDECL(thitmonst, (struct monst *, struct obj *));
504 E int FDECL(hero_breaks, (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P));
505 E int FDECL(breaks, (struct obj *, XCHAR_P, XCHAR_P));
506 E void FDECL(release_camera_demon, (struct obj *, XCHAR_P, XCHAR_P));
507 E void FDECL(breakobj,
508 (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P, BOOLEAN_P));
509 E boolean FDECL(breaktest, (struct obj *));
510 E boolean FDECL(walk_path, (coord *, coord *,
511 boolean (*)(genericptr, int, int), genericptr_t));
512 E boolean FDECL(hurtle_step, (genericptr_t, int, int));
514 /* ### drawing.c ### */
515 #endif /* !MAKEDEFS_C && !LEV_LEX_C */
516 E int FDECL(def_char_to_objclass, (CHAR_P));
517 E int FDECL(def_char_to_monclass, (CHAR_P));
518 #if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
519 E void FDECL(switch_symbols, (int));
520 E void FDECL(assign_graphics, (int));
521 E void NDECL(init_r_symbols);
522 E void NDECL(init_symbols);
523 E void NDECL(update_bouldersym);
524 E void NDECL(init_showsyms);
525 E void NDECL(init_l_symbols);
526 E void FDECL(clear_symsetentry, (int, BOOLEAN_P));
527 E void FDECL(update_l_symset, (struct symparse *, int));
528 E void FDECL(update_r_symset, (struct symparse *, int));
529 E boolean FDECL(cursed_object_at, (int, int));
531 /* ### dungeon.c ### */
533 E void FDECL(save_dungeon, (int, BOOLEAN_P, BOOLEAN_P));
534 E void FDECL(restore_dungeon, (int));
535 E void FDECL(insert_branch, (branch *, BOOLEAN_P));
536 E void NDECL(init_dungeons);
537 E s_level *FDECL(find_level, (const char *));
538 E s_level *FDECL(Is_special, (d_level *));
539 E branch *FDECL(Is_branchlev, (d_level *));
540 E boolean FDECL(builds_up, (d_level *));
541 E xchar FDECL(ledger_no, (d_level *));
542 E xchar NDECL(maxledgerno);
543 E schar FDECL(depth, (d_level *));
544 E xchar FDECL(dunlev, (d_level *));
545 E xchar FDECL(dunlevs_in_dungeon, (d_level *));
546 E xchar FDECL(ledger_to_dnum, (XCHAR_P));
547 E xchar FDECL(ledger_to_dlev, (XCHAR_P));
548 E xchar FDECL(deepest_lev_reached, (BOOLEAN_P));
549 E boolean FDECL(on_level, (d_level *, d_level *));
550 E void FDECL(next_level, (BOOLEAN_P));
551 E void FDECL(prev_level, (BOOLEAN_P));
552 E void FDECL(u_on_newpos, (int, int));
553 E void FDECL(u_on_rndspot, (int));
554 E void FDECL(u_on_sstairs, (int));
555 E void NDECL(u_on_upstairs);
556 E void NDECL(u_on_dnstairs);
557 E boolean FDECL(On_stairs, (XCHAR_P, XCHAR_P));
558 E void FDECL(get_level, (d_level *, int));
559 E boolean FDECL(Is_botlevel, (d_level *));
560 E boolean FDECL(Can_fall_thru, (d_level *));
561 E boolean FDECL(Can_dig_down, (d_level *));
562 E boolean FDECL(Can_rise_up, (int, int, d_level *));
563 E boolean FDECL(has_ceiling, (d_level *));
564 E boolean FDECL(In_quest, (d_level *));
565 E boolean FDECL(In_mines, (d_level *));
566 E branch *FDECL(dungeon_branch, (const char *));
567 E boolean FDECL(at_dgn_entrance, (const char *));
568 E boolean FDECL(In_hell, (d_level *));
569 E boolean FDECL(In_V_tower, (d_level *));
570 E boolean FDECL(On_W_tower_level, (d_level *));
571 E boolean FDECL(In_W_tower, (int, int, d_level *));
572 E void FDECL(find_hell, (d_level *));
573 E void FDECL(goto_hell, (BOOLEAN_P, BOOLEAN_P));
574 E void FDECL(assign_level, (d_level *, d_level *));
575 E void FDECL(assign_rnd_level, (d_level *, d_level *, int));
576 E int FDECL(induced_align, (int));
577 E boolean FDECL(Invocation_lev, (d_level *));
578 E xchar NDECL(level_difficulty);
579 E schar FDECL(lev_by_name, (const char *));
580 E schar FDECL(print_dungeon, (BOOLEAN_P, schar *, xchar *));
581 E char *FDECL(get_annotation, (d_level *));
582 E int NDECL(donamelevel);
583 E int NDECL(dooverview);
584 E void FDECL(show_overview, (int, int));
585 E void FDECL(forget_mapseen, (int));
586 E void FDECL(init_mapseen, (d_level *));
587 E void NDECL(recalc_mapseen);
588 E void FDECL(mapseen_temple, (struct monst *));
589 E void FDECL(room_discovered, (int));
590 E void FDECL(recbranch_mapseen, (d_level *, d_level *));
591 E void FDECL(remdun_mapseen, (int));
593 /* ### eat.c ### */
595 #ifdef USE_TRAMPOLI
596 E int NDECL(eatmdone);
597 E int NDECL(eatfood);
598 E int NDECL(opentin);
599 E int NDECL(unfaint);
600 #endif
601 E void NDECL(eatmupdate);
602 E boolean FDECL(is_edible, (struct obj *));
603 E void NDECL(init_uhunger);
604 E int NDECL(Hear_again);
605 E void NDECL(reset_eat);
606 E int NDECL(doeat);
607 E int FDECL(use_tin_opener, (struct obj *));
608 E void NDECL(gethungry);
609 E void FDECL(morehungry, (int));
610 E void FDECL(lesshungry, (int));
611 E boolean NDECL(is_fainted);
612 E void NDECL(reset_faint);
613 E void NDECL(violated_vegetarian);
614 E void FDECL(newuhs, (BOOLEAN_P));
615 E struct obj *FDECL(floorfood, (const char *, int));
616 E void NDECL(vomit);
617 E int FDECL(eaten_stat, (int, struct obj *));
618 E void FDECL(food_disappears, (struct obj *));
619 E void FDECL(food_substitution, (struct obj *, struct obj *));
620 E void FDECL(eating_conducts, (struct permonst *));
621 E int FDECL(eat_brains, (struct monst *, struct monst *, BOOLEAN_P, int *));
622 E void NDECL(fix_petrification);
623 E void FDECL(consume_oeaten, (struct obj *, int));
624 E boolean FDECL(maybe_finished_meal, (BOOLEAN_P));
625 E void FDECL(set_tin_variety, (struct obj *, int));
626 E int FDECL(tin_variety_txt, (char *, int *));
627 E void FDECL(tin_details, (struct obj *, int, char *));
628 E boolean FDECL(Popeye, (int));
630 /* ### end.c ### */
632 E void FDECL(done1, (int));
633 E int NDECL(done2);
634 #ifdef USE_TRAMPOLI
635 E void FDECL(done_intr, (int));
636 #endif
637 E void FDECL(done_in_by, (struct monst *, int));
638 #endif /* !MAKEDEFS_C && !LEV_LEX_C */
639 E void VDECL(panic, (const char *, ...)) PRINTF_F(1, 2) NORETURN;
640 #if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
641 E void FDECL(done, (int));
642 E void FDECL(container_contents, (struct obj *, BOOLEAN_P,
643 BOOLEAN_P, BOOLEAN_P));
644 E void FDECL(terminate, (int)) NORETURN;
645 E int NDECL(dovanquished);
646 E int NDECL(num_genocides);
647 E void FDECL(delayed_killer, (int, int, const char *));
648 E struct kinfo *FDECL(find_delayed_killer, (int));
649 E void FDECL(dealloc_killer, (struct kinfo *));
650 E void FDECL(save_killers, (int, int));
651 E void FDECL(restore_killers, (int));
652 E char *FDECL(build_english_list, (char *));
653 #if defined(PANICTRACE) && !defined(NO_SIGNAL)
654 E void FDECL(panictrace_setsignals, (BOOLEAN_P));
655 #endif
657 /* ### engrave.c ### */
659 E char *FDECL(random_engraving, (char *));
660 E void FDECL(wipeout_text, (char *, int, unsigned));
661 E boolean FDECL(can_reach_floor, (BOOLEAN_P));
662 E void FDECL(cant_reach_floor, (int, int, BOOLEAN_P, BOOLEAN_P));
663 E const char *FDECL(surface, (int, int));
664 E const char *FDECL(ceiling, (int, int));
665 E struct engr *FDECL(engr_at, (XCHAR_P, XCHAR_P));
666 E int FDECL(sengr_at, (const char *, XCHAR_P, XCHAR_P, BOOLEAN_P));
667 E void FDECL(u_wipe_engr, (int));
668 E void FDECL(wipe_engr_at, (XCHAR_P, XCHAR_P, XCHAR_P, BOOLEAN_P));
669 E void FDECL(read_engr_at, (int, int));
670 E void FDECL(make_engr_at, (int, int, const char *, long, XCHAR_P));
671 E void FDECL(del_engr_at, (int, int));
672 E int NDECL(freehand);
673 E int NDECL(doengrave);
674 E void NDECL(sanitize_engravings);
675 E void FDECL(save_engravings, (int, int));
676 E void FDECL(rest_engravings, (int));
677 E void FDECL(del_engr, (struct engr *));
678 E void FDECL(rloc_engr, (struct engr *));
679 E void FDECL(make_grave, (int, int, const char *));
681 /* ### exper.c ### */
683 E int NDECL(newpw);
684 E int FDECL(experience, (struct monst *, int));
685 E void FDECL(more_experienced, (int, int));
686 E void FDECL(losexp, (const char *));
687 E void NDECL(newexplevel);
688 E void FDECL(pluslvl, (BOOLEAN_P));
689 E long FDECL(rndexp, (BOOLEAN_P));
691 /* ### explode.c ### */
693 E void FDECL(explode, (int, int, int, int, CHAR_P, int));
694 E long FDECL(scatter, (int, int, int, unsigned int, struct obj *));
695 E void FDECL(splatter_burning_oil, (int, int));
696 E void FDECL(explode_oil, (struct obj *, int, int));
698 /* ### extralev.c ### */
700 E void NDECL(makeroguerooms);
701 E void FDECL(corr, (int, int));
702 E void NDECL(makerogueghost);
704 /* ### files.c ### */
706 E char *FDECL(fname_encode, (const char *, CHAR_P, char *, char *, int));
707 E char *FDECL(fname_decode, (CHAR_P, char *, char *, int));
708 E const char *FDECL(fqname, (const char *, int, int));
709 E FILE *FDECL(fopen_datafile, (const char *, const char *, int));
710 #ifdef MFLOPPY
711 E void NDECL(set_lock_and_bones);
712 #endif
713 E void FDECL(set_levelfile_name, (char *, int));
714 E int FDECL(create_levelfile, (int, char *));
715 E int FDECL(open_levelfile, (int, char *));
716 E void FDECL(delete_levelfile, (int));
717 E void NDECL(clearlocks);
718 E int FDECL(create_bonesfile, (d_level *, char **, char *));
719 #ifdef MFLOPPY
720 E void NDECL(cancel_bonesfile);
721 #endif
722 E void FDECL(commit_bonesfile, (d_level *));
723 E int FDECL(open_bonesfile, (d_level *, char **));
724 E int FDECL(delete_bonesfile, (d_level *));
725 E void NDECL(compress_bonesfile);
726 E void FDECL(set_savefile_name, (BOOLEAN_P));
727 #ifdef INSURANCE
728 E void FDECL(save_savefile_name, (int));
729 #endif
730 #ifndef MICRO
731 E void NDECL(set_error_savefile);
732 #endif
733 E int NDECL(create_savefile);
734 E int NDECL(open_savefile);
735 E int NDECL(delete_savefile);
736 E int NDECL(restore_saved_game);
737 E void FDECL(nh_compress, (const char *));
738 E void FDECL(nh_uncompress, (const char *));
739 E boolean FDECL(lock_file, (const char *, int, int));
740 E void FDECL(unlock_file, (const char *));
741 #ifdef USER_SOUNDS
742 E boolean FDECL(can_read_file, (const char *));
743 #endif
744 E boolean FDECL(read_config_file, (const char *, int));
745 E void FDECL(check_recordfile, (const char *));
746 E void NDECL(read_wizkit);
747 E int FDECL(read_sym_file, (int));
748 E int FDECL(parse_sym_line, (char *, int));
749 E void FDECL(paniclog, (const char *, const char *));
750 E int FDECL(validate_prefix_locations, (char *));
751 #ifdef SELECTSAVED
752 E char *FDECL(plname_from_file, (const char *));
753 #endif
754 E char **NDECL(get_saved_games);
755 E void FDECL(free_saved_games, (char **));
756 #ifdef SELF_RECOVER
757 E boolean NDECL(recover_savefile);
758 #endif
759 #ifdef SYSCF_FILE
760 E void NDECL(assure_syscf_file);
761 #endif
762 E int FDECL(nhclose, (int));
763 #ifdef HOLD_LOCKFILE_OPEN
764 E void NDECL(really_close);
765 #endif
766 #ifdef DEBUG
767 E boolean FDECL(debugcore, (const char *, BOOLEAN_P));
768 #endif
769 E boolean FDECL(read_tribute, (const char *, const char *, int,
770 char *, int, unsigned));
771 E boolean FDECL(Death_quote, (char *, int));
773 /* ### fountain.c ### */
775 E void FDECL(floating_above, (const char *));
776 E void FDECL(dogushforth, (int));
777 #ifdef USE_TRAMPOLI
778 E void FDECL(gush, (int, int, genericptr_t));
779 #endif
780 E void FDECL(dryup, (XCHAR_P, XCHAR_P, BOOLEAN_P));
781 E void NDECL(drinkfountain);
782 E void FDECL(dipfountain, (struct obj *));
783 E void FDECL(breaksink, (int, int));
784 E void NDECL(drinksink);
786 /* ### hack.c ### */
788 E anything *FDECL(uint_to_any, (unsigned));
789 E anything *FDECL(long_to_any, (long));
790 E anything *FDECL(monst_to_any, (struct monst *));
791 E anything *FDECL(obj_to_any, (struct obj *));
792 E boolean FDECL(revive_nasty, (int, int, const char *));
