Ensuring all names are the correct casing for Linux
commitec8882c3c88c28af1d56f8166679e3b20ee8059c
authorAreloch <Areloch@gmail.com>
Thu, 26 May 2016 06:37:14 +0000 (26 01:37 -0500)
committerAreloch <Areloch@gmail.com>
Thu, 26 May 2016 06:37:14 +0000 (26 01:37 -0500)
treed6906897cf8b2395d9bf6bbcb973664ce09459ca
parentfb7e4f92ef4e6e38819ff871cbe2f260b5bcd162
Ensuring all names are the correct casing for Linux
44 files changed:
Engine/source/T3D/components/Animation/animationComponent.cpp
Engine/source/T3D/components/Animation/animationComponent.h
Engine/source/T3D/components/Animation/animationComponent_ScriptBinding.h
Engine/source/T3D/components/Camera/CameraComponent.cpp
Engine/source/T3D/components/Camera/CameraComponent.h
Engine/source/T3D/components/Camera/CameraComponent_ScriptBinding.h
Engine/source/T3D/components/Camera/CameraOrbiterComponent.cpp
Engine/source/T3D/components/Camera/CameraOrbiterComponent.h
Engine/source/T3D/components/Collision/CollisionComponent_ScriptBinding.h
Engine/source/T3D/components/Collision/collisionComponent.cpp
Engine/source/T3D/components/Collision/collisionComponent.h
Engine/source/T3D/components/Collision/collisionInterfaces.cpp
Engine/source/T3D/components/Collision/collisionTrigger.cpp
Engine/source/T3D/components/Component.cpp
Engine/source/T3D/components/Component.h
Engine/source/T3D/components/Game/StateMachineComponent.cpp
Engine/source/T3D/components/Game/StateMachineComponent.h
Engine/source/T3D/components/Game/stateMachine.cpp
Engine/source/T3D/components/Game/triggerComponent.cpp
Engine/source/T3D/components/Game/triggerComponent.h
Engine/source/T3D/components/Physics/physicsBehavior.cpp
Engine/source/T3D/components/Physics/physicsBehavior.h
Engine/source/T3D/components/Physics/physicsComponentInterface.h
Engine/source/T3D/components/Physics/playerControllerComponent.cpp
Engine/source/T3D/components/Physics/playerControllerComponent.h
Engine/source/T3D/components/Physics/rigidBodyComponent.cpp
Engine/source/T3D/components/Physics/rigidBodyComponent.h
Engine/source/T3D/components/Render/MeshComponent.cpp
Engine/source/T3D/components/Render/MeshComponent.h
Engine/source/T3D/components/Render/MeshComponent_ScriptBinding.h
Engine/source/T3D/components/Render/renderComponentInterface.h
Engine/source/T3D/entity.cpp [moved from Engine/source/T3D/Entity.cpp with 99% similarity]
Engine/source/T3D/entity.h [moved from Engine/source/T3D/Entity.h with 97% similarity]
Engine/source/T3D/gameBase/gameConnection.cpp
Engine/source/T3D/gameBase/processList.cpp
Engine/source/T3D/gameBase/std/stdGameProcess.cpp
Engine/source/gui/controls/guiTreeViewCtrl.cpp
Engine/source/gui/editor/inspector/entityGroup.cpp
Engine/source/gui/editor/inspector/entityGroup.h
Engine/source/gui/editor/inspector/mountingGroup.cpp
Engine/source/gui/editor/inspector/mountingGroup.h
Engine/source/scene/sceneRenderState.cpp
Templates/Full/game/tools/componentEditor/scripts/superToolTipDlg.ed.cs [moved from Templates/Full/game/tools/componentEditor/scripts/SuperToolTipDlg.ed.cs with 100% similarity]
Tools/CMake/torque3d.cmake