1 /* ========================================================================== **
4 * Copyright (C) 1991-1998 by Christopher R. Hertel
6 * Email: crh@ubiqx.mn.org
7 * -------------------------------------------------------------------------- **
9 * This module implements a simple binary tree.
11 * -------------------------------------------------------------------------- **
13 * This library is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU Library General Public
15 * License as published by the Free Software Foundation; either
16 * version 2 of the License, or (at your option) any later version.
18 * This library is distributed in the hope that it will be useful,
19 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
21 * Library General Public License for more details.
23 * You should have received a copy of the GNU Library General Public
24 * License along with this library; if not, write to the Free
25 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
27 * -------------------------------------------------------------------------- **
29 * Log: ubi_BinTree.c,v
30 * Revision 4.12 2004/06/06 04:51:56 crh
31 * Fixed a small typo in ubi_BinTree.c (leftover testing cruft).
32 * Did a small amount of formatting touchup to ubi_BinTree.h.
34 * Revision 4.11 2004/06/06 03:14:09 crh
35 * Rewrote the ubi_btLeafNode() function. It now takes several paths in an
36 * effort to find a deeper leaf node. There is a small amount of extra
37 * overhead, but it is limited.
39 * Revision 4.10 2000/06/06 20:38:40 crh
40 * In the ReplaceNode() function, the old node header was being copied
41 * to the new node header using a byte-by-byte copy. This was causing
42 * the 'insure' software testing program to report a memory leak. The
43 * fix was to do a simple assignement: *newnode = *oldnode;
44 * This quieted the (errant) memory leak reports and is probably a bit
45 * faster than the bytewise copy.
47 * Revision 4.9 2000/01/08 23:24:30 crh
48 * Clarified a variety of if( pointer ) lines, replacing them with
49 * if( NULL != pointer ). This is more correct, and I have heard
50 * of at least one (obscure?) system out there that uses a non-zero
52 * Also, speed improvement in Neighbor(). It was comparing pointers
53 * when it could have compared two gender values. The pointer
54 * comparison was somewhat indirect (does pointer equal the pointer
55 * of the parent of the node pointed to by pointer). Urq.
57 * Revision 4.8 1999/09/22 03:40:30 crh
58 * Modified ubi_btTraverse() and ubi_btKillTree(). They now return an
59 * unsigned long indicating the number of nodes processed. The change
60 * is subtle. An empty tree formerly returned False, and now returns
63 * Revision 4.7 1998/10/21 06:14:42 crh
64 * Fixed bugs in FirstOf() and LastOf() reported by Massimo Campostrini.
65 * See function comments.
67 * Revision 4.6 1998/07/25 17:02:10 crh
68 * Added the ubi_trNewTree() macro.
70 * Revision 4.5 1998/06/04 21:29:27 crh
71 * Upper-cased defined constants (eg UBI_BINTREE_H) in some header files.
72 * This is more "standard", and is what people expect. Weird, eh?
74 * Revision 4.4 1998/06/03 17:42:46 crh
75 * Further fiddling with sys_include.h. It's now in ubi_BinTree.h which is
76 * included by all of the binary tree files.
78 * Reminder: Some of the ubi_tr* macros in ubi_BinTree.h are redefined in
79 * ubi_AVLtree.h and ubi_SplayTree.h. This allows easy swapping
80 * of tree types by simply changing a header. Unfortunately, the
81 * macro redefinitions in ubi_AVLtree.h and ubi_SplayTree.h will
82 * conflict if used together. You must either choose a single tree
83 * type, or use the underlying function calls directly. Compare
84 * the two header files for more information.
86 * Revision 4.3 1998/06/02 01:28:43 crh
87 * Changed ubi_null.h to sys_include.h to make it more generic.
89 * Revision 4.2 1998/05/20 04:32:36 crh
90 * The C file now includes ubi_null.h. See ubi_null.h for more info.
91 * Also, the balance and gender fields of the node were declared as
92 * signed char. As I understand it, at least one SunOS or Solaris
93 * compiler doesn't like "signed char". The declarations were
94 * wrong anyway, so I changed them to simple "char".
96 * Revision 4.1 1998/03/31 06:11:57 crh
97 * Thomas Aglassinger sent E'mail pointing out errors in the
98 * dereferencing of function pointers, and a missing typecast.
101 * Revision 4.0 1998/03/10 03:19:22 crh
102 * Added the AVL field 'balance' to the ubi_btNode structure. This means
103 * that all BinTree modules now use the same basic node structure, which
104 * greatly simplifies the AVL module.
105 * Decided that this was a big enough change to justify a new major revision
106 * number. 3.0 was an error, so we're at 4.0.
108 * Revision 2.6 1998/01/24 06:27:46 crh
109 * Added ubi_trCount() macro.
111 * Revision 2.5 1997/12/23 03:56:29 crh
112 * In this version, all constants & macros defined in the header file have
113 * the ubi_tr prefix. Also cleaned up anything that gcc complained about
114 * when run with '-pedantic -fsyntax-only -Wall'.
116 * Revision 2.4 1997/07/26 04:11:10 crh
117 * + Just to be annoying I changed ubi_TRUE and ubi_FALSE to ubi_trTRUE
119 * + There is now a type ubi_trBool to go with ubi_trTRUE and ubi_trFALSE.
120 * + There used to be something called "ubi_TypeDefs.h". I got rid of it.
121 * + Added function ubi_btLeafNode().
