1 /*****************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// __ \_/ ___\| |/ /| __ \ / __ \ \/ /
5 * Jukebox | | ( (__) ) \___| ( | \_\ ( (__) ) (
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 - 2008 Alexander Papst
11 * Idea from http://www.tetris1d.org
13 * This program is free software; you can redistribute it and/or
14 * modify it under the terms of the GNU General Public License
15 * as published by the Free Software Foundation; either version 2
16 * of the License, or (at your option) any later version.
18 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
19 * KIND, either express or implied.
21 ****************************************************************************/
27 #ifdef HAVE_LCD_BITMAP
29 #if CONFIG_KEYPAD == RECORDER_PAD
30 #define ONEDROCKBLOX_DOWN BUTTON_PLAY
31 #define ONEDROCKBLOX_QUIT BUTTON_OFF
33 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
34 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
35 #define ONEDROCKBLOX_QUIT BUTTON_OFF
37 #elif CONFIG_KEYPAD == ONDIO_PAD
38 #define ONEDROCKBLOX_DOWN BUTTON_RIGHT
39 #define ONEDROCKBLOX_QUIT BUTTON_OFF
41 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
42 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
43 #define ONEDROCKBLOX_QUIT BUTTON_POWER
45 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
46 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
47 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
48 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
49 #define ONEDROCKBLOX_QUIT (BUTTON_SELECT | BUTTON_MENU)
51 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
52 (CONFIG_KEYPAD == IRIVER_H300_PAD)
53 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
54 #define ONEDROCKBLOX_QUIT BUTTON_OFF
56 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
57 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
58 #define ONEDROCKBLOX_QUIT BUTTON_POWER
60 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
61 (CONFIG_KEYPAD == SANSA_C200_PAD)
62 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
63 #define ONEDROCKBLOX_QUIT BUTTON_POWER
65 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
66 #define ONEDROCKBLOX_DOWN BUTTON_PLAY
67 #define ONEDROCKBLOX_QUIT BUTTON_POWER
69 #elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
70 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
71 #define ONEDROCKBLOX_QUIT BUTTON_BACK
73 #elif (CONFIG_KEYPAD == MROBE100_PAD)
74 #define ONEDROCKBLOX_DOWN BUTTON_SELECT
75 #define ONEDROCKBLOX_QUIT BUTTON_POWER
77 #elif CONFIG_KEYPAD == IAUDIO_M3_PAD
78 #define ONEDROCKBLOX_DOWN BUTTON_RC_PLAY
79 #define ONEDROCKBLOX_QUIT BUTTON_RC_REC
81 #elif (CONFIG_KEYPAD == COWOND2_PAD)
82 #define ONEDROCKBLOX_DOWN BUTTON_MENU
83 #define ONEDROCKBLOX_QUIT BUTTON_POWER
86 #error No keymap defined!
89 #define mrand(max) (short)(rb->rand()%max)
94 ** Lots of defines for the drawing stuff :-)
95 ** The most ugly way i could think of...
98 #if (LCD_WIDTH > LCD_HEIGHT)
99 /* Any screens larger than the minis LCD */
100 #if (LCD_WIDTH > 132)
101 /* Max size of one block */
102 # define WIDTH (int)((LCD_HEIGHT * 0.85) / TILES)
103 /* Align the playing filed centered */
104 # define CENTER_X (int)(LCD_WIDTH/2-(WIDTH/2))
105 # define CENTER_Y (int)(LCD_HEIGHT/2-((WIDTH*TILES+TILES)/2))
107 # define SCORE_X (int)(((CENTER_X+WIDTH+4) + (LCD_WIDTH-(CENTER_X+WIDTH+4))/2)-(f_width/2))
108 # define SCORE_Y (int)((LCD_HEIGHT/2)-(f_height/2))
109 /* Max. size of bricks is 4 blocks */
110 # define NEXT_H (WIDTH*4+3)
111 # define NEXT_X (int)(CENTER_X/2-WIDTH/2)
112 # define NEXT_Y (int)(LCD_HEIGHT/2-NEXT_H/2)
114 /* Max size of one block */
115 # define WIDTH (int)((LCD_HEIGHT * 0.85) / TILES)
116 /* Align the playing left centered */
117 # define CENTER_X (int)(LCD_WIDTH*0.2)
