r12224: adding more characters to the invalid share name string
[Samba.git] / source / ubiqx / ubi_BinTree.c
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1 /* ========================================================================== **
2 * ubi_BinTree.c
4 * Copyright (C) 1991-1998 by Christopher R. Hertel
6 * Email: crh@ubiqx.mn.org
7 * -------------------------------------------------------------------------- **
9 * This module implements a simple binary tree.
11 * -------------------------------------------------------------------------- **
13 * This library is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU Library General Public
15 * License as published by the Free Software Foundation; either
16 * version 2 of the License, or (at your option) any later version.
18 * This library is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
21 * Library General Public License for more details.
23 * You should have received a copy of the GNU Library General Public
24 * License along with this library; if not, write to the Free
25 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
27 * -------------------------------------------------------------------------- **
29 * Log: ubi_BinTree.c,v
30 * Revision 4.12 2004/06/06 04:51:56 crh
31 * Fixed a small typo in ubi_BinTree.c (leftover testing cruft).
32 * Did a small amount of formatting touchup to ubi_BinTree.h.
34 * Revision 4.11 2004/06/06 03:14:09 crh
35 * Rewrote the ubi_btLeafNode() function. It now takes several paths in an
36 * effort to find a deeper leaf node. There is a small amount of extra
37 * overhead, but it is limited.
39 * Revision 4.10 2000/06/06 20:38:40 crh
40 * In the ReplaceNode() function, the old node header was being copied
41 * to the new node header using a byte-by-byte copy. This was causing
42 * the 'insure' software testing program to report a memory leak. The
43 * fix was to do a simple assignement: *newnode = *oldnode;
44 * This quieted the (errant) memory leak reports and is probably a bit
45 * faster than the bytewise copy.
47 * Revision 4.9 2000/01/08 23:24:30 crh
48 * Clarified a variety of if( pointer ) lines, replacing them with
49 * if( NULL != pointer ). This is more correct, and I have heard
50 * of at least one (obscure?) system out there that uses a non-zero
51 * value for NULL.
52 * Also, speed improvement in Neighbor(). It was comparing pointers
53 * when it could have compared two gender values. The pointer
54 * comparison was somewhat indirect (does pointer equal the pointer
55 * of the parent of the node pointed to by pointer). Urq.
57 * Revision 4.8 1999/09/22 03:40:30 crh
58 * Modified ubi_btTraverse() and ubi_btKillTree(). They now return an
59 * unsigned long indicating the number of nodes processed. The change
60 * is subtle. An empty tree formerly returned False, and now returns
61 * zero.
63 * Revision 4.7 1998/10/21 06:14:42 crh
64 * Fixed bugs in FirstOf() and LastOf() reported by Massimo Campostrini.
65 * See function comments.
67 * Revision 4.6 1998/07/25 17:02:10 crh
68 * Added the ubi_trNewTree() macro.
70 * Revision 4.5 1998/06/04 21:29:27 crh
71 * Upper-cased defined constants (eg UBI_BINTREE_H) in some header files.
72 * This is more "standard", and is what people expect. Weird, eh?
74 * Revision 4.4 1998/06/03 17:42:46 crh
75 * Further fiddling with sys_include.h. It's now in ubi_BinTree.h which is
76 * included by all of the binary tree files.
78 * Reminder: Some of the ubi_tr* macros in ubi_BinTree.h are redefined in
79 * ubi_AVLtree.h and ubi_SplayTree.h. This allows easy swapping
80 * of tree types by simply changing a header. Unfortunately, the
81 * macro redefinitions in ubi_AVLtree.h and ubi_SplayTree.h will
82 * conflict if used together. You must either choose a single tree
83 * type, or use the underlying function calls directly. Compare
84 * the two header files for more information.
86 * Revision 4.3 1998/06/02 01:28:43 crh
87 * Changed ubi_null.h to sys_include.h to make it more generic.
89 * Revision 4.2 1998/05/20 04:32:36 crh
90 * The C file now includes ubi_null.h. See ubi_null.h for more info.
91 * Also, the balance and gender fields of the node were declared as
92 * signed char. As I understand it, at least one SunOS or Solaris
93 * compiler doesn't like "signed char". The declarations were
94 * wrong anyway, so I changed them to simple "char".
96 * Revision 4.1 1998/03/31 06:11:57 crh
97 * Thomas Aglassinger sent E'mail pointing out errors in the
98 * dereferencing of function pointers, and a missing typecast.
99 * Thanks, Thomas!
101 * Revision 4.0 1998/03/10 03:19:22 crh
102 * Added the AVL field 'balance' to the ubi_btNode structure. This means
103 * that all BinTree modules now use the same basic node structure, which
104 * greatly simplifies the AVL module.
105 * Decided that this was a big enough change to justify a new major revision
106 * number. 3.0 was an error, so we're at 4.0.
108 * Revision 2.6 1998/01/24 06:27:46 crh
109 * Added ubi_trCount() macro.
111 * Revision 2.5 1997/12/23 03:56:29 crh
112 * In this version, all constants & macros defined in the header file have
113 * the ubi_tr prefix. Also cleaned up anything that gcc complained about
114 * when run with '-pedantic -fsyntax-only -Wall'.
116 * Revision 2.4 1997/07/26 04:11:10 crh
117 * + Just to be annoying I changed ubi_TRUE and ubi_FALSE to ubi_trTRUE
118 * and ubi_trFALSE.
119 * + There is now a type ubi_trBool to go with ubi_trTRUE and ubi_trFALSE.
120 * + There used to be something called "ubi_TypeDefs.h". I got rid of it.
121 * + Added function ubi_btLeafNode().
123 * Revision 2.3 1997/06/03 05:16:17 crh
124 * Changed TRUE and FALSE to ubi_TRUE and ubi_FALSE to avoid conflicts.
125 * Also changed the interface to function InitTree(). See the comments
126 * for this function for more information.