123 * Revision 2.3 1997/06/03 05:16:17 crh
124 * Changed TRUE and FALSE to ubi_TRUE and ubi_FALSE to avoid conflicts.
125 * Also changed the interface to function InitTree(). See the comments
126 * for this function for more information.
128 * Revision 2.2 1995/10/03 22:00:07 CRH
131 * Revision 2.1 95/03/09 23:37:10 CRH
132 * Added the ModuleID static string and function. These modules are now
135 * Revision 2.0 95/02/27 22:00:17 CRH
136 * Revision 2.0 of this program includes the following changes:
138 * 1) A fix to a major typo in the RepaceNode() function.
139 * 2) The addition of the static function Border().
140 * 3) The addition of the public functions FirstOf() and LastOf(), which
141 * use Border(). These functions are used with trees that allow
143 * 4) A complete rewrite of the Locate() function. Locate() now accepts
144 * a "comparison" operator.
145 * 5) Overall enhancements to both code and comments.
147 * I decided to give this a new major rev number because the interface has
148 * changed. In particular, there are two new functions, and changes to the
151 * Revision 1.0 93/10/15 22:44:59 CRH
152 * With this revision, I have added a set of #define's that provide a single,
153 * standard API to all existing tree modules. Until now, each of the three
154 * existing modules had a different function and typedef prefix, as follows:
158 * ubi_AVLtree ubi_avl
159 * ubi_SplayTree ubi_spt
161 * To further complicate matters, only those portions of the base module
162 * (ubi_BinTree) that were superceeded in the new module had the new names.
163 * For example, if you were using ubi_SplayTree, the locate function was
164 * called "ubi_sptLocate", but the next and previous functions remained
165 * "ubi_btNext" and "ubi_btPrev".
167 * This was not too terrible if you were familiar with the modules and knew
168 * exactly which tree model you wanted to use. If you wanted to be able to
169 * change modules (for speed comparisons, etc), things could get messy very
172 * So, I have added a set of defined names that get redefined in any of the
173 * descendant modules. To use this standardized interface in your code,
174 * simply replace all occurances of "ubi_bt", "ubi_avl", and "ubi_spt" with
175 * "ubi_tr". The "ubi_tr" names will resolve to the correct function or
176 * datatype names for the module that you are using. Just remember to
177 * include the header for that module in your program file. Because these
178 * names are handled by the preprocessor, there is no added run-time
181 * Note that the original names do still exist, and can be used if you wish
182 * to write code directly to a specific module. This should probably only be
183 * done if you are planning to implement a new descendant type, such as
184 * red/black trees. CRH
186 * V0.0 - June, 1991 - Written by Christopher R. Hertel (CRH).
188 * ========================================================================== **
191 #include "ubi_BinTree.h" /* Header for this module. */
194 /* ========================================================================== **
198 static char ModuleID
[] = "ubi_BinTree\n\
200 \tDate: 2004/06/06 04:51:56\n\
203 /* ========================================================================== **
204 * Internal (private) functions.
207 static ubi_btNodePtr
qFind( ubi_btCompFunc cmp
,
208 ubi_btItemPtr FindMe
,
209 register ubi_btNodePtr p
)
210 /* ------------------------------------------------------------------------ **
211 * This function performs a non-recursive search of a tree for a node
212 * matching a specific key. It is called "qFind()" because it is
213 * faster that TreeFind (below).
216 * cmp - a pointer to the tree's comparison function.
217 * FindMe - a pointer to the key value for which to search.
218 * p - a pointer to the starting point of the search. <p>
219 * is considered to be the root of a subtree, and only
220 * the subtree will be searched.
223 * A pointer to a node with a key that matches the key indicated by
224 * FindMe, or NULL if no such node was found.
226 * Note: In a tree that allows duplicates, the pointer returned *might
227 * not* point to the (sequentially) first occurance of the
229 * ------------------------------------------------------------------------ **
235 && ((tmp
= ubi_trAbNormal( (*cmp
)(FindMe
, p
) )) != ubi_trEQUAL
) )
241 static ubi_btNodePtr
TreeFind( ubi_btItemPtr findme
,
243 ubi_btNodePtr
*parentp
,
245 ubi_btCompFunc CmpFunc
)
246 /* ------------------------------------------------------------------------ **
247 * TreeFind() searches a tree for a given value (findme). It will return a
248 * pointer to the target node, if found, or NULL if the target node was not
251 * TreeFind() also returns, via parameters, a pointer to the parent of the
252 * target node, and a LEFT or RIGHT value indicating which child of the
253 * parent is the target node. *If the target is not found*, then these
254 * values indicate the place at which the target *should be found*. This
255 * is useful when inserting a new node into a tree or searching for nodes
256 * "near" the target node.
258 * The parameters are:
260 * findme - is a pointer to the key information to be searched for.
261 * p - points to the root of the tree to be searched.
262 * parentp - will return a pointer to a pointer to the !parent! of the
263 * target node, which can be especially usefull if the target
265 * gender - returns LEFT or RIGHT to indicate which child of *parentp
267 * CmpFunc - points to the comparison function.
269 * This function is called by ubi_btLocate() and ubi_btInsert().
