1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2005 by Kevin Ferrare
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
25 #include "screen_access.h"
27 #define SCROLLBAR_WIDTH 6
30 * The gui_list is based on callback functions, if you want the list
31 * to display something you have to provide it a function that
32 * tells it what to display.
33 * There are two callback function :
34 * one to get the text and one to get the icon
39 * - selected_item : an integer that tells the number of the item to display
40 * - data : a void pointer to the data you gave to the list when
42 * - icon : a pointer to the icon, the value inside it is used to display
43 * the icon after the function returns.
44 * Note : we use the ICON type because the real type depends of the plateform
46 typedef void list_get_icon(int selected_item
,
51 * - selected_item : an integer that tells the number of the item to display
52 * - data : a void pointer to the data you gave to the list when
54 * - buffer : a buffer to put the resulting text on it
55 * (The content of the buffer may not be used by the list, we use
56 * the return value of the function in all cases to avoid filling
57 * a buffer when it's not necessary)
58 * Returns a pointer to a string that contains the text to display
60 typedef char * list_get_name(int selected_item
,
68 bool cursor_flash_state
;
69 int start_item
; /* the item that is displayed at the top of the screen */
71 #ifdef HAVE_LCD_BITMAP
72 int offset_position
; /* the list's screen scroll placement in pixels */
74 list_get_icon
*callback_get_item_icon
;
75 list_get_name
*callback_get_item_name
;
77 struct screen
* display
;
78 /* defines wether the list should stop when reaching the top/bottom
79 * or should continue (by going to bottom/top) */
81 /* wether the text of the whole items of the list have to be
82 * scrolled or only for the selected item */
84 /* the number of lines that are selected at the same time */
86 /* The data that will be passed to the callback function YOU implement */
88 /* The optional title, set to NULL for none */
90 /* Cache the width of the title string in pixels/characters */
92 /* Optional title icon */
97 * Initializes a scrolling list
98 * - gui_list : the list structure to initialize
99 * - callback_get_item_icon : pointer to a function that associates an icon
100 * to a given item number
101 * - callback_get_item_name : pointer to a function that associates a label
102 * to a given item number
103 * - data : extra data passed to the list callback
105 extern void gui_list_init(struct gui_list
* gui_list
,
106 list_get_name callback_get_item_name
,
113 * Sets the numbers of items the list can currently display
114 * note that the list's context like the currently pointed item is resetted
115 * - gui_list : the list structure
116 * - nb_items : the numbers of items you want
118 #define gui_list_set_nb_items(gui_list, nb) \
119 (gui_list)->nb_items = nb
122 * Returns the numbers of items currently in the list
123 * - gui_list : the list structure
125 #define gui_list_get_nb_items(gui_list) \
129 * Puts the selection in the screen
130 * - gui_list : the list structure
131 * - put_from_end : if true, selection will be put as close from
132 * the end of the list as possible, else, it's
135 extern void gui_list_put_selection_in_screen(struct gui_list
* gui_list
,
139 * Sets the icon callback function
140 * - gui_list : the list structure
141 * - _callback : the callback function
143 #define gui_list_set_icon_callback(gui_list, _callback) \
144 (gui_list)->callback_get_item_icon=_callback
147 * Attach the scrolling list to a screen
148 * (The previous screen attachement is lost)
149 * - gui_list : the list structure
150 * - display : the screen to attach
152 extern void gui_list_set_display(struct gui_list
* gui_list
,
153 struct screen
* display
);
156 * Gives the position of the selected item
157 * - gui_list : the list structure
158 * Returns the position
160 #define gui_list_get_sel_pos(gui_list) \
161 (gui_list)->selected_item
165 * Selects an item in the list
166 * - gui_list : the list structure
167 * - item_number : the number of the item which will be selected
169 extern void gui_list_select_item(struct gui_list
* gui_list
, int item_number
);
172 * Draws the list on the attached screen
173 * - gui_list : the list structure
175 extern void gui_list_draw(struct gui_list
* gui_list
);
178 * Selects the next item in the list
179 * (Item 0 gets selected if the end of the list is reached)
180 * - gui_list : the list structure
182 extern void gui_list_select_next(struct gui_list
* gui_list
);
185 * Selects the previous item in the list
186 * (Last item in the list gets selected if the list beginning is reached)
187 * - gui_list : the list structure
189 extern void gui_list_select_previous(struct gui_list
* gui_list
);
191 #ifdef HAVE_LCD_BITMAP
193 * Makes all the item in the list scroll by one step to the right.