793 E void FDECL(movobj, (struct obj *, XCHAR_P, XCHAR_P));
794 E boolean FDECL(may_dig, (XCHAR_P, XCHAR_P));
795 E boolean FDECL(may_passwall, (XCHAR_P, XCHAR_P));
796 E boolean FDECL(bad_rock, (struct permonst *, XCHAR_P, XCHAR_P));
797 E int FDECL(cant_squeeze_thru, (struct monst *));
798 E boolean FDECL(invocation_pos, (XCHAR_P, XCHAR_P));
799 E boolean FDECL(test_move, (int, int, int, int, int));
800 #ifdef DEBUG
801 E int NDECL(wiz_debug_cmd_traveldisplay);
802 #endif
803 E boolean NDECL(u_rooted);
804 E void NDECL(domove);
805 E boolean NDECL(overexertion);
806 E void NDECL(invocation_message);
807 E boolean FDECL(pooleffects, (BOOLEAN_P));
808 E void FDECL(spoteffects, (BOOLEAN_P));
809 E char *FDECL(in_rooms, (XCHAR_P, XCHAR_P, int));
810 E boolean FDECL(in_town, (int, int));
811 E void FDECL(check_special_room, (BOOLEAN_P));
812 E int NDECL(dopickup);
813 E void NDECL(lookaround);
814 E boolean FDECL(crawl_destination, (int, int));
815 E int NDECL(monster_nearby);
816 E void FDECL(nomul, (int));
817 E void FDECL(unmul, (const char *));
818 E void FDECL(losehp, (int, const char *, BOOLEAN_P));
819 E int NDECL(weight_cap);
820 E int NDECL(inv_weight);
821 E int NDECL(near_capacity);
822 E int FDECL(calc_capacity, (int));
823 E int NDECL(max_capacity);
824 E boolean FDECL(check_capacity, (const char *));
825 E int FDECL(inv_cnt, (BOOLEAN_P));
826 E long FDECL(money_cnt, (struct obj *));
828 /* ### hacklib.c ### */
830 E boolean FDECL(digit, (CHAR_P));
831 E boolean FDECL(letter, (CHAR_P));
832 E char FDECL(highc, (CHAR_P));
833 E char FDECL(lowc, (CHAR_P));
834 E char *FDECL(lcase, (char *));
835 E char *FDECL(ucase, (char *));
836 E char *FDECL(upstart, (char *));
837 E char *FDECL(mungspaces, (char *));
838 E char *FDECL(strip_newline, (char *));
839 E char *FDECL(eos, (char *));
840 E boolean FDECL(str_end_is, (const char *, const char *));
841 E char *FDECL(strkitten, (char *, CHAR_P));
842 E void FDECL(copynchars, (char *, const char *, int));
843 E char FDECL(chrcasecpy, (int, int));
844 E char *FDECL(strcasecpy, (char *, const char *));
845 E char *FDECL(s_suffix, (const char *));
846 E char *FDECL(ing_suffix, (const char *));
847 E char *FDECL(xcrypt, (const char *, char *));
848 E boolean FDECL(onlyspace, (const char *));
849 E char *FDECL(tabexpand, (char *));
850 E char *FDECL(visctrl, (CHAR_P));
851 E char *FDECL(strsubst, (char *, const char *, const char *));
852 E const char *FDECL(ordin, (int));
853 E char *FDECL(sitoa, (int));
854 E int FDECL(sgn, (int));
855 E int FDECL(rounddiv, (long, int));
856 E int FDECL(dist2, (int, int, int, int));
857 E int FDECL(isqrt, (int));
858 E int FDECL(distmin, (int, int, int, int));
859 E boolean FDECL(online2, (int, int, int, int));
860 E boolean FDECL(pmatch, (const char *, const char *));
861 E boolean FDECL(pmatchi, (const char *, const char *));
862 E boolean FDECL(pmatchz, (const char *, const char *));
863 #ifndef STRNCMPI
864 E int FDECL(strncmpi, (const char *, const char *, int));
865 #endif
866 #ifndef STRSTRI
867 E char *FDECL(strstri, (const char *, const char *));
868 #endif
869 E boolean
870 FDECL(fuzzymatch, (const char *, const char *, const char *, BOOLEAN_P));
871 E void NDECL(setrandom);
872 E time_t NDECL(getnow);
873 E int NDECL(getyear);
874 #if 0
875 E char *FDECL(yymmdd, (time_t));
876 #endif
877 E long FDECL(yyyymmdd, (time_t));
878 E long FDECL(hhmmss, (time_t));
879 E char *FDECL(yyyymmddhhmmss, (time_t));
880 E time_t FDECL(time_from_yyyymmddhhmmss, (char *));
881 E int NDECL(phase_of_the_moon);
882 E boolean NDECL(friday_13th);
883 E int NDECL(night);
884 E int NDECL(midnight);
886 /* ### invent.c ### */
888 E struct obj **FDECL(objarr_init, (int));
889 E void FDECL(objarr_set, (struct obj *, int, struct obj **, BOOLEAN_P));
890 E void FDECL(assigninvlet, (struct obj *));
891 E struct obj *FDECL(merge_choice, (struct obj *, struct obj *));
892 E int FDECL(merged, (struct obj **, struct obj **));
893 #ifdef USE_TRAMPOLI
894 E int FDECL(ckunpaid, (struct obj *));
895 #endif
896 E void FDECL(addinv_core1, (struct obj *));
897 E void FDECL(addinv_core2, (struct obj *));
898 E struct obj *FDECL(addinv, (struct obj *));
899 E struct obj *FDECL(hold_another_object,
900 (struct obj *, const char *, const char *, const char *));
901 E void FDECL(useupall, (struct obj *));
902 E void FDECL(useup, (struct obj *));
903 E void FDECL(consume_obj_charge, (struct obj *, BOOLEAN_P));
904 E void FDECL(freeinv_core, (struct obj *));
905 E void FDECL(freeinv, (struct obj *));
906 E void FDECL(delallobj, (int, int));
907 E void FDECL(delobj, (struct obj *));
908 E struct obj *FDECL(sobj_at, (int, int, int));
909 E struct obj *FDECL(nxtobj, (struct obj *, int, BOOLEAN_P));
910 E struct obj *FDECL(carrying, (int));
911 E boolean NDECL(have_lizard);
912 E struct obj *NDECL(u_have_novel);
913 E struct obj *FDECL(o_on, (unsigned int, struct obj *));
914 E boolean FDECL(obj_here, (struct obj *, int, int));
915 E boolean NDECL(wearing_armor);
916 E boolean FDECL(is_worn, (struct obj *));
917 E struct obj *FDECL(g_at, (int, int));
918 E struct obj *FDECL(getobj, (const char *, const char *));
919 E int FDECL(ggetobj, (const char *, int (*)(OBJ_P), int,
920 BOOLEAN_P, unsigned *));
921 E int FDECL(askchain, (struct obj **, const char *, int, int (*)(OBJ_P),
922 int (*)(OBJ_P), int, const char *));
923 E void FDECL(fully_identify_obj, (struct obj *));
924 E int FDECL(identify, (struct obj *));
925 E void FDECL(identify_pack, (int, BOOLEAN_P));
926 E void NDECL(learn_unseen_invent);
927 E void FDECL(prinv, (const char *, struct obj *, long));
928 E char *FDECL(xprname,
929 (struct obj *, const char *, CHAR_P, BOOLEAN_P, long, long));
930 E int NDECL(ddoinv);
931 E char FDECL(display_inventory, (const char *, BOOLEAN_P));
932 E int FDECL(display_binventory, (int, int, BOOLEAN_P));
933 E struct obj *FDECL(display_cinventory, (struct obj *));
934 E struct obj *FDECL(display_minventory, (struct monst *, int, char *));
935 E int NDECL(dotypeinv);
936 E const char *FDECL(dfeature_at, (int, int, char *));
937 E int FDECL(look_here, (int, BOOLEAN_P));
938 E int NDECL(dolook);
939 E boolean FDECL(will_feel_cockatrice, (struct obj *, BOOLEAN_P));
940 E void FDECL(feel_cockatrice, (struct obj *, BOOLEAN_P));
941 E void FDECL(stackobj, (struct obj *));
942 E int NDECL(doprgold);
943 E int NDECL(doprwep);
944 E int NDECL(doprarm);
945 E int NDECL(doprring);
946 E int NDECL(dopramulet);
947 E int NDECL(doprtool);
948 E int NDECL(doprinuse);
949 E void FDECL(useupf, (struct obj *, long));
950 E char *FDECL(let_to_name, (CHAR_P, BOOLEAN_P, BOOLEAN_P));
951 E void NDECL(free_invbuf);
952 E void NDECL(reassign);
953 E int NDECL(doorganize);
954 E void NDECL(free_pickinv_cache);
955 E int FDECL(count_unpaid, (struct obj *));
956 E int FDECL(count_buc, (struct obj *, int));
957 E long FDECL(count_contents, (struct obj *, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
958 E void FDECL(carry_obj_effects, (struct obj *));
959 E const char *FDECL(currency, (long));
960 E void FDECL(silly_thing, (const char *, struct obj *));
962 /* ### ioctl.c ### */
964 #if defined(UNIX) || defined(__BEOS__)
965 E void NDECL(getwindowsz);
966 E void NDECL(getioctls);
967 E void NDECL(setioctls);
968 #ifdef SUSPEND
969 E int NDECL(dosuspend);
970 #endif /* SUSPEND */
971 #endif /* UNIX || __BEOS__ */
973 /* ### light.c ### */
975 E void FDECL(new_light_source, (XCHAR_P, XCHAR_P, int, int, ANY_P *));
976 E void FDECL(del_light_source, (int, ANY_P *));
977 E void FDECL(do_light_sources, (char **));
978 E struct monst *FDECL(find_mid, (unsigned, unsigned));
979 E void FDECL(save_light_sources, (int, int, int));
980 E void FDECL(restore_light_sources, (int));
981 E void FDECL(relink_light_sources, (BOOLEAN_P));
982 E void NDECL(light_sources_sanity_check);
983 E void FDECL(obj_move_light_source, (struct obj *, struct obj *));
984 E boolean NDECL(any_light_source);
985 E void FDECL(snuff_light_source, (int, int));
986 E boolean FDECL(obj_sheds_light, (struct obj *));
987 E boolean FDECL(obj_is_burning, (struct obj *));
988 E void FDECL(obj_split_light_source, (struct obj *, struct obj *));
989 E void FDECL(obj_merge_light_sources, (struct obj *, struct obj *));
990 E void FDECL(obj_adjust_light_radius, (struct obj *, int));
991 E int FDECL(candle_light_range, (struct obj *));
992 E int FDECL(arti_light_radius, (struct obj *));
993 E const char *FDECL(arti_light_description, (struct obj *));
994 E int NDECL(wiz_light_sources);
996 /* ### lock.c ### */
998 #ifdef USE_TRAMPOLI
999 E int NDECL(forcelock);
1000 E int NDECL(picklock);
1001 #endif
1002 E boolean FDECL(picking_lock, (int *, int *));
1003 E boolean FDECL(picking_at, (int, int));
1004 E void FDECL(breakchestlock, (struct obj *, BOOLEAN_P));
1005 E void NDECL(reset_pick);
1006 E int FDECL(pick_lock, (struct obj *));
1007 E int NDECL(doforce);
1008 E boolean FDECL(boxlock, (struct obj *, struct obj *));
1009 E boolean FDECL(doorlock, (struct obj *, int, int));
1010 E int NDECL(doopen);
1011 E boolean FDECL(stumble_on_door_mimic, (int, int));
1012 E int FDECL(doopen_indir, (int, int));
1013 E int NDECL(doclose);
1015 #ifdef MAC
1016 /* These declarations are here because the main code calls them. */
1018 /* ### macfile.c ### */
1020 E int FDECL(maccreat, (const char *, long));
1021 E int FDECL(macopen, (const char *, int, long));
1022 E int FDECL(macclose, (int));
1023 E int FDECL(macread, (int, void *, unsigned));
1024 E int FDECL(macwrite, (int, void *, unsigned));
1025 E long FDECL(macseek, (int, long, short));
1026 E int FDECL(macunlink, (const char *));
1028 /* ### macmain.c ### */
1030 E boolean NDECL(authorize_wizard_mode);
1032 /* ### macsnd.c ### */
1034 E void FDECL(mac_speaker, (struct obj *, char *));
1036 /* ### macunix.c ### */
1038 E void FDECL(regularize, (char *));
1039 E void NDECL(getlock);
1041 /* ### macwin.c ### */
1043 E void FDECL(lock_mouse_cursor, (Boolean));
1044 E int NDECL(SanePositions);
1046 /* ### mttymain.c ### */
1048 E void FDECL(getreturn, (char *));
1049 E void VDECL(msmsg, (const char *, ...));
1050 E void NDECL(gettty);
1051 E void NDECL(setftty);
1052 E void FDECL(settty, (const char *));
1053 E int NDECL(tgetch);
1054 E void FDECL(cmov, (int x, int y));
1055 E void FDECL(nocmov, (int x, int y));
1057 #endif /* MAC */
1059 /* ### mail.c ### */
1061 #ifdef MAIL
1062 #ifdef UNIX
1063 E void NDECL(getmailstatus);
1064 E void NDECL(ck_server_admin_msg);
1065 #endif
1066 E void NDECL(ckmailstatus);
1067 E void FDECL(readmail, (struct obj *));
1068 #endif /* MAIL */
1070 /* ### makemon.c ### */
1072 E void FDECL(dealloc_monst, (struct monst *));
1073 E boolean FDECL(is_home_elemental, (struct permonst *));
1074 E struct monst *FDECL(clone_mon, (struct monst *, XCHAR_P, XCHAR_P));
1075 E int FDECL(monhp_per_lvl, (struct monst *));
1076 E void FDECL(newmonhp, (struct monst *, int));
1077 E struct mextra *NDECL(newmextra);
1078 E void FDECL(copy_mextra, (struct monst *, struct monst *));
1079 E void FDECL(dealloc_mextra, (struct monst *));
1080 E struct monst *FDECL(makemon, (struct permonst *, int, int, int));
1081 E boolean FDECL(create_critters, (int, struct permonst *, BOOLEAN_P));
1082 E struct permonst *NDECL(rndmonst);
1083 E void FDECL(reset_rndmonst, (int));
1084 E struct permonst *FDECL(mkclass, (CHAR_P, int));
1085 E int FDECL(mkclass_poly, (int));