270 * ------------------------------------------------------------------------ **
273 register ubi_btNodePtr tmp_p
= p
;
274 ubi_btNodePtr tmp_pp
= NULL
;
275 char tmp_gender
= ubi_trEQUAL
;
278 while( (NULL
!= tmp_p
)
279 && (ubi_trEQUAL
!= (tmp_cmp
= ubi_trAbNormal((*CmpFunc
)(findme
, tmp_p
)))) )
281 tmp_pp
= tmp_p
; /* Keep track of previous node. */
282 tmp_gender
= (char)tmp_cmp
; /* Keep track of sex of child. */
283 tmp_p
= tmp_p
->Link
[tmp_cmp
]; /* Go to child. */
285 *parentp
= tmp_pp
; /* Return results. */
286 *gender
= tmp_gender
;
290 static void ReplaceNode( ubi_btNodePtr
*parent
,
291 ubi_btNodePtr oldnode
,
292 ubi_btNodePtr newnode
)
293 /* ------------------------------------------------------------------------ **
294 * Remove node oldnode from the tree, replacing it with node newnode.
297 * parent - A pointer to he parent pointer of the node to be
298 * replaced. <parent> may point to the Link[] field of
299 * a parent node, or it may indicate the root pointer at
300 * the top of the tree.
301 * oldnode - A pointer to the node that is to be replaced.
302 * newnode - A pointer to the node that is to be installed in the
303 * place of <*oldnode>.
305 * Notes: Don't forget to free oldnode.
306 * Also, this function used to have a really nasty typo
307 * bug. "oldnode" and "newnode" were swapped in the line
309 * ((unsigned char *)newnode)[i] = ((unsigned char *)oldnode)[i];
311 * ------------------------------------------------------------------------ **
314 *newnode
= *oldnode
; /* Copy node internals to new node. */
316 (*parent
) = newnode
; /* Old node's parent points to new child. */
317 /* Now tell the children about their new step-parent. */
318 if( oldnode
->Link
[ubi_trLEFT
] )
319 (oldnode
->Link
[ubi_trLEFT
])->Link
[ubi_trPARENT
] = newnode
;
320 if( oldnode
->Link
[ubi_trRIGHT
] )
321 (oldnode
->Link
[ubi_trRIGHT
])->Link
[ubi_trPARENT
] = newnode
;
324 static void SwapNodes( ubi_btRootPtr RootPtr
,
326 ubi_btNodePtr Node2
)
327 /* ------------------------------------------------------------------------ **
328 * This function swaps two nodes in the tree. Node1 will take the place of
329 * Node2, and Node2 will fill in the space left vacant by Node 1.
332 * RootPtr - pointer to the tree header structure for this tree.
334 * > These are the two nodes which are to be swapped.
338 * This function does a three step swap, using a dummy node as a place
339 * holder. This function is used by ubi_btRemove().
340 * ------------------------------------------------------------------------ **
343 ubi_btNodePtr
*Parent
;
345 ubi_btNodePtr dummy_p
= &dummy
;
347 /* Replace Node 1 with the dummy, thus removing Node1 from the tree. */
348 if( NULL
!= Node1
->Link
[ubi_trPARENT
] )
349 Parent
= &((Node1
->Link
[ubi_trPARENT
])->Link
[(int)(Node1
->gender
)]);
351 Parent
= &(RootPtr
->root
);
352 ReplaceNode( Parent
, Node1
, dummy_p
);
354 /* Swap Node 1 with Node 2, placing Node 1 back into the tree. */
355 if( NULL
!= Node2
->Link
[ubi_trPARENT
] )
356 Parent
= &((Node2
->Link
[ubi_trPARENT
])->Link
[(int)(Node2
->gender
)]);
358 Parent
= &(RootPtr
->root
);
359 ReplaceNode( Parent
, Node2
, Node1
);
361 /* Swap Node 2 and the dummy, thus placing Node 2 back into the tree. */
362 if( NULL
!= dummy_p
->Link
[ubi_trPARENT
] )
363 Parent
= &((dummy_p
->Link
[ubi_trPARENT
])->Link
[(int)(dummy_p
->gender
)]);
365 Parent
= &(RootPtr
->root
);
366 ReplaceNode( Parent
, dummy_p
, Node2
);
369 /* -------------------------------------------------------------------------- **
370 * These routines allow you to walk through the tree, forwards or backwards.
373 static ubi_btNodePtr
SubSlide( register ubi_btNodePtr P
,
374 register int whichway
)
375 /* ------------------------------------------------------------------------ **
376 * Slide down the side of a subtree.
378 * Given a starting node, this function returns a pointer to the LEFT-, or
379 * RIGHT-most descendent, *or* (if whichway is PARENT) to the tree root.
381 * Input: P - a pointer to a starting place.
382 * whichway - the direction (LEFT, RIGHT, or PARENT) in which to
384 * Output: A pointer to a node that is either the root, or has no
385 * whichway-th child but is within the subtree of P. Note that
386 * the return value may be the same as P. The return value *will
387 * be* NULL if P is NULL.
388 * ------------------------------------------------------------------------ **
393 while( NULL
!= P
->Link
[ whichway
] )
394 P
= P
->Link
[ whichway
];
398 static ubi_btNodePtr
Neighbor( register ubi_btNodePtr P
,
399 register int whichway
)
400 /* ------------------------------------------------------------------------ **
401 * Given starting point p, return the (key order) next or preceeding node
404 * Input: P - Pointer to our starting place node.
405 * whichway - the direction in which to travel to find the
406 * neighbor, i.e., the RIGHT neighbor or the LEFT
409 * Output: A pointer to the neighboring node, or NULL if P was NULL.
411 * Notes: If whichway is PARENT, the results are unpredictable.
