2 Unix SMB/CIFS implementation.
4 trivial database library
6 Copyright (C) Rusty Russell 2010
8 ** NOTE! The following LGPL license applies to the tdb
9 ** library. This does NOT imply that all of Samba is released
12 This library is free software; you can redistribute it and/or
13 modify it under the terms of the GNU Lesser General Public
14 License as published by the Free Software Foundation; either
15 version 3 of the License, or (at your option) any later version.
17 This library is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 Lesser General Public License for more details.
22 You should have received a copy of the GNU Lesser General Public
23 License along with this library; if not, see <http://www.gnu.org/licenses/>.
25 #include "tdb_private.h"
27 /* This is based on the hash algorithm from gdbm */
28 unsigned int tdb_old_hash(TDB_DATA
*key
)
30 uint32_t value
; /* Used to compute the hash value. */
31 uint32_t i
; /* Used to cycle through random values. */
33 /* Set the initial value from the key size. */
34 for (value
= 0x238F13AF * key
->dsize
, i
=0; i
< key
->dsize
; i
++)
35 value
= (value
+ (key
->dptr
[i
] << (i
*5 % 24)));
37 return (1103515243 * value
+ 12345);
40 #ifndef WORDS_BIGENDIAN
41 # define HASH_LITTLE_ENDIAN 1
42 # define HASH_BIG_ENDIAN 0
44 # define HASH_LITTLE_ENDIAN 0
45 # define HASH_BIG_ENDIAN 1
49 -------------------------------------------------------------------------------
50 lookup3.c, by Bob Jenkins, May 2006, Public Domain.
52 These are functions for producing 32-bit hashes for hash table lookup.
53 hash_word(), hashlittle(), hashlittle2(), hashbig(), mix(), and final()
54 are externally useful functions. Routines to test the hash are included
55 if SELF_TEST is defined. You can use this free for any purpose. It's in
56 the public domain. It has no warranty.
58 You probably want to use hashlittle(). hashlittle() and hashbig()
59 hash byte arrays. hashlittle() is is faster than hashbig() on
60 little-endian machines. Intel and AMD are little-endian machines.
61 On second thought, you probably want hashlittle2(), which is identical to
62 hashlittle() except it returns two 32-bit hashes for the price of one.
63 You could implement hashbig2() if you wanted but I haven't bothered here.
65 If you want to find a hash of, say, exactly 7 integers, do
66 a = i1; b = i2; c = i3;
68 a += i4; b += i5; c += i6;
72 then use c as the hash value. If you have a variable length array of
73 4-byte integers to hash, use hash_word(). If you have a byte array (like
74 a character string), use hashlittle(). If you have several byte arrays, or
75 a mix of things, see the comments above hashlittle().
77 Why is this so big? I read 12 bytes at a time into 3 4-byte integers,
78 then mix those integers. This is fast (you can do a lot more thorough
79 mixing with 12*3 instructions on 3 integers than you can with 3 instructions
80 on 1 byte), but shoehorning those bytes into integers efficiently is messy.
83 #define hashsize(n) ((uint32_t)1<<(n))
84 #define hashmask(n) (hashsize(n)-1)
85 #define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
88 -------------------------------------------------------------------------------
89 mix -- mix 3 32-bit values reversibly.
91 This is reversible, so any information in (a,b,c) before mix() is
92 still in (a,b,c) after mix().
94 If four pairs of (a,b,c) inputs are run through mix(), or through
95 mix() in reverse, there are at least 32 bits of the output that
96 are sometimes the same for one pair and different for another pair.
98 * pairs that differed by one bit, by two bits, in any combination
99 of top bits of (a,b,c), or in any combination of bottom bits of
101 * "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
102 the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
103 is commonly produced by subtraction) look like a single 1-bit
105 * the base values were pseudorandom, all zero but one bit set, or
106 all zero plus a counter that starts at zero.
108 Some k values for my "a-=c; a^=rot(c,k); c+=b;" arrangement that
113 Well, "9 15 3 18 27 15" didn't quite get 32 bits diffing
114 for "differ" defined as + with a one-bit base and a two-bit delta. I
115 used http://burtleburtle.net/bob/hash/avalanche.html to choose
116 the operations, constants, and arrangements of the variables.
