Update Scintilla to version 3.4.4
[TortoiseGit.git] / ext / scintilla / src / Partitioning.h
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1 // Scintilla source code edit control
2 /** @file Partitioning.h
3 ** Data structure used to partition an interval. Used for holding line start/end positions.
4 **/
5 // Copyright 1998-2007 by Neil Hodgson <neilh@scintilla.org>
6 // The License.txt file describes the conditions under which this software may be distributed.
8 #ifndef PARTITIONING_H
9 #define PARTITIONING_H
11 #ifdef SCI_NAMESPACE
12 namespace Scintilla {
13 #endif
15 /// A split vector of integers with a method for adding a value to all elements
16 /// in a range.
17 /// Used by the Partitioning class.
19 class SplitVectorWithRangeAdd : public SplitVector<int> {
20 public:
21 explicit SplitVectorWithRangeAdd(int growSize_) {
22 SetGrowSize(growSize_);
23 ReAllocate(growSize_);
25 ~SplitVectorWithRangeAdd() {
27 void RangeAddDelta(int start, int end, int delta) {
28 // end is 1 past end, so end-start is number of elements to change
29 int i = 0;
30 int rangeLength = end - start;
31 int range1Length = rangeLength;
32 int part1Left = part1Length - start;
33 if (range1Length > part1Left)
34 range1Length = part1Left;
35 while (i < range1Length) {
36 body[start++] += delta;
37 i++;
39 start += gapLength;
40 while (i < rangeLength) {
41 body[start++] += delta;
42 i++;
47 /// Divide an interval into multiple partitions.
48 /// Useful for breaking a document down into sections such as lines.
49 /// A 0 length interval has a single 0 length partition, numbered 0
50 /// If interval not 0 length then each partition non-zero length
51 /// When needed, positions after the interval are considered part of the last partition
52 /// but the end of the last partition can be found with PositionFromPartition(last+1).
54 class Partitioning {
55 private:
56 // To avoid calculating all the partition positions whenever any text is inserted
57 // there may be a step somewhere in the list.
58 int stepPartition;
59 int stepLength;
60 SplitVectorWithRangeAdd *body;
62 // Move step forward
63 void ApplyStep(int partitionUpTo) {
64 if (stepLength != 0) {
65 body->RangeAddDelta(stepPartition+1, partitionUpTo + 1, stepLength);
67 stepPartition = partitionUpTo;
68 if (stepPartition >= body->Length()-1) {
69 stepPartition = body->Length()-1;
70 stepLength = 0;
74 // Move step backward
75 void BackStep(int partitionDownTo) {
76 if (stepLength != 0) {
77 body->RangeAddDelta(partitionDownTo+1, stepPartition+1, -stepLength);
79 stepPartition = partitionDownTo;
82 void Allocate(int growSize) {
83 body = new SplitVectorWithRangeAdd(growSize);
84 stepPartition = 0;
85 stepLength = 0;
86 body->Insert(0, 0); // This value stays 0 for ever
87 body->Insert(1, 0); // This is the end of the first partition and will be the start of the second
90 public:
91 explicit Partitioning(int growSize) {
92 Allocate(growSize);
95 ~Partitioning() {
96 delete body;
97 body = 0;
100 int Partitions() const {
101 return body->Length()-1;
104 void InsertPartition(int partition, int pos) {
105 if (stepPartition < partition) {
106 ApplyStep(partition);
108 body->Insert(partition, pos);
109 stepPartition++;
112 void SetPartitionStartPosition(int partition, int pos) {
113 ApplyStep(partition+1);
114 if ((partition < 0) || (partition > body->Length())) {
115 return;
117 body->SetValueAt(partition, pos);
120 void InsertText(int partitionInsert, int delta) {
121 // Point all the partitions after the insertion point further along in the buffer
122 if (stepLength != 0) {
123 if (partitionInsert >= stepPartition) {
124 // Fill in up to the new insertion point
125 ApplyStep(partitionInsert);
126 stepLength += delta;
127 } else if (partitionInsert >= (stepPartition - body->Length() / 10)) {
128 // Close to step but before so move step back
129 BackStep(partitionInsert);
130 stepLength += delta;
131 } else {
132 ApplyStep(body->Length()-1);
133 stepPartition = partitionInsert;
134 stepLength = delta;
136 } else {
137 stepPartition = partitionInsert;
138 stepLength = delta;
142 void RemovePartition(int partition) {
143 if (partition > stepPartition) {
144 ApplyStep(partition);
145 stepPartition--;
146 } else {
147 stepPartition--;
149 body->Delete(partition);
152 int PositionFromPartition(int partition) const {
153 PLATFORM_ASSERT(partition >= 0);
154 PLATFORM_ASSERT(partition < body->Length());
155 if ((partition < 0) || (partition >= body->Length())) {
156 return 0;
158 int pos = body->ValueAt(partition);
159 if (partition > stepPartition)
160 pos += stepLength;
161 return pos;
164 /// Return value in range [0 .. Partitions() - 1] even for arguments outside interval
165 int PartitionFromPosition(int pos) const {
166 if (body->Length() <= 1)
167 return 0;
168 if (pos >= (PositionFromPartition(body->Length()-1)))
169 return body->Length() - 1 - 1;
170 int lower = 0;
171 int upper = body->Length()-1;
172 do {
173 int middle = (upper + lower + 1) / 2; // Round high
174 int posMiddle = body->ValueAt(middle);
175 if (middle > stepPartition)
176 posMiddle += stepLength;
177 if (pos < posMiddle) {
178 upper = middle - 1;
179 } else {
180 lower = middle;
182 } while (lower < upper);
183 return lower;
186 void DeleteAll() {
187 int growSize = body->GetGrowSize();
188 delete body;
189 Allocate(growSize);
194 #ifdef SCI_NAMESPACE
196 #endif
198 #endif