1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Plugin for video playback
11 * Reads raw image data + audio data from a file
12 * !!!!!!!!!! Code Police free zone !!!!!!!!!!
14 * Copyright (C) 2003-2004 J�g Hohensohn aka [IDC]Dragon
16 * All files in this archive are subject to the GNU General Public License.
17 * See the file COPYING in the source tree root for full license agreement.
19 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
20 * KIND, either express or implied.
22 ****************************************************************************/
25 /****************** imports ******************/
32 #ifndef SIMULATOR /* not for simulator by now */
33 #ifdef HAVE_LCD_BITMAP /* and definitely not for the Player, haha */
37 /* variable button definitions */
38 #if CONFIG_KEYPAD == RECORDER_PAD
39 #define VIDEO_STOP_SEEK BUTTON_PLAY
40 #define VIDEO_RESUME BUTTON_PLAY
41 #define VIDEO_DEBUG BUTTON_F1
42 #define VIDEO_CONTRAST_DOWN BUTTON_F2
43 #define VIDEO_CONTRAST_UP BUTTON_F3
45 #elif CONFIG_KEYPAD == ONDIO_PAD
46 #define VIDEO_STOP_SEEK_PRE BUTTON_MENU
47 #define VIDEO_STOP_SEEK (BUTTON_MENU | BUTTON_REL)
48 #define VIDEO_RESUME BUTTON_RIGHT
49 #define VIDEO_CONTRAST_DOWN (BUTTON_MENU | BUTTON_DOWN)
50 #define VIDEO_CONTRAST_UP (BUTTON_MENU | BUTTON_UP)
53 /****************** constants ******************/
55 #define SCREENSIZE (LCD_WIDTH*LCD_HEIGHT/8) /* in bytes */
56 #define FPS 68 /* default fps for headerless (old video-only) file */
57 #define MAX_ACC 20 /* maximum FF/FR speedup */
58 #define FF_TICKS 3000; /* experimentally found nice */
60 /* trigger levels, we need about 80 kB/sec */
61 #define SPINUP_INIT 5000 /* from what level on to refill, in milliseconds */
62 #define SPINUP_SAFETY 700 /* how much on top of the measured spinup time */
63 #define CHUNK (1024*32) /* read size */
66 /****************** prototypes ******************/
67 void timer4_isr(void); /* IMIA4 ISR */
68 int check_button(void); /* determine next relative frame */
71 /****************** data types ******************/
73 /* plugins don't introduce headers, so structs are repeated from rvf_format.h */
75 #define HEADER_MAGIC 0x52564668 /* "RVFh" at file start */
76 #define AUDIO_MAGIC 0x41756446 /* "AudF" for each audio block */
77 #define FILEVERSION 100 /* 1.00 */
79 /* format type definitions */
80 #define VIDEOFORMAT_NO_VIDEO 0
81 #define VIDEOFORMAT_RAW 1
82 #define AUDIOFORMAT_NO_AUDIO 0
83 #define AUDIOFORMAT_MP3 1
84 #define AUDIOFORMAT_MP3_BITSWAPPED 2
87 #define FLAG_LOOP 0x00000001 /* loop the playback, e.g. for stills */
89 typedef struct /* contains whatever might be useful to the player */
91 /* general info (16 entries = 64 byte) */
92 unsigned long magic
; /* HEADER_MAGIC */
93 unsigned long version
; /* file version */
94 unsigned long flags
; /* combination of FLAG_xx */
95 unsigned long blocksize
; /* how many bytes per block (=video frame) */
96 unsigned long bps_average
; /* bits per second of the whole stream */
97 unsigned long bps_peak
; /* max. of above (audio may be VBR) */
98 unsigned long resume_pos
; /* file position to resume to */
99 unsigned long reserved
[9]; /* reserved, should be zero */
101 /* video info (16 entries = 64 byte) */
102 unsigned long video_format
; /* one of VIDEOFORMAT_xxx */
103 unsigned long video_1st_frame
; /* byte position of first video frame */
104 unsigned long video_duration
; /* total length of video part, in ms */
105 unsigned long video_payload_size
; /* total amount of video data, in bytes */
106 unsigned long video_bitrate