412 * ------------------------------------------------------------------------ **
417 if( NULL
!= P
->Link
[ whichway
] )
418 return( SubSlide( P
->Link
[ whichway
], (char)ubi_trRevWay(whichway
) ) );
420 while( NULL
!= P
->Link
[ ubi_trPARENT
] )
422 if( whichway
== P
->gender
)
423 P
= P
->Link
[ ubi_trPARENT
];
425 return( P
->Link
[ ubi_trPARENT
] );
431 static ubi_btNodePtr
Border( ubi_btRootPtr RootPtr
,
432 ubi_btItemPtr FindMe
,
435 /* ------------------------------------------------------------------------ **
436 * Given starting point p, which has a key value equal to *FindMe, locate
437 * the first (index order) node with the same key value.
439 * This function is useful in trees that have can have duplicate keys.
440 * For example, consider the following tree:
442 * 2 If <p> points to the root and <whichway> is RIGHT, 3
443 * / \ then the return value will be a pointer to the / \
444 * 2 2 RIGHT child of the root node. The tree on 2 5
445 * / / \ the right shows the order of traversal. / / \
448 * Input: RootPtr - Pointer to the tree root structure.
449 * FindMe - Key value for comparisons.
450 * p - Pointer to the starting-point node.
451 * whichway - the direction in which to travel to find the
452 * neighbor, i.e., the RIGHT neighbor or the LEFT
455 * Output: A pointer to the first (index, or "traversal", order) node with
456 * a Key value that matches *FindMe.
458 * Notes: If whichway is PARENT, or if the tree does not allow duplicate
459 * keys, this function will return <p>.
460 * ------------------------------------------------------------------------ **
463 register ubi_btNodePtr q
;
465 /* Exit if there's nothing that can be done. */
466 if( !ubi_trDups_OK( RootPtr
) || (ubi_trPARENT
== whichway
) )
469 /* First, if needed, move up the tree. We need to get to the root of the
470 * subtree that contains all of the matching nodes.
472 q
= p
->Link
[ubi_trPARENT
];
474 && (ubi_trEQUAL
== ubi_trAbNormal( (*(RootPtr
->cmp
))(FindMe
, q
) )) )
477 q
= p
->Link
[ubi_trPARENT
];
480 /* Next, move back down in the "whichway" direction. */
481 q
= p
->Link
[whichway
];
484 q
= qFind( RootPtr
->cmp
, FindMe
, q
);
488 q
= p
->Link
[whichway
];
495 /* ========================================================================== **
496 * Exported utilities.
499 long ubi_btSgn( register long x
)
500 /* ------------------------------------------------------------------------ **
501 * Return the sign of x; {negative,zero,positive} ==> {-1, 0, 1}.
503 * Input: x - a signed long integer value.
505 * Output: the "sign" of x, represented as follows:
507 * 0 == zero (no sign)
510 * Note: This utility is provided in order to facilitate the conversion
511 * of C comparison function return values into BinTree direction
512 * values: {LEFT, PARENT, EQUAL}. It is INCORPORATED into the
513 * ubi_trAbNormal() conversion macro!
515 * ------------------------------------------------------------------------ **
518 return( (x
)?((x
>0)?(1):(-1)):(0) );
521 ubi_btNodePtr
ubi_btInitNode( ubi_btNodePtr NodePtr
)
522 /* ------------------------------------------------------------------------ **
523 * Initialize a tree node.
525 * Input: a pointer to a ubi_btNode structure to be initialized.
526 * Output: a pointer to the initialized ubi_btNode structure (ie. the
527 * same as the input pointer).
528 * ------------------------------------------------------------------------ **
531 NodePtr
->Link
[ ubi_trLEFT
] = NULL
;
532 NodePtr
->Link
[ ubi_trPARENT
] = NULL
;
533 NodePtr
->Link
[ ubi_trRIGHT
] = NULL
;
534 NodePtr
->gender
= ubi_trEQUAL
;
535 NodePtr
->balance
= ubi_trEQUAL
;
537 } /* ubi_btInitNode */
539 ubi_btRootPtr
ubi_btInitTree( ubi_btRootPtr RootPtr
,
540 ubi_btCompFunc CompFunc
,
542 /* ------------------------------------------------------------------------ **
543 * Initialize the fields of a Tree Root header structure.
545 * Input: RootPtr - a pointer to an ubi_btRoot structure to be
547 * CompFunc - a pointer to a comparison function that will be used
548 * whenever nodes in the tree must be compared against
550 * Flags - One bytes worth of flags. Flags include
551 * ubi_trOVERWRITE and ubi_trDUPKEY. See the header
552 * file for more info.
554 * Output: a pointer to the initialized ubi_btRoot structure (ie. the
555 * same value as RootPtr).
557 * Note: The interface to this function has changed from that of
558 * previous versions. The <Flags> parameter replaces two
559 * boolean parameters that had the same basic effect.
561 * ------------------------------------------------------------------------ **
566 RootPtr
->root
= NULL
;
568 RootPtr
->cmp
= CompFunc
;
569 RootPtr
->flags
= (Flags
& ubi_trDUPKEY
) ? ubi_trDUPKEY
: Flags
;
570 } /* There are only two supported flags, and they are
571 * mutually exclusive. ubi_trDUPKEY takes precedence
572 * over ubi_trOVERWRITE.
