1 /****************************
2 ** Tsunagari Tile Engine **
4 ** Copyright 2012 OmegaSDG **
5 ****************************/
8 // Permission is hereby granted, free of charge, to any person obtaining a copy
9 // of this software and associated documentation files (the "Software"), to
10 // deal in the Software without restriction, including without limitation the
11 // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
12 // sell copies of the Software, and to permit persons to whom the Software is
13 // furnished to do so, subject to the following conditions:
15 // The above copyright notice and this permission notice shall be included in
16 // all copies or substantial portions of the Software.
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
27 #include <Gosu/Input.hpp>
29 #include "bitrecord.h"
32 BitRecord
BitRecord::fromGosuInput()
34 size_t cnt
= Gosu::numButtons
;
35 Gosu::Input
& in
= GameWindow::instance().input();
38 for (size_t i
= 0; i
< cnt
; i
++)
39 rec
.states
[i
] = in
.down(Gosu::Button((unsigned)i
));
44 bool BitRecord::operator[] (size_t idx
)
49 std::vector
<size_t> BitRecord::diff(const BitRecord
& other
)
51 std::vector
<size_t> changes
;
53 for (size_t i
= 0; i
< states
.size(); i
++)
54 if (states
[i
] != other
.states
[i
])
59 BitRecord::BitRecord(size_t length
)