; /* derived from resolution and frame time, in bps */
107 unsigned long video_frametime
; /* frame interval in 11.0592 MHz clocks */
108 long video_preroll
; /* video is how much ahead, in 11.0592 MHz clocks */
109 unsigned long video_width
; /* in pixels */
110 unsigned long video_height
; /* in pixels */
111 unsigned long video_reserved
[7]; /* reserved, should be zero */
113 /* audio info (16 entries = 64 byte) */
114 unsigned long audio_format
; /* one of AUDIOFORMAT_xxx */
115 unsigned long audio_1st_frame
; /* byte position of first video frame */
116 unsigned long audio_duration
; /* total length of audio part, in ms */
117 unsigned long audio_payload_size
; /* total amount of audio data, in bytes */
118 unsigned long audio_avg_bitrate
; /* average audio bitrate, in bits per second */
119 unsigned long audio_peak_bitrate
; /* maximum bitrate */
120 unsigned long audio_headersize
; /* offset to payload in audio frames */
121 long audio_min_associated
; /* minimum offset to video frame, in bytes */
122 long audio_max_associated
; /* maximum offset to video frame, in bytes */
123 unsigned long audio_reserved
[7]; /* reserved, should be zero */
125 /* more to come... ? */
127 /* Note: padding up to 'blocksize' with zero following this header */
130 typedef struct /* the little header for all audio blocks */
132 unsigned long magic
; /* AUDIO_MAGIC indicates an audio block */
133 unsigned char previous_block
; /* previous how many blocks backwards */
134 unsigned char next_block
; /* next how many blocks forward */
135 short associated_video
; /* offset to block with corresponding video */
136 unsigned short frame_start
; /* offset to first frame starting in this block */
137 unsigned short frame_end
; /* offset to behind last frame ending in this block */
142 /****************** globals ******************/
144 static struct plugin_api
* rb
; /* here is a global api struct pointer */
145 static char gPrint
[32]; /* a global printf buffer, saves stack */
160 int nTimeOSD
; /* OSD should stay for this many frames */
161 bool bDirtyOSD
; /* OSD needs redraw */
162 bool bRefilling
; /* set if refilling buffer */
164 int nSeekAcc
; /* accelleration value for seek */
165 int nSeekPos
; /* current file position for seek */
166 bool bDiskSleep
; /* disk is suspended */
167 #if FREQ == 12000000 /* Ondio speed kludge */
168 int nFrameTimeAdjusted
;
172 /* buffer information */
176 int granularity
; /* common multiple of block and sector size */
177 unsigned char* pBufStart
; /* start of ring buffer */
178 unsigned char* pBufEnd
; /* end of ring buffer */
179 unsigned char* pOSD
; /* OSD memory (112 bytes for 112*8 pixels) */
181 int vidcount
; /* how many video blocks are known in a row */
182 unsigned char* pBufFill
; /* write pointer for disk, owned by main task */
183 unsigned char* pReadVideo
; /* video readout, maintained by timer ISR */
184 unsigned char* pReadAudio
; /* audio readout, maintained by demand ISR */
185 bool bEOF
; /* flag for end of file */
186 int low_water
; /* reload threshold */
187 int high_water
; /* end of reload threshold */
188 int spinup_safety
; /* safety margin when recalculating low_water */
189 int nReadChunk
; /* how much data for normal buffer fill */
190 int nSeekChunk
; /* how much data while seeking */
204 tFileHeader gFileHdr
; /* file header */
206 /****************** implementation ******************/
208 /* tool function: return how much playable audio/video is left */
209 int Available(unsigned char* pSnapshot
)