575 } /* ubi_btInitTree */
577 ubi_trBool
ubi_btInsert( ubi_btRootPtr RootPtr
,
578 ubi_btNodePtr NewNode
,
579 ubi_btItemPtr ItemPtr
,
580 ubi_btNodePtr
*OldNode
)
581 /* ------------------------------------------------------------------------ **
582 * This function uses a non-recursive algorithm to add a new element to the
585 * Input: RootPtr - a pointer to the ubi_btRoot structure that indicates
586 * the root of the tree to which NewNode is to be added.
587 * NewNode - a pointer to an ubi_btNode structure that is NOT
589 * ItemPtr - A pointer to the sort key that is stored within
590 * *NewNode. ItemPtr MUST point to information stored
591 * in *NewNode or an EXACT DUPLICATE. The key data
592 * indicated by ItemPtr is used to place the new node
594 * OldNode - a pointer to an ubi_btNodePtr. When searching
595 * the tree, a duplicate node may be found. If
596 * duplicates are allowed, then the new node will
597 * be simply placed into the tree. If duplicates
598 * are not allowed, however, then one of two things
600 * 1) if overwritting *is not* allowed, this
601 * function will return FALSE (indicating that
602 * the new node could not be inserted), and
603 * *OldNode will point to the duplicate that is
605 * 2) if overwritting *is* allowed, then this
606 * function will swap **OldNode for *NewNode.
607 * In this case, *OldNode will point to the node
608 * that was removed (thus allowing you to free
610 * ** If you are using overwrite mode, ALWAYS **
611 * ** check the return value of this parameter! **
612 * Note: You may pass NULL in this parameter, the
613 * function knows how to cope. If you do this,
614 * however, there will be no way to return a
615 * pointer to an old (ie. replaced) node (which is
616 * a problem if you are using overwrite mode).
618 * Output: a boolean value indicating success or failure. The function
619 * will return FALSE if the node could not be added to the tree.
620 * Such failure will only occur if duplicates are not allowed,
621 * nodes cannot be overwritten, AND a duplicate key was found
623 * ------------------------------------------------------------------------ **
626 ubi_btNodePtr OtherP
,
630 if( NULL
== OldNode
) /* If they didn't give us a pointer, supply our own. */
633 (void)ubi_btInitNode( NewNode
); /* Init the new node's BinTree fields. */
635 /* Find a place for the new node. */
636 *OldNode
= TreeFind(ItemPtr
, (RootPtr
->root
), &parent
, &tmp
, (RootPtr
->cmp
));
638 /* Now add the node to the tree... */
639 if( NULL
== (*OldNode
) ) /* The easy one: we have a space for a new node! */
642 RootPtr
->root
= NewNode
;
645 parent
->Link
[(int)tmp
] = NewNode
;
646 NewNode
->Link
[ubi_trPARENT
] = parent
;
647 NewNode
->gender
= tmp
;
650 return( ubi_trTRUE
);
653 /* If we reach this point, we know that a duplicate node exists. This
654 * section adds the node to the tree if duplicate keys are allowed.
656 if( ubi_trDups_OK(RootPtr
) ) /* Key exists, add duplicate */
666 if( tmp
== ubi_trEQUAL
)
668 q
= q
->Link
[(int)tmp
];
670 tmp
= ubi_trAbNormal( (*(RootPtr
->cmp
))(ItemPtr
, q
) );
672 parent
->Link
[(int)tmp
] = NewNode
;
673 NewNode
->Link
[ubi_trPARENT
] = parent
;
674 NewNode
->gender
= tmp
;
676 return( ubi_trTRUE
);
679 /* If we get to *this* point, we know that we are not allowed to have
680 * duplicate nodes, but our node keys match, so... may we replace the
683 if( ubi_trOvwt_OK(RootPtr
) ) /* Key exists, we replace */
686 ReplaceNode( &(RootPtr
->root
), *OldNode
, NewNode
);
688 ReplaceNode( &(parent
->Link
[(int)((*OldNode
)->gender
)]),
690 return( ubi_trTRUE
);
693 return( ubi_trFALSE
); /* Failure: could not replace an existing node. */
696 ubi_btNodePtr
ubi_btRemove( ubi_btRootPtr RootPtr
,
697 ubi_btNodePtr DeadNode
)
698 /* ------------------------------------------------------------------------ **
699 * This function removes the indicated node from the tree.
701 * Input: RootPtr - A pointer to the header of the tree that contains
702 * the node to be removed.
703 * DeadNode - A pointer to the node that will be removed.
705 * Output: This function returns a pointer to the node that was removed
706 * from the tree (ie. the same as DeadNode).
708 * Note: The node MUST be in the tree indicated by RootPtr. If not,
709 * strange and evil things will happen to your trees.
710 * ------------------------------------------------------------------------ **
717 /* if the node has both left and right subtrees, then we have to swap
718 * it with another node. The other node we choose will be the Prev()ious
719 * node, which is garunteed to have no RIGHT child.
721 if( (NULL
!= DeadNode
->Link
[ubi_trLEFT
])
722 && (NULL
!= DeadNode
->Link
[ubi_trRIGHT
]) )
723 SwapNodes( RootPtr
, DeadNode
, ubi_btPrev( DeadNode
) );
725 /* The parent of the node to be deleted may be another node, or it may be
726 * the root of the tree. Since we're not sure, it's best just to have
727 * a pointer to the parent pointer, whatever it is.