1086 E int FDECL(adj_lev, (struct permonst *));
1087 E struct permonst *FDECL(grow_up, (struct monst *, struct monst *));
1088 E int FDECL(mongets, (struct monst *, int));
1089 E int FDECL(golemhp, (int));
1090 E boolean FDECL(peace_minded, (struct permonst *));
1091 E void FDECL(set_malign, (struct monst *));
1092 E void FDECL(newmcorpsenm, (struct monst *));
1093 E void FDECL(freemcorpsenm, (struct monst *));
1094 E void FDECL(set_mimic_sym, (struct monst *));
1095 E int FDECL(mbirth_limit, (int));
1096 E void FDECL(mimic_hit_msg, (struct monst *, SHORT_P));
1097 E void FDECL(mkmonmoney, (struct monst *, long));
1098 E int FDECL(bagotricks, (struct obj *, BOOLEAN_P, int *));
1099 E boolean FDECL(propagate, (int, BOOLEAN_P, BOOLEAN_P));
1100 E boolean FDECL(usmellmon, (struct permonst *));
1102 /* ### mapglyph.c ### */
1104 E int FDECL(mapglyph, (int, int *, int *, unsigned *, int, int));
1105 E char *FDECL(encglyph, (int));
1106 E void FDECL(genl_putmixed, (winid, int, const char *));
1108 /* ### mcastu.c ### */
1110 E int FDECL(castmu, (struct monst *, struct attack *, BOOLEAN_P, BOOLEAN_P));
1111 E int FDECL(buzzmu, (struct monst *, struct attack *));
1113 /* ### mhitm.c ### */
1115 E int FDECL(fightm, (struct monst *));
1116 E int FDECL(mattackm, (struct monst *, struct monst *));
1117 E boolean FDECL(engulf_target, (struct monst *, struct monst *));
1118 E int FDECL(mdisplacem, (struct monst *, struct monst *, BOOLEAN_P));
1119 E void FDECL(paralyze_monst, (struct monst *, int));
1120 E int FDECL(sleep_monst, (struct monst *, int, int));
1121 E void FDECL(slept_monst, (struct monst *));
1122 E void FDECL(xdrainenergym, (struct monst *, BOOLEAN_P));
1123 E long FDECL(attk_protection, (int));
1124 E void FDECL(rustm, (struct monst *, struct obj *));
1126 /* ### mhitu.c ### */
1128 E const char *FDECL(mpoisons_subj, (struct monst *, struct attack *));
1129 E void NDECL(u_slow_down);
1130 E struct monst *NDECL(cloneu);
1131 E void FDECL(expels, (struct monst *, struct permonst *, BOOLEAN_P));
1132 E struct attack *FDECL(getmattk,
1133 (struct permonst *, int, int *, struct attack *));
1134 E int FDECL(mattacku, (struct monst *));
1135 E int FDECL(magic_negation, (struct monst *));
1136 E boolean NDECL(gulp_blnd_check);
1137 E int FDECL(gazemu, (struct monst *, struct attack *));
1138 E void FDECL(mdamageu, (struct monst *, int));
1139 E int FDECL(could_seduce, (struct monst *, struct monst *, struct attack *));
1140 E int FDECL(doseduce, (struct monst *));
1142 /* ### minion.c ### */
1144 E void FDECL(newemin, (struct monst *));
1145 E void FDECL(free_emin, (struct monst *));
1146 E int FDECL(monster_census, (BOOLEAN_P));
1147 E int FDECL(msummon, (struct monst *));
1148 E void FDECL(summon_minion, (ALIGNTYP_P, BOOLEAN_P));
1149 E int FDECL(demon_talk, (struct monst *));
1150 E long FDECL(bribe, (struct monst *));
1151 E int FDECL(dprince, (ALIGNTYP_P));
1152 E int FDECL(dlord, (ALIGNTYP_P));
1153 E int NDECL(llord);
1154 E int FDECL(ndemon, (ALIGNTYP_P));
1155 E int NDECL(lminion);
1156 E void FDECL(lose_guardian_angel, (struct monst *));
1157 E void NDECL(gain_guardian_angel);
1159 /* ### mklev.c ### */
1161 #ifdef USE_TRAMPOLI
1162 E int FDECL(do_comp, (genericptr_t, genericptr_t));
1163 #endif
1164 E void NDECL(sort_rooms);
1165 E void FDECL(add_room, (int, int, int, int, BOOLEAN_P, SCHAR_P, BOOLEAN_P));
1166 E void FDECL(add_subroom, (struct mkroom *, int, int, int, int, BOOLEAN_P,
1167 SCHAR_P, BOOLEAN_P));
1168 E void NDECL(makecorridors);
1169 E void FDECL(add_door, (int, int, struct mkroom *));
1170 E void NDECL(mklev);
1171 #ifdef SPECIALIZATION
1172 E void FDECL(topologize, (struct mkroom *, BOOLEAN_P));
1173 #else
1174 E void FDECL(topologize, (struct mkroom *));
1175 #endif
1176 E void FDECL(place_branch, (branch *, XCHAR_P, XCHAR_P));
1177 E boolean FDECL(occupied, (XCHAR_P, XCHAR_P));
1178 E int FDECL(okdoor, (XCHAR_P, XCHAR_P));
1179 E void FDECL(dodoor, (int, int, struct mkroom *));
1180 E void FDECL(mktrap, (int, int, struct mkroom *, coord *));
1181 E void FDECL(mkstairs, (XCHAR_P, XCHAR_P, CHAR_P, struct mkroom *));
1182 E void NDECL(mkinvokearea);
1183 E void FDECL(mineralize, (int, int, int, int, BOOLEAN_P));
1185 /* ### mkmap.c ### */
1187 E void FDECL(flood_fill_rm, (int, int, int, BOOLEAN_P, BOOLEAN_P));
1188 E void FDECL(remove_rooms, (int, int, int, int));
1189 /* E void FDECL(mkmap, (lev_init *)); -- need sp_lev.h for lev_init */
1191 /* ### mkmaze.c ### */
1193 E void FDECL(wallification, (int, int, int, int));
1194 E void FDECL(fix_wall_spines, (int, int, int, int));
1195 E void FDECL(walkfrom, (int, int, SCHAR_P));
1196 E void FDECL(makemaz, (const char *));
1197 E void FDECL(mazexy, (coord *));
1198 E void NDECL(bound_digging);
1199 E void FDECL(mkportal, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P));
1200 E boolean FDECL(bad_location, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P,
1201 XCHAR_P, XCHAR_P));
1202 E void FDECL(place_lregion, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P,
1203 XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, d_level *));
1204 E void NDECL(fumaroles);
1205 E void NDECL(movebubbles);
1206 E void NDECL(water_friction);
1207 E void FDECL(save_waterlevel, (int, int));
1208 E void FDECL(restore_waterlevel, (int));
1209 E const char *FDECL(waterbody_name, (XCHAR_P, XCHAR_P));
1211 /* ### mkobj.c ### */
1213 E struct oextra *NDECL(newoextra);
1214 E void FDECL(copy_oextra, (struct obj *, struct obj *));
1215 E void FDECL(dealloc_oextra, (struct obj *));
1216 E void FDECL(newomonst, (struct obj *));
1217 E void FDECL(free_omonst, (struct obj *));
1218 E void FDECL(newomid, (struct obj *));
1219 E void FDECL(free_omid, (struct obj *));
1220 E void FDECL(newolong, (struct obj *));
1221 E void FDECL(free_olong, (struct obj *));
1222 E void FDECL(new_omailcmd, (struct obj *, const char *));
1223 E void FDECL(free_omailcmd, (struct obj *));
1224 E struct obj *FDECL(mkobj_at, (CHAR_P, int, int, BOOLEAN_P));
1225 E struct obj *FDECL(mksobj_at, (int, int, int, BOOLEAN_P, BOOLEAN_P));
1226 E struct obj *FDECL(mkobj, (CHAR_P, BOOLEAN_P));
1227 E int NDECL(rndmonnum);
1228 E boolean FDECL(bogon_is_pname, (CHAR_P));
1229 E struct obj *FDECL(splitobj, (struct obj *, long));
1230 E struct obj *FDECL(unsplitobj, (struct obj *));
1231 E void NDECL(clear_splitobjs);
1232 E void FDECL(replace_object, (struct obj *, struct obj *));
1233 E void FDECL(bill_dummy_object, (struct obj *));
1234 E void FDECL(costly_alteration, (struct obj *, int));
1235 E struct obj *FDECL(mksobj, (int, BOOLEAN_P, BOOLEAN_P));
1236 E int FDECL(bcsign, (struct obj *));
1237 E int FDECL(weight, (struct obj *));
1238 E struct obj *FDECL(mkgold, (long, int, int));
1239 E struct obj *FDECL(mkcorpstat, (int, struct monst *, struct permonst *, int,
1240 int, unsigned));
1241 E int FDECL(corpse_revive_type, (struct obj *));
1242 E struct obj *FDECL(obj_attach_mid, (struct obj *, unsigned));
1243 E struct monst *FDECL(get_mtraits, (struct obj *, BOOLEAN_P));
1244 E struct obj *FDECL(mk_tt_object, (int, int, int));
1245 E struct obj *FDECL(mk_named_object,
1246 (int, struct permonst *, int, int, const char *));
1247 E struct obj *FDECL(rnd_treefruit_at, (int, int));
1248 E void FDECL(set_corpsenm, (struct obj *, int));
1249 E void FDECL(start_corpse_timeout, (struct obj *));
1250 E void FDECL(bless, (struct obj *));
1251 E void FDECL(unbless, (struct obj *));
1252 E void FDECL(curse, (struct obj *));
1253 E void FDECL(uncurse, (struct obj *));
1254 E void FDECL(blessorcurse, (struct obj *, int));
1255 E boolean FDECL(is_flammable, (struct obj *));
1256 E boolean FDECL(is_rottable, (struct obj *));
1257 E void FDECL(place_object, (struct obj *, int, int));
1258 E void FDECL(remove_object, (struct obj *));
1259 E void FDECL(discard_minvent, (struct monst *));
1260 E void FDECL(obj_extract_self, (struct obj *));
1261 E void FDECL(extract_nobj, (struct obj *, struct obj **));
1262 E void FDECL(extract_nexthere, (struct obj *, struct obj **));
1263 E int FDECL(add_to_minv, (struct monst *, struct obj *));
1264 E struct obj *FDECL(add_to_container, (struct obj *, struct obj *));
1265 E void FDECL(add_to_migration, (struct obj *));
1266 E void FDECL(add_to_buried, (struct obj *));
1267 E void FDECL(dealloc_obj, (struct obj *));
1268 E void FDECL(obj_ice_effects, (int, int, BOOLEAN_P));
1269 E long FDECL(peek_at_iced_corpse_age, (struct obj *));
1270 E int FDECL(hornoplenty, (struct obj *, BOOLEAN_P));
1271 E void NDECL(obj_sanity_check);
1272 E struct obj *FDECL(obj_nexto, (struct obj *));
1273 E struct obj *FDECL(obj_nexto_xy, (int, int, int, unsigned));
1274 E struct obj *FDECL(obj_absorb, (struct obj **, struct obj **));
1275 E struct obj *FDECL(obj_meld, (struct obj **, struct obj **));
1277 /* ### mkroom.c ### */
1279 E void FDECL(mkroom, (int));
1280 E void FDECL(fill_zoo, (struct mkroom *));
1281 E struct permonst *NDECL(antholemon);
1282 E boolean FDECL(nexttodoor, (int, int));
1283 E boolean FDECL(has_dnstairs, (struct mkroom *));
1284 E boolean FDECL(has_upstairs, (struct mkroom *));
1285 E int FDECL(somex, (struct mkroom *));
1286 E int FDECL(somey, (struct mkroom *));
1287 E boolean FDECL(inside_room, (struct mkroom *, XCHAR_P, XCHAR_P));
1288 E boolean FDECL(somexy, (struct mkroom *, coord *));
1289 E void FDECL(mkundead, (coord *, BOOLEAN_P, int));
1290 E struct permonst *NDECL(courtmon);
1291 E void FDECL(save_rooms, (int));
1292 E void FDECL(rest_rooms, (int));
1293 E struct mkroom *FDECL(search_special, (SCHAR_P));
1294 E int FDECL(cmap_to_type, (int));
1296 /* ### mon.c ### */
1298 E void NDECL(mon_sanity_check);
1299 E int FDECL(undead_to_corpse, (int));
1300 E int FDECL(genus, (int, int));
1301 E int FDECL(pm_to_cham, (int));
1302 E int FDECL(minliquid, (struct monst *));
1303 E int NDECL(movemon);
1304 E int FDECL(meatmetal, (struct monst *));
1305 E int FDECL(meatobj, (struct monst *));
1306 E void FDECL(mpickgold, (struct monst *));
1307 E boolean FDECL(mpickstuff, (struct monst *, const char *));
1308 E int FDECL(curr_mon_load, (struct monst *));
1309 E int FDECL(max_mon_load, (struct monst *));
1310 E int FDECL(can_carry, (struct monst *, struct obj *));
1311 E int FDECL(mfndpos, (struct monst *, coord *, long *, long));
1312 E boolean FDECL(monnear, (struct monst *, int, int));
1313 E void NDECL(dmonsfree);
1314 E int FDECL(mcalcmove, (struct monst *));
1315 E void NDECL(mcalcdistress);
1316 E void FDECL(replmon, (struct monst *, struct monst *));
1317 E void FDECL(relmon, (struct monst *, struct monst **));
1318 E struct obj *FDECL(mlifesaver, (struct monst *));
1319 E boolean FDECL(corpse_chance, (struct monst *, struct monst *, BOOLEAN_P));
1320 E void FDECL(mondead, (struct monst *));
1321 E void FDECL(mondied, (struct monst *));
1322 E void FDECL(mongone, (struct monst *));
1323 E void FDECL(monstone, (struct monst *));
1324 E void FDECL(monkilled, (struct monst *, const char *, int));
1325 E void FDECL(unstuck, (struct monst *));
1326 E void FDECL(killed, (struct monst *));
1327 E void FDECL(xkilled, (struct monst *, int));
1328 E void FDECL(mon_to_stone, (struct monst *));
1329 E void FDECL(mnexto, (struct monst *));
1330 E void FDECL(maybe_mnexto, (struct monst *));
1331 E boolean FDECL(mnearto, (struct monst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
1332 E void FDECL(m_respond, (struct monst *));
1333 E void FDECL(setmangry, (struct monst *));