211 if (pSnapshot
<= gBuf
.pBufFill
)
212 return gBuf
.pBufFill
- pSnapshot
;
214 return gBuf
.bufsize
- (pSnapshot
- gBuf
.pBufFill
);
217 /* debug function to draw buffer indicators */
220 int fill
, video
, audio
;
222 rb
->memset(gBuf
.pOSD
, 0x10, LCD_WIDTH
); /* draw line */
223 gBuf
.pOSD
[0] = gBuf
.pOSD
[LCD_WIDTH
-1] = 0xFE; /* ends */
225 /* calculate new tick positions */
226 fill
= 1 + ((gBuf
.pBufFill
- gBuf
.pBufStart
) * (LCD_WIDTH
-2)) / gBuf
.bufsize
;
227 video
= 1 + ((gBuf
.pReadVideo
- gBuf
.pBufStart
) * (LCD_WIDTH
-2)) / gBuf
.bufsize
;
228 audio
= 1 + ((gBuf
.pReadAudio
- gBuf
.pBufStart
) * (LCD_WIDTH
-2)) / gBuf
.bufsize
;
230 gBuf
.pOSD
[fill
] |= 0x20; /* below the line, two pixels */
231 gBuf
.pOSD
[video
] |= 0x08; /* one above */
232 gBuf
.pOSD
[audio
] |= 0x04; /* two above */
234 if (gPlay
.state
== paused
) /* we have to draw ourselves */
235 rb
->lcd_update_rect(0, LCD_HEIGHT
-8, LCD_WIDTH
, 8);
237 gPlay
.bDirtyOSD
= true; /* redraw it with next timer IRQ */
241 /* helper function to draw a position indicator */
242 void DrawPosition(int pos
, int total
)
245 int sec
; /* estimated seconds */
248 /* print the estimated position */
249 sec
= pos
/ (gFileHdr
.bps_average
/8);
250 if (sec
< 100*60) /* fits into mm:ss format */
251 rb
->snprintf(gPrint
, sizeof(gPrint
), "%02d:%02dm", sec
/60, sec
%60);
252 else /* a very long clip, hh:mm format */
253 rb
->snprintf(gPrint
, sizeof(gPrint
), "%02d:%02dh", sec
/3600, (sec
/60)%60);
254 rb
->lcd_puts(0, 7, gPrint
);
256 /* draw a slider over the rest of the line */
257 rb
->lcd_getstringsize(gPrint
, &w
, &h
);
259 rb
->gui_scrollbar_draw(rb
->screens
[SCREEN_MAIN
],w
, LCD_HEIGHT
-7, LCD_WIDTH
-w
,
260 7, total
, 0, pos
, HORIZONTAL
);
262 if (gPlay
.state
== paused
) /* we have to draw ourselves */
263 rb
->lcd_update_rect(0, LCD_HEIGHT
-8, LCD_WIDTH
, 8);
264 else /* let the display time do it */
267 gPlay
.bDirtyOSD
= true; /* redraw it with next timer IRQ */
272 /* helper function to change the volume by a certain amount, +/- */
273 void ChangeVolume(int delta
)
275 int minvol
= rb
->sound_min(SOUND_VOLUME
);
276 int maxvol
= rb
->sound_max(SOUND_VOLUME
);
277 int vol
= rb
->global_settings
->volume
+ delta
;
279 if (vol
> maxvol
) vol
= maxvol
;
280 else if (vol
< minvol
) vol
= minvol
;
281 if (vol
!= rb
->global_settings
->volume
)
283 rb
->sound_set(SOUND_VOLUME
, vol
);
284 rb
->global_settings
->volume
= vol
;
285 rb
->snprintf(gPrint
, sizeof(gPrint
), "Vol: %d dB", vol
);
286 rb
->lcd_puts(0, 7, gPrint
);
287 if (gPlay
.state
== paused
) /* we have to draw ourselves */
288 rb
->lcd_update_rect(0, LCD_HEIGHT
-8, LCD_WIDTH
, 8);
289 else /* let the display time do it */
291 gPlay
.nTimeOSD
= 50; /* display it for 50 frames */
292 gPlay
.bDirtyOSD
= true; /* let the refresh copy it to LCD */
298 /* helper function to change the LCD contrast by a certain amount, +/- */
299 void ChangeContrast(int delta
)
301 static int mycontrast
= -1; /* the "permanent" value while running */
302 int contrast
; /* updated value */
304 if (mycontrast
== -1)
305 mycontrast
= rb
->global_settings
->contrast
;
307 contrast
= mycontrast
+ delta
;
308 if (contrast
> 63) contrast
= 63;
309 else if (contrast
< 5) contrast
= 5;
310 if (contrast
!= mycontrast
)
312 rb
->lcd_set_contrast(contrast
);
313 mycontrast
= contrast
;
314 rb
->snprintf(gPrint
, sizeof(gPrint
), "Contrast: %d", contrast
);
315 rb
->lcd_puts(0, 7, gPrint
);
316 if (gPlay
.state
== paused
) /* we have to draw ourselves */
317 rb