729 if( NULL
== DeadNode
->Link
[ubi_trPARENT
] )
730 parentp
= &( RootPtr
->root
);
732 parentp
= &((DeadNode
->Link
[ubi_trPARENT
])->Link
[(int)(DeadNode
->gender
)]);
734 /* Now link the parent to the only grand-child and patch up the gender. */
735 tmp
= ((DeadNode
->Link
[ubi_trLEFT
])?ubi_trLEFT
:ubi_trRIGHT
);
737 p
= (DeadNode
->Link
[tmp
]);
740 p
->Link
[ubi_trPARENT
] = DeadNode
->Link
[ubi_trPARENT
];
741 p
->gender
= DeadNode
->gender
;
745 /* Finished, reduce the node count and return. */
750 ubi_btNodePtr
ubi_btLocate( ubi_btRootPtr RootPtr
,
751 ubi_btItemPtr FindMe
,
752 ubi_trCompOps CompOp
)
753 /* ------------------------------------------------------------------------ **
754 * The purpose of ubi_btLocate() is to find a node or set of nodes given
755 * a target value and a "comparison operator". The Locate() function is
756 * more flexible and (in the case of trees that may contain dupicate keys)
757 * more precise than the ubi_btFind() function. The latter is faster,
758 * but it only searches for exact matches and, if the tree contains
759 * duplicates, Find() may return a pointer to any one of the duplicate-
763 * RootPtr - A pointer to the header of the tree to be searched.
764 * FindMe - An ubi_btItemPtr that indicates the key for which to
766 * CompOp - One of the following:
767 * CompOp Return a pointer to the node with
768 * ------ ---------------------------------
769 * ubi_trLT - the last key value that is less
771 * ubi_trLE - the first key matching FindMe, or
772 * the last key that is less than
774 * ubi_trEQ - the first key matching FindMe.
775 * ubi_trGE - the first key matching FindMe, or the
776 * first key greater than FindMe.
777 * ubi_trGT - the first key greater than FindMe.
779 * A pointer to the node matching the criteria listed above under
780 * CompOp, or NULL if no node matched the criteria.
783 * In the case of trees with duplicate keys, Locate() will behave as
787 * Keys: 1 2 2 2 3 3 3 3 3 4 4 Keys: 1 1 2 2 2 4 4 5 5 5 6
791 * That is, when returning a pointer to a node with a key that is LESS
792 * THAN the target key (FindMe), Locate() will return a pointer to the
793 * LAST matching node.
794 * When returning a pointer to a node with a key that is GREATER
795 * THAN the target key (FindMe), Locate() will return a pointer to the
796 * FIRST matching node.
798 * See Also: ubi_btFind(), ubi_btFirstOf(), ubi_btLastOf().
799 * ------------------------------------------------------------------------ **
802 register ubi_btNodePtr p
;
803 ubi_btNodePtr parent
;
806 /* Start by searching for a matching node. */
807 p
= TreeFind( FindMe
,
813 if( NULL
!= p
) /* If we have found a match, we can resolve as follows: */
817 case ubi_trLT
: /* It's just a jump to the left... */
818 p
= Border( RootPtr
, FindMe
, p
, ubi_trLEFT
);
819 return( Neighbor( p
, ubi_trLEFT
) );
820 case ubi_trGT
: /* ...and then a jump to the right. */
821 p
= Border( RootPtr
, FindMe
, p
, ubi_trRIGHT
);
822 return( Neighbor( p
, ubi_trRIGHT
) );
824 p
= Border( RootPtr
, FindMe
, p
, ubi_trLEFT
);
829 /* Else, no match. */
830 if( ubi_trEQ
== CompOp
) /* If we were looking for an exact match... */
831 return( NULL
); /* ...forget it. */
833 /* We can still return a valid result for GT, GE, LE, and LT.
834 * <parent> points to a node with a value that is either just before or
835 * just after the target value.
836 * Remaining possibilities are LT and GT (including LE & GE).
838 if( (ubi_trLT
== CompOp
) || (ubi_trLE
== CompOp
) )
839 return( (ubi_trLEFT
== whichkid
) ? Neighbor( parent
, whichkid
) : parent
);
841 return( (ubi_trRIGHT
== whichkid
) ? Neighbor( parent
, whichkid
) : parent
);
844 ubi_btNodePtr
ubi_btFind( ubi_btRootPtr RootPtr
,
845 ubi_btItemPtr FindMe
)
846 /* ------------------------------------------------------------------------ **
847 * This function performs a non-recursive search of a tree for any node
848 * matching a specific key.
851 * RootPtr - a pointer to the header of the tree to be searched.
852 * FindMe - a pointer to the key value for which to search.
855 * A pointer to a node with a key that matches the key indicated by
856 * FindMe, or NULL if no such node was found.
858 * Note: In a tree that allows duplicates, the pointer returned *might
859 * not* point to the (sequentially) first occurance of the
860 * desired key. In such a tree, it may be more useful to use
862 * ------------------------------------------------------------------------ **
865 return( qFind( RootPtr
->cmp
, FindMe
, RootPtr
->root
) );
868 ubi_btNodePtr
ubi_btNext( ubi_btNodePtr P
)
869 /* ------------------------------------------------------------------------ **
870 * Given the node indicated by P, find the (sorted order) Next node in the
872 * Input: P - a pointer to a node that exists in a binary tree.
873 * Output: A pointer to the "next" node in the tree, or NULL if P pointed
874 * to the "last" node in the tree or was NULL.
875 * ------------------------------------------------------------------------ **
878 return( Neighbor( P
, ubi_trRIGHT
) );
881 ubi_btNodePtr
ubi_btPrev( ubi_btNodePtr P
)
882 /* ------------------------------------------------------------------------ **
883 * Given the node indicated by P, find the (sorted order) Previous node in
885 * Input: P - a pointer to a node that exists in a binary tree.
