2 Unix SMB/CIFS implementation.
4 very efficient functions to manage mapping a id (such as a fnum) to
5 a pointer. This is used for fnum and search id allocation.
7 Copyright (C) Andrew Tridgell 2004
9 This code is derived from lib/idr.c in the 2.6 Linux kernel, which was
10 written by Jim Houston jim.houston@ccur.com, and is
11 Copyright (C) 2002 by Concurrent Computer Corporation
13 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version.
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details.
23 You should have received a copy of the GNU General Public License
24 along with this program. If not, see <http://www.gnu.org/licenses/>.
28 see the section marked "public interface" below for documentation
38 #define IDR_FULL 0xfffffffful
40 #define TOP_LEVEL_FULL (IDR_FULL >> 30)
42 #define IDR_SIZE (1 << IDR_BITS)
43 #define IDR_MASK ((1 << IDR_BITS)-1)
44 #define MAX_ID_SHIFT (sizeof(int)*8 - 1)
45 #define MAX_ID_BIT (1U << MAX_ID_SHIFT)
46 #define MAX_ID_MASK (MAX_ID_BIT - 1)
47 #define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
48 #define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
50 #define set_bit(bit, v) (v) |= (1<<(bit))
51 #define clear_bit(bit, v) (v) &= ~(1<<(bit))
52 #define test_bit(bit, v) ((v) & (1<<(bit)))
56 struct idr_layer
*ary
[IDR_SIZE
];
61 struct idr_layer
*top
;
62 struct idr_layer
*id_free
;
67 static struct idr_layer
*alloc_layer(struct idr_context
*idp
)
71 if (!(p
= idp
->id_free
))
73 idp
->id_free
= p
->ary
[0];
79 static int find_next_bit(uint32_t bm
, int maxid
, int n
)
81 while (n
<maxid
&& !test_bit(n
, bm
)) n
++;
85 static void free_layer(struct idr_context
*idp
, struct idr_layer
*p
)
87 p
->ary
[0] = idp
->id_free
;
92 static int idr_pre_get(struct idr_context
*idp
)
94 while (idp
->id_free_cnt
< IDR_FREE_MAX
) {
95 struct idr_layer
*new = talloc_zero(idp
, struct idr_layer
);
103 static int sub_alloc(struct idr_context
*idp
, void *ptr
, int *starting_id
)
106 struct idr_layer
*p
, *new;
107 struct idr_layer
*pa
[MAX_LEVEL
];
111 memset(pa
, 0, sizeof(pa
));
120 * We run around this while until we reach the leaf node...
122 n
= (id
>> (IDR_BITS
*l
)) & IDR_MASK
;
124 m
= find_next_bit(bm
, IDR_SIZE
, n
);
126 /* no space available go back to previous layer. */
129 id
= (id
| ((1 << (IDR_BITS
*l
))-1)) + 1;
131 /* if already at the top layer, we need to grow */
137 /* If we need to go up one layer, continue the
138 * loop; otherwise, restart from the top.
140 sh
= IDR_BITS
* (l
+ 1);
141 if (oid
>> sh
== id
>> sh
)
148 id
= ((id
>> sh
) ^ n
^ m
) << sh
;
150 if ((id
>= MAX_ID_BIT
) || (id
< 0))
155 * Create the layer below if it is missing.
158 if (!(new = alloc_layer(idp
)))
167 * We have reached the leaf node, plant the
168 * users pointer and return the raw id.
170 p
->ary
[m
] = (struct idr_layer
*)ptr
;
171 set_bit(m
, p
->bitmap
);
174 * If this layer is full mark the bit in the layer above
175 * to show that this part of the radix tree is full.
176 * This may complete the layer above and require walking
180 while (p
->bitmap
== IDR_FULL
) {
184 set_bit((n
& IDR_MASK
), p
->bitmap
);
189 static int idr_get_new_above_int(struct idr_context
*idp
, void *ptr
, int starting_id
)
191 struct idr_layer
*p
, *new;
199 layers
= idp
->layers
;
201 if (!(p
= alloc_layer(idp
)))
206 * Add a new layer to the top of the tree if the requested
207 * id is larger than the currently allocated space.
209 while ((layers
< MAX_LEVEL
) && (id
>= (1 << (layers
*IDR_BITS
)))) {
213 if (!(new = alloc_layer(idp
))) {
215 * The allocation failed. If we built part of
216 * the structure tear it down.