->lcd_update_rect(0, LCD_HEIGHT
-8, LCD_WIDTH
, 8);
318 else /* let the display time do it */
320 gPlay
.nTimeOSD
= 50; /* display it for 50 frames */
321 gPlay
.bDirtyOSD
= true; /* let the refresh copy it to LCD */
327 /* sync the video to the current audio */
330 tAudioFrameHeader
* pAudioBuf
;
332 pAudioBuf
= (tAudioFrameHeader
*)(gBuf
.pReadAudio
);
333 if (pAudioBuf
->magic
== AUDIO_MAGIC
)
335 gBuf
.vidcount
= 0; /* nothing known */
336 /* sync the video position */
337 gBuf
.pReadVideo
= gBuf
.pReadAudio
+
338 (long)pAudioBuf
->associated_video
* (long)gFileHdr
.blocksize
;
340 /* handle possible wrap */
341 if (gBuf
.pReadVideo
>= gBuf
.pBufEnd
)
342 gBuf
.pReadVideo
-= gBuf
.bufsize
;
343 else if (gBuf
.pReadVideo
< gBuf
.pBufStart
)
344 gBuf
.pReadVideo
+= gBuf
.bufsize
;
349 /* timer interrupt handler to display a frame */
350 void timer4_isr(void)
353 tAudioFrameHeader
* pAudioBuf
;
354 int height
; /* height to display */
356 /* reduce height if we have OSD on */
357 height
= gFileHdr
.video_height
/8;
358 if (gPlay
.nTimeOSD
> 0)
361 height
= MIN(LCD_HEIGHT
/8-1, height
); /* reserve bottom line */
363 { /* OSD to bottom line */
364 rb
->lcd_blit(gBuf
.pOSD
, 0, LCD_HEIGHT
/8-1,
365 LCD_WIDTH
, 1, LCD_WIDTH
);
366 gPlay
.bDirtyOSD
= false;
370 rb
->lcd_blit(gBuf
.pReadVideo
, 0, 0,
371 gFileHdr
.video_width
, height
, gFileHdr
.video_width
);
373 available
= Available(gBuf
.pReadVideo
);
375 /* loop to skip audio frame(s) */
378 /* just for the statistics */
379 if (!gBuf
.bEOF
&& available
< gStats
.minVideoAvail
)
380 gStats
.minVideoAvail
= available
;
382 if (available
<= (int)gFileHdr
.blocksize
)
383 { /* no data for next frame */
385 if (gBuf
.bEOF
&& (gFileHdr
.flags
& FLAG_LOOP
))
386 { /* loop now, assuming the looped clip fits in memory */
387 gBuf
.pReadVideo
= gBuf
.pBufStart
+ gFileHdr
.video_1st_frame
;
388 /* FixMe: pReadVideo is incremented below */
392 gPlay
.bVideoUnderrun
= true;
393 rb
->timer_unregister(); /* disable ourselves */
394 return; /* no data available */
397 else /* normal advance for next time */
399 gBuf
.pReadVideo
+= gFileHdr
.blocksize
;
400 if (gBuf
.pReadVideo
>= gBuf
.pBufEnd
)
401 gBuf
.pReadVideo
-= gBuf
.bufsize
; /* wraparound */
402 available
-= gFileHdr
.blocksize
;
405 if (!gPlay
.bHasAudio
)
406 break; /* no need to skip any audio */
410 /* we know the next is a video frame */
412 break; /* exit the loop */
415 pAudioBuf
= (tAudioFrameHeader
*)(gBuf
.pReadVideo
);
416 if (pAudioBuf
->magic
== AUDIO_MAGIC
)
417 { /* we ran into audio, can happen after seek */
418 gBuf
.vidcount
= pAudioBuf
->next_block
;
420 gBuf
.vidcount
--; /* minus the audio block */
426 /* ISR function to get more mp3 data */
427 void GetMoreMp3(unsigned char** start
, size_t* size
)
432 tAudioFrameHeader
* pAudioBuf
= (tAudioFrameHeader
*)(gBuf
.pReadAudio
);
434 advance
= pAudioBuf
->next_block
* gFileHdr
.blocksize
;
436 available
= Available(gBuf
.pReadAudio
);
438 /* just for the statistics */
439 if (!gBuf
.bEOF
&& available
< gStats
.minAudioAvail
)
440 gStats
.minAudioAvail
= available
;
442 if (available
< advance
+ (int)gFileHdr
.blocksize
|| advance
== 0)
444 gPlay
.bAudioUnderrun
= true;
445 return; /* no data available */
448 gBuf
.pReadAudio
+= advance
;
449 if (gBuf
.pReadAudio
>= gBuf
.pBufEnd
)
450 gBuf
.pReadAudio
-= gBuf
.bufsize
; /* wraparound */
452 *start
= gBuf
.pReadAudio
+ gFileHdr
.audio_headersize
;
453 *size
= gFileHdr
.blocksize
- gFileHdr
.audio_headersize
;
457 int WaitForButton(void)
463 button
= rb
->button_get(true);
