fix some small glitches for backup:
[Rockbox.git] / apps / keymaps / keymap-m3.c
blob23d78e47b213ec7f9e562bc1c1e4869a0df7fe4e
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2008 Jens Arnold
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 /* *
21 * Button Code Definitions for iaudio M3 targets
24 #include "config.h"
25 #include "action.h"
26 #include "button.h"
27 #include "settings.h"
29 /* CONTEXT_CUSTOM's used in this file...
31 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
36 /** Keep things alphabetized for easy reference but standard contexts can
37 ** be first and sub-alphebetized.
38 **/
40 /** Standard Button Contexts **/
41 static const struct button_mapping button_context_standard[] = {
42 { ACTION_STD_PREV, BUTTON_VOL_UP, BUTTON_NONE },
43 { ACTION_STD_PREVREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
44 { ACTION_STD_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE },
45 { ACTION_STD_NEXTREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
47 { ACTION_STD_CONTEXT, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
48 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
49 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
50 { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE },
51 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
52 { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
54 LAST_ITEM_IN_LIST
55 }; /* button_context_standard */
57 static const struct button_mapping remote_button_context_standard[] = {
58 { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE },
59 { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
60 { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
61 { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
63 { ACTION_STD_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
64 { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE },
65 { ACTION_STD_OK, BUTTON_RC_FF, BUTTON_NONE },
66 { ACTION_STD_OK, BUTTON_RC_PLAY, BUTTON_NONE },
67 { ACTION_STD_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
68 { ACTION_STD_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
70 LAST_ITEM_IN_LIST
71 }; /* remote_button_context_standard */
73 /** Bookmark Screen **/
74 static const struct button_mapping button_context_bmark[] = {
75 { ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
77 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
78 }; /* button_context_settings_bmark */
80 static const struct button_mapping remote_button_context_bmark[] = {
81 { ACTION_BMS_DELETE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC },
83 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
84 }; /* button_context_settings_bmark */
86 /** FM Radio Screen **/
87 static const struct button_mapping button_context_radio[] = {
88 { ACTION_FM_MENU, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
89 { ACTION_FM_PRESET, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
90 { ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
91 { ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
92 { ACTION_FM_MODE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
93 { ACTION_FM_EXIT, BUTTON_REC|BUTTON_REL, BUTTON_REC },
94 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
95 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
96 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
98 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
99 }; /* button_context_radio */
101 static const struct button_mapping remote_button_context_radio[] = {
102 { ACTION_FM_MENU, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
103 { ACTION_FM_PRESET, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
104 { ACTION_FM_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
105 { ACTION_FM_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
106 { ACTION_FM_MODE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC },
107 { ACTION_FM_EXIT, BUTTON_RC_MENU, BUTTON_NONE },
108 { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
109 { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE },
110 { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
112 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
113 }; /* remote_button_context_radio */
115 /** Keyboard **/
116 static const struct button_mapping button_context_keyboard[] = {
117 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
118 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
119 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
120 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
121 { ACTION_KBD_UP, BUTTON_VOL_UP, BUTTON_NONE },
122 { ACTION_KBD_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
123 { ACTION_KBD_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
124 { ACTION_KBD_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
125 { ACTION_KBD_PAGE_FLIP, BUTTON_MODE, BUTTON_NONE },
126 { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
127 { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
128 { ACTION_KBD_ABORT, BUTTON_REC, BUTTON_NONE },
130 LAST_ITEM_IN_LIST
131 }; /* button_context_keyboard */
133 static const struct button_mapping remote_button_context_keyboard[] = {
134 { ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE },
135 { ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
136 { ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
137 { ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
138 { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
139 { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
140 { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP, BUTTON_NONE },
141 { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
142 { ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE },
143 { ACTION_KBD_SELECT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_PLAY },
144 { ACTION_KBD_DONE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
145 { ACTION_KBD_ABORT, BUTTON_RC_REC, BUTTON_NONE },
147 LAST_ITEM_IN_LIST
148 }; /* remote_button_context_keyboard */
150 /** Pitchscreen **/
151 static const struct button_mapping button_context_pitchscreen[] = {
152 { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE },
153 { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE },
155 { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
156 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
157 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
158 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
159 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
160 { ACTION_PS_TOGGLE_MODE, BUTTON_MODE, BUTTON_NONE },
161 { ACTION_PS_RESET, BUTTON_REC, BUTTON_NONE },
162 { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE },
164 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
165 }; /* button_context_pitchscreen */
167 static const struct button_mapping remote_button_context_pitchscreen[] = {
168 { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE },
169 { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
170 { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
171 { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
172 { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE },
173 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE },
174 { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
175 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE },
176 { ACTION_PS_TOGGLE_MODE, BUTTON_RC_MODE, BUTTON_NONE },
177 { ACTION_PS_RESET, BUTTON_RC_REC, BUTTON_NONE },
178 { ACTION_PS_EXIT, BUTTON_RC_PLAY, BUTTON_NONE },
180 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
181 }; /* remote_button_context_pitchscreen */
183 /** Quickscreen **/
184 static const struct button_mapping button_context_quickscreen[] = {
185 { ACTION_QS_DOWNINV, BUTTON_VOL_UP, BUTTON_NONE },
186 { ACTION_QS_DOWNINV, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
187 { ACTION_QS_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
188 { ACTION_QS_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
189 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
190 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
191 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
192 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
193 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
195 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
196 }; /* button_context_quickscreen */
198 static const struct button_mapping remote_button_context_quickscreen[] = {
199 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE },
200 { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
201 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
202 { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
203 { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE },
204 { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
205 { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE },
206 { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
207 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
209 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
210 }; /* remote_button_context_quickscreen */
212 /** Recording Screen **/
213 static const struct button_mapping button_context_recscreen[] = {
214 { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
215 { ACTION_STD_CANCEL, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
216 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
217 { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
218 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
219 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
220 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
221 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
223 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
224 }; /* button_context_recscreen */
226 static const struct button_mapping remote_button_context_recscreen[] = {
227 { ACTION_REC_PAUSE, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
228 { ACTION_STD_CANCEL, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
229 { ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE },
230 { ACTION_STD_MENU, BUTTON_RC_MENU, BUTTON_NONE },
231 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
232 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
233 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
234 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
236 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
237 }; /* remote_button_context_recscreen */
239 /** Settings - General Mappings **/
240 static const struct button_mapping button_context_settings[] = {
241 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
242 { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
243 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
244 { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
245 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
246 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
248 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
249 }; /* button_context_settings */
251 static const struct button_mapping remote_button_context_settings[] = {
252 { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE },
253 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
254 { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
255 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
256 { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE },
257 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
259 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
260 }; /* remote_button_context_settings */
262 /** Settings - Using Sliders **/
263 static const struct button_mapping button_context_settings_r_is_inc[] = {
264 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
265 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
266 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
267 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
268 { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE },
270 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
271 }; /* button_context_settings_r_is_inc */
273 static const struct button_mapping remote_button_context_settings_r_is_inc[] = {
274 { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE },
275 { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
276 { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE },
277 { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE },
278 { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE },
280 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
281 }; /* remote_button_context_settings_r_is_inc */
283 /** Tree **/
284 static const struct button_mapping button_context_tree[] = {
285 { ACTION_NONE, BUTTON_PLAY, BUTTON_NONE },
286 { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
287 { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
289 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
290 }; /* button_context_tree */
292 static const struct button_mapping remote_button_context_tree[] = {
293 { ACTION_NONE, BUTTON_RC_PLAY, BUTTON_NONE },
294 { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
295 { ACTION_TREE_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
297 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
298 }; /* remote_button_context_tree */