1334 E void FDECL(wakeup, (struct monst *));
1335 E void NDECL(wake_nearby);
1336 E void FDECL(wake_nearto, (int, int, int));
1337 E void FDECL(seemimic, (struct monst *));
1338 E void NDECL(rescham);
1339 E void NDECL(restartcham);
1340 E void FDECL(restore_cham, (struct monst *));
1341 E boolean FDECL(hideunder, (struct monst *));
1342 E void FDECL(hide_monst, (struct monst *));
1343 E void FDECL(mon_animal_list, (BOOLEAN_P));
1344 E int FDECL(select_newcham_form, (struct monst *));
1345 E void FDECL(mgender_from_permonst, (struct monst *, struct permonst *));
1346 E int FDECL(newcham,
1347 (struct monst *, struct permonst *, BOOLEAN_P, BOOLEAN_P));
1348 E int FDECL(can_be_hatched, (int));
1349 E int FDECL(egg_type_from_parent, (int, BOOLEAN_P));
1350 E boolean FDECL(dead_species, (int, BOOLEAN_P));
1351 E void NDECL(kill_genocided_monsters);
1352 E void FDECL(golemeffects, (struct monst *, int, int));
1353 E boolean FDECL(angry_guards, (BOOLEAN_P));
1354 E void NDECL(pacify_guards);
1355 E void FDECL(decide_to_shapeshift, (struct monst *, int));
1356 E boolean FDECL(vamp_stone, (struct monst *));
1358 /* ### mondata.c ### */
1360 E void FDECL(set_mon_data, (struct monst *, struct permonst *, int));
1361 E struct attack *FDECL(attacktype_fordmg, (struct permonst *, int, int));
1362 E boolean FDECL(attacktype, (struct permonst *, int));
1363 E boolean FDECL(noattacks, (struct permonst *));
1364 E boolean FDECL(poly_when_stoned, (struct permonst *));
1365 E boolean FDECL(resists_drli, (struct monst *));
1366 E boolean FDECL(resists_magm, (struct monst *));
1367 E boolean FDECL(resists_blnd, (struct monst *));
1368 E boolean
1369 FDECL(can_blnd, (struct monst *, struct monst *, UCHAR_P, struct obj *));
1370 E boolean FDECL(ranged_attk, (struct permonst *));
1371 E boolean FDECL(hates_silver, (struct permonst *));
1372 E boolean FDECL(mon_hates_silver, (struct monst *));
1373 E boolean FDECL(passes_bars, (struct permonst *));
1374 E boolean FDECL(can_blow, (struct monst *));
1375 E boolean FDECL(can_be_strangled, (struct monst *));
1376 E boolean FDECL(can_track, (struct permonst *));
1377 E boolean FDECL(breakarm, (struct permonst *));
1378 E boolean FDECL(sliparm, (struct permonst *));
1379 E boolean FDECL(sticks, (struct permonst *));
1380 E boolean FDECL(cantvomit, (struct permonst *));
1381 E int FDECL(num_horns, (struct permonst *));
1382 /* E boolean FDECL(canseemon, (struct monst *)); */
1383 E struct attack *FDECL(dmgtype_fromattack, (struct permonst *, int, int));
1384 E boolean FDECL(dmgtype, (struct permonst *, int));
1385 E int FDECL(max_passive_dmg, (struct monst *, struct monst *));
1386 E boolean FDECL(same_race, (struct permonst *, struct permonst *));
1387 E int FDECL(monsndx, (struct permonst *));
1388 E int FDECL(name_to_mon, (const char *));
1389 E int FDECL(name_to_monclass, (const char *, int *));
1390 E int FDECL(gender, (struct monst *));
1391 E int FDECL(pronoun_gender, (struct monst *));
1392 E boolean FDECL(levl_follower, (struct monst *));
1393 E int FDECL(little_to_big, (int));
1394 E int FDECL(big_to_little, (int));
1395 E const char *FDECL(locomotion, (const struct permonst *, const char *));
1396 E const char *FDECL(stagger, (const struct permonst *, const char *));
1397 E const char *FDECL(on_fire, (struct permonst *, struct attack *));
1398 E const struct permonst *FDECL(raceptr, (struct monst *));
1399 E boolean FDECL(olfaction, (struct permonst *));
1401 /* ### monmove.c ### */
1403 E boolean FDECL(itsstuck, (struct monst *));
1404 E boolean FDECL(mb_trapped, (struct monst *));
1405 E boolean FDECL(monhaskey, (struct monst *, BOOLEAN_P));
1406 E void FDECL(mon_regen, (struct monst *, BOOLEAN_P));
1407 E int FDECL(dochugw, (struct monst *));
1408 E boolean FDECL(onscary, (int, int, struct monst *));
1409 E void FDECL(monflee, (struct monst *, int, BOOLEAN_P, BOOLEAN_P));
1410 E void FDECL(mon_yells, (struct monst *, const char *));
1411 E int FDECL(dochug, (struct monst *));
1412 E int FDECL(m_move, (struct monst *, int));
1413 E void FDECL(dissolve_bars, (int, int));
1414 E boolean FDECL(closed_door, (int, int));
1415 E boolean FDECL(accessible, (int, int));
1416 E void FDECL(set_apparxy, (struct monst *));
1417 E boolean FDECL(can_ooze, (struct monst *));
1418 E boolean FDECL(can_fog, (struct monst *));
1419 E boolean FDECL(should_displace,
1420 (struct monst *, coord *, long *, int, XCHAR_P, XCHAR_P));
1421 E boolean FDECL(undesirable_disp, (struct monst *, XCHAR_P, XCHAR_P));
1423 /* ### monst.c ### */
1425 E void NDECL(monst_init);
1427 /* ### monstr.c ### */
1429 E void NDECL(monstr_init);
1431 /* ### mplayer.c ### */
1433 E struct monst *FDECL(mk_mplayer,
1434 (struct permonst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
1435 E void FDECL(create_mplayers, (int, BOOLEAN_P));
1436 E void FDECL(mplayer_talk, (struct monst *));
1438 #if defined(MICRO) || defined(WIN32)
1440 /* ### msdos.c,os2.c,tos.c,winnt.c ### */
1442 #ifndef WIN32
1443 E int NDECL(tgetch);
1444 #endif
1445 #ifndef TOS
1446 E char NDECL(switchar);
1447 #endif
1448 #ifndef __GO32__
1449 E long FDECL(freediskspace, (char *));
1450 #ifdef MSDOS
1451 E int FDECL(findfirst_file, (char *));
1452 E int NDECL(findnext_file);
1453 E long FDECL(filesize_nh, (char *));
1454 #else
1455 E int FDECL(findfirst, (char *));
1456 E int NDECL(findnext);
1457 E long FDECL(filesize, (char *));
1458 #endif /* MSDOS */
1459 E char *NDECL(foundfile_buffer);
1460 #endif /* __GO32__ */
1461 E void FDECL(chdrive, (char *));
1462 #ifndef TOS
1463 E void NDECL(disable_ctrlP);
1464 E void NDECL(enable_ctrlP);
1465 #endif
1466 #if defined(MICRO) && !defined(WINNT)
1467 E void NDECL(get_scr_size);
1468 #ifndef TOS
1469 E void FDECL(gotoxy, (int, int));
1470 #endif
1471 #endif
1472 #ifdef TOS
1473 E int FDECL(_copyfile, (char *, char *));
1474 E int NDECL(kbhit);
1475 E void NDECL(set_colors);
1476 E void NDECL(restore_colors);
1477 #ifdef SUSPEND
1478 E int NDECL(dosuspend);
1479 #endif
1480 #endif /* TOS */
1481 #ifdef WIN32
1482 E char *FDECL(get_username, (int *));
1483 E void FDECL(nt_regularize, (char *));
1484 E int NDECL((*nt_kbhit));
1485 E void FDECL(Delay, (int));
1486 #endif /* WIN32 */
1487 #endif /* MICRO || WIN32 */
1489 /* ### mthrowu.c ### */
1491 E int FDECL(thitu, (int, int, struct obj *, const char *));
1492 E int FDECL(ohitmon, (struct monst *, struct obj *, int, BOOLEAN_P));
1493 E void FDECL(thrwmu, (struct monst *));
1494 E int FDECL(spitmu, (struct monst *, struct attack *));
1495 E int FDECL(breamu, (struct monst *, struct attack *));
1496 E boolean FDECL(linedup, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, int));
1497 E boolean FDECL(lined_up, (struct monst *));
1498 E struct obj *FDECL(m_carrying, (struct monst *, int));
1499 E void FDECL(m_useupall, (struct monst *, struct obj *));
1500 E void FDECL(m_useup, (struct monst *, struct obj *));
1501 E void FDECL(m_throw,
1502 (struct monst *, int, int, int, int, int, struct obj *));
1503 E boolean FDECL(hits_bars, (struct obj **, int, int, int, int));
1505 /* ### muse.c ### */
1507 E boolean FDECL(find_defensive, (struct monst *));
1508 E int FDECL(use_defensive, (struct monst *));
1509 E int FDECL(rnd_defensive_item, (struct monst *));
1510 E boolean FDECL(find_offensive, (struct monst *));
1511 #ifdef USE_TRAMPOLI
1512 E int FDECL(mbhitm, (struct monst *, struct obj *));
1513 #endif
1514 E int FDECL(use_offensive, (struct monst *));
1515 E int FDECL(rnd_offensive_item, (struct monst *));
1516 E boolean FDECL(find_misc, (struct monst *));
1517 E int FDECL(use_misc, (struct monst *));
1518 E int FDECL(rnd_misc_item, (struct monst *));
1519 E boolean FDECL(searches_for_item, (struct monst *, struct obj *));
1520 E boolean FDECL(mon_reflects, (struct monst *, const char *));
1521 E boolean FDECL(ureflects, (const char *, const char *));
1522 E boolean FDECL(munstone, (struct monst *, BOOLEAN_P));
1523 E boolean FDECL(munslime, (struct monst *, BOOLEAN_P));
1525 /* ### music.c ### */
1527 E void FDECL(awaken_soldiers, (struct monst *));
1528 E int FDECL(do_play_instrument, (struct obj *));
1530 /* ### nhlan.c ### */
1531 #ifdef LAN_FEATURES
1532 E void NDECL(init_lan_features);
1533 E char *NDECL(lan_username);
1534 #endif
1536 /* ### nhregex.c ### */
1537 E struct nhregex *NDECL(regex_init);
1538 E boolean FDECL(regex_compile, (const char *, struct nhregex *));
1539 E const char *FDECL(regex_error_desc, (struct nhregex *));
1540 E boolean FDECL(regex_match, (const char *, struct nhregex *));
1541 E void FDECL(regex_free, (struct nhregex *));
1543 /* ### nttty.c ### */
1545 #ifdef WIN32
1546 E void NDECL(get_scr_size);
1547 E int NDECL(nttty_kbhit);
1548 E void FDECL(nttty_open, (int));
1549 E void NDECL(nttty_rubout);
1550 E int NDECL(tgetch);
1551 E int FDECL(ntposkey, (int *, int *, int *));
1552 E void FDECL(set_output_mode, (int));
1553 E void NDECL(synch_cursor);
1554 #endif
1556 /* ### o_init.c ### */
1558 E void NDECL(init_objects);
1559 E void FDECL(obj_shuffle_range, (int, int *, int *));
1560 E int NDECL(find_skates);
1561 E void NDECL(oinit);
1562 E void FDECL(savenames, (int, int));
1563 E void FDECL(restnames, (int));
1564 E void FDECL(discover_object, (int, BOOLEAN_P, BOOLEAN_P));
1565 E void FDECL(undiscover_object, (int));
1566 E int NDECL(dodiscovered);
1567 E int NDECL(doclassdisco);
1568 E void NDECL(rename_disco);
1570 /* ### objects.c ### */
1572 E void NDECL(objects_init);
1574 /* ### objnam.c ### */
1576 E char *FDECL(obj_typename, (int));
1577 E char *FDECL(simple_typename, (int));
1578 E boolean FDECL(obj_is_pname, (struct obj *));
1579 E char *FDECL(distant_name, (struct obj *, char *(*)(OBJ_P)));
1580 E char *FDECL(fruitname, (BOOLEAN_P));
1581 E char *FDECL(xname, (struct obj *));
1582 E char *FDECL(mshot_xname, (struct obj *));
1583 E boolean FDECL(the_unique_obj, (struct obj *));
1584 E boolean FDECL(the_unique_pm, (struct permonst *));
1585 E char *FDECL(doname, (struct obj *));
1586 E char *FDECL(doname_with_price, (struct obj *));
1587 E boolean FDECL(not_fully_identified, (struct obj *));
1588 E char *FDECL(corpse_xname, (struct obj *, const char *, unsigned));
1589 E char *FDECL(cxname, (struct obj *));
1590 E char *FDECL(cxname_singular, (struct obj *));
1591 E char *FDECL(killer_xname, (struct obj *));
1592 E char *FDECL(short_oname,
1593 (struct obj *, char *(*)(OBJ_P), char *(*)(OBJ_P), unsigned));
1594 E const char *FDECL(singular, (struct obj *, char *(*)(OBJ_P)));
1595 E char *FDECL(an, (const char *));
1596 E char *FDECL(An, (const char *));
1597 E char *FDECL(The, (const char *));
1598 E char *FDECL(the, (const char *));
1599 E char *FDECL(aobjnam, (struct obj *, const char *));
1600 E char *FDECL(yobjnam, (struct obj *, const char *));
1601 E char *FDECL(Yobjnam2, (struct obj *, const char *));
1602 E char *FDECL(Tobjnam, (struct obj *, const char *));
1603 E char *FDECL(otense, (struct obj *, const char *));
1604 E char *FDECL(vtense, (const char *, const char *));
1605 E char *FDECL(Doname2, (struct obj *));
1606 E char *FDECL(yname, (struct obj *));
1607 E char *FDECL(Yname2, (struct obj *));
1608 E char *FDECL(ysimple_name, (struct obj *));
1609 E char *FDECL(Ysimple_name2, (struct obj *));
1610 E char *FDECL(simpleonames, (struct obj *));
1611 E char *FDECL(ansimpleoname, (struct obj *));
1612 E char *FDECL(thesimpleoname, (struct obj *));
1613 E char *FDECL(bare_artifactname, (struct obj *));
