FEATURE: Entity "stance" phase (fallback)
[Tsunagari.git] / src / python-bindings.cpp
blob12f94e7b6194a28204d9cfd0c17c26c2a8d2ee5e
1 /****************************
2 ** Tsunagari Tile Engine **
3 ** python-bindings.cpp **
4 ** Copyright 2012 OmegaSDG **
5 ****************************/
7 #include <boost/python/module.hpp>
9 #include "area.h"
10 #include "entity.h"
11 #include "log.h"
12 #include "music.h"
13 #include "random.h"
14 #include "resourcer.h"
15 #include "scriptinst.h"
16 #include "sound.h"
17 #include "tile.h"
18 #include "timer.h"
19 #include "timeout.h"
20 #include "vec.h"
21 #include "world.h"
23 BOOST_PYTHON_MODULE(tsunagari)
25 exportArea();
26 exportEntity();
27 exportLog();
28 exportMusic();
29 exportRandom();
30 exportResourcer();
31 exportScriptInst();
32 exportSound();
33 exportTile();
34 exportTimeout();
35 exportTimer();
36 exportVecs();
37 exportWorld();
40 // *sigh* If only it weren't static.
41 void pythonInitBindings()
43 inittsunagari();