128 * Revision 2.2 1995/10/03 22:00:07 CRH
129 * Ubisized!
131 * Revision 2.1 95/03/09 23:37:10 CRH
132 * Added the ModuleID static string and function. These modules are now
133 * self-identifying.
135 * Revision 2.0 95/02/27 22:00:17 CRH
136 * Revision 2.0 of this program includes the following changes:
138 * 1) A fix to a major typo in the RepaceNode() function.
139 * 2) The addition of the static function Border().
140 * 3) The addition of the public functions FirstOf() and LastOf(), which
141 * use Border(). These functions are used with trees that allow
142 * duplicate keys.
143 * 4) A complete rewrite of the Locate() function. Locate() now accepts
144 * a "comparison" operator.
145 * 5) Overall enhancements to both code and comments.
147 * I decided to give this a new major rev number because the interface has
148 * changed. In particular, there are two new functions, and changes to the
149 * Locate() function.
151 * Revision 1.0 93/10/15 22:44:59 CRH
152 * With this revision, I have added a set of #define's that provide a single,
153 * standard API to all existing tree modules. Until now, each of the three
154 * existing modules had a different function and typedef prefix, as follows:
156 * Module Prefix
157 * ubi_BinTree ubi_bt
158 * ubi_AVLtree ubi_avl
159 * ubi_SplayTree ubi_spt
161 * To further complicate matters, only those portions of the base module
162 * (ubi_BinTree) that were superceeded in the new module had the new names.
163 * For example, if you were using ubi_SplayTree, the locate function was
164 * called "ubi_sptLocate", but the next and previous functions remained
165 * "ubi_btNext" and "ubi_btPrev".
167 * This was not too terrible if you were familiar with the modules and knew
168 * exactly which tree model you wanted to use. If you wanted to be able to
169 * change modules (for speed comparisons, etc), things could get messy very
170 * quickly.
172 * So, I have added a set of defined names that get redefined in any of the
173 * descendant modules. To use this standardized interface in your code,
174 * simply replace all occurances of "ubi_bt", "ubi_avl", and "ubi_spt" with
175 * "ubi_tr". The "ubi_tr" names will resolve to the correct function or
176 * datatype names for the module that you are using. Just remember to
177 * include the header for that module in your program file. Because these
178 * names are handled by the preprocessor, there is no added run-time
179 * overhead.
181 * Note that the original names do still exist, and can be used if you wish
182 * to write code directly to a specific module. This should probably only be
183 * done if you are planning to implement a new descendant type, such as
184 * red/black trees. CRH
186 * V0.0 - June, 1991 - Written by Christopher R. Hertel (CRH).
188 * ========================================================================== **
191 #include "ubi_BinTree.h" /* Header for this module. */
194 /* ========================================================================== **
195 * Static data.
198 static char ModuleID[] = "ubi_BinTree\n\
199 \tRevision: 4.12\n\
200 \tDate: 2004/06/06 04:51:56\n\
201 \tAuthor: crh\n";
203 /* ========================================================================== **
204 * Internal (private) functions.
207 static ubi_btNodePtr qFind( ubi_btCompFunc cmp,
208 ubi_btItemPtr FindMe,
209 register ubi_btNodePtr p )
210 /* ------------------------------------------------------------------------ **
211 * This function performs a non-recursive search of a tree for a node
212 * matching a specific key. It is called "qFind()" because it is
213 * faster that TreeFind (below).
215 * Input:
216 * cmp - a pointer to the tree's comparison function.
217 * FindMe - a pointer to the key value for which to search.
218 * p - a pointer to the starting point of the search. <p>
219 * is considered to be the root of a subtree, and only
220 * the subtree will be searched.
222 * Output:
223 * A pointer to a node with a key that matches the key indicated by
224 * FindMe, or NULL if no such node was found.
226 * Note: In a tree that allows duplicates, the pointer returned *might
227 * not* point to the (sequentially) first occurance of the
228 * desired key.
229 * ------------------------------------------------------------------------ **
232 int tmp;
234 while( (NULL != p)
235 && ((tmp = ubi_trAbNormal( (*cmp)(FindMe, p) )) != ubi_trEQUAL) )
236 p = p->Link[tmp];
238 return( p );
239 } /* qFind */
241 static ubi_btNodePtr TreeFind( ubi_btItemPtr findme,
242 ubi_btNodePtr p,
243 ubi_btNodePtr *parentp,
244 char *gender,
245 ubi_btCompFunc CmpFunc )
246 /* ------------------------------------------------------------------------ **
247 * TreeFind() searches a tree for a given value (findme). It will return a
248 * pointer to the target node, if found, or NULL if the target node was not
249 * found.
251 * TreeFind() also returns, via parameters, a pointer to the parent of the
252 * target node, and a LEFT or RIGHT value indicating which child of the
253 * parent is the target node. *If the target is not found*, then these
254 * values indicate the place at which the target *should be found*. This
255 * is useful when inserting a new node into a tree or searching for nodes
256 * "near" the target node.
258 * The parameters are:
260 * findme - is a pointer to the key information to be searched for.
261 * p - points to the root of the tree to be searched.
262 * parentp - will return a pointer to a pointer to the !parent! of the
263 * target node, which can be especially usefull if the target
264 * was not found.
265 * gender - returns LEFT or RIGHT to indicate which child of *parentp
266 * was last searched.
267 * CmpFunc - points to the comparison function.
269 * This function is called by ubi_btLocate() and ubi_btInsert().
