registry: Fix CID 240989 Buffer not null terminated
[Samba.git] / source4 / torture / nbt / winsbench.c
blob3722202c6f4e41a996236bfbc319ac0760144766
1 /*
2 Unix SMB/CIFS implementation.
4 WINS benchmark test
6 Copyright (C) Andrew Tridgell 2005
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>.
22 #include "includes.h"
23 #include "lib/events/events.h"
24 #include "lib/socket/socket.h"
25 #include "libcli/resolve/resolve.h"
26 #include "system/network.h"
27 #include "lib/socket/netif.h"
28 #include "torture/torture.h"
29 #include "torture/nbt/proto.h"
30 #include "param/param.h"
32 struct wins_state {
33 int num_names;
34 bool *registered;
35 int pass_count;
36 int fail_count;
37 const char *wins_server;
38 uint16_t wins_port;
39 const char *my_ip;
40 uint32_t ttl;
43 struct idx_state {
44 int idx;
45 struct wins_state *state;
48 static struct nbt_name generate_name(TALLOC_CTX *tctx, int idx)
50 struct nbt_name name;
51 name.name = talloc_asprintf(tctx, "WINSBench%6u", idx);
52 name.type = 0x4;
53 name.scope = NULL;
54 return name;
57 static void register_handler(struct nbt_name_request *req)
59 struct idx_state *istate = talloc_get_type(req->async.private_data, struct idx_state);
60 struct wins_state *state = istate->state;
61 struct nbt_name_register io;
62 NTSTATUS status;
64 status = nbt_name_register_recv(req, istate, &io);
65 if (!NT_STATUS_IS_OK(status) || io.out.rcode != NBT_RCODE_OK) {
66 state->fail_count++;
67 } else {
68 state->pass_count++;
69 state->registered[istate->idx] = true;
71 talloc_free(istate);
75 generate a registration
77 static void generate_register(struct nbt_name_socket *nbtsock, struct wins_state *state, int idx)
79 struct nbt_name_register io;
80 TALLOC_CTX *tmp_ctx = talloc_new(state);
81 struct nbt_name_request *req;
82 struct idx_state *istate;
84 istate = talloc(nbtsock, struct idx_state);
85 istate->idx = idx;
86 istate->state = state;
88 io.in.name = generate_name(tmp_ctx, idx);
89 io.in.dest_addr = state->wins_server;
90 io.in.dest_port = state->wins_port;
91 io.in.address = state->my_ip;
92 io.in.nb_flags = NBT_NODE_H;
93 io.in.register_demand = false;
94 io.in.broadcast = false;
95 io.in.multi_homed = false;
96 io.in.ttl = state->ttl;
97 io.in.timeout = 2;
98 io.in.retries = 1;
100 req = nbt_name_register_send(nbtsock, &io);
102 req->async.fn = register_handler;
103 req->async.private_data = istate;
105 talloc_free(tmp_ctx);
109 static void release_handler(struct nbt_name_request *req)
111 struct idx_state *istate = talloc_get_type(req->async.private_data, struct idx_state);
112 struct wins_state *state = istate->state;
113 struct nbt_name_release io;
114 NTSTATUS status;
116 status = nbt_name_release_recv(req, istate, &io);
117 if (state->registered[istate->idx] &&
118 (!NT_STATUS_IS_OK(status) || io.out.rcode != NBT_RCODE_OK)) {
119 state->fail_count++;
120 } else {
121 state->pass_count++;
122 state->registered[istate->idx] = false;
124 talloc_free(istate);
128 generate a name release
130 static void generate_release(struct nbt_name_socket *nbtsock, struct wins_state *state, int idx)
132 struct nbt_name_release io;
133 TALLOC_CTX *tmp_ctx = talloc_new(state);
134 struct nbt_name_request *req;
135 struct idx_state *istate;
137 istate = talloc(nbtsock, struct idx_state);
138 istate->idx = idx;
139 istate->state = state;
141 io.in.name = generate_name(tmp_ctx, idx);
142 io.in.dest_port = state->wins_port;
143 io.in.dest_addr = state->wins_server;
144 io.in.address = state->my_ip;
145 io.in.nb_flags = NBT_NODE_H;
146 io.in.broadcast = false;
147 io.in.timeout = 2;
148 io.in.retries = 1;
150 req = nbt_name_release_send(nbtsock, &io);
152 req->async.fn = release_handler;
153 req->async.private_data = istate;
155 talloc_free(tmp_ctx);
159 static void query_handler(struct nbt_name_request *req)