194 * Should stop increasing the value when reaching the widest item value
197 void gui_list_scroll_right(struct gui_list
* gui_list
);
200 * Makes all the item in the list scroll by one step to the left.
201 * stops at starting position.
203 void gui_list_scroll_left(struct gui_list
* gui_list
);
205 /* parse global setting to static int */
206 extern void gui_list_screen_scroll_step(int ofs
);
208 /* parse global setting to static bool */
209 extern void gui_list_screen_scroll_out_of_view(bool enable
);
210 #endif /* HAVE_LCD_BITMAP */
213 * Go to next page if any, else selects the last item in the list
214 * - gui_list : the list structure
215 * - nb_lines : the number of lines to try to move the cursor
217 extern void gui_list_select_next_page(struct gui_list
* gui_list
,
221 * Go to previous page if any, else selects the first item in the list
222 * - gui_list : the list structure
223 * - nb_lines : the number of lines to try to move the cursor
225 extern void gui_list_select_previous_page(struct gui_list
* gui_list
,
229 * Adds an item to the list (the callback will be asked for one more item)
230 * - gui_list : the list structure
232 extern void gui_list_add_item(struct gui_list
* gui_list
);
235 * Removes an item to the list (the callback will be asked for one less item)
236 * - gui_list : the list structure
238 extern void gui_list_del_item(struct gui_list
* gui_list
);
241 * Tells the list wether it should stop when reaching the top/bottom
242 * or should continue (by going to bottom/top)
243 * - gui_list : the list structure
245 * - true : stops when reaching top/bottom
246 * - false : continues to go to bottom/top when reaching top/bottom
248 #define gui_list_limit_scroll(gui_list, scroll) \
249 (gui_list)->limit_scroll=scroll
252 * One call on 2, the selected lune will either blink the cursor or
253 * invert/display normal the selected line
254 * - gui_list : the list structure
256 extern void gui_list_flash(struct gui_list
* gui_list
);
259 * Set the title and title icon of the list. Setting title to NULL disables
260 * both the title and icon. Use NOICON if there is no icon.
262 extern void gui_list_set_title(struct gui_list
*gui_list
, char* title
,
266 * This part handles as many lists as there are connected screens
267 * (the api is similar to the ones above)
268 * The lists on the screens are synchronized ;
269 * theirs items and selected items are the same, but of course,
270 * they can be displayed on screens with different sizes
271 * The final aim is to let the programmer handle many lists in one
272 * function call and make its code independant from the number of screens
276 struct gui_list gui_list
[NB_SCREENS
];
279 extern void gui_synclist_init(
280 struct gui_synclist
* lists
,
281 list_get_name callback_get_item_name
,
286 extern void gui_synclist_set_nb_items(struct gui_synclist
* lists
, int nb_items
);
287 extern void gui_synclist_set_icon_callback(struct gui_synclist
* lists
, list_get_icon icon_callback
);
288 extern int gui_synclist_get_nb_items(struct gui_synclist
* lists
);
290 extern int gui_synclist_get_sel_pos(struct gui_synclist
* lists
);
292 extern void gui_synclist_draw(struct gui_synclist
* lists
);
293 extern void gui_synclist_select_item(struct gui_synclist
* lists
,
295 extern void gui_synclist_select_next(struct gui_synclist
* lists
);
296 extern void gui_synclist_select_previous(struct gui_synclist
* lists
);
297 extern void gui_synclist_select_next_page(struct gui_synclist
* lists
,
298 enum screen_type screen
);
299 extern void gui_synclist_select_previous_page(struct gui_synclist
* lists
,
300 enum screen_type screen
);
301 extern void gui_synclist_add_item(struct gui_synclist
* lists
);
302 extern void gui_synclist_del_item(struct gui_synclist
* lists
);
303 extern void gui_synclist_limit_scroll(struct gui_synclist
* lists
, bool scroll
);
304 extern void gui_synclist_flash(struct gui_synclist
* lists
);
305 extern void gui_synclist_set_title(struct gui_synclist
* lists
, char * title
,
307 void gui_synclist_scroll_right(struct gui_synclist
* lists
);
308 void gui_synclist_scroll_left(struct gui_synclist
* lists
);
311 * Do the action implied by the given button,
312 * returns the action taken if any, 0 else
313 * - lists : the synchronized lists
314 * - button : the keycode of a pressed button
316 * - ACTION_STD_NEXT when moving forward (next item or pgup)
317 * - ACTION_STD_PREV when moving backward (previous item or pgdown)
319 extern unsigned gui_synclist_do_button(struct gui_synclist
* lists
, unsigned button
);
321 #endif /* _GUI_LIST_H_ */