270 * ------------------------------------------------------------------------ **
273 register ubi_btNodePtr tmp_p = p;
274 ubi_btNodePtr tmp_pp = NULL;
275 char tmp_gender = ubi_trEQUAL;
276 int tmp_cmp;
278 while( (NULL != tmp_p)
279 && (ubi_trEQUAL != (tmp_cmp = ubi_trAbNormal((*CmpFunc)(findme, tmp_p)))) )
281 tmp_pp = tmp_p; /* Keep track of previous node. */
282 tmp_gender = (char)tmp_cmp; /* Keep track of sex of child. */
283 tmp_p = tmp_p->Link[tmp_cmp]; /* Go to child. */
285 *parentp = tmp_pp; /* Return results. */
286 *gender = tmp_gender;
287 return( tmp_p );
288 } /* TreeFind */
290 static void ReplaceNode( ubi_btNodePtr *parent,
291 ubi_btNodePtr oldnode,
292 ubi_btNodePtr newnode )
293 /* ------------------------------------------------------------------------ **
294 * Remove node oldnode from the tree, replacing it with node newnode.
296 * Input:
297 * parent - A pointer to he parent pointer of the node to be
298 * replaced. <parent> may point to the Link[] field of
299 * a parent node, or it may indicate the root pointer at
300 * the top of the tree.
301 * oldnode - A pointer to the node that is to be replaced.
302 * newnode - A pointer to the node that is to be installed in the
303 * place of <*oldnode>.
305 * Notes: Don't forget to free oldnode.
306 * Also, this function used to have a really nasty typo
307 * bug. "oldnode" and "newnode" were swapped in the line
308 * that now reads:
309 * ((unsigned char *)newnode)[i] = ((unsigned char *)oldnode)[i];
310 * Bleah!
311 * ------------------------------------------------------------------------ **
314 *newnode = *oldnode; /* Copy node internals to new node. */
316 (*parent) = newnode; /* Old node's parent points to new child. */
317 /* Now tell the children about their new step-parent. */
318 if( oldnode->Link[ubi_trLEFT] )
319 (oldnode->Link[ubi_trLEFT])->Link[ubi_trPARENT] = newnode;
320 if( oldnode->Link[ubi_trRIGHT] )
321 (oldnode->Link[ubi_trRIGHT])->Link[ubi_trPARENT] = newnode;
322 } /* ReplaceNode */
324 static void SwapNodes( ubi_btRootPtr RootPtr,
325 ubi_btNodePtr Node1,
326 ubi_btNodePtr Node2 )
327 /* ------------------------------------------------------------------------ **
328 * This function swaps two nodes in the tree. Node1 will take the place of
329 * Node2, and Node2 will fill in the space left vacant by Node 1.
331 * Input:
332 * RootPtr - pointer to the tree header structure for this tree.
333 * Node1 - \
334 * > These are the two nodes which are to be swapped.
335 * Node2 - /
337 * Notes:
338 * This function does a three step swap, using a dummy node as a place
339 * holder. This function is used by ubi_btRemove().
340 * ------------------------------------------------------------------------ **
343 ubi_btNodePtr *Parent;
344 ubi_btNode dummy;
345 ubi_btNodePtr dummy_p = &dummy;
347 /* Replace Node 1 with the dummy, thus removing Node1 from the tree. */
348 if( NULL != Node1->Link[ubi_trPARENT] )
349 Parent = &((Node1->Link[ubi_trPARENT])->Link[(int)(Node1->gender)]);
350 else
351 Parent = &(RootPtr->root);
352 ReplaceNode( Parent, Node1, dummy_p );
354 /* Swap Node 1 with Node 2, placing Node 1 back into the tree. */
355 if( NULL != Node2->Link[ubi_trPARENT] )
356 Parent = &((Node2->Link[ubi_trPARENT])->Link[(int)(Node2->gender)]);
357 else
358 Parent = &(RootPtr->root);
359 ReplaceNode( Parent, Node2, Node1 );
361 /* Swap Node 2 and the dummy, thus placing Node 2 back into the tree. */
362 if( NULL != dummy_p->Link[ubi_trPARENT] )
363 Parent = &((dummy_p->Link[ubi_trPARENT])->Link[(int)(dummy_p->gender)]);
364 else
365 Parent = &(RootPtr->root);
366 ReplaceNode( Parent, dummy_p, Node2 );
367 } /* SwapNodes */
369 /* -------------------------------------------------------------------------- **
370 * These routines allow you to walk through the tree, forwards or backwards.
373 static ubi_btNodePtr SubSlide( register ubi_btNodePtr P,
374 register int whichway )
375 /* ------------------------------------------------------------------------ **
376 * Slide down the side of a subtree.
378 * Given a starting node, this function returns a pointer to the LEFT-, or
379 * RIGHT-most descendent, *or* (if whichway is PARENT) to the tree root.
381 * Input: P - a pointer to a starting place.
382 * whichway - the direction (LEFT, RIGHT, or PARENT) in which to
383 * travel.
384 * Output: A pointer to a node that is either the root, or has no
385 * whichway-th child but is within the subtree of P. Note that
386 * the return value may be the same as P. The return value *will
387 * be* NULL if P is NULL.
388 * ------------------------------------------------------------------------ **
392 if( NULL != P )
393 while( NULL != P->Link[ whichway ] )
394 P = P->Link[ whichway ];
395 return( P );
396 } /* SubSlide */
398 static ubi_btNodePtr Neighbor( register ubi_btNodePtr P,
399 register int whichway )
400 /* ------------------------------------------------------------------------ **
401 * Given starting point p, return the (key order) next or preceeding node
402 * in the tree.
404 * Input: P - Pointer to our starting place node.
405 * whichway - the direction in which to travel to find the
406 * neighbor, i.e., the RIGHT neighbor or the LEFT
407 * neighbor.
409 * Output: A pointer to the neighboring node, or NULL if P was NULL.
411 * Notes: If whichway is PARENT, the results are unpredictable.