886 * Output: A pointer to the "previous" node in the tree, or NULL if P
887 * pointed to the "first" node in the tree or was NULL.
888 * ------------------------------------------------------------------------ **
891 return( Neighbor( P
, ubi_trLEFT
) );
894 ubi_btNodePtr
ubi_btFirst( ubi_btNodePtr P
)
895 /* ------------------------------------------------------------------------ **
896 * Given the node indicated by P, find the (sorted order) First node in the
897 * subtree of which *P is the root.
898 * Input: P - a pointer to a node that exists in a binary tree.
899 * Output: A pointer to the "first" node in a subtree that has *P as its
900 * root. This function will return NULL only if P is NULL.
901 * Note: In general, you will be passing in the value of the root field
902 * of an ubi_btRoot structure.
903 * ------------------------------------------------------------------------ **
906 return( SubSlide( P
, ubi_trLEFT
) );
909 ubi_btNodePtr
ubi_btLast( ubi_btNodePtr P
)
910 /* ------------------------------------------------------------------------ **
911 * Given the node indicated by P, find the (sorted order) Last node in the
912 * subtree of which *P is the root.
913 * Input: P - a pointer to a node that exists in a binary tree.
914 * Output: A pointer to the "last" node in a subtree that has *P as its
915 * root. This function will return NULL only if P is NULL.
916 * Note: In general, you will be passing in the value of the root field
917 * of an ubi_btRoot structure.
918 * ------------------------------------------------------------------------ **
921 return( SubSlide( P
, ubi_trRIGHT
) );
924 ubi_btNodePtr
ubi_btFirstOf( ubi_btRootPtr RootPtr
,
925 ubi_btItemPtr MatchMe
,
927 /* ------------------------------------------------------------------------ **
928 * Given a tree that a allows duplicate keys, and a pointer to a node in
929 * the tree, this function will return a pointer to the first (traversal
930 * order) node with the same key value.
932 * Input: RootPtr - A pointer to the root of the tree.
933 * MatchMe - A pointer to the key value. This should probably
934 * point to the key within node *p.
935 * p - A pointer to a node in the tree.
936 * Output: A pointer to the first node in the set of nodes with keys
938 * Notes: Node *p MUST be in the set of nodes with keys matching
939 * <FindMe>. If not, this function will return NULL.
941 * 4.7: Bug found & fixed by Massimo Campostrini,
942 * Istituto Nazionale di Fisica Nucleare, Sezione di Pisa.
944 * ------------------------------------------------------------------------ **
947 /* If our starting point is invalid, return NULL. */
949 || (ubi_trEQUAL
!= ubi_trAbNormal( (*(RootPtr
->cmp
))( MatchMe
, p
) )) )
951 return( Border( RootPtr
, MatchMe
, p
, ubi_trLEFT
) );
952 } /* ubi_btFirstOf */
954 ubi_btNodePtr
ubi_btLastOf( ubi_btRootPtr RootPtr
,
955 ubi_btItemPtr MatchMe
,
957 /* ------------------------------------------------------------------------ **
958 * Given a tree that a allows duplicate keys, and a pointer to a node in
959 * the tree, this function will return a pointer to the last (traversal
960 * order) node with the same key value.
962 * Input: RootPtr - A pointer to the root of the tree.
963 * MatchMe - A pointer to the key value. This should probably
964 * point to the key within node *p.
965 * p - A pointer to a node in the tree.
966 * Output: A pointer to the last node in the set of nodes with keys
968 * Notes: Node *p MUST be in the set of nodes with keys matching
969 * <FindMe>. If not, this function will return NULL.
971 * 4.7: Bug found & fixed by Massimo Campostrini,
972 * Istituto Nazionale di Fisica Nucleare, Sezione di Pisa.
974 * ------------------------------------------------------------------------ **
977 /* If our starting point is invalid, return NULL. */
979 || (ubi_trEQUAL
!= ubi_trAbNormal( (*(RootPtr
->cmp
))( MatchMe
, p
) )) )
981 return( Border( RootPtr
, MatchMe
, p
, ubi_trRIGHT
) );
984 unsigned long ubi_btTraverse( ubi_btRootPtr RootPtr
,
985 ubi_btActionRtn EachNode
,
987 /* ------------------------------------------------------------------------ **
988 * Traverse a tree in sorted order (non-recursively). At each node, call
989 * (*EachNode)(), passing a pointer to the current node, and UserData as the
992 * Input: RootPtr - a pointer to an ubi_btRoot structure that indicates
993 * the tree to be traversed.
994 * EachNode - a pointer to a function to be called at each node
995 * as the node is visited.
996 * UserData - a generic pointer that may point to anything that
999 * Output: A count of the number of nodes visited. This will be zero
1000 * if the tree is empty.
1002 * ------------------------------------------------------------------------ **
1005 ubi_btNodePtr p
= ubi_btFirst( RootPtr
->root
);
1006 unsigned long count
= 0;
1010 (*EachNode
)( p
, UserData
);
1012 p
= ubi_btNext( p
);
1015 } /* ubi_btTraverse */
1017 unsigned long ubi_btKillTree( ubi_btRootPtr RootPtr
,
1018 ubi_btKillNodeRtn FreeNode
)
1019 /* ------------------------------------------------------------------------ **
1020 * Delete an entire tree (non-recursively) and reinitialize the ubi_btRoot
1021 * structure. Return a count of the number of nodes deleted.