464 rb
->default_event_handler(button
);
465 } while ((button
& BUTTON_REL
) && button
!= SYS_USB_CONNECTED
);
471 bool WantResume(int fd
)
475 rb
->lcd_puts(0, 0, "Resume to this");
476 rb
->lcd_puts(0, 1, "last position?");
477 rb
->lcd_puts(0, 2, "PLAY = yes");
478 rb
->lcd_puts(0, 3, "Any Other = no");
479 rb
->lcd_puts(0, 4, " (plays from start)");
480 DrawPosition(gFileHdr
.resume_pos
, rb
->filesize(fd
));
483 button
= WaitForButton();
484 return (button
== VIDEO_RESUME
);
488 int SeekTo(int fd
, int nPos
)
490 int read_now
, got_now
;
493 rb
->mp3_play_stop(); /* stop audio ISR */
495 rb
->timer_unregister(); /* stop the timer */
497 rb
->lseek(fd
, nPos
, SEEK_SET
);
499 gBuf
.pBufFill
= gBuf
.pBufStart
; /* all empty */
500 gBuf
.pReadVideo
= gBuf
.pReadAudio
= gBuf
.pBufStart
;
502 read_now
= gBuf
.low_water
- 1; /* less than low water, so loading will continue */
503 read_now
-= read_now
% gBuf
.granularity
; /* round down to granularity */
504 got_now
= rb
->read(fd
, gBuf
.pBufFill
, read_now
);
505 gBuf
.bEOF
= (read_now
!= got_now
);
506 gBuf
.pBufFill
+= got_now
;
509 { /* we seeked to the start */
511 gBuf
.pReadVideo
+= gFileHdr
.video_1st_frame
;
514 gBuf
.pReadAudio
+= gFileHdr
.audio_1st_frame
;
517 { /* we have to search for the positions */
518 if (gPlay
.bHasAudio
) /* prepare audio playback, if contained */
520 /* search for audio frame */
521 while (((tAudioFrameHeader
*)(gBuf
.pReadAudio
))->magic
!= AUDIO_MAGIC
)
522 gBuf
.pReadAudio
+= gFileHdr
.blocksize
;
525 SyncVideo(); /* pick the right video for that */
529 /* synchronous start */
530 gPlay
.state
= playing
;
533 gPlay
.bAudioUnderrun
= false;
534 rb
->mp3_play_data(gBuf
.pReadAudio
+ gFileHdr
.audio_headersize
,
535 gFileHdr
.blocksize
- gFileHdr
.audio_headersize
, GetMoreMp3
);
536 rb
->mp3_play_pause(true); /* kickoff audio */
540 gPlay
.bVideoUnderrun
= false;
541 /* start display interrupt */
542 #if FREQ == 12000000 /* Ondio speed kludge */
543 rb
->timer_register(1, NULL
, gPlay
.nFrameTimeAdjusted
, 1, timer4_isr
);
545 rb
->timer_register(1, NULL
, gFileHdr
.video_frametime
, 1, timer4_isr
);
552 /* called from default_event_handler_ex() or at end of playback */
553 void Cleanup(void *fd
)
555 rb
->close(*(int*)fd
); /* close the file */
558 rb
->timer_unregister(); /* stop video ISR, now I can use the display again */
561 rb
->mp3_play_stop(); /* stop audio ISR */
563 /* Turn on backlight timeout (revert to settings) */
564 backlight_use_settings(rb
); /* backlight control in lib/helper.c */
566 /* restore normal contrast */
567 rb
->lcd_set_contrast(rb
->global_settings
->contrast
);
570 /* returns >0 if continue, =0 to stop, <0 to abort (USB) */
574 static int lastbutton
= 0;
575 int avail_audio
= -1, avail_video
= -1;
579 /* check buffer level */
582 avail_audio
= Available(gBuf
.pReadAudio
);
584 avail_video
= Available(gBuf
.pReadVideo
);
586 if ((gPlay
.bHasAudio
&& avail_audio
< gBuf
.low_water
)
587 || (gPlay
.bHasVideo
&& avail_video
< gBuf
.low_water
))
589 gPlay
.bRefilling
= true; /* go to refill mode */
592 if ((!gPlay
.bHasAudio
|| gPlay
.bAudioUnderrun
)
593 && (!gPlay
.bHasVideo
|| gPlay
.bVideoUnderrun
)
596 if (gFileHdr
.resume_pos
)
597 { /* we played til the end, clear resume position */
598 gFileHdr
.resume_pos
= 0;
599 rb
->lseek(fd
, 0, SEEK_SET
); /* save resume position */
600 rb
->write(fd
, &gFileHdr
, sizeof(gFileHdr
));
603 return 0; /* all expired */
606 if (!gPlay
.bRefilling
|| gBuf
.bEOF
)
607 { /* nothing to do */
608 button
= rb