412 * ------------------------------------------------------------------------ **
415 if( P )
417 if( NULL != P->Link[ whichway ] )
418 return( SubSlide( P->Link[ whichway ], (char)ubi_trRevWay(whichway) ) );
419 else
420 while( NULL != P->Link[ ubi_trPARENT ] )
422 if( whichway == P->gender )
423 P = P->Link[ ubi_trPARENT ];
424 else
425 return( P->Link[ ubi_trPARENT ] );
428 return( NULL );
429 } /* Neighbor */
431 static ubi_btNodePtr Border( ubi_btRootPtr RootPtr,
432 ubi_btItemPtr FindMe,
433 ubi_btNodePtr p,
434 int whichway )
435 /* ------------------------------------------------------------------------ **
436 * Given starting point p, which has a key value equal to *FindMe, locate
437 * the first (index order) node with the same key value.
439 * This function is useful in trees that have can have duplicate keys.
440 * For example, consider the following tree:
441 * Tree Traversal
442 * 2 If <p> points to the root and <whichway> is RIGHT, 3
443 * / \ then the return value will be a pointer to the / \
444 * 2 2 RIGHT child of the root node. The tree on 2 5
445 * / / \ the right shows the order of traversal. / / \
446 * 1 2 3 1 4 6
448 * Input: RootPtr - Pointer to the tree root structure.
449 * FindMe - Key value for comparisons.
450 * p - Pointer to the starting-point node.
451 * whichway - the direction in which to travel to find the
452 * neighbor, i.e., the RIGHT neighbor or the LEFT
453 * neighbor.
455 * Output: A pointer to the first (index, or "traversal", order) node with
456 * a Key value that matches *FindMe.
458 * Notes: If whichway is PARENT, or if the tree does not allow duplicate
459 * keys, this function will return <p>.
460 * ------------------------------------------------------------------------ **
463 register ubi_btNodePtr q;
465 /* Exit if there's nothing that can be done. */
466 if( !ubi_trDups_OK( RootPtr ) || (ubi_trPARENT == whichway) )
467 return( p );
469 /* First, if needed, move up the tree. We need to get to the root of the
470 * subtree that contains all of the matching nodes.
472 q = p->Link[ubi_trPARENT];
473 while( (NULL != q)
474 && (ubi_trEQUAL == ubi_trAbNormal( (*(RootPtr->cmp))(FindMe, q) )) )
476 p = q;
477 q = p->Link[ubi_trPARENT];
480 /* Next, move back down in the "whichway" direction. */
481 q = p->Link[whichway];
482 while( NULL != q )
484 q = qFind( RootPtr->cmp, FindMe, q );
485 if( q )
487 p = q;
488 q = p->Link[whichway];
491 return( p );
492 } /* Border */
495 /* ========================================================================== **
496 * Exported utilities.
499 long ubi_btSgn( register long x )
500 /* ------------------------------------------------------------------------ **
501 * Return the sign of x; {negative,zero,positive} ==> {-1, 0, 1}.
503 * Input: x - a signed long integer value.
505 * Output: the "sign" of x, represented as follows:
506 * -1 == negative
507 * 0 == zero (no sign)
508 * 1 == positive
510 * Note: This utility is provided in order to facilitate the conversion
511 * of C comparison function return values into BinTree direction
512 * values: {LEFT, PARENT, EQUAL}. It is INCORPORATED into the
513 * ubi_trAbNormal() conversion macro!
515 * ------------------------------------------------------------------------ **
518 return( (x)?((x>0)?(1):(-1)):(0) );
519 } /* ubi_btSgn */
521 ubi_btNodePtr ubi_btInitNode( ubi_btNodePtr NodePtr )
522 /* ------------------------------------------------------------------------ **
523 * Initialize a tree node.
525 * Input: a pointer to a ubi_btNode structure to be initialized.
526 * Output: a pointer to the initialized ubi_btNode structure (ie. the
527 * same as the input pointer).
528 * ------------------------------------------------------------------------ **
531 NodePtr->Link[ ubi_trLEFT ] = NULL;
532 NodePtr->Link[ ubi_trPARENT ] = NULL;
533 NodePtr->Link[ ubi_trRIGHT ] = NULL;
534 NodePtr->gender = ubi_trEQUAL;
535 NodePtr->balance = ubi_trEQUAL;
536 return( NodePtr );
537 } /* ubi_btInitNode */
539 ubi_btRootPtr ubi_btInitTree( ubi_btRootPtr RootPtr,
540 ubi_btCompFunc CompFunc,
541 char Flags )
542 /* ------------------------------------------------------------------------ **
543 * Initialize the fields of a Tree Root header structure.
545 * Input: RootPtr - a pointer to an ubi_btRoot structure to be
546 * initialized.
547 * CompFunc - a pointer to a comparison function that will be used
548 * whenever nodes in the tree must be compared against
549 * outside values.
550 * Flags - One bytes worth of flags. Flags include
551 * ubi_trOVERWRITE and ubi_trDUPKEY. See the header
552 * file for more info.
554 * Output: a pointer to the initialized ubi_btRoot structure (ie. the
555 * same value as RootPtr).
557 * Note: The interface to this function has changed from that of
558 * previous versions. The <Flags> parameter replaces two
559 * boolean parameters that had the same basic effect.
561 * ------------------------------------------------------------------------ **
564 if( RootPtr )
566 RootPtr->root = NULL;
567 RootPtr->count = 0L;
568 RootPtr->cmp = CompFunc;
569 RootPtr->flags = (Flags & ubi_trDUPKEY) ? ubi_trDUPKEY : Flags;
570 } /* There are only two supported flags, and they are
571 * mutually exclusive. ubi_trDUPKEY takes precedence
572 * over ubi_trOVERWRITE.
574 return( RootPtr );
575 } /* ubi_btInitTree */
577 ubi_trBool ubi_btInsert( ubi_btRootPtr RootPtr,
578 ubi_btNodePtr NewNode,
579 ubi_btItemPtr ItemPtr,
580 ubi_btNodePtr *OldNode )
581 /* ------------------------------------------------------------------------ **
582 * This function uses a non-recursive algorithm to add a new element to the
583 * tree.
585 * Input: RootPtr - a pointer to the ubi_btRoot structure that indicates
586 * the root of the tree to which NewNode is to be added.
