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[Rockbox.git] / uisimulator / sdl / lcd-bitmap.h
blob20288c772da077046428c1542e14a2f4a6d0499d
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 Dan Everton
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 #ifndef __LCDBITMAP_H__
21 #define __LCDBITMAP_H__
23 #include "lcd.h"
24 #include "SDL.h"
26 void sim_lcd_init(void);
27 #if LCD_DEPTH < 8
28 void sim_lcd_ex_init(int shades, unsigned long (*getpixel)(int, int));
29 void sim_lcd_ex_update_rect(int x, int y, int width, int height);
30 #endif
32 #endif /* #ifndef __LCDBITMAP_H__ */