1 /***************************************
2 ** Tsunagari Tile Engine **
3 ** tiledimage-impl.h **
4 ** Copyright 2011-2013 PariahSoft LLC **
5 ***************************************/
8 // Permission is hereby granted, free of charge, to any person obtaining a copy
9 // of this software and associated documentation files (the "Software"), to
10 // deal in the Software without restriction, including without limitation the
11 // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
12 // sell copies of the Software, and to permit persons to whom the Software is
13 // furnished to do so, subject to the following conditions:
15 // The above copyright notice and this permission notice shall be included in
16 // all copies or substantial portions of the Software.
18 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
23 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
27 #ifndef TILEDIMAGE_IMPL_H
28 #define TILEDIMAGE_IMPL_H
32 #include "tiledimage.h"
34 class TiledImageImpl
: public TiledImage
37 bool init(void* data
, size_t length
, unsigned tileW
, unsigned tileH
);
41 ImageRef
& operator[](size_t n
);
42 const ImageRef
& operator[](size_t n
) const;
45 std::vector
<ImageRef
> vec
;