118 # define CENTER_Y (int)(LCD_HEIGHT/2-((WIDTH*TILES+TILES)/2))
120 # define SCORE_X (int)(((CENTER_X+WIDTH+4) + (LCD_WIDTH-(CENTER_X+WIDTH+4))/2)-(f_width/2))
122 /* Max. size of bricks is 4 blocks */
123 # define NEXT_H (WIDTH*4+3)
124 # define NEXT_X (score_x+f_width+7)
125 # define NEXT_Y (int)(LCD_HEIGHT-((4*WIDTH)+13))
128 /* Max size of one block */
129 # define WIDTH (int)((LCD_HEIGHT * 0.8) / TILES)
130 /* Align the playing filed centered */
131 # define CENTER_X (int)(LCD_WIDTH/2-(WIDTH/2))
134 # define SCORE_X (int)((LCD_WIDTH/2)-(f_width/2))
135 # define SCORE_Y (LCD_HEIGHT-(f_height+2))
136 /* Max. size of bricks is 4 blocks */
137 # define NEXT_H (WIDTH*4+3)
138 # define NEXT_X (int)(CENTER_X/2-WIDTH/2)
139 # define NEXT_Y (int)((LCD_HEIGHT * 0.8)/2-NEXT_H/2)
142 static const struct plugin_api
* rb
; /* global api struct pointer */
144 void draw_brick(int pos
, int length
) {
146 rb
->lcd_set_drawmode(DRMODE_BG
|DRMODE_INVERSEVID
);
147 rb
->lcd_fillrect(CENTER_X
, CENTER_Y
, WIDTH
, WIDTH
* TILES
+ TILES
);
148 rb
->lcd_set_drawmode(DRMODE_SOLID
);
150 for (i
= pos
; i
< length
+ pos
; ++i
) {
151 if (i
>= 0) rb
->lcd_fillrect(CENTER_X
, CENTER_Y
+i
+(WIDTH
*i
), WIDTH
, WIDTH
);
155 enum plugin_status
plugin_start(const struct plugin_api
* api
, const void* parameter
)
158 int f_width
, f_height
;
167 int pos_cur_brick
= 0;
168 int type_cur_brick
= 0;
169 int type_next_brick
= 0;
171 unsigned long int score
= 34126;
178 rb
->lcd_set_backdrop(NULL
);
179 rb
->lcd_set_background(LCD_BLACK
);
180 rb
->lcd_set_foreground(LCD_WHITE
);
183 rb
->lcd_setfont(FONT_SYSFIXED
);
185 rb
->lcd_getstringsize("100000000", &f_width
, &f_height
);
187 rb
->lcd_clear_display();
193 /* Playing filed box */
194 rb
->lcd_vline(CENTER_X
-2, CENTER_Y
, CENTER_Y
+ (WIDTH
*TILES
+TILES
));
195 rb
->lcd_vline(CENTER_X
+ WIDTH
+ 1, CENTER_Y
,
196 CENTER_Y
+ (WIDTH
*TILES
+TILES
));
197 rb
->lcd_hline(CENTER_X
-2, CENTER_X
+ WIDTH
+ 1,
198 CENTER_Y
+ (WIDTH
*TILES
+TILES
));
201 #if (LCD_WIDTH > LCD_HEIGHT)
202 rb
->lcd_drawrect(SCORE_X
-4, SCORE_Y
-5, f_width
+8, f_height
+9);
203 rb
->lcd_putsxy(SCORE_X
-4, SCORE_Y
-6-f_height
, "score");
205 rb
->lcd_hline(0, LCD_WIDTH
, SCORE_Y
-5);
206 rb
->lcd_putsxy(2, SCORE_Y
-6-f_height
, "score");
211 rb
->lcd_getstringsize("next", &f_width
, NULL
);
212 #if (LCD_WIDTH > LCD_HEIGHT) && !(LCD_WIDTH > 132)
213 rb
->lcd_drawrect(NEXT_X
-5, NEXT_Y
-5, WIDTH
+10, NEXT_H
+10);
214 rb
->lcd_putsxy(score_x
-4, NEXT_Y
-5, "next");
216 rb
->lcd_drawrect(NEXT_X
-5, NEXT_Y
-5, WIDTH
+10, NEXT_H
+10);
217 rb
->lcd_putsxy(NEXT_X
-5, NEXT_Y
-5-f_height
-1, "next");
223 rb
->srand( *rb
->current_tick
);
225 type_cur_brick
= 2 + mrand(3);
226 type_next_brick
= 2 + mrand(3);
229 end
= *rb
->current_tick
+ (cycletime
* HZ
) / 1000;
231 draw_brick(pos_cur_brick
, type_cur_brick
);
233 /* Draw next brick */
234 rb
->lcd_set_drawmode(DRMODE_BG
|DRMODE_INVERSEVID
);
235 rb
->lcd_fillrect(NEXT_X
, NEXT_Y
, WIDTH
, WIDTH
* 4 + 4);
236 rb
->lcd_set_drawmode(DRMODE_SOLID
);
238 for (i
= 0; i
< type_next_brick
; ++i
) {
239 rb
->lcd_fillrect(NEXT_X
,
240 NEXT_Y
+ ((type_next_brick
% 2) ? (int)(WIDTH
/2) : ((type_next_brick
== 2) ? (WIDTH
+1) : 0)) + (WIDTH
*i
) + i
,
245 rb
->snprintf(score_buf
, sizeof(score_buf
), "%8ld0", score
);
246 rb
->lcd_putsxy(score_x
, SCORE_Y
, score_buf
);
250 button
= rb
->button_status();
253 case ONEDROCKBLOX_DOWN
:
254 case (ONEDROCKBLOX_DOWN
|BUTTON_REPEAT
):
257 case ONEDROCKBLOX_QUIT
:
262 if(rb
->default_event_handler(button
) == SYS_USB_CONNECTED
) {
267 if ((pos_cur_brick
+ type_cur_brick
) > 10) {
268 type_cur_brick
= type_next_brick
;
269 type_next_brick
= 2 + mrand(3);
270 score
+= (type_cur_brick
- 1) * 2;
271 pos_cur_brick
= 1 - type_cur_brick
;
276 if (end
> *rb
->current_tick
)
277 rb
->sleep(end
-*rb
->current_tick
);