1614 E char *FDECL(makeplural, (const char *));
1615 E char *FDECL(makesingular, (const char *));
1616 E struct obj *FDECL(readobjnam, (char *, struct obj *));
1617 E int FDECL(rnd_class, (int, int));
1618 E const char *FDECL(suit_simple_name, (struct obj *));
1619 E const char *FDECL(cloak_simple_name, (struct obj *));
1620 E const char *FDECL(helm_simple_name, (struct obj *));
1621 E const char *FDECL(mimic_obj_name, (struct monst *));
1622 E char *FDECL(safe_qbuf, (char *, const char *, const char *, struct obj *,
1623 char *(*)(OBJ_P), char *(*)(OBJ_P), const char *));
1625 /* ### options.c ### */
1627 E void NDECL(reglyph_darkroom);
1628 E boolean FDECL(match_optname, (const char *, const char *, int, BOOLEAN_P));
1629 E void NDECL(initoptions);
1630 E void NDECL(initoptions_init);
1631 E void NDECL(initoptions_finish);
1632 E void FDECL(parseoptions, (char *, BOOLEAN_P, BOOLEAN_P));
1633 E int NDECL(doset);
1634 E int NDECL(dotogglepickup);
1635 E void NDECL(option_help);
1636 E void FDECL(next_opt, (winid, const char *));
1637 E int FDECL(fruitadd, (char *, struct fruit *));
1638 E int FDECL(choose_classes_menu,
1639 (const char *, int, BOOLEAN_P, char *, char *));
1640 E void FDECL(add_menu_cmd_alias, (CHAR_P, CHAR_P));
1641 E char FDECL(map_menu_cmd, (CHAR_P));
1642 E void FDECL(assign_warnings, (uchar *));
1643 E char *FDECL(nh_getenv, (const char *));
1644 E void FDECL(set_duplicate_opt_detection, (int));
1645 E void FDECL(set_wc_option_mod_status, (unsigned long, int));
1646 E void FDECL(set_wc2_option_mod_status, (unsigned long, int));
1647 E void FDECL(set_option_mod_status, (const char *, int));
1648 E int FDECL(add_autopickup_exception, (const char *));
1649 E void NDECL(free_autopickup_exceptions);
1650 E int FDECL(load_symset, (const char *, int));
1651 E void NDECL(free_symsets);
1652 E boolean FDECL(parsesymbols, (char *));
1653 E struct symparse *FDECL(match_sym, (char *));
1654 E void NDECL(set_playmode);
1655 E int FDECL(sym_val, (char *));
1656 E const char *FDECL(clr2colorname, (int));
1657 E boolean FDECL(add_menu_coloring, (char *));
1658 E boolean FDECL(get_menu_coloring, (char *, int *, int *));
1659 E void NDECL(free_menu_coloring);
1660 E boolean FDECL(msgtype_parse_add, (char *));
1661 E int FDECL(msgtype_type, (const char *));
1662 E void NDECL(msgtype_free);
1664 /* ### pager.c ### */
1666 E char *FDECL(self_lookat, (char *));
1667 E boolean FDECL(object_from_map, (int,int,int,struct obj **));
1668 E int NDECL(dowhatis);
1669 E int NDECL(doquickwhatis);
1670 E int NDECL(doidtrap);
1671 E int NDECL(dowhatdoes);
1672 E char *FDECL(dowhatdoes_core, (CHAR_P, char *));
1673 E int NDECL(dohelp);
1674 E int NDECL(dohistory);
1675 E int FDECL(do_screen_description,
1676 (coord, BOOLEAN_P, int, char *, const char **));
1677 E int FDECL(do_look, (int, coord *));
1679 /* ### pcmain.c ### */
1681 #if defined(MICRO) || defined(WIN32)
1682 #ifdef CHDIR
1683 E void FDECL(chdirx, (char *, BOOLEAN_P));
1684 #endif /* CHDIR */
1685 E boolean NDECL(authorize_wizard_mode);
1686 #endif /* MICRO || WIN32 */
1688 /* ### pcsys.c ### */
1690 #if defined(MICRO) || defined(WIN32)
1691 E void NDECL(flushout);
1692 E int NDECL(dosh);
1693 #ifdef MFLOPPY
1694 E void FDECL(eraseall, (const char *, const char *));
1695 E void FDECL(copybones, (int));
1696 E void NDECL(playwoRAMdisk);
1697 E int FDECL(saveDiskPrompt, (int));
1698 E void NDECL(gameDiskPrompt);
1699 #endif
1700 E void FDECL(append_slash, (char *));
1701 E void FDECL(getreturn, (const char *));
1702 #ifndef AMIGA
1703 E void VDECL(msmsg, (const char *, ...));
1704 #endif
1705 E FILE *FDECL(fopenp, (const char *, const char *));
1706 #endif /* MICRO || WIN32 */
1708 /* ### pctty.c ### */
1710 #if defined(MICRO) || defined(WIN32)
1711 E void NDECL(gettty);
1712 E void FDECL(settty, (const char *));
1713 E void NDECL(setftty);
1714 E void VDECL(error, (const char *, ...));
1715 #if defined(TIMED_DELAY) && defined(_MSC_VER)
1716 E void FDECL(msleep, (unsigned));
1717 #endif
1718 #endif /* MICRO || WIN32 */
1720 /* ### pcunix.c ### */
1722 #if defined(MICRO)
1723 E void FDECL(regularize, (char *));
1724 #endif /* MICRO */
1725 #if defined(PC_LOCKING)
1726 E void NDECL(getlock);
1727 #endif
1729 /* ### pickup.c ### */
1731 E int FDECL(collect_obj_classes, (char *, struct obj *, BOOLEAN_P,
1732 boolean FDECL((*), (OBJ_P)), int *));
1733 E boolean FDECL(rider_corpse_revival, (struct obj *, BOOLEAN_P));
1734 E void FDECL(add_valid_menu_class, (int));
1735 E boolean FDECL(allow_all, (struct obj *));
1736 E boolean FDECL(allow_category, (struct obj *));
1737 E boolean FDECL(is_worn_by_type, (struct obj *));
1738 E int FDECL(ck_bag, (struct obj *));
1739 #ifdef USE_TRAMPOLI
1740 E int FDECL(in_container, (struct obj *));
1741 E int FDECL(out_container, (struct obj *));
1742 #endif
1743 E int FDECL(pickup, (int));
1744 E int FDECL(pickup_object, (struct obj *, long, BOOLEAN_P));
1745 E int FDECL(query_category,
1746 (const char *, struct obj *, int, menu_item **, int));
1747 E int FDECL(query_objlist, (const char *, struct obj *, int, menu_item **,
1748 int, boolean (*)(OBJ_P)));
1749 E struct obj *FDECL(pick_obj, (struct obj *));
1750 E int NDECL(encumber_msg);
1751 E int NDECL(doloot);
1752 E boolean FDECL(container_gone, (int (*)(OBJ_P)));
1753 E boolean NDECL(u_handsy);
1754 E int FDECL(use_container, (struct obj **, int));
1755 E int FDECL(loot_mon, (struct monst *, int *, boolean *));
1756 E int NDECL(dotip);
1757 E boolean FDECL(is_autopickup_exception, (struct obj *, BOOLEAN_P));
1759 /* ### pline.c ### */
1761 E void VDECL(pline, (const char *, ...)) PRINTF_F(1, 2);
1762 E void VDECL(Norep, (const char *, ...)) PRINTF_F(1, 2);
1763 E void NDECL(free_youbuf);
1764 E void VDECL(You, (const char *, ...)) PRINTF_F(1, 2);
1765 E void VDECL(Your, (const char *, ...)) PRINTF_F(1, 2);
1766 E void VDECL(You_feel, (const char *, ...)) PRINTF_F(1, 2);
1767 E void VDECL(You_cant, (const char *, ...)) PRINTF_F(1, 2);
1768 E void VDECL(You_hear, (const char *, ...)) PRINTF_F(1, 2);
1769 E void VDECL(You_see, (const char *, ...)) PRINTF_F(1, 2);
1770 E void VDECL(pline_The, (const char *, ...)) PRINTF_F(1, 2);
1771 E void VDECL(There, (const char *, ...)) PRINTF_F(1, 2);
1772 E void VDECL(verbalize, (const char *, ...)) PRINTF_F(1, 2);
1773 E void VDECL(raw_printf, (const char *, ...)) PRINTF_F(1, 2);
1774 E void VDECL(impossible, (const char *, ...)) PRINTF_F(1, 2);
1775 E const char *FDECL(align_str, (ALIGNTYP_P));
1776 E void FDECL(mstatusline, (struct monst *));
1777 E void NDECL(ustatusline);
1778 E void NDECL(self_invis_message);
1779 E void FDECL(pudding_merge_message, (struct obj *, struct obj *));
1781 /* ### polyself.c ### */
1783 E void NDECL(set_uasmon);
1784 E void NDECL(float_vs_flight);
1785 E void NDECL(change_sex);
1786 E void FDECL(polyself, (int));
1787 E int FDECL(polymon, (int));
1788 E void NDECL(rehumanize);
1789 E int NDECL(dobreathe);
1790 E int NDECL(dospit);
1791 E int NDECL(doremove);
1792 E int NDECL(dospinweb);
1793 E int NDECL(dosummon);
1794 E int NDECL(dogaze);
1795 E int NDECL(dohide);
1796 E int NDECL(dopoly);
1797 E int NDECL(domindblast);
1798 E void FDECL(skinback, (BOOLEAN_P));
1799 E const char *FDECL(mbodypart, (struct monst *, int));
1800 E const char *FDECL(body_part, (int));
1801 E int NDECL(poly_gender);
1802 E void FDECL(ugolemeffects, (int, int));
1804 /* ### potion.c ### */
1806 E void FDECL(set_itimeout, (long *, long));
1807 E void FDECL(incr_itimeout, (long *, int));
1808 E void FDECL(make_confused, (long, BOOLEAN_P));
1809 E void FDECL(make_stunned, (long, BOOLEAN_P));
1810 E void FDECL(make_blinded, (long, BOOLEAN_P));
1811 E void FDECL(make_sick, (long, const char *, BOOLEAN_P, int));
1812 E void FDECL(make_slimed, (long, const char *));
1813 E void FDECL(make_stoned, (long, const char *, int, const char *));
1814 E void FDECL(make_vomiting, (long, BOOLEAN_P));
1815 E boolean FDECL(make_hallucinated, (long, BOOLEAN_P, long));
1816 E void FDECL(make_deaf, (long, BOOLEAN_P));
1817 E int NDECL(dodrink);
1818 E int FDECL(dopotion, (struct obj *));
1819 E int FDECL(peffects, (struct obj *));
1820 E void FDECL(healup, (int, int, BOOLEAN_P, BOOLEAN_P));
1821 E void FDECL(strange_feeling, (struct obj *, const char *));
1822 E void FDECL(potionhit, (struct monst *, struct obj *, BOOLEAN_P));
1823 E void FDECL(potionbreathe, (struct obj *));
1824 E int NDECL(dodip);
1825 E void FDECL(mongrantswish, (struct monst **));
1826 E void FDECL(djinni_from_bottle, (struct obj *));
1827 E struct monst *FDECL(split_mon, (struct monst *, struct monst *));
1828 E const char *NDECL(bottlename);
1830 /* ### pray.c ### */
1832 E boolean FDECL(critically_low_hp, (BOOLEAN_P));
1833 #ifdef USE_TRAMPOLI
1834 E int NDECL(prayer_done);
1835 #endif
1836 E int NDECL(dosacrifice);
1837 E boolean FDECL(can_pray, (BOOLEAN_P));
1838 E int NDECL(dopray);
1839 E const char *NDECL(u_gname);
1840 E int NDECL(doturn);
1841 E const char *NDECL(a_gname);
1842 E const char *FDECL(a_gname_at, (XCHAR_P x, XCHAR_P y));
1843 E const char *FDECL(align_gname, (ALIGNTYP_P));
1844 E const char *FDECL(halu_gname, (ALIGNTYP_P));
1845 E const char *FDECL(align_gtitle, (ALIGNTYP_P));
1846 E void FDECL(altar_wrath, (int, int));
1848 /* ### priest.c ### */
1850 E int FDECL(move_special, (struct monst *, BOOLEAN_P, SCHAR_P, BOOLEAN_P,
1851 BOOLEAN_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P));
1852 E char FDECL(temple_occupied, (char *));
1853 E boolean FDECL(inhistemple, (struct monst *));
1854 E int FDECL(pri_move, (struct monst *));
1855 E void FDECL(priestini, (d_level *, struct mkroom *, int, int, BOOLEAN_P));
1856 E aligntyp FDECL(mon_aligntyp, (struct monst *));
1857 E char *FDECL(priestname, (struct monst *, char *));
1858 E boolean FDECL(p_coaligned, (struct monst *));
1859 E struct monst *FDECL(findpriest, (CHAR_P));
1860 E void FDECL(intemple, (int));
1861 E void FDECL(forget_temple_entry, (struct monst *));
1862 E void FDECL(priest_talk, (struct monst *));
1863 E struct monst *FDECL(mk_roamer, (struct permonst *, ALIGNTYP_P, XCHAR_P,
1864 XCHAR_P, BOOLEAN_P));
1865 E void FDECL(reset_hostility, (struct monst *));
1866 E boolean FDECL(in_your_sanctuary, (struct monst *, XCHAR_P, XCHAR_P));
1867 E void FDECL(ghod_hitsu, (struct monst *));
1868 E void NDECL(angry_priest);
1869 E void NDECL(clearpriests);
1870 E void FDECL(restpriest, (struct monst *, BOOLEAN_P));
1871 E void FDECL(newepri, (struct monst *));
1872 E void FDECL(free_epri, (struct monst *));
1874 /* ### quest.c ### */
1876 E void NDECL(onquest);
1877 E void NDECL(nemdead);
1878 E void FDECL(artitouch, (struct obj *));
1879 E boolean NDECL(ok_to_quest);
1880 E void FDECL(leader_speaks, (struct monst *));
1881 E void NDECL(nemesis_speaks);
1882 E void FDECL(quest_chat, (struct monst *));
1883 E void FDECL(quest_talk, (struct monst *));
1884 E void FDECL(quest_stat_check, (struct monst *));
1885 E void FDECL(finish_quest, (struct obj *));
1887 /* ### questpgr.c ### */
1889 E void NDECL(load_qtlist);
1890 E void NDECL(unload_qtlist);
1891 E short FDECL(quest_info, (int));
1892 E const char *NDECL(ldrname);
1893 E boolean FDECL(is_quest_artifact, (struct obj *));
1894 E void FDECL(com_pager, (int));
1895 E void FDECL(qt_pager, (int));
1896 E struct permonst *NDECL(qt_montype);
1897 E void NDECL(deliver_splev_message);
1899 /* ### random.c ### */
1901 #if defined(RANDOM) && !defined(__GO32__) /* djgpp has its own random */