->button_get_w_tmo(HZ
/10);
611 { /* refill buffer */
612 int read_now
, got_now
;
614 long spinup
; /* measure the spinup time */
616 /* how much can we reload, don't fill completely, would appear empty */
617 buf_free
= gBuf
.bufsize
- MAX(avail_audio
, avail_video
) - gBuf
.high_water
;
619 buf_free
= 0; /* just for safety */
620 buf_free
-= buf_free
% gBuf
.granularity
; /* round down to granularity */
622 /* in one piece max. up to buffer end (wrap after that) */
623 read_now
= MIN(buf_free
, gBuf
.pBufEnd
- gBuf
.pBufFill
);
625 /* load piecewise, to stay responsive */
626 read_now
= MIN(read_now
, gBuf
.nReadChunk
);
628 if (read_now
== buf_free
)
629 gPlay
.bRefilling
= false; /* last piece requested */
631 spinup
= *rb
->current_tick
; /* in case this is interesting below */
633 got_now
= rb
->read(fd
, gBuf
.pBufFill
, read_now
);
634 if (got_now
!= read_now
|| read_now
== 0)
637 gPlay
.bRefilling
= false;
640 if (gPlay
.bDiskSleep
) /* statistics about the spinup time */
642 spinup
= *rb
->current_tick
- spinup
;
643 gPlay
.bDiskSleep
= false;
644 if (spinup
> gStats
.maxSpinup
)
645 gStats
.maxSpinup
= spinup
;
646 if (spinup
< gStats
.minSpinup
)
647 gStats
.minSpinup
= spinup
;
649 /* recalculate the low water mark from real measurements */
650 gBuf
.low_water
= (gStats
.maxSpinup
+ gBuf
.spinup_safety
)
651 * gFileHdr
.bps_peak
/ 8 / HZ
;
654 if (!gPlay
.bRefilling
655 #ifndef HAVE_FLASH_STORAGE
656 && rb
->global_settings
->disk_spindown
< 20 /* condition for test only */
660 rb
->ata_sleep(); /* no point in leaving the disk run til timeout */
661 gPlay
.bDiskSleep
= true;
664 gBuf
.pBufFill
+= got_now
;
665 if (gBuf
.pBufFill
>= gBuf
.pBufEnd
)
666 gBuf
.pBufFill
= gBuf
.pBufStart
; /* wrap */
668 rb
->yield(); /* have mercy with the other threads */
669 button
= rb
->button_get(false);
672 /* check keypresses */
674 if (button
!= BUTTON_NONE
)
676 filepos
= rb
->lseek(fd
, 0, SEEK_CUR
);
678 if (gPlay
.bHasVideo
) /* video position is more accurate */
679 filepos
-= Available(gBuf
.pReadVideo
); /* take video position */
681 filepos
-= Available(gBuf
.pReadAudio
); /* else audio */
683 switch (button
) { /* set exit conditions */
685 if (gFileHdr
.magic
== HEADER_MAGIC
/* only if file has header */
686 && !(gFileHdr
.flags
& FLAG_LOOP
)) /* not for stills */
688 gFileHdr
.resume_pos
= filepos
;
689 rb
->lseek(fd
, 0, SEEK_SET
); /* save resume position */
690 rb
->write(fd
, &gFileHdr
, sizeof(gFileHdr
));
693 retval
= 0; /* signal "stopped" to caller */
695 case VIDEO_STOP_SEEK
:
696 #ifdef VIDEO_STOP_SEEK_PRE
697 if (lastbutton
!= VIDEO_STOP_SEEK_PRE
)
702 gPlay
.bSeeking
= false;
703 gPlay
.state
= playing
;
704 SeekTo(fd
, gPlay
.nSeekPos
);
706 else if (gPlay
.state
== playing
)
708 gPlay
.state
= paused
;
710 rb
->mp3_play_pause(false); /* pause audio */
712 rb
->timer_unregister(); /* stop the timer */
714 else if (gPlay
.state
== paused
)
716 gPlay
.state
= playing
;
721 rb
->mp3_play_pause(true); /* play audio */
724 { /* start the video */
725 #if FREQ == 12000000 /* Ondio speed kludge */
726 rb
->timer_register(1, NULL
,
727 gPlay
.nFrameTimeAdjusted
, 1, timer4_isr
);
729 rb
->timer_register(1, NULL
,
730 gFileHdr
.video_frametime
, 1, timer4_isr
);
736 case BUTTON_UP
| BUTTON_REPEAT
:
741 case BUTTON_DOWN
| BUTTON_REPEAT
:
746 case BUTTON_LEFT
| BUTTON_REPEAT
:
747 if (!gPlay
.bSeeking
) /* prepare seek */
749 gPlay
.nSeekPos
= filepos
;
750 gPlay
.bSeeking
= true;
753 else if (gPlay
.nSeekAcc
> 0) /* other direction, stop sliding */
759 case BUTTON_RIGHT
