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[Rockbox.git] / uisimulator / sdl / uisdl.c
blob09210926b596a298e241f59ff32cf18beed38ed8
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2006 by Daniel Everton <dan@iocaine.org>
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 #include <stdlib.h>
21 #include <string.h>
22 #include <setjmp.h>
23 #include "autoconf.h"
24 #include "button.h"
25 #include "system-sdl.h"
26 #include "thread.h"
27 #include "kernel.h"
28 #include "uisdl.h"
29 #include "lcd-sdl.h"
30 #ifdef HAVE_LCD_BITMAP
31 #include "lcd-bitmap.h"
32 #elif defined(HAVE_LCD_CHARCELLS)
33 #include "lcd-charcells.h"
34 #endif
35 #ifdef HAVE_REMOTE_LCD
36 #include "lcd-remote-bitmap.h"
37 #endif
38 #include "thread-sdl.h"
39 #include "SDL_mutex.h"
40 #include "SDL_thread.h"
42 /* extern functions */
43 extern void new_key(int key);
45 void button_event(int key, bool pressed);
47 SDL_Surface *gui_surface;
48 bool background = false; /* Don't use backgrounds by default */
50 bool lcd_display_redraw = true; /* Used for player simulator */
51 char having_new_lcd = true; /* Used for player simulator */
52 bool sim_alarm_wakeup = false;
53 const char *sim_root_dir = NULL;
55 bool debug_audio = false;
57 bool debug_wps = false;
58 int wps_verbose_level = 3;
60 void gui_message_loop(void)
62 SDL_Event event;
63 bool done = false;
65 while(!done && SDL_WaitEvent(&event))
67 switch(event.type)
69 case SDL_KEYDOWN:
70 sim_enter_irq_handler();
71 button_event(event.key.keysym.sym, true);
72 sim_exit_irq_handler();
73 break;
74 case SDL_KEYUP:
75 sim_enter_irq_handler();
76 button_event(event.key.keysym.sym, false);
77 sim_exit_irq_handler();
78 break;
79 #ifndef HAVE_TOUCHPAD
80 case SDL_MOUSEBUTTONDOWN:
81 if (debug_wps && event.button.button == 1)
83 printf("Mouse at: (%d, %d)\n", event.button.x, event.button.y);
85 break;
86 #endif
87 case SDL_QUIT:
88 done = true;
89 break;
90 default:
91 /*printf("Unhandled event\n"); */
92 break;
97 bool gui_startup(void)
99 SDL_Surface *picture_surface;
100 int width, height;
102 if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO|SDL_INIT_TIMER)) {
103 fprintf(stderr, "fatal: %s\n", SDL_GetError());
104 return false;
107 atexit(SDL_Quit);
109 /* Try and load the background image. If it fails go without */
110 if (background) {
111 picture_surface = SDL_LoadBMP("UI256.bmp");
112 if (picture_surface == NULL) {
113 background = false;
114 fprintf(stderr, "warn: %s\n", SDL_GetError());
118 /* Set things up */
120 if (background) {
121 width = UI_WIDTH;
122 height = UI_HEIGHT;
123 } else {
124 #ifdef HAVE_REMOTE_LCD
125 width = UI_LCD_WIDTH > UI_REMOTE_WIDTH ? UI_LCD_WIDTH : UI_REMOTE_WIDTH;
126 height = UI_LCD_HEIGHT + UI_REMOTE_HEIGHT;
127 #else
128 width = UI_LCD_WIDTH;
129 height = UI_LCD_HEIGHT;
130 #endif
134 if ((gui_surface = SDL_SetVideoMode(width * display_zoom, height * display_zoom, 24, SDL_HWSURFACE|SDL_DOUBLEBUF)) == NULL) {
135 fprintf(stderr, "fatal: %s\n", SDL_GetError());
136 return false;
139 SDL_WM_SetCaption(UI_TITLE, NULL);
141 sim_lcd_init();
142 #ifdef HAVE_REMOTE_LCD
143 sim_lcd_remote_init();
144 #endif
146 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
148 if (background && picture_surface != NULL) {
149 SDL_BlitSurface(picture_surface, NULL, gui_surface, NULL);
150 SDL_UpdateRect(gui_surface, 0, 0, 0, 0);
153 return true;
156 bool gui_shutdown(void)
158 /* Order here is relevent to prevent deadlocks and use of destroyed
159 sync primitives by kernel threads */
160 thread_sdl_shutdown();
161 sim_kernel_shutdown();
162 return true;
165 #if defined(WIN32) && defined(main)
166 /* Don't use SDL_main on windows -> no more stdio redirection */
167 #undef main
168 #endif
170 int main(int argc, char *argv[])
172 if (argc >= 1)
174 int x;
175 for (x = 1; x < argc; x++)
177 if (!strcmp("--debugaudio", argv[x]))
179 debug_audio = true;
180 printf("Writing debug audio file.\n");
182 else if (!strcmp("--debugwps", argv[x]))
184 debug_wps = true;
185 printf("WPS debug mode enabled.\n");
187 else if (!strcmp("--background", argv[x]))
189 background = true;
190 printf("Using background image.\n");
192 else if (!strcmp("--old_lcd", argv[x]))
194 having_new_lcd = false;
195 printf("Using old LCD layout.\n");
197 else if (!strcmp("--zoom", argv[x]))
199 x++;
200 if(x < argc)
201 display_zoom=atoi(argv[x]);
202 else
203 display_zoom = 2;
204 printf("Window zoom is %d\n", display_zoom);
206 else if (!strcmp("--alarm", argv[x]))
208 sim_alarm_wakeup = true;
209 printf("Simulating alarm wakeup.\n");
211 else if (!strcmp("--root", argv[x]))
213 x++;
214 if (x < argc)
216 sim_root_dir = argv[x];
217 printf("Root directory: %s\n", sim_root_dir);
220 else
222 printf("rockboxui\n");
223 printf("Arguments:\n");
224 printf(" --debugaudio \t Write raw PCM data to audiodebug.raw\n");
225 printf(" --debugwps \t Print advanced WPS debug info\n");
226 printf(" --background \t Use background image of hardware\n");
227 printf(" --old_lcd \t [Player] simulate old playermodel (ROM version<4.51)\n");
228 printf(" --zoom [VAL]\t Window zoom (will disable backgrounds)\n");
229 printf(" --alarm \t Simulate a wake-up on alarm\n");
230 printf(" --root [DIR]\t Set root directory\n");
231 exit(0);
236 if (display_zoom > 1) {
237 background = false;
240 if (!sim_kernel_init()) {
241 fprintf(stderr, "sim_kernel_init failed\n");
242 return -1;
245 if (!gui_startup()) {
246 fprintf(stderr, "gui_startup failed\n");
247 return -1;
250 /* app_main will be called by the new main thread */
251 if (!thread_sdl_init(NULL)) {
252 fprintf(stderr, "thread_sdl_init failed\n");
253 return -1;
256 gui_message_loop();
258 return gui_shutdown();