quick fix for FS#8729
[Rockbox.git] / apps / keymaps / keymap-e200.c
blobe51ca7c5e2ce4c577b4dc5960ad25d73a4df3c8c
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
9 * Copyright (C) Barry Wardell 2006
11 * All files in this archive are subject to the GNU General Public License.
12 * See the file COPYING in the source tree root for full license agreement.
14 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
15 * KIND, either express or implied.
17 ****************************************************************************/
18 /* Button Code Definitions for Sandisk e200 target */
20 #include "config.h"
21 #include "action.h"
22 #include "button.h"
23 #include "settings.h"
25 /* {Action Code, Button code, Prereq button code } */
27 /*
28 * The format of the list is as follows
29 * { Action Code, Button code, Prereq button code }
30 * if there's no need to check the previous button's value, use BUTTON_NONE
31 * Insert LAST_ITEM_IN_LIST at the end of each mapping
33 static const struct button_mapping button_context_standard[] = {
34 { ACTION_STD_PREV, BUTTON_SCROLL_BACK, BUTTON_NONE },
35 { ACTION_STD_PREVREPEAT, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
36 { ACTION_STD_NEXT, BUTTON_SCROLL_FWD, BUTTON_NONE },
37 { ACTION_STD_NEXTREPEAT, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
39 { ACTION_STD_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
40 { ACTION_STD_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE },
42 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
43 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
44 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
45 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
47 { ACTION_STD_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
48 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
50 LAST_ITEM_IN_LIST
51 }; /* button_context_standard */
54 static const struct button_mapping button_context_wps[] = {
55 { ACTION_WPS_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
56 { ACTION_WPS_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
58 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
59 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
60 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
62 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
63 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
64 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
66 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_POWER|BUTTON_RIGHT, BUTTON_POWER },
67 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_POWER|BUTTON_LEFT, BUTTON_POWER },
68 { ACTION_WPS_ABRESET, BUTTON_POWER|BUTTON_UP, BUTTON_POWER },
70 { ACTION_WPS_VOLUP, BUTTON_SCROLL_FWD, BUTTON_NONE },
71 { ACTION_WPS_VOLUP, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
72 { ACTION_WPS_VOLDOWN, BUTTON_SCROLL_BACK, BUTTON_NONE },
73 { ACTION_WPS_VOLDOWN, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
75 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
77 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
78 { ACTION_WPS_QUICKSCREEN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_DOWN },
80 { ACTION_WPS_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_DOWN },
81 { ACTION_WPS_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE },
83 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_UP, BUTTON_SELECT },
84 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_DOWN, BUTTON_SELECT },
86 LAST_ITEM_IN_LIST
87 }; /* button_context_wps */
89 static const struct button_mapping button_context_settings[] = {
90 { ACTION_STD_CANCEL, BUTTON_POWER, BUTTON_NONE },
91 { ACTION_SETTINGS_INC, BUTTON_SCROLL_FWD, BUTTON_NONE },
92 { ACTION_SETTINGS_INCREPEAT,BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
93 { ACTION_SETTINGS_DEC, BUTTON_SCROLL_BACK, BUTTON_NONE },
94 { ACTION_SETTINGS_DECREPEAT,BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
96 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
97 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
98 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
99 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
100 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
102 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
103 }; /* button_context_settings */
105 static const struct button_mapping button_context_list[] = {
106 { ACTION_LISTTREE_PGUP, BUTTON_REC|BUTTON_SCROLL_BACK, BUTTON_REC },
107 { ACTION_LISTTREE_PGDOWN, BUTTON_REC|BUTTON_SCROLL_FWD, BUTTON_REC },
109 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
110 }; /* button_context_list */
112 static const struct button_mapping button_context_tree[] = {
113 { ACTION_TREE_WPS, BUTTON_UP|BUTTON_REL, BUTTON_UP },
114 { ACTION_TREE_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
116 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
117 }; /* button_context_tree */
119 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
120 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
121 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
122 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
123 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
124 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
125 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
126 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
127 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
128 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
130 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
131 }; /* button_context_listtree_scroll_without_combo */
133 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
134 { ACTION_TREE_ROOT_INIT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
135 { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
136 { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
137 { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
138 { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
140 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
141 }; /* button_context_listtree_scroll_with_combo */
143 static const struct button_mapping button_context_yesno[] = {
144 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
146 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
147 }; /* button_context_settings_yesno */
149 static const struct button_mapping button_context_quickscreen[] = {
150 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
151 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
152 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
