ctdb-build: Add generation of Samba-style version.h
[Samba.git] / ctdb / lib / util / idtree.c
blob09dc237f83c2eaebdecbbdcbf5068e032282d10a
1 /*
2 Unix SMB/CIFS implementation.
4 very efficient functions to manage mapping a id (such as a fnum) to
5 a pointer. This is used for fnum and search id allocation.
7 Copyright (C) Andrew Tridgell 2004
9 This code is derived from lib/idr.c in the 2.6 Linux kernel, which was
10 written by Jim Houston jim.houston@ccur.com, and is
11 Copyright (C) 2002 by Concurrent Computer Corporation
13 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version.
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details.
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, see <http://www.gnu.org/licenses/>.
28 see the section marked "public interface" below for documentation
31 /**
32 * @file
35 #include "includes.h"
37 #define IDR_BITS 5
38 #define IDR_FULL 0xfffffffful
39 #if 0 /* unused */
40 #define TOP_LEVEL_FULL (IDR_FULL >> 30)
41 #endif
42 #define IDR_SIZE (1 << IDR_BITS)
43 #define IDR_MASK ((1 << IDR_BITS)-1)
44 #define MAX_ID_SHIFT (sizeof(int)*8 - 1)
45 #define MAX_ID_BIT (1U << MAX_ID_SHIFT)
46 #define MAX_ID_MASK (MAX_ID_BIT - 1)
47 #define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
48 #define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
50 #define set_bit(bit, v) (v) |= (1<<(bit))
51 #define clear_bit(bit, v) (v) &= ~(1<<(bit))
52 #define test_bit(bit, v) ((v) & (1<<(bit)))
54 struct idr_layer {
55 uint32_t bitmap;
56 struct idr_layer *ary[IDR_SIZE];
57 int count;
60 struct idr_context {
61 struct idr_layer *top;
62 struct idr_layer *id_free;
63 int layers;
64 int id_free_cnt;
67 static struct idr_layer *alloc_layer(struct idr_context *idp)
69 struct idr_layer *p;
71 if (!(p = idp->id_free))
72 return NULL;
73 idp->id_free = p->ary[0];
74 idp->id_free_cnt--;
75 p->ary[0] = NULL;
76 return p;
79 static int find_next_bit(uint32_t bm, int maxid, int n)
81 while (n<maxid && !test_bit(n, bm)) n++;
82 return n;
85 static void free_layer(struct idr_context *idp, struct idr_layer *p)
87 p->ary[0] = idp->id_free;
88 idp->id_free = p;
89 idp->id_free_cnt++;
92 static int idr_pre_get(struct idr_context *idp)
94 while (idp->id_free_cnt < IDR_FREE_MAX) {
95 struct idr_layer *new = talloc_zero(idp, struct idr_layer);
96 if(new == NULL)
97 return (0);
98 free_layer(idp, new);
100 return 1;
103 static int sub_alloc(struct idr_context *idp, void *ptr, int *starting_id)
105 int n, m, sh;
106 struct idr_layer *p, *new;
107 struct idr_layer *pa[MAX_LEVEL+1];
108 unsigned int l, id, oid;
109 uint32_t bm;
111 memset(pa, 0, sizeof(pa));
113 id = *starting_id;
114 restart:
115 p = idp->top;
116 l = idp->layers;
117 pa[l--] = NULL;
118 while (1) {
120 * We run around this while until we reach the leaf node...
122 n = (id >> (IDR_BITS*l)) & IDR_MASK;
123 bm = ~p->bitmap;
124 m = find_next_bit(bm, IDR_SIZE, n);
125 if (m == IDR_SIZE) {
126 /* no space available go back to previous layer. */
127 l++;
128 oid = id;
129 id = (id | ((1 << (IDR_BITS*l))-1)) + 1;
131 /* if already at the top layer, we need to grow */
132 if (!(p = pa[l])) {
133 *starting_id = id;
134 return -2;
137 /* If we need to go up one layer, continue the
138 * loop; otherwise, restart from the top.
140 sh = IDR_BITS * (l + 1);
141 if (oid >> sh == id >> sh)
142 continue;
143 else
144 goto restart;
146 if (m != n) {
147 sh = IDR_BITS*l;
148 id = ((id >> sh) ^ n ^ m) << sh;
150 if ((id >= MAX_ID_BIT) || (id < 0))
151 return -1;
152 if (l == 0)
153 break;
155 * Create the layer below if it is missing.
157 if (!p->ary[m]) {
158 if (!(new = alloc_layer(idp)))
159 return -1;
160 p->ary[m] = new;
161 p->count++;
163 pa[l--] = p;
164 p = p->ary[m];
167 * We have reached the leaf node, plant the
168 * users pointer and return the raw id.
170 p->ary[m] = (struct idr_layer *)ptr;
171 set_bit(m, p->bitmap);
172 p->count++;
174 * If this layer is full mark the bit in the layer above
175 * to show that this part of the radix tree is full.
176 * This may complete the layer above and require walking
177 * up the radix tree.