1023 * Input: RootPtr - a pointer to an ubi_btRoot structure that indicates
1024 * the root of the tree to delete.
1025 * FreeNode - a function that will be called for each node in the
1026 * tree to deallocate the memory used by the node.
1028 * Output: The number of nodes removed from the tree.
1029 * A value of 0 will be returned if:
1030 * - The tree actually contains 0 entries.
1031 * - the value of <RootPtr> is NULL, in which case the tree is
1032 * assumed to be empty
1033 * - the value of <FreeNode> is NULL, in which case entries
1034 * cannot be removed, so 0 is returned. *Make sure that you
1035 * provide a valid value for <FreeNode>*.
1036 * In all other cases, you should get a positive value equal to
1037 * the value of RootPtr->count upon entry.
1039 * ------------------------------------------------------------------------ **
1043 unsigned long count
= 0;
1045 if( (NULL
== RootPtr
) || (NULL
== FreeNode
) )
1048 p
= ubi_btFirst( RootPtr
->root
);
1052 while( q
->Link
[ubi_trRIGHT
] )
1053 q
= SubSlide( q
->Link
[ubi_trRIGHT
], ubi_trLEFT
);
1054 p
= q
->Link
[ubi_trPARENT
];
1056 p
->Link
[ ((p
->Link
[ubi_trLEFT
] == q
)?ubi_trLEFT
:ubi_trRIGHT
) ] = NULL
;
1057 (*FreeNode
)((void *)q
);
1062 (void)ubi_btInitTree( RootPtr
,
1066 } /* ubi_btKillTree */
1068 ubi_btNodePtr
ubi_btLeafNode( ubi_btNodePtr leader
)
1069 /* ------------------------------------------------------------------------ **
1070 * Returns a pointer to a leaf node.
1072 * Input: leader - Pointer to a node at which to start the descent.
1074 * Output: A pointer to a leaf node, selected in a somewhat arbitrary
1075 * manner but with an effort to dig deep.
1077 * Notes: I wrote this function because I was using splay trees as a
1078 * database cache. The cache had a maximum size on it, and I
1079 * needed a way of choosing a node to sacrifice if the cache
1080 * became full. In a splay tree, less recently accessed nodes
1081 * tend toward the bottom of the tree, meaning that leaf nodes
1082 * are good candidates for removal. (I really can't think of
1083 * any other reason to use this function.)
1084 * + In a simple binary tree, or in an AVL tree, the most recently
1085 * added nodes tend to be nearer the bottom, making this a *bad*
1086 * way to choose which node to remove from the cache.
1087 * + Randomizing the traversal order is probably a good idea. You
1088 * can improve the randomization of leaf node selection by passing
1089 * in pointers to nodes other than the root node each time. A
1090 * pointer to any node in the tree will do. Of course, if you
1091 * pass a pointer to a leaf node you'll get the same thing back.
1092 * + In an unbalanced splay tree, if you simply traverse downward
1093 * until you hit a leaf node it is possible to accidentally
1094 * stumble onto a short path. The result will be a leaf node
1095 * that is actually very high in the tree--possibly a very
1096 * recently accessed node. Not good. This function can follow
1097 * multiple paths in an effort to find a leaf node deeper
1098 * in the tree. Following a single path, of course, is the
1099 * fastest way to find a leaf node. A complete traversal would
1100 * be sure to find the deepest leaf but would be very costly in
1101 * terms of time. This function uses a compromise that has
1102 * worked well in testing.
1104 * ------------------------------------------------------------------------ **
1107 #define MAXPATHS 4 /* Set higher for more maximum paths, lower for fewer. */
1108 ubi_trNodePtr p
[MAXPATHS
];
1109 ubi_trNodePtr q
[MAXPATHS
];
1110 int whichway
= ubi_trLEFT
;
1114 /* If the subtree is empty, return NULL.
1116 if( NULL
== leader
)
1119 /* Initialize the p[] array with a pointer to the single node we've been
1120 * given as a starting point.
1126 for( i
= 0; i
< paths
; i
++ )
1129 for( i
= j
= 0; (i
< paths
) && (j
< MAXPATHS
); i
++ )
1131 if( NULL
!= q
[i
]->Link
[whichway
] )
1132 p
[j
++] = q
[i
]->Link
[whichway
];
1133 whichway
= ubi_trRevWay( whichway
);
1134 if( (j
< MAXPATHS
) && (NULL
!= q
[i
]->Link
[whichway
]) )
1135 p
[j
++] = q
[i
]->Link
[whichway
];
1141 } /* ubi_btLeafNode */
1143 int ubi_btModuleID( int size
, char *list
[] )
1144 /* ------------------------------------------------------------------------ **
1145 * Returns a set of strings that identify the module.
1147 * Input: size - The number of elements in the array <list>.
1148 * list - An array of pointers of type (char *). This array
1149 * should, initially, be empty. This function will fill
1150 * in the array with pointers to strings.
1151 * Output: The number of elements of <list> that were used. If this value
1152 * is less than <size>, the values of the remaining elements are
1155 * Notes: Please keep in mind that the pointers returned indicate strings
1156 * stored in static memory. Don't free() them, don't write over
1157 * them, etc. Just read them.
1158 * ------------------------------------------------------------------------ **
1169 } /* ubi_btModuleID */
1172 /* ========================================================================== */