2 snd
= Sound
.play("sounds/metal_clank.oga") # armor sound
3 snd
.speed
= 1.0 + randfloat(-0.3, 0.3)
6 snd
= Sound
.play("sounds/book.oga") # book sound
7 snd
.speed
= 1.0 + randfloat(-0.3, 0.3)
10 snd
= Sound
.play("sounds/door.oga") # door opening sound
11 snd
.speed
= 1.0 + randfloat(-0.3, 0.3)
14 snd
= Sound
.play("sounds/ouch.oga") # ouch sound
15 snd
.speed
= 1.0 + randfloat(-0.1, 0.1)
18 snd
= Sound
.play("sounds/splash.oga")
19 snd
.speed
= 1.0 + randfloat(-0.1, 0.1)