587 * NewNode - a pointer to an ubi_btNode structure that is NOT
588 * part of any tree.
589 * ItemPtr - A pointer to the sort key that is stored within
590 * *NewNode. ItemPtr MUST point to information stored
591 * in *NewNode or an EXACT DUPLICATE. The key data
592 * indicated by ItemPtr is used to place the new node
593 * into the tree.
594 * OldNode - a pointer to an ubi_btNodePtr. When searching
595 * the tree, a duplicate node may be found. If
596 * duplicates are allowed, then the new node will
597 * be simply placed into the tree. If duplicates
598 * are not allowed, however, then one of two things
599 * may happen.
600 * 1) if overwritting *is not* allowed, this
601 * function will return FALSE (indicating that
602 * the new node could not be inserted), and
603 * *OldNode will point to the duplicate that is
604 * still in the tree.
605 * 2) if overwritting *is* allowed, then this
606 * function will swap **OldNode for *NewNode.
607 * In this case, *OldNode will point to the node
608 * that was removed (thus allowing you to free
609 * the node).
610 * ** If you are using overwrite mode, ALWAYS **
611 * ** check the return value of this parameter! **
612 * Note: You may pass NULL in this parameter, the
613 * function knows how to cope. If you do this,
614 * however, there will be no way to return a
615 * pointer to an old (ie. replaced) node (which is
616 * a problem if you are using overwrite mode).
618 * Output: a boolean value indicating success or failure. The function
619 * will return FALSE if the node could not be added to the tree.
620 * Such failure will only occur if duplicates are not allowed,
621 * nodes cannot be overwritten, AND a duplicate key was found
622 * within the tree.
623 * ------------------------------------------------------------------------ **
626 ubi_btNodePtr OtherP,
627 parent = NULL;
628 char tmp;
630 if( NULL == OldNode ) /* If they didn't give us a pointer, supply our own. */
631 OldNode = &OtherP;
633 (void)ubi_btInitNode( NewNode ); /* Init the new node's BinTree fields. */
635 /* Find a place for the new node. */
636 *OldNode = TreeFind(ItemPtr, (RootPtr->root), &parent, &tmp, (RootPtr->cmp));
638 /* Now add the node to the tree... */
639 if( NULL == (*OldNode) ) /* The easy one: we have a space for a new node! */
641 if( NULL == parent )
642 RootPtr->root = NewNode;
643 else
645 parent->Link[(int)tmp] = NewNode;
646 NewNode->Link[ubi_trPARENT] = parent;
647 NewNode->gender = tmp;
649 (RootPtr->count)++;
650 return( ubi_trTRUE );
653 /* If we reach this point, we know that a duplicate node exists. This
654 * section adds the node to the tree if duplicate keys are allowed.
656 if( ubi_trDups_OK(RootPtr) ) /* Key exists, add duplicate */
658 ubi_btNodePtr q;
660 tmp = ubi_trRIGHT;
661 q = (*OldNode);
662 *OldNode = NULL;
663 while( NULL != q )
665 parent = q;
666 if( tmp == ubi_trEQUAL )
667 tmp = ubi_trRIGHT;
668 q = q->Link[(int)tmp];
669 if ( q )
670 tmp = ubi_trAbNormal( (*(RootPtr->cmp))(ItemPtr, q) );
672 parent->Link[(int)tmp] = NewNode;
673 NewNode->Link[ubi_trPARENT] = parent;
674 NewNode->gender = tmp;
675 (RootPtr->count)++;
676 return( ubi_trTRUE );
679 /* If we get to *this* point, we know that we are not allowed to have
680 * duplicate nodes, but our node keys match, so... may we replace the
681 * old one?
683 if( ubi_trOvwt_OK(RootPtr) ) /* Key exists, we replace */
685 if( NULL == parent )
686 ReplaceNode( &(RootPtr->root), *OldNode, NewNode );
687 else
688 ReplaceNode( &(parent->Link[(int)((*OldNode)->gender)]),
689 *OldNode, NewNode );
690 return( ubi_trTRUE );
693 return( ubi_trFALSE ); /* Failure: could not replace an existing node. */
694 } /* ubi_btInsert */
696 ubi_btNodePtr ubi_btRemove( ubi_btRootPtr RootPtr,
697 ubi_btNodePtr DeadNode )
698 /* ------------------------------------------------------------------------ **
699 * This function removes the indicated node from the tree.
701 * Input: RootPtr - A pointer to the header of the tree that contains
702 * the node to be removed.
703 * DeadNode - A pointer to the node that will be removed.
705 * Output: This function returns a pointer to the node that was removed
706 * from the tree (ie. the same as DeadNode).
708 * Note: The node MUST be in the tree indicated by RootPtr. If not,
709 * strange and evil things will happen to your trees.
710 * ------------------------------------------------------------------------ **
713 ubi_btNodePtr p,
714 *parentp;
715 int tmp;
717 /* if the node has both left and right subtrees, then we have to swap
718 * it with another node. The other node we choose will be the Prev()ious
719 * node, which is garunteed to have no RIGHT child.
721 if( (NULL != DeadNode->Link[ubi_trLEFT])
722 && (NULL != DeadNode->Link[ubi_trRIGHT]) )
723 SwapNodes( RootPtr, DeadNode, ubi_btPrev( DeadNode ) );
725 /* The parent of the node to be deleted may be another node, or it may be
726 * the root of the tree. Since we're not sure, it's best just to have
727 * a pointer to the parent pointer, whatever it is.
