17_18_LochModan.lua confirmed working, added in .toc
[WoW-TourGuide.git] / TourGuide.lua
blob605b459ca0d2ebad54bee6b1afbdf13fbe14c292
2 local OptionHouse = LibStub("OptionHouse-1.1")
5 local myfaction = UnitFactionGroup("player")
7 TourGuide = DongleStub("Dongle-1.0"):New("TourGuide")
8 if tekDebug then TourGuide:EnableDebug(10, tekDebug:GetFrame("TourGuide")) end
9 TourGuide.guides = {}
10 TourGuide.guidelist = {}
11 TourGuide.nextzones = {}
14 TourGuide.icons = setmetatable({
15 ACCEPT = "Interface\\GossipFrame\\AvailableQuestIcon",
16 COMPLETE = "Interface\\Icons\\Ability_DualWield",
17 TURNIN = "Interface\\GossipFrame\\ActiveQuestIcon",
18 RUN = "Interface\\Icons\\Ability_Tracking",
19 MAP = "Interface\\Icons\\Ability_Spy",
20 FLY = "Interface\\Icons\\Ability_Druid_FlightForm",
21 TRAIN = "Interface\\GossipFrame\\trainerGossipIcon",
22 SETHEARTH = "Interface\\Icons\\Spell_Holy_ElunesGrace",
23 HEARTH = "Interface\\Icons\\INV_Misc_Rune_01",
24 NOTE = "Interface\\Icons\\INV_Misc_Note_01",
25 GRIND = "Interface\\Icons\\INV_Stone_GrindingStone_05",
26 USE = "Interface\\Icons\\INV_Misc_Bag_08",
27 BUY = "Interface\\Icons\\INV_Misc_Coin_01",
28 BOAT = "Interface\\Icons\\Spell_Frost_SummonWaterElemental",
29 GETFLIGHTPOINT = "Interface\\Icons\\Spell_Nature_GiftoftheWaterSpirit",
30 }, {__index = function() return "Interface\\Icons\\INV_Misc_QuestionMark" end})
33 local actiontypes = {
34 A = "ACCEPT",
35 C = "COMPLETE",
36 T = "TURNIN",
37 R = "RUN",
38 t = "TRAIN",
39 H = "HEARTH",
40 h = "SETHEARTH",
41 G = "GRIND",
42 F = "FLY",
43 f = "GETFLIGHTPOINT",
44 N = "NOTE",
45 B = "BUY",
46 b = "BOAT",
47 U = "USE",
51 function TourGuide:Initialize()
52 self.db = self:InitializeDB("TourGuideAlphaDB", {
53 char = {
54 turnedin = {},
55 cachedturnins = {},
58 self.turnedin = self.db.char.turnedin
59 self.cachedturnins = self.db.char.cachedturnins
61 self.db.char.currentguide = self.db.char.currentguide or self.guidelist[1]
62 self:LoadGuide(self.db.char.currentguide)
63 self:PositionStatusFrame()
64 end
67 function TourGuide:Enable()
68 local _, title = GetAddOnInfo("TourGuide")
69 local author, version = GetAddOnMetadata("TourGuide", "Author"), GetAddOnMetadata("TourGuide", "Version")
70 local oh = OptionHouse:RegisterAddOn("Tour Guide", title, author, version)
71 oh:RegisterCategory("Guides", TourGuide, "CreateGuidesPanel")
72 oh:RegisterCategory("Objectives", TourGuide, "CreateObjectivePanel")
74 for _,event in pairs(self.TrackEvents) do self:RegisterEvent(event) end
75 self:RegisterEvent("QUEST_COMPLETE", "UpdateStatusFrame")
76 self:RegisterEvent("QUEST_DETAIL", "UpdateStatusFrame")
77 self.TrackEvents = nil
78 self:UpdateStatusFrame()
79 end
82 function TourGuide:RegisterGuide(name, nextzone, faction, sequencefunc)
83 if faction ~= myfaction then return end
84 self.guides[name] = sequencefunc
85 self.nextzones[name] = nextzone
86 table.insert(self.guidelist, name)
87 end
90 function TourGuide:LoadGuide(name)
91 if not name then return end
93 self.db.char.currentguide = name
94 if not self.guides[name] then self.db.char.currentguide = self.guidelist[1] end
95 self:DebugF(1, "Loading guide: %s", name)
96 self.guidechanged = true
97 self:ParseObjectives(self.guides[self.db.char.currentguide]())
98 end
101 function TourGuide:LoadNextGuide()
102 local name = self.nextzones[self.db.char.currentguide]
103 if not name then return end
105 for i,quest in ipairs(self.quests) do self.turnedin[quest] = nil end -- Clean out old completed objectives, to avoid conflicts
107 self:LoadGuide(name)
108 self:UpdateGuidesPanel()
109 return true
113 function TourGuide:GetQuestLogIndexByName(name)
114 name = name or self.quests[self.current]
115 name = name:gsub("%s%(Part %d+%)", "")
116 for i=1,GetNumQuestLogEntries() do
117 if GetQuestLogTitle(i) == name then return i end
121 function TourGuide:GetQuestDetails(name)
122 if not name then return end
124 local i = self:GetQuestLogIndexByName(name)
125 local complete = i and select(7, GetQuestLogTitle(i)) == 1
126 return i, complete
130 function TourGuide:FindBagSlot(itemid)
131 for bag=0,4 do
132 for slot=1,GetContainerNumSlots(bag) do
133 local item = GetContainerItemLink(bag, slot)
134 if item and string.find(item, "item:"..itemid) then return bag, slot end
140 function TourGuide:GetObjectiveInfo(i)
141 i = i or self.current
142 if not self.actions[i] then return end
144 return self.actions[i], self.quests[i]:gsub("@.*@", ""), self.quests[i] -- Action, display name, full name
148 function TourGuide:GetObjectiveStatus(i)
149 i = i or self.current
150 if not self.actions[i] then return end
152 return self.turnedin[self.quests[i]], self:GetQuestDetails(self.quests[i]) -- turnedin, logi, complete
156 function TourGuide:GetObjectiveTag(tag, i)
157 self:Debug(11, "GetObjectiveTag", tag, i)
158 i = i or self.current
159 if tag == "LV" then return self.levels[i]
160 elseif tag == "N" then return self.notes[i]
161 elseif tag == "U" then return self.useitems[i]
162 elseif tag == "O" then return self.optional[i]
163 elseif tag == "L" then
164 local _, _, lootitem, lootqty = string.find(self.lootitems[i] or "", "(%d+)%s?(%d*)")
165 lootqty = tonumber(lootqty) or 1
167 return lootitem, lootqty
172 local myclass = UnitClass("player")
173 local titlematches = {"For", "A", "The", "Or", "In", "Then", "From", "To"}
174 local function ParseQuests(...)