1902 E void FDECL(srandom, (unsigned));
1903 E char *FDECL(initstate, (unsigned, char *, int));
1904 E char *FDECL(setstate, (char *));
1905 E long NDECL(random);
1906 #endif /* RANDOM */
1908 /* ### read.c ### */
1910 E void FDECL(learnscroll, (struct obj *));
1911 E char *FDECL(tshirt_text, (struct obj *, char *));
1912 E int NDECL(doread);
1913 E boolean FDECL(is_chargeable, (struct obj *));
1914 E void FDECL(recharge, (struct obj *, int));
1915 E void FDECL(forget_objects, (int));
1916 E void FDECL(forget_levels, (int));
1917 E void NDECL(forget_traps);
1918 E void FDECL(forget_map, (int));
1919 E int FDECL(seffects, (struct obj *));
1920 E void FDECL(drop_boulder_on_player,
1921 (BOOLEAN_P, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
1922 E boolean FDECL(drop_boulder_on_monster, (int, int, BOOLEAN_P, BOOLEAN_P));
1923 E void FDECL(wand_explode, (struct obj *, int));
1924 #ifdef USE_TRAMPOLI
1925 E void FDECL(set_lit, (int, int, genericptr_t));
1926 #endif
1927 E void FDECL(litroom, (BOOLEAN_P, struct obj *));
1928 E void FDECL(do_genocide, (int));
1929 E void FDECL(punish, (struct obj *));
1930 E void NDECL(unpunish);
1931 E boolean FDECL(cant_revive, (int *, BOOLEAN_P, struct obj *));
1932 E boolean NDECL(create_particular);
1934 /* ### rect.c ### */
1936 E void NDECL(init_rect);
1937 E NhRect *FDECL(get_rect, (NhRect *));
1938 E NhRect *NDECL(rnd_rect);
1939 E void FDECL(remove_rect, (NhRect *));
1940 E void FDECL(add_rect, (NhRect *));
1941 E void FDECL(split_rects, (NhRect *, NhRect *));
1943 /* ## region.c ### */
1944 E void NDECL(clear_regions);
1945 E void NDECL(run_regions);
1946 E boolean FDECL(in_out_region, (XCHAR_P, XCHAR_P));
1947 E boolean FDECL(m_in_out_region, (struct monst *, XCHAR_P, XCHAR_P));
1948 E void NDECL(update_player_regions);
1949 E void FDECL(update_monster_region, (struct monst *));
1950 E NhRegion *FDECL(visible_region_at, (XCHAR_P, XCHAR_P));
1951 E void FDECL(show_region, (NhRegion *, XCHAR_P, XCHAR_P));
1952 E void FDECL(save_regions, (int, int));
1953 E void FDECL(rest_regions, (int, BOOLEAN_P));
1954 E NhRegion *FDECL(create_gas_cloud, (XCHAR_P, XCHAR_P, int, int));
1955 E boolean NDECL(region_danger);
1956 E void NDECL(region_safety);
1958 /* ### restore.c ### */
1960 E void FDECL(inven_inuse, (BOOLEAN_P));
1961 E int FDECL(dorecover, (int));
1962 E void FDECL(restcemetery, (int, struct cemetery **));
1963 E void FDECL(trickery, (char *));
1964 E void FDECL(getlev, (int, int, XCHAR_P, BOOLEAN_P));
1965 E void FDECL(get_plname_from_file, (int, char *));
1966 #ifdef SELECTSAVED
1967 E int FDECL(restore_menu, (winid));
1968 #endif
1969 E void NDECL(minit);
1970 E boolean FDECL(lookup_id_mapping, (unsigned, unsigned *));
1971 E void FDECL(mread, (int, genericptr_t, unsigned int));
1972 E int FDECL(validate, (int, const char *));
1973 E void NDECL(reset_restpref);
1974 E void FDECL(set_restpref, (const char *));
1975 E void FDECL(set_savepref, (const char *));
1977 /* ### rip.c ### */
1979 E void FDECL(genl_outrip, (winid, int, time_t));
1981 /* ### rnd.c ### */
1983 E int FDECL(rn2, (int));
1984 E int FDECL(rnl, (int));
1985 E int FDECL(rnd, (int));
1986 E int FDECL(d, (int, int));
1987 E int FDECL(rne, (int));
1988 E int FDECL(rnz, (int));
1990 /* ### role.c ### */
1992 E boolean FDECL(validrole, (int));
1993 E boolean FDECL(validrace, (int, int));
1994 E boolean FDECL(validgend, (int, int, int));
1995 E boolean FDECL(validalign, (int, int, int));
1996 E int NDECL(randrole);
1997 E int FDECL(randrace, (int));
1998 E int FDECL(randgend, (int, int));
1999 E int FDECL(randalign, (int, int));
2000 E int FDECL(str2role, (const char *));
2001 E int FDECL(str2race, (const char *));
2002 E int FDECL(str2gend, (const char *));
2003 E int FDECL(str2align, (const char *));
2004 E boolean FDECL(ok_role, (int, int, int, int));
2005 E int FDECL(pick_role, (int, int, int, int));
2006 E boolean FDECL(ok_race, (int, int, int, int));
2007 E int FDECL(pick_race, (int, int, int, int));
2008 E boolean FDECL(ok_gend, (int, int, int, int));
2009 E int FDECL(pick_gend, (int, int, int, int));
2010 E boolean FDECL(ok_align, (int, int, int, int));
2011 E int FDECL(pick_align, (int, int, int, int));
2012 E void NDECL(rigid_role_checks);
2013 E boolean FDECL(setrolefilter, (const char *));
2014 E boolean NDECL(gotrolefilter);
2015 E void NDECL(clearrolefilter);
2016 E char *FDECL(build_plselection_prompt, (char *, int, int, int, int, int));
2017 E char *FDECL(root_plselection_prompt, (char *, int, int, int, int, int));
2018 E void NDECL(plnamesuffix);
2019 E void FDECL(role_selection_prolog, (int, winid));
2020 E void FDECL(role_menu_extra, (int, winid));
2021 E void NDECL(role_init);
2022 E const char *FDECL(Hello, (struct monst *));
2023 E const char *NDECL(Goodbye);
2025 /* ### rumors.c ### */
2027 E char *FDECL(getrumor, (int, char *, BOOLEAN_P));
2028 E char *FDECL(get_rnd_text, (const char *, char *));
2029 E void FDECL(outrumor, (int, int));
2030 E void FDECL(outoracle, (BOOLEAN_P, BOOLEAN_P));
2031 E void FDECL(save_oracles, (int, int));
2032 E void FDECL(restore_oracles, (int));
2033 E int FDECL(doconsult, (struct monst *));
2034 E void NDECL(rumor_check);
2036 /* ### save.c ### */
2038 E int NDECL(dosave);
2039 E int NDECL(dosave0);
2040 E boolean FDECL(tricked_fileremoved, (int, char *));
2041 #ifdef INSURANCE
2042 E void NDECL(savestateinlock);
2043 #endif
2044 #ifdef MFLOPPY
2045 E boolean FDECL(savelev, (int, XCHAR_P, int));
2046 E boolean FDECL(swapin_file, (int));
2047 E void NDECL(co_false);
2048 #else
2049 E void FDECL(savelev, (int, XCHAR_P, int));
2050 #endif
2051 E genericptr_t FDECL(mon_to_buffer, (struct monst *, int *));
2052 E void FDECL(bufon, (int));
2053 E void FDECL(bufoff, (int));
2054 E void FDECL(bflush, (int));
2055 E void FDECL(bwrite, (int, genericptr_t, unsigned int));
2056 E void FDECL(bclose, (int));
2057 E void FDECL(def_bclose, (int));
2058 #if defined(ZEROCOMP)
2059 E void FDECL(zerocomp_bclose, (int));
2060 #endif
2061 E void FDECL(savecemetery, (int, int, struct cemetery **));
2062 E void FDECL(savefruitchn, (int, int));
2063 E void FDECL(store_plname_in_file, (int));
2064 E void NDECL(free_dungeons);
2065 E void NDECL(freedynamicdata);
2066 E void FDECL(store_savefileinfo, (int));
2068 /* ### shk.c ### */
2070 E long FDECL(money2mon, (struct monst *, long));
2071 E void FDECL(money2u, (struct monst *, long));
2072 E void FDECL(shkgone, (struct monst *));
2073 E void FDECL(set_residency, (struct monst *, BOOLEAN_P));
2074 E void FDECL(replshk, (struct monst *, struct monst *));
2075 E void FDECL(restshk, (struct monst *, BOOLEAN_P));
2076 E char FDECL(inside_shop, (XCHAR_P, XCHAR_P));
2077 E void FDECL(u_left_shop, (char *, BOOLEAN_P));
2078 E void FDECL(remote_burglary, (XCHAR_P, XCHAR_P));
2079 E void FDECL(u_entered_shop, (char *));
2080 E void FDECL(pick_pick, (struct obj *));
2081 E boolean FDECL(same_price, (struct obj *, struct obj *));
2082 E void NDECL(shopper_financial_report);
2083 E int FDECL(inhishop, (struct monst *));
2084 E struct monst *FDECL(shop_keeper, (CHAR_P));
2085 E boolean FDECL(tended_shop, (struct mkroom *));
2086 E boolean FDECL(is_unpaid, (struct obj *));
2087 E void FDECL(delete_contents, (struct obj *));
2088 E void FDECL(obfree, (struct obj *, struct obj *));
2089 E void FDECL(home_shk, (struct monst *, BOOLEAN_P));
2090 E void FDECL(make_happy_shk, (struct monst *, BOOLEAN_P));
2091 E void FDECL(make_happy_shoppers, (BOOLEAN_P));
2092 E void FDECL(hot_pursuit, (struct monst *));
2093 E void FDECL(make_angry_shk, (struct monst *, XCHAR_P, XCHAR_P));
2094 E int NDECL(dopay);
2095 E boolean FDECL(paybill, (int));
2096 E void NDECL(finish_paybill);
2097 E struct obj *FDECL(find_oid, (unsigned));
2098 E long FDECL(contained_cost,
2099 (struct obj *, struct monst *, long, BOOLEAN_P, BOOLEAN_P));
2100 E long FDECL(contained_gold, (struct obj *));
2101 E void FDECL(picked_container, (struct obj *));
2102 E void FDECL(alter_cost, (struct obj *, long));
2103 E long FDECL(unpaid_cost, (struct obj *, BOOLEAN_P));
2104 E boolean FDECL(billable, (struct monst **, struct obj *, CHAR_P, BOOLEAN_P));
2105 E void FDECL(addtobill, (struct obj *, BOOLEAN_P, BOOLEAN_P, BOOLEAN_P));
2106 E void FDECL(splitbill, (struct obj *, struct obj *));
2107 E void FDECL(subfrombill, (struct obj *, struct monst *));
2108 E long FDECL(stolen_value,
2109 (struct obj *, XCHAR_P, XCHAR_P, BOOLEAN_P, BOOLEAN_P));
2110 E void FDECL(sellobj_state, (int));
2111 E void FDECL(sellobj, (struct obj *, XCHAR_P, XCHAR_P));
2112 E int FDECL(doinvbill, (int));
2113 E struct monst *FDECL(shkcatch, (struct obj *, XCHAR_P, XCHAR_P));
2114 E void FDECL(add_damage, (XCHAR_P, XCHAR_P, long));
2115 E int FDECL(repair_damage, (struct monst *, struct damage *, BOOLEAN_P));
2116 E int FDECL(shk_move, (struct monst *));
2117 E void FDECL(after_shk_move, (struct monst *));
2118 E boolean FDECL(is_fshk, (struct monst *));
2119 E void FDECL(shopdig, (int));
2120 E void FDECL(pay_for_damage, (const char *, BOOLEAN_P));
2121 E boolean FDECL(costly_spot, (XCHAR_P, XCHAR_P));
2122 E struct obj *FDECL(shop_object, (XCHAR_P, XCHAR_P));
2123 E void FDECL(price_quote, (struct obj *));
2124 E void FDECL(shk_chat, (struct monst *));
2125 E void FDECL(check_unpaid_usage, (struct obj *, BOOLEAN_P));
2126 E void FDECL(check_unpaid, (struct obj *));
2127 E void FDECL(costly_gold, (XCHAR_P, XCHAR_P, long));
2128 E long FDECL(get_cost_of_shop_item, (struct obj *));
2129 E boolean FDECL(block_door, (XCHAR_P, XCHAR_P));
2130 E boolean FDECL(block_entry, (XCHAR_P, XCHAR_P));
2131 E char *FDECL(shk_your, (char *, struct obj *));
2132 E char *FDECL(Shk_Your, (char *, struct obj *));
2134 /* ### shknam.c ### */
2136 E void FDECL(neweshk, (struct monst *));
2137 E void FDECL(free_eshk, (struct monst *));
2138 E void FDECL(stock_room, (int, struct mkroom *));
2139 E boolean FDECL(saleable, (struct monst *, struct obj *));
2140 E int FDECL(get_shop_item, (int));
2141 E const char *FDECL(shkname, (struct monst *));
2142 E boolean FDECL(shkname_is_pname, (struct monst *));
2143 E boolean FDECL(is_izchak, (struct monst *, BOOLEAN_P));
2145 /* ### sit.c ### */
2147 E void NDECL(take_gold);
2148 E int NDECL(dosit);
2149 E void NDECL(rndcurse);
2150 E void NDECL(attrcurse);
2152 /* ### sounds.c ### */
2154 E void NDECL(dosounds);
2155 E const char *FDECL(growl_sound, (struct monst *));
2156 E void FDECL(growl, (struct monst *));
2157 E void FDECL(yelp, (struct monst *));
2158 E void FDECL(whimper, (struct monst *));
2159 E void FDECL(beg, (struct monst *));
2160 E int NDECL(dotalk);
2161 #ifdef USER_SOUNDS
2162 E int FDECL(add_sound_mapping, (const char *));
2163 E void FDECL(play_sound_for_message, (const char *));
2164 #endif
2166 /* ### sys.c ### */
2168 E void NDECL(sys_early_init);
2169 E void NDECL(sysopt_release);
2170 E void FDECL(sysopt_seduce_set, (int));
2172 /* ### sys/msdos/sound.c ### */
2174 #ifdef MSDOS
2175 E int FDECL(assign_soundcard, (char *));
2176 #endif
2178 /* ### sp_lev.c ### */
2180 E boolean FDECL(check_room, (xchar *, xchar *, xchar *, xchar *, BOOLEAN_P));
2181 E boolean FDECL(create_room, (XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P, XCHAR_P,
2182 XCHAR_P, XCHAR_P, XCHAR_P));
2183 E void FDECL(create_secret_door, (struct mkroom *, XCHAR_P));
2184 E boolean
2185 FDECL(dig_corridor, (coord *, coord *, BOOLEAN_P, SCHAR_P, SCHAR_P));