161 struct idx_state *istate = talloc_get_type(req->async.private_data, struct idx_state);
162 struct wins_state *state = istate->state;
163 struct nbt_name_query io;
164 NTSTATUS status;
166 status = nbt_name_query_recv(req, istate, &io);
167 if (!NT_STATUS_IS_OK(status) && state->registered[istate->idx]) {
168 state->fail_count++;
169 } else {
170 state->pass_count++;
172 talloc_free(istate);
176 generate a name query
178 static void generate_query(struct nbt_name_socket *nbtsock, struct wins_state *state, int idx)
180 struct nbt_name_query io;
181 TALLOC_CTX *tmp_ctx = talloc_new(state);
182 struct nbt_name_request *req;
183 struct idx_state *istate;
185 istate = talloc(nbtsock, struct idx_state);
186 istate->idx = idx;
187 istate->state = state;
189 io.in.name = generate_name(tmp_ctx, idx);
190 io.in.dest_addr = state->wins_server;
191 io.in.dest_port = state->wins_port;
192 io.in.broadcast = false;
193 io.in.wins_lookup = true;
194 io.in.timeout = 2;
195 io.in.retries = 1;
197 req = nbt_name_query_send(nbtsock, &io);
199 req->async.fn = query_handler;
200 req->async.private_data = istate;
202 talloc_free(tmp_ctx);
206 generate one WINS request
208 static void generate_request(struct nbt_name_socket *nbtsock, struct wins_state *state, int idx)
210 if (random() % 5 == 0) {
211 generate_register(nbtsock, state, idx);
212 return;
215 if (random() % 20 == 0) {
216 generate_release(nbtsock, state, idx);
217 return;
220 generate_query(nbtsock, state, idx);
224 benchmark simple name queries
226 static bool bench_wins(struct torture_context *tctx)
228 struct nbt_name_socket *nbtsock = nbt_name_socket_init(tctx, tctx->ev);
229 int num_sent=0;
230 struct timeval tv = timeval_current();
231 bool ret = true;
232 int timelimit = torture_setting_int(tctx, "timelimit", 5);
233 struct wins_state *state;
234 extern int torture_entries;
235 struct socket_address *my_ip;
236 struct nbt_name name;
237 const char *address;
238 struct interface *ifaces;
240 if (!torture_nbt_get_name(tctx, &name, &address))
241 return false;
243 state = talloc_zero(nbtsock, struct wins_state);
245 state->num_names = torture_entries;
246 state->registered = talloc_zero_array(state, bool, state->num_names);
247 state->wins_server = address;
248 state->wins_port = lpcfg_nbt_port(tctx->lp_ctx);
249 load_interface_list(tctx, tctx->lp_ctx, &ifaces);
250 state->my_ip = talloc_strdup(tctx, iface_list_best_ip(ifaces, address));
251 state->ttl = timelimit;
253 my_ip = socket_address_from_strings(nbtsock, nbtsock->sock->backend_name,
254 state->my_ip, 0);
256 socket_listen(nbtsock->sock, my_ip, 0, 0);
258 torture_comment(tctx, "Running for %d seconds\n", timelimit);
259 while (timeval_elapsed(&tv) < timelimit) {
260 while (num_sent - (state->pass_count+state->fail_count) < 10) {
261 generate_request(nbtsock, state, num_sent % state->num_names);
262 num_sent++;
263 if (num_sent % 50 == 0) {
264 if (torture_setting_bool(tctx, "progress", true)) {
265 torture_comment(tctx, "%.1f queries per second (%d failures) \r",
266 state->pass_count / timeval_elapsed(&tv),
267 state->fail_count);
268 fflush(stdout);
273 tevent_loop_once(nbtsock->event_ctx);
276 while (num_sent != (state->pass_count + state->fail_count)) {
277 tevent_loop_once(nbtsock->event_ctx);
280 torture_comment(tctx, "%.1f queries per second (%d failures) \n",
281 state->pass_count / timeval_elapsed(&tv),
282 state->fail_count);
284 talloc_free(nbtsock);
285 return ret;
290 benchmark how fast a WINS server can respond to a mixture of
291 registration/refresh/release and name query requests
293 struct torture_suite *torture_bench_wins(TALLOC_CTX *mem_ctx)
295 struct torture_suite *suite = torture_suite_create(mem_ctx, "bench-wins");
297 torture_suite_add_simple_test(suite, "wins", bench_wins);
299 return suite;