| BUTTON_REPEAT
:
760 if (!gPlay
.bSeeking
) /* prepare seek */
762 gPlay
.nSeekPos
= filepos
;
763 gPlay
.bSeeking
= true;
766 else if (gPlay
.nSeekAcc
< 0) /* other direction, stop sliding */
772 case VIDEO_DEBUG
: /* debug key */
773 case VIDEO_DEBUG
| BUTTON_REPEAT
:
774 DrawBuf(); /* show buffer status */
776 gPlay
.bDirtyOSD
= true;
779 case VIDEO_CONTRAST_DOWN
: /* contrast down */
780 case VIDEO_CONTRAST_DOWN
| BUTTON_REPEAT
:
784 case VIDEO_CONTRAST_UP
: /* contrast up */
785 case VIDEO_CONTRAST_UP
| BUTTON_REPEAT
:
790 if (rb
->default_event_handler_ex(button
, Cleanup
, &fd
)
791 == SYS_USB_CONNECTED
)
792 retval
= -1; /* signal "aborted" to caller */
797 } /* if (button != BUTTON_NONE) */
802 if (gPlay
.bSeeking
) /* seeking? */
804 if (gPlay
.nSeekAcc
< -MAX_ACC
)
805 gPlay
.nSeekAcc
= -MAX_ACC
;
806 else if (gPlay
.nSeekAcc
> MAX_ACC
)
807 gPlay
.nSeekAcc
= MAX_ACC
;
809 gPlay
.nSeekPos
+= gPlay
.nSeekAcc
* gBuf
.nSeekChunk
;
810 if (gPlay
.nSeekPos
< 0)
812 if (gPlay
.nSeekPos
> rb
->filesize(fd
) - gBuf
.granularity
)
814 gPlay
.nSeekPos
= rb
->filesize(fd
);
815 gPlay
.nSeekPos
-= gPlay
.nSeekPos
% gBuf
.granularity
;
817 DrawPosition(gPlay
.nSeekPos
, rb
->filesize(fd
));
821 /* check + recover underruns */
823 if ((gPlay
.bAudioUnderrun
|| gPlay
.bVideoUnderrun
) && !gBuf
.bEOF
)
825 gBuf
.spinup_safety
+= HZ
/2; /* add extra spinup time for the future */
826 filepos
= rb
->lseek(fd
, 0, SEEK_CUR
);
828 if (gPlay
.bHasVideo
&& gPlay
.bVideoUnderrun
)
830 gStats
.nVideoUnderruns
++;
831 filepos
-= Available(gBuf
.pReadVideo
); /* take video position */
834 else if (gPlay
.bHasAudio
&& gPlay
.bAudioUnderrun
)
836 gStats
.nAudioUnderruns
++;
837 filepos
-= Available(gBuf
.pReadAudio
); /* else audio */
846 int main(char* filename
)
849 int fd
; /* file descriptor handle */
850 int read_now
, got_now
;
854 /* try to open the file */
855 fd
= rb
->open(filename
, O_RDWR
);
858 file_size
= rb
->filesize(fd
);
860 /* reset pitch value to ensure synchronous playback */
861 rb
->sound_set_pitch(1000);
863 /* init statistics */
864 rb
->memset(&gStats
, 0, sizeof(gStats
));
865 gStats
.minAudioAvail
= gStats
.minVideoAvail
= INT_MAX
;
866 gStats
.minSpinup
= INT_MAX
;
868 /* init playback state */
869 rb
->memset(&gPlay
, 0, sizeof(gPlay
));
872 rb
->memset(&gBuf
, 0, sizeof(gBuf
));
873 gBuf
.pOSD
= rb
->lcd_framebuffer
+ LCD_WIDTH
*7; /* last screen line */
874 gBuf
.pBufStart
= rb
->plugin_get_audio_buffer((size_t *)&gBuf
.bufsize
);
875 /*gBuf.bufsize = 1700*1024; // test, like 2MB version!!!! */
876 gBuf
.pBufFill
= gBuf
.pBufStart
; /* all empty */
878 /* load file header */
879 read_now
= sizeof(gFileHdr
);
880 got_now
= rb
->read(fd
, &gFileHdr
, read_now
);
881 rb
->lseek(fd
, 0, SEEK_SET
); /* rewind to restart sector-aligned */
882 if (got_now
!= read_now
)
885 return (PLUGIN_ERROR
);
889 if (gFileHdr
.magic
!= HEADER_MAGIC
)
890 { /* old file, use default info */
891 rb
->memset(&gFileHdr
, 0, sizeof(gFileHdr
));
892 gFileHdr
.blocksize
= SCREENSIZE
;
893 if (file_size
< SCREENSIZE
* FPS
) /* less than a second */
894 gFileHdr
.flags
|= FLAG_LOOP
;
895 gFileHdr
.video_format
= VIDEOFORMAT_RAW
;
896 gFileHdr
.video_width
= LCD_WIDTH
;
897 gFileHdr
.video_height
= LCD_HEIGHT
;
898 gFileHdr
.video_frametime
= 11059200 / FPS
;
899 gFileHdr
.bps_peak
= gFileHdr
.bps_average
= LCD_WIDTH
* LCD_HEIGHT
* FPS
;
902 #if FREQ == 12000000 /* Ondio speed kludge, 625 / 576 == 12000000 / 11059200 */
903 gPlay
.nFrameTimeAdjusted
= (gFileHdr
.video_frametime