2186 E void FDECL(fill_room, (struct mkroom *, BOOLEAN_P));
2187 E boolean FDECL(load_special, (const char *));
2189 /* ### spell.c ### */
2191 #ifdef USE_TRAMPOLI
2192 E int NDECL(learn);
2193 #endif
2194 E int FDECL(study_book, (struct obj *));
2195 E void FDECL(book_disappears, (struct obj *));
2196 E void FDECL(book_substitution, (struct obj *, struct obj *));
2197 E void NDECL(age_spells);
2198 E int NDECL(docast);
2199 E int FDECL(spell_skilltype, (int));
2200 E int FDECL(spelleffects, (int, BOOLEAN_P));
2201 E void NDECL(losespells);
2202 E int NDECL(dovspell);
2203 E void FDECL(initialspell, (struct obj *));
2205 /* ### steal.c ### */
2207 #ifdef USE_TRAMPOLI
2208 E int NDECL(stealarm);
2209 #endif
2210 E long FDECL(somegold, (long));
2211 E void FDECL(stealgold, (struct monst *));
2212 E void FDECL(remove_worn_item, (struct obj *, BOOLEAN_P));
2213 E int FDECL(steal, (struct monst *, char *));
2214 E int FDECL(mpickobj, (struct monst *, struct obj *));
2215 E void FDECL(stealamulet, (struct monst *));
2216 E void FDECL(maybe_absorb_item, (struct monst *, struct obj *, int, int));
2217 E void FDECL(mdrop_obj, (struct monst *, struct obj *, BOOLEAN_P));
2218 E void FDECL(mdrop_special_objs, (struct monst *));
2219 E void FDECL(relobj, (struct monst *, int, BOOLEAN_P));
2220 E struct obj *FDECL(findgold, (struct obj *));
2222 /* ### steed.c ### */
2224 E void NDECL(rider_cant_reach);
2225 E boolean FDECL(can_saddle, (struct monst *));
2226 E int FDECL(use_saddle, (struct obj *));
2227 E boolean FDECL(can_ride, (struct monst *));
2228 E int NDECL(doride);
2229 E boolean FDECL(mount_steed, (struct monst *, BOOLEAN_P));
2230 E void NDECL(exercise_steed);
2231 E void NDECL(kick_steed);
2232 E void FDECL(dismount_steed, (int));
2233 E void FDECL(place_monster, (struct monst *, int, int));
2234 E boolean FDECL(stucksteed, (BOOLEAN_P));
2236 /* ### teleport.c ### */
2238 E boolean FDECL(goodpos, (int, int, struct monst *, unsigned));
2239 E boolean FDECL(enexto, (coord *, XCHAR_P, XCHAR_P, struct permonst *));
2240 E boolean
2241 FDECL(enexto_core, (coord *, XCHAR_P, XCHAR_P, struct permonst *, unsigned));
2242 E void FDECL(teleds, (int, int, BOOLEAN_P));
2243 E boolean FDECL(safe_teleds, (BOOLEAN_P));
2244 E boolean FDECL(teleport_pet, (struct monst *, BOOLEAN_P));
2245 E void NDECL(tele);
2246 E boolean FDECL(scrolltele, (struct obj *));
2247 E int NDECL(dotele);
2248 E void NDECL(level_tele);
2249 E void FDECL(domagicportal, (struct trap *));
2250 E void FDECL(tele_trap, (struct trap *));
2251 E void FDECL(level_tele_trap, (struct trap *));
2252 E void FDECL(rloc_to, (struct monst *, int, int));
2253 E boolean FDECL(rloc, (struct monst *, BOOLEAN_P));
2254 E boolean FDECL(tele_restrict, (struct monst *));
2255 E void FDECL(mtele_trap, (struct monst *, struct trap *, int));
2256 E int FDECL(mlevel_tele_trap,
2257 (struct monst *, struct trap *, BOOLEAN_P, int));
2258 E boolean FDECL(rloco, (struct obj *));
2259 E int NDECL(random_teleport_level);
2260 E boolean FDECL(u_teleport_mon, (struct monst *, BOOLEAN_P));
2262 /* ### tile.c ### */
2263 #ifdef USE_TILES
2264 E void FDECL(substitute_tiles, (d_level *));
2265 #endif
2267 /* ### timeout.c ### */
2269 E void NDECL(burn_away_slime);
2270 E void NDECL(nh_timeout);
2271 E void FDECL(fall_asleep, (int, BOOLEAN_P));
2272 E void FDECL(attach_egg_hatch_timeout, (struct obj *, long));
2273 E void FDECL(attach_fig_transform_timeout, (struct obj *));
2274 E void FDECL(kill_egg, (struct obj *));
2275 E void FDECL(hatch_egg, (ANY_P *, long));
2276 E void FDECL(learn_egg_type, (int));
2277 E void FDECL(burn_object, (ANY_P *, long));
2278 E void FDECL(begin_burn, (struct obj *, BOOLEAN_P));
2279 E void FDECL(end_burn, (struct obj *, BOOLEAN_P));
2280 E void NDECL(do_storms);
2281 E boolean FDECL(start_timer, (long, SHORT_P, SHORT_P, ANY_P *));
2282 E long FDECL(stop_timer, (SHORT_P, ANY_P *));
2283 E long FDECL(peek_timer, (SHORT_P, ANY_P *));
2284 E void NDECL(run_timers);
2285 E void FDECL(obj_move_timers, (struct obj *, struct obj *));
2286 E void FDECL(obj_split_timers, (struct obj *, struct obj *));
2287 E void FDECL(obj_stop_timers, (struct obj *));
2288 E boolean FDECL(obj_has_timer, (struct obj *, SHORT_P));
2289 E void FDECL(spot_stop_timers, (XCHAR_P, XCHAR_P, SHORT_P));
2290 E long FDECL(spot_time_expires, (XCHAR_P, XCHAR_P, SHORT_P));
2291 E long FDECL(spot_time_left, (XCHAR_P, XCHAR_P, SHORT_P));
2292 E boolean FDECL(obj_is_local, (struct obj *));
2293 E void FDECL(save_timers, (int, int, int));
2294 E void FDECL(restore_timers, (int, int, BOOLEAN_P, long));
2295 E void FDECL(relink_timers, (BOOLEAN_P));
2296 E int NDECL(wiz_timeout_queue);
2297 E void NDECL(timer_sanity_check);
2299 /* ### topten.c ### */
2301 E void FDECL(formatkiller, (char *, unsigned, int, BOOLEAN_P));
2302 E void FDECL(topten, (int, time_t));
2303 E void FDECL(prscore, (int, char **));
2304 E struct toptenentry *NDECL(get_rnd_toptenentry);
2305 E struct obj *FDECL(tt_oname, (struct obj *));
2307 /* ### track.c ### */
2309 E void NDECL(initrack);
2310 E void NDECL(settrack);
2311 E coord *FDECL(gettrack, (int, int));
2313 /* ### trap.c ### */
2315 E boolean FDECL(burnarmor, (struct monst *));
2316 E int FDECL(erode_obj, (struct obj *, const char *, int, int));
2317 E boolean FDECL(grease_protect, (struct obj *, const char *, struct monst *));
2318 E struct trap *FDECL(maketrap, (int, int, int));
2319 E void FDECL(fall_through, (BOOLEAN_P));
2320 E struct monst *FDECL(animate_statue,
2321 (struct obj *, XCHAR_P, XCHAR_P, int, int *));
2322 E struct monst *FDECL(activate_statue_trap,
2323 (struct trap *, XCHAR_P, XCHAR_P, BOOLEAN_P));
2324 E void FDECL(dotrap, (struct trap *, unsigned));
2325 E void FDECL(seetrap, (struct trap *));
2326 E void FDECL(feeltrap, (struct trap *));
2327 E int FDECL(mintrap, (struct monst *));
2328 E void FDECL(instapetrify, (const char *));
2329 E void FDECL(minstapetrify, (struct monst *, BOOLEAN_P));
2330 E void FDECL(selftouch, (const char *));
2331 E void FDECL(mselftouch, (struct monst *, const char *, BOOLEAN_P));
2332 E void NDECL(float_up);
2333 E void FDECL(fill_pit, (int, int));
2334 E int FDECL(float_down, (long, long));
2335 E void NDECL(climb_pit);
2336 E boolean FDECL(fire_damage, (struct obj *, BOOLEAN_P, XCHAR_P, XCHAR_P));
2337 E int FDECL(fire_damage_chain,
2338 (struct obj *, BOOLEAN_P, BOOLEAN_P, XCHAR_P, XCHAR_P));
2339 E void acid_damage(struct obj *);
2340 E int FDECL(water_damage, (struct obj *, const char *, BOOLEAN_P));
2341 E void FDECL(water_damage_chain, (struct obj *, BOOLEAN_P));
2342 E boolean NDECL(drown);
2343 E void FDECL(drain_en, (int));
2344 E int NDECL(dountrap);
2345 E void FDECL(cnv_trap_obj, (int, int, struct trap *, BOOLEAN_P));
2346 E int FDECL(untrap, (BOOLEAN_P));
2347 E boolean FDECL(openholdingtrap, (struct monst *, boolean *));
2348 E boolean FDECL(closeholdingtrap, (struct monst *, boolean *));
2349 E boolean FDECL(openfallingtrap, (struct monst *, BOOLEAN_P, boolean *));
2350 E boolean FDECL(chest_trap, (struct obj *, int, BOOLEAN_P));
2351 E void FDECL(deltrap, (struct trap *));
2352 E boolean FDECL(delfloortrap, (struct trap *));
2353 E struct trap *FDECL(t_at, (int, int));
2354 E void FDECL(b_trapped, (const char *, int));
2355 E boolean NDECL(unconscious);
2356 E void FDECL(blow_up_landmine, (struct trap *));
2357 E int FDECL(launch_obj, (SHORT_P, int, int, int, int, int));
2358 E boolean NDECL(launch_in_progress);
2359 E void NDECL(force_launch_placement);
2360 E boolean FDECL(uteetering_at_seen_pit, (struct trap *));
2361 E boolean NDECL(lava_effects);
2362 E void NDECL(sink_into_lava);
2363 E void NDECL(sokoban_guilt);
2365 /* ### u_init.c ### */
2367 E void NDECL(u_init);
2369 /* ### uhitm.c ### */
2371 E void FDECL(erode_armor, (struct monst *, int));
2372 E boolean FDECL(attack_checks, (struct monst *, struct obj *));
2373 E void FDECL(check_caitiff, (struct monst *));
2374 E int FDECL(find_roll_to_hit,
2375 (struct monst *, UCHAR_P, struct obj *, int *, int *));
2376 E boolean FDECL(attack, (struct monst *));
2377 E boolean FDECL(hmon, (struct monst *, struct obj *, int));
2378 E int FDECL(damageum, (struct monst *, struct attack *));
2379 E void FDECL(missum, (struct monst *, struct attack *, BOOLEAN_P));
2380 E int FDECL(passive, (struct monst *, BOOLEAN_P, int, UCHAR_P, BOOLEAN_P));
2381 E void FDECL(passive_obj, (struct monst *, struct obj *, struct attack *));
2382 E void FDECL(stumble_onto_mimic, (struct monst *));
2383 E int FDECL(flash_hits_mon, (struct monst *, struct obj *));
2384 E void FDECL(light_hits_gremlin, (struct monst *, int));
2386 /* ### unixmain.c ### */
2388 #ifdef UNIX
2389 #ifdef PORT_HELP
2390 E void NDECL(port_help);
2391 #endif
2392 E void FDECL(sethanguphandler, (void (*)(int)));
2393 E boolean NDECL(authorize_wizard_mode);
2394 E boolean FDECL(check_user_string, (char *));
2395 #endif /* UNIX */
2397 /* ### unixtty.c ### */
2399 #if defined(UNIX) || defined(__BEOS__)
2400 E void NDECL(gettty);
2401 E void FDECL(settty, (const char *));
2402 E void NDECL(setftty);
2403 E void NDECL(intron);
2404 E void NDECL(introff);
2405 E void VDECL(error, (const char *, ...)) PRINTF_F(1, 2);
2406 #endif /* UNIX || __BEOS__ */
2408 /* ### unixunix.c ### */
2410 #ifdef UNIX
2411 E void NDECL(getlock);
2412 E void FDECL(regularize, (char *));
2413 #if defined(TIMED_DELAY) && !defined(msleep) && defined(SYSV)
2414 E void FDECL(msleep, (unsigned));
2415 #endif
2416 #ifdef SHELL
2417 E int NDECL(dosh);
2418 #endif /* SHELL */
2419 #if defined(SHELL) || defined(DEF_PAGER) || defined(DEF_MAILREADER)
2420 E int FDECL(child, (int));
2421 #endif
2422 #ifdef PANICTRACE
2423 E boolean FDECL(file_exists, (const char *));
2424 #endif
2425 #endif /* UNIX */
2427 /* ### unixres.c ### */
2429 #ifdef UNIX
2430 #ifdef GNOME_GRAPHICS
2431 E int FDECL(hide_privileges, (BOOLEAN_P));
2432 #endif
2433 #endif /* UNIX */
2435 /* ### vault.c ### */
2437 E void FDECL(newegd, (struct monst *));
2438 E void FDECL(free_egd, (struct monst *));
2439 E boolean FDECL(grddead, (struct monst *));
2440 E char FDECL(vault_occupied, (char *));
2441 E void NDECL(invault);
2442 E int FDECL(gd_move, (struct monst *));
2443 E void NDECL(paygd);
2444 E long NDECL(hidden_gold);
2445 E boolean NDECL(gd_sound);
2446 E void FDECL(vault_gd_watching, (unsigned int));
2448 /* ### version.c ### */
2450 E char *FDECL(version_string, (char *));
2451 E char *FDECL(getversionstring, (char *));
2452 E int NDECL(doversion);
2453 E int NDECL(doextversion);
2454 #ifdef MICRO
2455 E boolean FDECL(comp_times, (long));
2456 #endif
2457 E boolean
2458 FDECL(check_version, (struct version_info *, const char *, BOOLEAN_P));
2459 E boolean FDECL(uptodate, (int, const char *));
2460 E void FDECL(store_version, (int));
2461 E unsigned long FDECL(get_feature_notice_ver, (char *));
2462 E unsigned long NDECL(get_current_feature_ver);
2463 E const char *FDECL(copyright_banner_line, (int));
2465 #ifdef RUNTIME_PORT_ID
2466 E void FDECL(append_port_id, (char *));
2467 #endif
2469 /* ### video.c ### */
2471 #ifdef MSDOS
2472 E int FDECL(assign_video, (char *));
2473 #ifdef NO_TERMS
2474 E void NDECL(gr_init);
2475 E void NDECL(gr_finish);
2476 #endif
2477 E void FDECL(tileview, (BOOLEAN_P));
2478 #endif
2479 #ifdef VIDEOSHADES
2480 E int FDECL(assign_videoshades, (char *));
2481 E int FDECL(assign_videocolors, (char *));
2482 #endif
2484 /* ### vis_tab.c ### */