179 n = id;
180 while (p->bitmap == IDR_FULL) {
181 if (!(p = pa[++l]))
182 break;
183 n = n >> IDR_BITS;
184 set_bit((n & IDR_MASK), p->bitmap);
186 return(id);
189 static int idr_get_new_above_int(struct idr_context *idp, void *ptr, int starting_id)
191 struct idr_layer *p, *new;
192 int layers, v, id;
194 idr_pre_get(idp);
196 id = starting_id;
197 build_up:
198 p = idp->top;
199 layers = idp->layers;
200 if (!p) {
201 if (!(p = alloc_layer(idp)))
202 return -1;
203 layers = 1;
206 * Add a new layer to the top of the tree if the requested
207 * id is larger than the currently allocated space.
209 while ((layers < MAX_LEVEL) && (id >= (1 << (layers*IDR_BITS)))) {
210 layers++;
211 if (!p->count)
212 continue;
213 if (!(new = alloc_layer(idp))) {
215 * The allocation failed. If we built part of
216 * the structure tear it down.
218 for (new = p; p && p != idp->top; new = p) {
219 p = p->ary[0];
220 new->ary[0] = NULL;
221 new->bitmap = new->count = 0;
222 free_layer(idp, new);
224 return -1;
226 new->ary[0] = p;
227 new->count = 1;
228 if (p->bitmap == IDR_FULL)
229 set_bit(0, new->bitmap);
230 p = new;
232 idp->top = p;
233 idp->layers = layers;
234 v = sub_alloc(idp, ptr, &id);
235 if (v == -2)
236 goto build_up;
237 return(v);
240 static int sub_remove(struct idr_context *idp, int shift, int id)
242 struct idr_layer *p = idp->top;
243 struct idr_layer **pa[1+MAX_LEVEL];
244 struct idr_layer ***paa = &pa[0];
245 int n;
247 *paa = NULL;
248 *++paa = &idp->top;
250 while ((shift > 0) && p) {
251 n = (id >> shift) & IDR_MASK;
252 clear_bit(n, p->bitmap);
253 *++paa = &p->ary[n];
254 p = p->ary[n];
255 shift -= IDR_BITS;
257 n = id & IDR_MASK;
258 if (p != NULL && test_bit(n, p->bitmap)) {
259 clear_bit(n, p->bitmap);
260 p->ary[n] = NULL;
261 while(*paa && ! --((**paa)->count)){
262 free_layer(idp, **paa);
263 **paa-- = NULL;
265 if ( ! *paa )
266 idp->layers = 0;
267 return 0;
269 return -1;
272 static void *_idr_find(struct idr_context *idp, int id)
274 int n;
275 struct idr_layer *p;
277 n = idp->layers * IDR_BITS;
278 p = idp->top;
280 * This tests to see if bits outside the current tree are
281 * present. If so, tain't one of ours!
283 if (n + IDR_BITS < 31 &&
284 ((id & ~(~0 << MAX_ID_SHIFT)) >> (n + IDR_BITS))) {
285 return NULL;
288 /* Mask off upper bits we don't use for the search. */
289 id &= MAX_ID_MASK;
291 while (n >= IDR_BITS && p) {
292 n -= IDR_BITS;
293 p = p->ary[(id >> n) & IDR_MASK];
295 return((void *)p);
298 static int _idr_remove(struct idr_context *idp, int id)
300 struct idr_layer *p;
302 /* Mask off upper bits we don't use for the search. */
303 id &= MAX_ID_MASK;
305 if (sub_remove(idp, (idp->layers - 1) * IDR_BITS, id) == -1) {
306 return -1;
309 if ( idp->top && idp->top->count == 1 &&
310 (idp->layers > 1) &&
311 idp->top->ary[0]) {
312 /* We can drop a layer */
313 p = idp->top->ary[0];
314 idp->top->bitmap = idp->top->count = 0;
315 free_layer(idp, idp->top);
316 idp->top = p;
317 --idp->layers;
319 while (idp->id_free_cnt >= IDR_FREE_MAX) {
320 p = alloc_layer(idp);
321 talloc_free(p);
323 return 0;
326 /************************************************************************
327 this is the public interface
328 **************************************************************************/
331 initialise a idr tree. The context return value must be passed to
332 all subsequent idr calls. To destroy the idr tree use talloc_free()
333 on this context
335 _PUBLIC_ struct idr_context *idr_init(TALLOC_CTX *mem_ctx)
337 return talloc_zero(mem_ctx, struct idr_context);
341 allocate the next available id, and assign 'ptr' into its slot.
342 you can retrieve later this pointer using idr_find()
344 _PUBLIC_ int idr_get_new(struct idr_context *idp, void *ptr, int limit)
346 int ret = idr_get_new_above_int(idp, ptr, 0);
347 if (ret > limit) {
348 idr_remove(idp, ret);
349 return -1;
351 return ret;
355 allocate a new id, giving the first available value greater than or
356 equal to the given starting id
358 _PUBLIC_ int idr_get_new_above(struct idr_context *idp, void *ptr, int starting_id, int limit)
360 int ret = idr_get_new_above_int(idp, ptr, starting_id);
361 if (ret > limit) {
362 idr_remove(idp, ret);
363 return -1;
365 return ret;
369 find a pointer value previously set with idr_get_new given an id
371 _PUBLIC_ void *idr_find(struct idr_context *idp, int id)
373 return _idr_find(idp, id);
377 remove an id from the idr tree
379 _PUBLIC_ int idr_remove(struct idr_context *idp, int id)
381 int ret;
382 ret = _idr_remove((struct idr_context *)idp, id);
383 if (ret != 0) {
384 DEBUG(0,("WARNING: attempt to remove unset id %d in idtree\n", id));
386 return ret;