300 static const struct button_mapping button_context_tree_scroll_lr[] = {
301 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
302 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
303 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
304 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
305 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
306 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
307 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
308 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
309 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
311 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
312 }; /* button_context_tree_scroll_lr */
314 static const struct button_mapping remote_button_context_tree_scroll_lr[] = {
315 { ACTION_NONE, BUTTON_RC_REW, BUTTON_NONE },
316 { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
317 { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW },
318 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
319 { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
320 { ACTION_NONE, BUTTON_RC_FF, BUTTON_NONE },
321 { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
322 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
323 { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
325 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
326 }; /* remote_button_context_tree_scroll_lr */
328 /** While-Playing Screen (WPS) **/
329 static const struct button_mapping button_context_wps[] = {
330 { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY },
331 { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY },
332 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
333 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
334 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
335 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
336 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
337 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
339 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
340 { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
341 { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
342 { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
344 { ACTION_WPS_BROWSE, BUTTON_MODE|BUTTON_REL, BUTTON_MODE },
345 { ACTION_WPS_CONTEXT, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE },
346 { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC },
347 { ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
349 LAST_ITEM_IN_LIST
350 }; /* button_context_wps */
352 static const struct button_mapping remote_button_context_wps[] = {
353 { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY },
354 { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY },
355 { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW },
356 { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE },
357 { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT },
358 { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF },
359 { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE },
360 { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT },
362 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE },
363 { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
364 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE },
365 { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
367 { ACTION_WPS_BROWSE, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE },
368 { ACTION_WPS_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE },
369 { ACTION_WPS_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU },
370 { ACTION_WPS_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU },
372 LAST_ITEM_IN_LIST
373 }; /* remote_button_context_wps */
375 /** Yes/No Screen **/
376 static const struct button_mapping button_context_yesnoscreen[] = {
377 { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE },
378 LAST_ITEM_IN_LIST
379 }; /* button_context_yesnoscreen */
381 static const struct button_mapping remote_button_context_yesnoscreen[] = {
382 { ACTION_YESNO_ACCEPT, BUTTON_RC_PLAY, BUTTON_NONE },
383 LAST_ITEM_IN_LIST
384 }; /* remote_button_context_yesnoscreen */
387 static const struct button_mapping* get_context_mapping_remote( int context )
389 context ^= CONTEXT_REMOTE;
391 switch (context)
393 /* anything that uses remote_button_context_standard */
394 default:
395 return remote_button_context_standard;
397 /* remote contexts with special mapping */
398 case CONTEXT_BOOKMARKSCREEN:
399 return remote_button_context_bmark;
401 case CONTEXT_FM:
402 return remote_button_context_radio;
404 case CONTEXT_KEYBOARD:
405 return remote_button_context_keyboard;
407 case CONTEXT_PITCHSCREEN:
408 return remote_button_context_pitchscreen;
410 case CONTEXT_QUICKSCREEN:
411 return remote_button_context_quickscreen;
413 case CONTEXT_RECSCREEN:
414 return remote_button_context_recscreen;
416 case CONTEXT_SETTINGS:
417 return remote_button_context_settings;
419 case CONTEXT_SETTINGS_EQ:
420 return remote_button_context_settings_r_is_inc;
422 case CONTEXT_TREE:
423 case CONTEXT_MAINMENU:
424 if (global_settings.hold_lr_for_scroll_in_list)
425 return remote_button_context_tree_scroll_lr;
426 /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */
427 case CONTEXT_TREE|CONTEXT_CUSTOM:
428 return remote_button_context_tree;
430 case CONTEXT_WPS:
431 return remote_button_context_wps;
433 case CONTEXT_YESNOSCREEN:
434 return remote_button_context_yesnoscreen;
438 const struct button_mapping* get_context_mapping(int context)
440 if (context & CONTEXT_REMOTE)
441 return get_context_mapping_remote(context);
443 switch (context)
445 /* anything that uses button_context_standard */
446 default:
447 return button_context_standard;
449 /* contexts with special mapping */
450 case CONTEXT_BOOKMARKSCREEN:
451 return button_context_bmark;
453 case CONTEXT_FM:
454 return button_context_radio;
456 case CONTEXT_KEYBOARD:
457 return button_context_keyboard;
459 case CONTEXT_PITCHSCREEN:
460 return button_context_pitchscreen;
462 case CONTEXT_QUICKSCREEN:
463 return button_context_quickscreen;
465 case CONTEXT_RECSCREEN:
466 return button_context_recscreen;
468 case CONTEXT_SETTINGS:
469 return button_context_settings;
471 case CONTEXT_SETTINGS_EQ:
472 return button_context_settings_r_is_inc;
474 case CONTEXT_TREE:
475 case CONTEXT_MAINMENU:
476 if (global_settings.hold_lr_for_scroll_in_list)
477 return button_context_tree_scroll_lr;
478 /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */
479 case CONTEXT_TREE|CONTEXT_CUSTOM:
480 return button_context_tree;
482 case CONTEXT_WPS:
483 return button_context_wps;
485 case CONTEXT_YESNOSCREEN:
486 return button_context_yesnoscreen;