729 if( NULL == DeadNode->Link[ubi_trPARENT] )
730 parentp = &( RootPtr->root );
731 else
732 parentp = &((DeadNode->Link[ubi_trPARENT])->Link[(int)(DeadNode->gender)]);
734 /* Now link the parent to the only grand-child and patch up the gender. */
735 tmp = ((DeadNode->Link[ubi_trLEFT])?ubi_trLEFT:ubi_trRIGHT);
737 p = (DeadNode->Link[tmp]);
738 if( NULL != p )
740 p->Link[ubi_trPARENT] = DeadNode->Link[ubi_trPARENT];
741 p->gender = DeadNode->gender;
743 (*parentp) = p;
745 /* Finished, reduce the node count and return. */
746 (RootPtr->count)--;
747 return( DeadNode );
748 } /* ubi_btRemove */
750 ubi_btNodePtr ubi_btLocate( ubi_btRootPtr RootPtr,
751 ubi_btItemPtr FindMe,
752 ubi_trCompOps CompOp )
753 /* ------------------------------------------------------------------------ **
754 * The purpose of ubi_btLocate() is to find a node or set of nodes given
755 * a target value and a "comparison operator". The Locate() function is
756 * more flexible and (in the case of trees that may contain dupicate keys)
757 * more precise than the ubi_btFind() function. The latter is faster,
758 * but it only searches for exact matches and, if the tree contains
759 * duplicates, Find() may return a pointer to any one of the duplicate-
760 * keyed records.
762 * Input:
763 * RootPtr - A pointer to the header of the tree to be searched.
764 * FindMe - An ubi_btItemPtr that indicates the key for which to
765 * search.
766 * CompOp - One of the following:
767 * CompOp Return a pointer to the node with
768 * ------ ---------------------------------
769 * ubi_trLT - the last key value that is less
770 * than FindMe.
771 * ubi_trLE - the first key matching FindMe, or
772 * the last key that is less than
773 * FindMe.
774 * ubi_trEQ - the first key matching FindMe.
775 * ubi_trGE - the first key matching FindMe, or the
776 * first key greater than FindMe.
777 * ubi_trGT - the first key greater than FindMe.
778 * Output:
779 * A pointer to the node matching the criteria listed above under
780 * CompOp, or NULL if no node matched the criteria.
782 * Notes:
783 * In the case of trees with duplicate keys, Locate() will behave as
784 * follows:
786 * Find: 3 Find: 3
787 * Keys: 1 2 2 2 3 3 3 3 3 4 4 Keys: 1 1 2 2 2 4 4 5 5 5 6
788 * ^ ^ ^ ^ ^
789 * LT EQ GT LE GE
791 * That is, when returning a pointer to a node with a key that is LESS
792 * THAN the target key (FindMe), Locate() will return a pointer to the
793 * LAST matching node.
794 * When returning a pointer to a node with a key that is GREATER
795 * THAN the target key (FindMe), Locate() will return a pointer to the
796 * FIRST matching node.
798 * See Also: ubi_btFind(), ubi_btFirstOf(), ubi_btLastOf().
799 * ------------------------------------------------------------------------ **
802 register ubi_btNodePtr p;
803 ubi_btNodePtr parent;
804 char whichkid;
806 /* Start by searching for a matching node. */
807 p = TreeFind( FindMe,
808 RootPtr->root,
809 &parent,
810 &whichkid,
811 RootPtr->cmp );
813 if( NULL != p ) /* If we have found a match, we can resolve as follows: */
815 switch( CompOp )
817 case ubi_trLT: /* It's just a jump to the left... */
818 p = Border( RootPtr, FindMe, p, ubi_trLEFT );
819 return( Neighbor( p, ubi_trLEFT ) );
820 case ubi_trGT: /* ...and then a jump to the right. */
821 p = Border( RootPtr, FindMe, p, ubi_trRIGHT );
822 return( Neighbor( p, ubi_trRIGHT ) );
823 default:
824 p = Border( RootPtr, FindMe, p, ubi_trLEFT );
825 return( p );
829 /* Else, no match. */
830 if( ubi_trEQ == CompOp ) /* If we were looking for an exact match... */
831 return( NULL ); /* ...forget it. */
833 /* We can still return a valid result for GT, GE, LE, and LT.
834 * <parent> points to a node with a value that is either just before or
835 * just after the target value.
836 * Remaining possibilities are LT and GT (including LE & GE).
838 if( (ubi_trLT == CompOp) || (ubi_trLE == CompOp) )
839 return( (ubi_trLEFT == whichkid) ? Neighbor( parent, whichkid ) : parent );
840 else
841 return( (ubi_trRIGHT == whichkid) ? Neighbor( parent, whichkid ) : parent );
842 } /* ubi_btLocate */
844 ubi_btNodePtr ubi_btFind( ubi_btRootPtr RootPtr,
845 ubi_btItemPtr FindMe )
846 /* ------------------------------------------------------------------------ **
847 * This function performs a non-recursive search of a tree for any node
848 * matching a specific key.
850 * Input:
851 * RootPtr - a pointer to the header of the tree to be searched.
852 * FindMe - a pointer to the key value for which to search.
854 * Output:
855 * A pointer to a node with a key that matches the key indicated by
856 * FindMe, or NULL if no such node was found.
858 * Note: In a tree that allows duplicates, the pointer returned *might
859 * not* point to the (sequentially) first occurance of the
860 * desired key. In such a tree, it may be more useful to use
861 * ubi_btLocate().
862 * ------------------------------------------------------------------------ **
865 return( qFind( RootPtr->cmp, FindMe, RootPtr->root ) );
866 } /* ubi_btFind */
868 ubi_btNodePtr ubi_btNext( ubi_btNodePtr P )
869 /* ------------------------------------------------------------------------ **
870 * Given the node indicated by P, find the (sorted order) Next node in the
871 * tree.
872 * Input: P - a pointer to a node that exists in a binary tree.
873 * Output: A pointer to the "next" node in the tree, or NULL if P pointed
874 * to the "last" node in the tree or was NULL.
875 * ------------------------------------------------------------------------ **
878 return( Neighbor( P, ubi_trRIGHT ) );
879 } /* ubi_btNext */
881 ubi_btNodePtr ubi_btPrev( ubi_btNodePtr P )
882 /* ------------------------------------------------------------------------ **
883 * Given the node indicated by P, find the (sorted order) Previous node in
884 * the tree.