175 local accepts, turnins, completes = {}, {}, {}
176 local uniqueid = 1
177 local actions, notes, quests, useitems, optionals, lootitems, levels = {}, {}, {}, {}, {}, {}, {}
178 local i = 1
180 for j=1,select("#", ...) do
181 local text = select(j, ...)
182 local _, _, class = text:find("|C|([^|]+)|")
184 if text ~= "" and (not class or class == myclass) then
185 local _, _, action, quest = text:find("^(%a) ([^|]*)")
186 assert(actiontypes[action], "Unknown action: "..text)
187 quest = quest:trim()
188 if not (action == "A" or action =="C" or action =="T") then
189 quest = quest.."@"..uniqueid.."@"
190 uniqueid = uniqueid + 1
193 actions[i], quests[i] = actiontypes[action], quest
195 local _, _, note = string.find(text, "|N|([^|]+)|")
196 if note then notes[i] = note end
198 local _, _, level = string.find(text, "|LV|(%d+)|")
199 if level then levels[i] = tonumber(level) end
201 local _, _, useitem = string.find(text, "|U|(%d+)|")
202 if useitem then useitems[i] = useitem end
204 local _, _, lootitem = string.find(text, "|L|(%d+%s?%d*)|")
205 if lootitem then lootitems[i] = lootitem end
207 if string.find(text, "|O|") then optionals[i] = true end
209 i = i + 1
211 -- Debuggery
212 if action == "A" then accepts[quest] = true
213 elseif action == "T" then turnins[quest] = true
214 elseif action == "C" then completes[quest] = true end
216 if action == "A" or action == "C" or action == "T" then
217 -- Catch bad Title Case
218 for _,word in pairs(titlematches) do
219 if quest:find("[^:]%s"..word.."%s") or quest:find("[^:]%s"..word.."$") or quest:find("[^:]%s"..word.."@") then
220 TourGuide:DebugF(1, "%s %s -- Contains bad title case", action, quest)
224 local _, _, comment = string.find(text, "(|.|[^|]+)$")
225 if comment then TourGuide:Debug(1, "Unclosed comment: ".. comment) end
229 -- More debug
230 for quest in pairs(accepts) do if not turnins[quest] then TourGuide:DebugF(1, "Quest has no 'turnin' objective: %s", quest) end end
231 for quest in pairs(turnins) do if not accepts[quest] then TourGuide:DebugF(1, "Quest has no 'accept' objective: %s", quest) end end
232 for quest in pairs(completes) do if not accepts[quest] and not turnins[quest] then TourGuide:DebugF(1, "Quest has no 'accept' and 'turnin' objectives: %s", quest) end end
234 return actions, notes, quests, useitems, optionals, lootitems, levels
238 function TourGuide:ParseObjectives(text)
239 self.actions, self.notes, self.quests, self.useitems, self.optional, self.lootitems, self.levels = ParseQuests(string.split("\n", text))
243 function TourGuide:SetTurnedIn(i, value, noupdate)
244 if not i then
245 i = self.current
246 value = true
249 if value then value = true else value = nil end -- Cleanup to minimize savedvar data
251 self.turnedin[self.quests[i]] = value
252 self:DebugF(1, "Set turned in %q = %s", self.quests[i], tostring(value))
253 if not noupdate then self:UpdateStatusFrame()
254 else self.updatedelay = true end
258 function TourGuide:CompleteQuest(name, noupdate)
259 local i = self.current
260 local action, quest
261 repeat
262 action, quest = self:GetObjectiveInfo(i)
263 if action == "TURNIN" and not self:GetObjectiveStatus(i) and name == quest:gsub("%s%(Part %d+%)", "") then
264 self:DebugF(1, "Saving quest turnin %q", quest)
265 return self:SetTurnedIn(i, true, noupdate)
267 i = i + 1
268 until not action
269 self:DebugF(1, "Quest %q not found!", name)