118 This does not achieve avalanche. There are input bits of (a,b,c)
119 that fail to affect some output bits of (a,b,c), especially of a. The
120 most thoroughly mixed value is c, but it doesn't really even achieve
123 This allows some parallelism. Read-after-writes are good at doubling
124 the number of bits affected, so the goal of mixing pulls in the opposite
125 direction as the goal of parallelism. I did what I could. Rotates
126 seem to cost as much as shifts on every machine I could lay my hands
127 on, and rotates are much kinder to the top and bottom bits, so I used
129 -------------------------------------------------------------------------------
133 a -= c; a ^= rot(c, 4); c += b; \
134 b -= a; b ^= rot(a, 6); a += c; \
135 c -= b; c ^= rot(b, 8); b += a; \
136 a -= c; a ^= rot(c,16); c += b; \
137 b -= a; b ^= rot(a,19); a += c; \
138 c -= b; c ^= rot(b, 4); b += a; \
142 -------------------------------------------------------------------------------
143 final -- final mixing of 3 32-bit values (a,b,c) into c
145 Pairs of (a,b,c) values differing in only a few bits will usually
146 produce values of c that look totally different. This was tested for
147 * pairs that differed by one bit, by two bits, in any combination
148 of top bits of (a,b,c), or in any combination of bottom bits of
150 * "differ" is defined as +, -, ^, or ~^. For + and -, I transformed
151 the output delta to a Gray code (a^(a>>1)) so a string of 1's (as
152 is commonly produced by subtraction) look like a single 1-bit
154 * the base values were pseudorandom, all zero but one bit set, or
155 all zero plus a counter that starts at zero.
157 These constants passed:
160 and these came close:
164 -------------------------------------------------------------------------------
166 #define final(a,b,c) \
168 c ^= b; c -= rot(b,14); \
169 a ^= c; a -= rot(c,11); \
170 b ^= a; b -= rot(a,25); \
171 c ^= b; c -= rot(b,16); \
172 a ^= c; a -= rot(c,4); \
173 b ^= a; b -= rot(a,14); \
174 c ^= b; c -= rot(b,24); \
179 -------------------------------------------------------------------------------
180 hashlittle() -- hash a variable-length key into a 32-bit value
181 k : the key (the unaligned variable-length array of bytes)
182 length : the length of the key, counting by bytes
183 val2 : IN: can be any 4-byte value OUT: second 32 bit hash.
184 Returns a 32-bit value. Every bit of the key affects every bit of
185 the return value. Two keys differing by one or two bits will have
186 totally different hash values. Note that the return value is better
187 mixed than val2, so use that first.
189 The best hash table sizes are powers of 2. There is no need to do
190 mod a prime (mod is sooo slow!). If you need less than 32 bits,
191 use a bitmask. For example, if you need only 10 bits, do
192 h = (h & hashmask(10));
193 In which case, the hash table should have hashsize(10) elements.
195 If you are hashing n strings (uint8_t **)k, do it like this:
196 for (i=0, h=0; i<n; ++i) h = hashlittle( k[i], len[i], h);
198 By Bob Jenkins, 2006. bob_jenkins@burtleburtle.net. You may use this
199 code any way you wish, private, educational, or commercial. It's free.
201 Use for hash table lookup, or anything where one collision in 2^^32 is
202 acceptable. Do NOT use for cryptographic purposes.