2486 #ifdef VISION_TABLES
2487 E void NDECL(vis_tab_init);
2488 #endif
2490 /* ### vision.c ### */
2492 E void NDECL(vision_init);
2493 E int FDECL(does_block, (int, int, struct rm *));
2494 E void NDECL(vision_reset);
2495 E void FDECL(vision_recalc, (int));
2496 E void FDECL(block_point, (int, int));
2497 E void FDECL(unblock_point, (int, int));
2498 E boolean FDECL(clear_path, (int, int, int, int));
2499 E void FDECL(do_clear_area, (int, int, int,
2500 void (*)(int, int, genericptr), genericptr_t));
2501 E unsigned FDECL(howmonseen, (struct monst *));
2503 #ifdef VMS
2505 /* ### vmsfiles.c ### */
2507 E int FDECL(vms_link, (const char *, const char *));
2508 E int FDECL(vms_unlink, (const char *));
2509 E int FDECL(vms_creat, (const char *, unsigned int));
2510 E int FDECL(vms_open, (const char *, int, unsigned int));
2511 E boolean FDECL(same_dir, (const char *, const char *));
2512 E int FDECL(c__translate, (int));
2513 E char *FDECL(vms_basename, (const char *));
2515 /* ### vmsmail.c ### */
2517 E unsigned long NDECL(init_broadcast_trapping);
2518 E unsigned long NDECL(enable_broadcast_trapping);
2519 E unsigned long NDECL(disable_broadcast_trapping);
2520 #if 0
2521 E struct mail_info *NDECL(parse_next_broadcast);
2522 #endif /*0*/
2524 /* ### vmsmain.c ### */
2526 E int FDECL(main, (int, char **));
2527 #ifdef CHDIR
2528 E void FDECL(chdirx, (const char *, BOOLEAN_P));
2529 #endif /* CHDIR */
2530 E void FDECL(sethanguphandler, (void (*)(int)));
2531 E boolean NDECL(authorize_wizard_mode);
2533 /* ### vmsmisc.c ### */
2535 E void NDECL(vms_abort) NORETURN;
2536 E void FDECL(vms_exit, (int)) NORETURN;
2537 #ifdef PANICTRACE
2538 E void FDECL(vms_traceback, (int));
2539 #endif
2541 /* ### vmstty.c ### */
2543 E int NDECL(vms_getchar);
2544 E void NDECL(gettty);
2545 E void FDECL(settty, (const char *));
2546 E void FDECL(shuttty, (const char *));
2547 E void NDECL(setftty);
2548 E void NDECL(intron);
2549 E void NDECL(introff);
2550 E void VDECL(error, (const char *, ...)) PRINTF_F(1, 2);
2551 #ifdef TIMED_DELAY
2552 E void FDECL(msleep, (unsigned));
2553 #endif
2555 /* ### vmsunix.c ### */
2557 E void NDECL(getlock);
2558 E void FDECL(regularize, (char *));
2559 E int NDECL(vms_getuid);
2560 E boolean FDECL(file_is_stmlf, (int));
2561 E int FDECL(vms_define, (const char *, const char *, int));
2562 E int FDECL(vms_putenv, (const char *));
2563 E char *NDECL(verify_termcap);
2564 #if defined(CHDIR) || defined(SHELL) || defined(SECURE)
2565 E void NDECL(privoff);
2566 E void NDECL(privon);
2567 #endif
2568 #ifdef SHELL
2569 E int NDECL(dosh);
2570 #endif
2571 #if defined(SHELL) || defined(MAIL)
2572 E int FDECL(vms_doshell, (const char *, BOOLEAN_P));
2573 #endif
2574 #ifdef SUSPEND
2575 E int NDECL(dosuspend);
2576 #endif
2577 #ifdef SELECTSAVED
2578 E int FDECL(vms_get_saved_games, (const char *, char ***));
2579 #endif
2581 #endif /* VMS */
2583 /* ### weapon.c ### */
2585 E const char *FDECL(weapon_descr, (struct obj *));
2586 E int FDECL(hitval, (struct obj *, struct monst *));
2587 E int FDECL(dmgval, (struct obj *, struct monst *));
2588 E struct obj *FDECL(select_rwep, (struct monst *));
2589 E struct obj *FDECL(select_hwep, (struct monst *));
2590 E void FDECL(possibly_unwield, (struct monst *, BOOLEAN_P));
2591 E void FDECL(mwepgone, (struct monst *));
2592 E int FDECL(mon_wield_item, (struct monst *));
2593 E int NDECL(abon);
2594 E int NDECL(dbon);
2595 E void FDECL(wet_a_towel, (struct obj *, int, BOOLEAN_P));
2596 E void FDECL(dry_a_towel, (struct obj *, int, BOOLEAN_P));
2597 E int NDECL(enhance_weapon_skill);
2598 E void FDECL(unrestrict_weapon_skill, (int));
2599 E void FDECL(use_skill, (int, int));
2600 E void FDECL(add_weapon_skill, (int));
2601 E void FDECL(lose_weapon_skill, (int));
2602 E int FDECL(weapon_type, (struct obj *));
2603 E int NDECL(uwep_skill_type);
2604 E int FDECL(weapon_hit_bonus, (struct obj *));
2605 E int FDECL(weapon_dam_bonus, (struct obj *));
2606 E void FDECL(skill_init, (const struct def_skill *));
2608 /* ### were.c ### */
2610 E void FDECL(were_change, (struct monst *));
2611 E int FDECL(counter_were, (int));
2612 E int FDECL(were_beastie, (int));
2613 E void FDECL(new_were, (struct monst *));
2614 E int FDECL(were_summon, (struct permonst *, BOOLEAN_P, int *, char *));
2615 E void NDECL(you_were);
2616 E void FDECL(you_unwere, (BOOLEAN_P));
2617 E void FDECL(set_ulycn, (int));
2619 /* ### wield.c ### */
2621 E void FDECL(setuwep, (struct obj *));
2622 E void FDECL(setuqwep, (struct obj *));
2623 E void FDECL(setuswapwep, (struct obj *));
2624 E int NDECL(dowield);
2625 E int NDECL(doswapweapon);
2626 E int NDECL(dowieldquiver);
2627 E boolean FDECL(wield_tool, (struct obj *, const char *));
2628 E int NDECL(can_twoweapon);
2629 E void NDECL(drop_uswapwep);
2630 E int NDECL(dotwoweapon);
2631 E void NDECL(uwepgone);
2632 E void NDECL(uswapwepgone);
2633 E void NDECL(uqwepgone);
2634 E void NDECL(untwoweapon);
2635 E int FDECL(chwepon, (struct obj *, int));
2636 E int FDECL(welded, (struct obj *));
2637 E void FDECL(weldmsg, (struct obj *));
2638 E void FDECL(setmnotwielded, (struct monst *, struct obj *));
2639 E boolean FDECL(mwelded, (struct obj *));
2641 /* ### windows.c ### */
2643 E void FDECL(choose_windows, (const char *));
2644 #ifdef WINCHAIN
2645 void FDECL(addto_windowchain, (const char *s));
2646 void NDECL(commit_windowchain);
2647 #endif
2648 E boolean NDECL(genl_can_suspend_no);
2649 E boolean NDECL(genl_can_suspend_yes);
2650 E char FDECL(genl_message_menu, (CHAR_P, int, const char *));
2651 E void FDECL(genl_preference_update, (const char *));
2652 E char *FDECL(genl_getmsghistory, (BOOLEAN_P));
2653 E void FDECL(genl_putmsghistory, (const char *, BOOLEAN_P));
2654 #ifdef HANGUPHANDLING
2655 E void NDECL(nhwindows_hangup);
2656 #endif
2657 #ifdef STATUS_VIA_WINDOWPORT
2658 E void NDECL(genl_status_init);
2659 E void NDECL(genl_status_finish);
2660 E void FDECL(genl_status_enablefield,
2661 (int, const char *, const char *, BOOLEAN_P));
2662 E void FDECL(genl_status_update, (int, genericptr_t, int, int));
2663 #ifdef STATUS_HILITES
2664 E void FDECL(genl_status_threshold, (int, int, anything, int, int, int));
2665 #endif
2666 #endif
2668 /* ### wizard.c ### */
2670 E void NDECL(amulet);
2671 E int FDECL(mon_has_amulet, (struct monst *));
2672 E int FDECL(mon_has_special, (struct monst *));
2673 E int FDECL(tactics, (struct monst *));
2674 E void NDECL(aggravate);
2675 E void NDECL(clonewiz);
2676 E int NDECL(pick_nasty);
2677 E int FDECL(nasty, (struct monst *));
2678 E void NDECL(resurrect);
2679 E void NDECL(intervene);
2680 E void NDECL(wizdead);
2681 E void FDECL(cuss, (struct monst *));
2683 /* ### worm.c ### */
2685 E int NDECL(get_wormno);
2686 E void FDECL(initworm, (struct monst *, int));
2687 E void FDECL(worm_move, (struct monst *));
2688 E void FDECL(worm_nomove, (struct monst *));
2689 E void FDECL(wormgone, (struct monst *));
2690 E void FDECL(wormhitu, (struct monst *));
2691 E void FDECL(cutworm, (struct monst *, XCHAR_P, XCHAR_P, struct obj *));
2692 E void FDECL(see_wsegs, (struct monst *));
2693 E void FDECL(detect_wsegs, (struct monst *, BOOLEAN_P));
2694 E void FDECL(save_worm, (int, int));
2695 E void FDECL(rest_worm, (int));
2696 E void FDECL(place_wsegs, (struct monst *));
2697 E void FDECL(remove_worm, (struct monst *));
2698 E void FDECL(place_worm_tail_randomly, (struct monst *, XCHAR_P, XCHAR_P));
2699 E int FDECL(count_wsegs, (struct monst *));
2700 E boolean FDECL(worm_known, (struct monst *));
2701 E boolean FDECL(worm_cross, (int, int, int, int));
2703 /* ### worn.c ### */
2705 E void FDECL(setworn, (struct obj *, long));
2706 E void FDECL(setnotworn, (struct obj *));
2707 E long FDECL(wearslot, (struct obj *));
2708 E void FDECL(mon_set_minvis, (struct monst *));
2709 E void FDECL(mon_adjust_speed, (struct monst *, int, struct obj *));
2710 E void FDECL(update_mon_intrinsics,
2711 (struct monst *, struct obj *, BOOLEAN_P, BOOLEAN_P));
2712 E int FDECL(find_mac, (struct monst *));
2713 E void FDECL(m_dowear, (struct monst *, BOOLEAN_P));
2714 E struct obj *FDECL(which_armor, (struct monst *, long));
2715 E void FDECL(mon_break_armor, (struct monst *, BOOLEAN_P));
2716 E void FDECL(bypass_obj, (struct obj *));
2717 E void NDECL(clear_bypasses);
2718 E void FDECL(bypass_objlist, (struct obj *, BOOLEAN_P));
2719 E struct obj *FDECL(nxt_unbypassed_obj, (struct obj *));
2720 E int FDECL(racial_exception, (struct monst *, struct obj *));
2722 /* ### write.c ### */
2724 E int FDECL(dowrite, (struct obj *));
2726 /* ### zap.c ### */
2728 E void FDECL(learnwand, (struct obj *));
2729 E int FDECL(bhitm, (struct monst *, struct obj *));
2730 E void FDECL(probe_monster, (struct monst *));
2731 E boolean FDECL(get_obj_location, (struct obj *, xchar *, xchar *, int));
2732 E boolean FDECL(get_mon_location, (struct monst *, xchar *, xchar *, int));
2733 E struct monst *FDECL(get_container_location,
2734 (struct obj * obj, int *, int *));
2735 E struct monst *FDECL(montraits, (struct obj *, coord *));
2736 E struct monst *FDECL(revive, (struct obj *, BOOLEAN_P));
2737 E int FDECL(unturn_dead, (struct monst *));
2738 E void FDECL(cancel_item, (struct obj *));
2739 E boolean FDECL(drain_item, (struct obj *));
2740 E struct obj *FDECL(poly_obj, (struct obj *, int));
2741 E boolean FDECL(obj_resists, (struct obj *, int, int));
2742 E boolean FDECL(obj_shudders, (struct obj *));
2743 E void FDECL(do_osshock, (struct obj *));
2744 E int FDECL(bhito, (struct obj *, struct obj *));
2745 E int FDECL(bhitpile,
2746 (struct obj *, int (*)(OBJ_P, OBJ_P), int, int, SCHAR_P));
2747 E int FDECL(zappable, (struct obj *));
2748 E void FDECL(zapnodir, (struct obj *));
2749 E int NDECL(dozap);
2750 E int FDECL(zapyourself, (struct obj *, BOOLEAN_P));
2751 E void FDECL(ubreatheu, (struct attack *));
2752 E int FDECL(lightdamage, (struct obj *, BOOLEAN_P, int));
2753 E boolean FDECL(flashburn, (long));
2754 E boolean FDECL(cancel_monst, (struct monst *, struct obj *, BOOLEAN_P,
2755 BOOLEAN_P, BOOLEAN_P));
2756 E void NDECL(zapsetup);
2757 E void NDECL(zapwrapup);
2758 E void FDECL(weffects, (struct obj *));
2759 E int FDECL(spell_damage_bonus, (int));
2760 E const char *FDECL(exclam, (int force));
2761 E void FDECL(hit, (const char *, struct monst *, const char *));
2762 E void FDECL(miss, (const char *, struct monst *));
2763 E struct monst *FDECL(bhit, (int, int, int, int, int (*)(MONST_P, OBJ_P),
2764 int (*)(OBJ_P, OBJ_P), struct obj **));
2765 E struct monst *FDECL(boomhit, (struct obj *, int, int));
2766 E int FDECL(zhitm, (struct monst *, int, int, struct obj **));
2767 E int FDECL(burn_floor_objects, (int, int, BOOLEAN_P, BOOLEAN_P));
2768 E void FDECL(buzz, (int, int, XCHAR_P, XCHAR_P, int, int));
2769 E void FDECL(melt_ice, (XCHAR_P, XCHAR_P, const char *));
2770 E void FDECL(start_melt_ice_timeout, (XCHAR_P, XCHAR_P, long));
2771 E void FDECL(melt_ice_away, (ANY_P *, long));
2772 E int FDECL(zap_over_floor, (XCHAR_P, XCHAR_P, int, boolean *, SHORT_P));
2773 E void FDECL(fracture_rock, (struct obj *));
2774 E boolean FDECL(break_statue, (struct obj *));
2775 E void FDECL(destroy_item, (int, int));
2776 E int FDECL(destroy_mitem, (struct monst *, int, int));
2777 E int FDECL(resist, (struct monst *, CHAR_P, int, int));
2778 E void NDECL(makewish);
2780 #endif /* !MAKEDEFS_C && !LEV_LEX_C */
2782 #undef E
2784 #endif /* EXTERN_H */