* 625) / 576;
906 /* continue buffer init: align the end, calc low water, read sizes */
907 gBuf
.granularity
= gFileHdr
.blocksize
;
908 while (gBuf
.granularity
% 512) /* common multiple of sector size */
909 gBuf
.granularity
*= 2;
910 gBuf
.bufsize
-= gBuf
.bufsize
% gBuf
.granularity
; /* round down */
911 gBuf
.pBufEnd
= gBuf
.pBufStart
+ gBuf
.bufsize
;
912 gBuf
.low_water
= SPINUP_INIT
* gFileHdr
.bps_peak
/ 8000;
913 gBuf
.spinup_safety
= SPINUP_SAFETY
* HZ
/ 1000; /* in time ticks */
914 if (gFileHdr
.audio_min_associated
< 0)
915 gBuf
.high_water
= 0 - gFileHdr
.audio_min_associated
;
917 gBuf
.high_water
= 1; /* never fill buffer completely, would appear empty */
918 gBuf
.nReadChunk
= (CHUNK
+ gBuf
.granularity
- 1); /* round up */
919 gBuf
.nReadChunk
-= gBuf
.nReadChunk
% gBuf
.granularity
;/* and align */
920 gBuf
.nSeekChunk
= rb
->filesize(fd
) / FF_TICKS
;
921 gBuf
.nSeekChunk
+= gBuf
.granularity
- 1; /* round up */
922 gBuf
.nSeekChunk
-= gBuf
.nSeekChunk
% gBuf
.granularity
; /* and align */
924 /* prepare video playback, if contained */
925 if (gFileHdr
.video_format
== VIDEOFORMAT_RAW
)
927 gPlay
.bHasVideo
= true;
928 /* Turn off backlight timeout */
929 backlight_force_on(rb
); /* backlight control in lib/helper.c */
932 /* prepare audio playback, if contained */
933 if (gFileHdr
.audio_format
== AUDIOFORMAT_MP3_BITSWAPPED
)
935 gPlay
.bHasAudio
= true;
938 /* start playback by seeking to zero or resume position */
939 if (gFileHdr
.resume_pos
&& WantResume(fd
)) /* ask the user */
940 SeekTo(fd
, gFileHdr
.resume_pos
);
944 /* all that's left to do is keep the buffer full */
945 do /* the main loop */
947 retval
= PlayTick(fd
);
948 } while (retval
> 0);
950 if (retval
< 0) /* aborted? */
952 return PLUGIN_USB_CONNECTED
;
955 #ifndef DEBUG /* for release compilations, only display the stats in case of error */
956 if (gStats
.nAudioUnderruns
|| gStats
.nVideoUnderruns
)
959 /* display statistics */
960 rb
->lcd_clear_display();
961 rb
->snprintf(gPrint
, sizeof(gPrint
), "%d Audio Underruns", gStats
.nAudioUnderruns
);
962 rb
->lcd_puts(0, 0, gPrint
);
963 rb
->snprintf(gPrint
, sizeof(gPrint
), "%d Video Underruns", gStats
.nVideoUnderruns
);
964 rb
->lcd_puts(0, 1, gPrint
);
965 rb
->snprintf(gPrint
, sizeof(gPrint
), "%d MinAudio bytes", gStats
.minAudioAvail
);
966 rb
->lcd_puts(0, 2, gPrint
);
967 rb
->snprintf(gPrint
, sizeof(gPrint
), "%d MinVideo bytes", gStats
.minVideoAvail
);
968 rb
->lcd_puts(0, 3, gPrint
);
969 rb
->snprintf(gPrint
, sizeof(gPrint
), "MinSpinup %ld.%02ld", gStats
.minSpinup
/HZ
, gStats
.minSpinup
%HZ
);
970 rb
->lcd_puts(0, 4, gPrint
);
971 rb
->snprintf(gPrint
, sizeof(gPrint
), "MaxSpinup %ld.%02ld", gStats
.maxSpinup
/HZ
, gStats
.maxSpinup
%HZ
);
972 rb
->lcd_puts(0, 5, gPrint
);
973 rb
->snprintf(gPrint
, sizeof(gPrint
), "LowWater: %d", gBuf
.low_water
);
974 rb
->lcd_puts(0, 6, gPrint
);
975 rb
->snprintf(gPrint
, sizeof(gPrint
), "HighWater: %d", gBuf
.high_water
);
976 rb
->lcd_puts(0, 7, gPrint
);
979 button
= WaitForButton();
981 return (button
== SYS_USB_CONNECTED
) ? PLUGIN_USB_CONNECTED
: PLUGIN_OK
;
985 /***************** Plugin Entry Point *****************/
987 enum plugin_status
plugin_start(struct plugin_api
* api
, void* parameter
)
989 rb
= api
; /* copy to global api pointer */
991 if (parameter
== NULL
)
993 rb
->splash(HZ
*2, "Play .rvf file!");
997 /* now go ahead and have fun! */
998 return main((char*) parameter
);
1001 #endif /* #ifdef HAVE_LCD_BITMAP */
1002 #endif /* #ifndef SIMULATOR */