203 -------------------------------------------------------------------------------
206 static uint32_t hashlittle( const void *key
, size_t length
)
208 uint32_t a
,b
,c
; /* internal state */
209 union { const void *ptr
; size_t i
; } u
; /* needed for Mac Powerbook G4 */
211 /* Set up the internal state */
212 a
= b
= c
= 0xdeadbeef + ((uint32_t)length
);
215 if (HASH_LITTLE_ENDIAN
&& ((u
.i
& 0x3) == 0)) {
216 const uint32_t *k
= (const uint32_t *)key
; /* read 32-bit chunks */
219 /*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
230 /*----------------------------- handle the last (probably partial) block */
231 k8
= (const uint8_t *)k
;
234 case 12: c
+=k
[2]; b
+=k
[1]; a
+=k
[0]; break;
235 case 11: c
+=((uint32_t)k8
[10])<<16; /* fall through */
236 case 10: c
+=((uint32_t)k8
[9])<<8; /* fall through */
237 case 9 : c
+=k8
[8]; /* fall through */
238 case 8 : b
+=k
[1]; a
+=k
[0]; break;
239 case 7 : b
+=((uint32_t)k8
[6])<<16; /* fall through */
240 case 6 : b
+=((uint32_t)k8
[5])<<8; /* fall through */
241 case 5 : b
+=k8
[4]; /* fall through */
242 case 4 : a
+=k
[0]; break;
243 case 3 : a
+=((uint32_t)k8
[2])<<16; /* fall through */
244 case 2 : a
+=((uint32_t)k8
[1])<<8; /* fall through */
245 case 1 : a
+=k8
[0]; break;
248 } else if (HASH_LITTLE_ENDIAN
&& ((u
.i
& 0x1) == 0)) {
249 const uint16_t *k
= (const uint16_t *)key
; /* read 16-bit chunks */
252 /*--------------- all but last block: aligned reads and different mixing */
255 a
+= k
[0] + (((uint32_t)k
[1])<<16);
256 b
+= k
[2] + (((uint32_t)k
[3])<<16);
257 c
+= k
[4] + (((uint32_t)k
[5])<<16);
263 /*----------------------------- handle the last (probably partial) block */
264 k8
= (const uint8_t *)k
;
267 case 12: c
+=k
[4]+(((uint32_t)k
[5])<<16);
268 b
+=k
[2]+(((uint32_t)k
[3])<<16);
269 a
+=k
[0]+(((uint32_t)k
[1])<<16);
271 case 11: c
+=((uint32_t)k8
[10])<<16; /* fall through */
273 b
+=k
[2]+(((uint32_t)k
[3])<<16);
274 a
+=k
[0]+(((uint32_t)k
[1])<<16);
276 case 9 : c
+=k8
[8]; /* fall through */
277 case 8 : b
+=k
[2]+(((uint32_t)k
[3])<<16);
278 a
+=k
[0]+(((uint32_t)k
[1])<<16);
280 case 7 : b
+=((uint32_t)k8
[6])<<16; /* fall through */
282 a
+=k
[0]+(((uint32_t)k
[1])<<16);
284 case 5 : b
+=k8
[4]; /* fall through */
285 case 4 : a
+=k
[0]+(((uint32_t)k
[1])<<16);
287 case 3 : a
+=((uint32_t)k8
[2])<<16; /* fall through */
292 case 0 : return c
; /* zero length requires no mixing */
295 } else { /* need to read the key one byte at a time */
296 const uint8_t *k
= (const uint8_t *)key
;
298 /*--------------- all but the last block: affect some 32 bits of (a,b,c) */
302 a
+= ((uint32_t)k
[1])<<8;
303 a
+= ((uint32_t)k
[2])<<16;
304 a
+= ((uint32_t)k
[3])<<24;
306 b
+= ((uint32_t)k
[5])<<8;
307 b
+= ((uint32_t)k
[6])<<16;
308 b
+= ((uint32_t)k
[7])<<24;
310 c
+= ((uint32_t)k
[9])<<8;
311 c
+= ((uint32_t)k
[10])<<16;
312 c
+= ((uint32_t)k
[11])<<24;
318 /*-------------------------------- last block: affect all 32 bits of (c) */
319 switch(length
) /* all the case statements fall through */
321 case 12: c
+=((uint32_t)k
[11])<<24;
322 case 11: c
+=((uint32_t)k
[10])<<16;
323 case 10: c
+=((uint32_t)k
[9])<<8;
325 case 8 : b
+=((uint32_t)k
[7])<<24;
326 case 7 : b
+=((uint32_t)k
[6])<<16;
327 case 6 : b
+=((uint32_t)k
[5])<<8;
329 case 4 : a
+=((uint32_t)k
[3])<<24;
330 case 3 : a
+=((uint32_t)k
[2])<<16;
331 case 2 : a
+=((uint32_t)k
[1])<<8;
342 _PUBLIC_
unsigned int tdb_jenkins_hash(TDB_DATA
*key
)
344 return hashlittle(key
->dptr
, key
->dsize
);