885 * Input: P - a pointer to a node that exists in a binary tree.
886 * Output: A pointer to the "previous" node in the tree, or NULL if P
887 * pointed to the "first" node in the tree or was NULL.
888 * ------------------------------------------------------------------------ **
891 return( Neighbor( P, ubi_trLEFT ) );
892 } /* ubi_btPrev */
894 ubi_btNodePtr ubi_btFirst( ubi_btNodePtr P )
895 /* ------------------------------------------------------------------------ **
896 * Given the node indicated by P, find the (sorted order) First node in the
897 * subtree of which *P is the root.
898 * Input: P - a pointer to a node that exists in a binary tree.
899 * Output: A pointer to the "first" node in a subtree that has *P as its
900 * root. This function will return NULL only if P is NULL.
901 * Note: In general, you will be passing in the value of the root field
902 * of an ubi_btRoot structure.
903 * ------------------------------------------------------------------------ **
906 return( SubSlide( P, ubi_trLEFT ) );
907 } /* ubi_btFirst */
909 ubi_btNodePtr ubi_btLast( ubi_btNodePtr P )
910 /* ------------------------------------------------------------------------ **
911 * Given the node indicated by P, find the (sorted order) Last node in the
912 * subtree of which *P is the root.
913 * Input: P - a pointer to a node that exists in a binary tree.
914 * Output: A pointer to the "last" node in a subtree that has *P as its
915 * root. This function will return NULL only if P is NULL.
916 * Note: In general, you will be passing in the value of the root field
917 * of an ubi_btRoot structure.
918 * ------------------------------------------------------------------------ **
921 return( SubSlide( P, ubi_trRIGHT ) );
922 } /* ubi_btLast */
924 ubi_btNodePtr ubi_btFirstOf( ubi_btRootPtr RootPtr,
925 ubi_btItemPtr MatchMe,
926 ubi_btNodePtr p )
927 /* ------------------------------------------------------------------------ **
928 * Given a tree that a allows duplicate keys, and a pointer to a node in
929 * the tree, this function will return a pointer to the first (traversal
930 * order) node with the same key value.
932 * Input: RootPtr - A pointer to the root of the tree.
933 * MatchMe - A pointer to the key value. This should probably
934 * point to the key within node *p.
935 * p - A pointer to a node in the tree.
936 * Output: A pointer to the first node in the set of nodes with keys
937 * matching <FindMe>.
938 * Notes: Node *p MUST be in the set of nodes with keys matching
939 * <FindMe>. If not, this function will return NULL.
941 * 4.7: Bug found & fixed by Massimo Campostrini,
942 * Istituto Nazionale di Fisica Nucleare, Sezione di Pisa.
944 * ------------------------------------------------------------------------ **
947 /* If our starting point is invalid, return NULL. */
948 if( (NULL == p)
949 || (ubi_trEQUAL != ubi_trAbNormal( (*(RootPtr->cmp))( MatchMe, p ) )) )
950 return( NULL );
951 return( Border( RootPtr, MatchMe, p, ubi_trLEFT ) );
952 } /* ubi_btFirstOf */
954 ubi_btNodePtr ubi_btLastOf( ubi_btRootPtr RootPtr,
955 ubi_btItemPtr MatchMe,
956 ubi_btNodePtr p )
957 /* ------------------------------------------------------------------------ **
958 * Given a tree that a allows duplicate keys, and a pointer to a node in
959 * the tree, this function will return a pointer to the last (traversal
960 * order) node with the same key value.
962 * Input: RootPtr - A pointer to the root of the tree.
963 * MatchMe - A pointer to the key value. This should probably
964 * point to the key within node *p.
965 * p - A pointer to a node in the tree.
966 * Output: A pointer to the last node in the set of nodes with keys
967 * matching <FindMe>.
968 * Notes: Node *p MUST be in the set of nodes with keys matching
969 * <FindMe>. If not, this function will return NULL.
971 * 4.7: Bug found & fixed by Massimo Campostrini,
972 * Istituto Nazionale di Fisica Nucleare, Sezione di Pisa.
974 * ------------------------------------------------------------------------ **
977 /* If our starting point is invalid, return NULL. */
978 if( (NULL != p)
979 || (ubi_trEQUAL != ubi_trAbNormal( (*(RootPtr->cmp))( MatchMe, p ) )) )
980 return( NULL );
981 return( Border( RootPtr, MatchMe, p, ubi_trRIGHT ) );
982 } /* ubi_btLastOf */
984 unsigned long ubi_btTraverse( ubi_btRootPtr RootPtr,
985 ubi_btActionRtn EachNode,
986 void *UserData )
987 /* ------------------------------------------------------------------------ **
988 * Traverse a tree in sorted order (non-recursively). At each node, call
989 * (*EachNode)(), passing a pointer to the current node, and UserData as the
990 * second parameter.
992 * Input: RootPtr - a pointer to an ubi_btRoot structure that indicates
993 * the tree to be traversed.
994 * EachNode - a pointer to a function to be called at each node
995 * as the node is visited.
996 * UserData - a generic pointer that may point to anything that
997 * you choose.
999 * Output: A count of the number of nodes visited. This will be zero
1000 * if the tree is empty.
1002 * ------------------------------------------------------------------------ **
1005 ubi_btNodePtr p = ubi_btFirst( RootPtr->root );
1006 unsigned long count = 0;
1008 while( NULL != p )
1010 (*EachNode)( p, UserData );
1011 count++;
1012 p = ubi_btNext( p );
1014 return( count );
1015 } /* ubi_btTraverse */
1017 unsigned long ubi_btKillTree( ubi_btRootPtr RootPtr,
1018 ubi_btKillNodeRtn FreeNode )
1019 /* ------------------------------------------------------------------------ **
1020 * Delete an entire tree (non-recursively) and reinitialize the ubi_btRoot
1021 * structure. Return a count of the number of nodes deleted.