218 for (new = p
; p
&& p
!= idp
->top
; new = p
) {
221 new->bitmap
= new->count
= 0;
222 free_layer(idp
, new);
228 if (p
->bitmap
== IDR_FULL
)
229 set_bit(0, new->bitmap
);
233 idp
->layers
= layers
;
234 v
= sub_alloc(idp
, ptr
, &id
);
240 static int sub_remove(struct idr_context
*idp
, int shift
, int id
)
242 struct idr_layer
*p
= idp
->top
;
243 struct idr_layer
**pa
[MAX_LEVEL
];
244 struct idr_layer
***paa
= &pa
[0];
250 while ((shift
> 0) && p
) {
251 n
= (id
>> shift
) & IDR_MASK
;
252 clear_bit(n
, p
->bitmap
);
258 if (p
!= NULL
&& test_bit(n
, p
->bitmap
)) {
259 clear_bit(n
, p
->bitmap
);
261 while(*paa
&& ! --((**paa
)->count
)){
262 free_layer(idp
, **paa
);
272 static void *_idr_find(struct idr_context
*idp
, int id
)
277 n
= idp
->layers
* IDR_BITS
;
280 * This tests to see if bits outside the current tree are
281 * present. If so, tain't one of ours!
283 if ((id
& ~(~0 << MAX_ID_SHIFT
)) >> (n
+ IDR_BITS
))
286 /* Mask off upper bits we don't use for the search. */
289 while (n
>= IDR_BITS
&& p
) {
291 p
= p
->ary
[(id
>> n
) & IDR_MASK
];
296 static int _idr_remove(struct idr_context
*idp
, int id
)
300 /* Mask off upper bits we don't use for the search. */
303 if (sub_remove(idp
, (idp
->layers
- 1) * IDR_BITS
, id
) == -1) {
307 if ( idp
->top
&& idp
->top
->count
== 1 &&
310 /* We can drop a layer */
311 p
= idp
->top
->ary
[0];
312 idp
->top
->bitmap
= idp
->top
->count
= 0;
313 free_layer(idp
, idp
->top
);
317 while (idp
->id_free_cnt
>= IDR_FREE_MAX
) {
318 p
= alloc_layer(idp
);
324 /************************************************************************
325 this is the public interface
326 **************************************************************************/
329 initialise a idr tree. The context return value must be passed to
330 all subsequent idr calls. To destroy the idr tree use talloc_free()
333 _PUBLIC_
struct idr_context
*idr_init(TALLOC_CTX
*mem_ctx
)
335 return talloc_zero(mem_ctx
, struct idr_context
);
339 allocate the next available id, and assign 'ptr' into its slot.
340 you can retrieve later this pointer using idr_find()
342 _PUBLIC_
int idr_get_new(struct idr_context
*idp
, void *ptr
, int limit
)
344 int ret
= idr_get_new_above_int(idp
, ptr
, 0);
346 idr_remove(idp
, ret
);
353 allocate a new id, giving the first available value greater than or
354 equal to the given starting id
356 _PUBLIC_
int idr_get_new_above(struct idr_context
*idp
, void *ptr
, int starting_id
, int limit
)
358 int ret
= idr_get_new_above_int(idp
, ptr
, starting_id
);
360 idr_remove(idp
, ret
);
367 allocate a new id randomly in the given range
369 _PUBLIC_
int idr_get_new_random(struct idr_context
*idp
, void *ptr
, int limit
)
373 /* first try a random starting point in the whole range, and if that fails,
374 then start randomly in the bottom half of the range. This can only
375 fail if the range is over half full */
376 id
= idr_get_new_above(idp
, ptr
, 1+(generate_random() % limit
), limit
);
378 id
= idr_get_new_above(idp
, ptr
, 1+(generate_random()%(limit
/2)), limit
);
385 find a pointer value previously set with idr_get_new given an id
387 _PUBLIC_
void *idr_find(struct idr_context
*idp
, int id
)
389 return _idr_find(idp
, id
);
393 remove an id from the idr tree
395 _PUBLIC_
int idr_remove(struct idr_context
*idp
, int id
)
398 ret
= _idr_remove((struct idr_context
*)idp
, id
);
400 DEBUG(0,("WARNING: attempt to remove unset id %d in idtree\n", id
));