1023 * Input: RootPtr - a pointer to an ubi_btRoot structure that indicates
1024 * the root of the tree to delete.
1025 * FreeNode - a function that will be called for each node in the
1026 * tree to deallocate the memory used by the node.
1028 * Output: The number of nodes removed from the tree.
1029 * A value of 0 will be returned if:
1030 * - The tree actually contains 0 entries.
1031 * - the value of <RootPtr> is NULL, in which case the tree is
1032 * assumed to be empty
1033 * - the value of <FreeNode> is NULL, in which case entries
1034 * cannot be removed, so 0 is returned. *Make sure that you
1035 * provide a valid value for <FreeNode>*.
1036 * In all other cases, you should get a positive value equal to
1037 * the value of RootPtr->count upon entry.
1039 * ------------------------------------------------------------------------ **
1042 ubi_btNodePtr p, q;
1043 unsigned long count = 0;
1045 if( (NULL == RootPtr) || (NULL == FreeNode) )
1046 return( 0 );
1048 p = ubi_btFirst( RootPtr->root );
1049 while( NULL != p )
1051 q = p;
1052 while( q->Link[ubi_trRIGHT] )
1053 q = SubSlide( q->Link[ubi_trRIGHT], ubi_trLEFT );
1054 p = q->Link[ubi_trPARENT];
1055 if( NULL != p )
1056 p->Link[ ((p->Link[ubi_trLEFT] == q)?ubi_trLEFT:ubi_trRIGHT) ] = NULL;
1057 (*FreeNode)((void *)q);
1058 count++;
1061 /* overkill... */
1062 (void)ubi_btInitTree( RootPtr,
1063 RootPtr->cmp,
1064 RootPtr->flags );
1065 return( count );
1066 } /* ubi_btKillTree */
1068 ubi_btNodePtr ubi_btLeafNode( ubi_btNodePtr leader )
1069 /* ------------------------------------------------------------------------ **
1070 * Returns a pointer to a leaf node.
1072 * Input: leader - Pointer to a node at which to start the descent.
1074 * Output: A pointer to a leaf node, selected in a somewhat arbitrary
1075 * manner but with an effort to dig deep.
1077 * Notes: I wrote this function because I was using splay trees as a
1078 * database cache. The cache had a maximum size on it, and I
1079 * needed a way of choosing a node to sacrifice if the cache
1080 * became full. In a splay tree, less recently accessed nodes
1081 * tend toward the bottom of the tree, meaning that leaf nodes
1082 * are good candidates for removal. (I really can't think of
1083 * any other reason to use this function.)
1084 * + In a simple binary tree, or in an AVL tree, the most recently
1085 * added nodes tend to be nearer the bottom, making this a *bad*
1086 * way to choose which node to remove from the cache.
1087 * + Randomizing the traversal order is probably a good idea. You
1088 * can improve the randomization of leaf node selection by passing
1089 * in pointers to nodes other than the root node each time. A
1090 * pointer to any node in the tree will do. Of course, if you
1091 * pass a pointer to a leaf node you'll get the same thing back.
1092 * + In an unbalanced splay tree, if you simply traverse downward
1093 * until you hit a leaf node it is possible to accidentally
1094 * stumble onto a short path. The result will be a leaf node
1095 * that is actually very high in the tree--possibly a very
1096 * recently accessed node. Not good. This function can follow
1097 * multiple paths in an effort to find a leaf node deeper
1098 * in the tree. Following a single path, of course, is the
1099 * fastest way to find a leaf node. A complete traversal would
1100 * be sure to find the deepest leaf but would be very costly in
1101 * terms of time. This function uses a compromise that has
1102 * worked well in testing.
1104 * ------------------------------------------------------------------------ **
1107 #define MAXPATHS 4 /* Set higher for more maximum paths, lower for fewer. */
1108 ubi_trNodePtr p[MAXPATHS];
1109 ubi_trNodePtr q[MAXPATHS];
1110 int whichway = ubi_trLEFT;
1111 int paths;
1112 int i, j;
1114 /* If the subtree is empty, return NULL.
1116 if( NULL == leader )
1117 return( NULL );
1119 /* Initialize the p[] array with a pointer to the single node we've been
1120 * given as a starting point.
1122 p[0] = leader;
1123 paths = 1;
1124 while( paths > 0 )
1126 for( i = 0; i < paths; i++ )
1127 q[i] = p[i];
1129 for( i = j = 0; (i < paths) && (j < MAXPATHS); i++ )
1131 if( NULL != q[i]->Link[whichway] )
1132 p[j++] = q[i]->Link[whichway];
1133 whichway = ubi_trRevWay( whichway );
1134 if( (j < MAXPATHS) && (NULL != q[i]->Link[whichway]) )
1135 p[j++] = q[i]->Link[whichway];
1137 paths = j;
1140 return( q[0] );
1141 } /* ubi_btLeafNode */
1143 int ubi_btModuleID( int size, char *list[] )
1144 /* ------------------------------------------------------------------------ **
1145 * Returns a set of strings that identify the module.
1147 * Input: size - The number of elements in the array <list>.
1148 * list - An array of pointers of type (char *). This array
1149 * should, initially, be empty. This function will fill
1150 * in the array with pointers to strings.
1151 * Output: The number of elements of <list> that were used. If this value
1152 * is less than <size>, the values of the remaining elements are
1153 * not guaranteed.
1155 * Notes: Please keep in mind that the pointers returned indicate strings
1156 * stored in static memory. Don't free() them, don't write over
1157 * them, etc. Just read them.
1158 * ------------------------------------------------------------------------ **
1161 if( size > 0 )
1163 list[0] = ModuleID;
1164 if( size > 1 )
1165 list[1] = NULL;
1166 return( 1 );
1168 return( 0 );
1169 } /* ubi_btModuleID */
1172 /* ========================================================================== */