153 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
155 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
156 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
157 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
158 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
159 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
161 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
162 }; /* button_context_quickscreen */
164 static const struct button_mapping button_context_settings_right_is_inc[] = {
165 { ACTION_SETTINGS_INC, BUTTON_SCROLL_FWD, BUTTON_NONE },
166 { ACTION_SETTINGS_INCREPEAT, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
167 { ACTION_SETTINGS_DEC, BUTTON_SCROLL_BACK, BUTTON_NONE },
168 { ACTION_SETTINGS_DECREPEAT, BUTTON_SCROLL_BACK|BUTTON_REPEAT,BUTTON_NONE },
170 { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
171 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
172 { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
173 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
174 { ACTION_NONE, BUTTON_SELECT, BUTTON_NONE },
175 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
176 { ACTION_NONE, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
177 { ACTION_NONE, BUTTON_POWER, BUTTON_NONE },
178 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
180 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
181 }; /* button_context_settings_right_is_inc */
183 static const struct button_mapping button_context_settings_time[] = {
184 { ACTION_STD_PREV, BUTTON_UP|BUTTON_REL, BUTTON_NONE },
185 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
186 { ACTION_STD_NEXT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
187 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
189 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
190 }; /* button_context_settings_time */
192 static const struct button_mapping button_context_pitchscreen[] = {
193 { ACTION_PS_INC_SMALL, BUTTON_SCROLL_FWD, BUTTON_NONE },
194 { ACTION_PS_INC_BIG, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
195 { ACTION_PS_DEC_SMALL, BUTTON_SCROLL_BACK, BUTTON_NONE },
196 { ACTION_PS_DEC_BIG, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
197 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
198 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
199 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
200 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
201 { ACTION_PS_TOGGLE_MODE, BUTTON_REC, BUTTON_NONE },
202 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
203 { ACTION_PS_EXIT, BUTTON_POWER, BUTTON_NONE },
204 { ACTION_PS_EXIT, BUTTON_UP, BUTTON_NONE },
206 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
207 }; /* button_context_pitchscreen */
209 /** Recording Screen **/
210 static const struct button_mapping button_context_recscreen[] = {
211 { ACTION_REC_PAUSE, BUTTON_UP|BUTTON_REL, BUTTON_UP },
212 { ACTION_STD_CANCEL, BUTTON_POWER|BUTTON_REL, BUTTON_POWER },
213 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
214 { ACTION_STD_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
215 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
216 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
217 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
218 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
219 { ACTION_STD_PREV, BUTTON_SCROLL_BACK, BUTTON_NONE },
220 { ACTION_STD_PREV, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
221 { ACTION_STD_NEXT, BUTTON_SCROLL_FWD, BUTTON_NONE },
222 { ACTION_STD_NEXT, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
224 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
225 }; /* button_context_recscreen */
227 /** FM Radio Screen **/
228 static const struct button_mapping button_context_radio[] = {
229 { ACTION_FM_MENU, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE },
230 { ACTION_FM_PRESET, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE },
231 { ACTION_FM_STOP, BUTTON_POWER|BUTTON_REL, BUTTON_NONE },
232 { ACTION_FM_MODE, BUTTON_UP|BUTTON_REPEAT, BUTTON_UP },
233 { ACTION_FM_EXIT, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
234 { ACTION_FM_PLAY, BUTTON_UP|BUTTON_REL, BUTTON_UP },
235 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
236 }; /* button_context_radio */
238 static const struct button_mapping button_context_keyboard[] = {
239 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
240 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
241 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
242 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
244 { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
245 { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
246 { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
247 { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
249 { ACTION_KBD_UP, BUTTON_SCROLL_BACK, BUTTON_NONE },
250 { ACTION_KBD_UP, BUTTON_SCROLL_BACK|BUTTON_REPEAT, BUTTON_NONE },
251 { ACTION_KBD_DOWN, BUTTON_SCROLL_FWD, BUTTON_NONE },
252 { ACTION_KBD_DOWN, BUTTON_SCROLL_FWD|BUTTON_REPEAT, BUTTON_NONE },
253 { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
254 { ACTION_KBD_BACKSPACE, BUTTON_DOWN, BUTTON_NONE },
255 { ACTION_KBD_BACKSPACE, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
256 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
257 { ACTION_KBD_DONE, BUTTON_UP, BUTTON_NONE },
258 { ACTION_KBD_ABORT, BUTTON_POWER, BUTTON_NONE },
260 LAST_ITEM_IN_LIST
261 }; /* button_context_keyboard */
263 static const struct button_mapping button_context_bmark[] = {
264 { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
266 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
267 }; /* button_context_bmark */
269 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
270 const struct button_mapping* get_context_mapping(int context)
272 switch (context)
274 case CONTEXT_STD:
275 return button_context_standard;
277 case CONTEXT_WPS:
278 return button_context_wps;
280 case CONTEXT_LIST:
281 return button_context_list;
282 case CONTEXT_TREE:
283 case CONTEXT_MAINMENU:
284 if (global_settings.hold_lr_for_scroll_in_list)
285 return button_context_listtree_scroll_without_combo;
286 else
287 return button_context_listtree_scroll_with_combo;
288 case CONTEXT_CUSTOM|CONTEXT_TREE:
289 return button_context_tree;
291 case CONTEXT_SETTINGS:
292 return button_context_settings;
293 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
294 case CONTEXT_SETTINGS_COLOURCHOOSER:
295 case CONTEXT_SETTINGS_EQ:
296 case CONTEXT_SETTINGS_RECTRIGGER:
297 return button_context_settings_right_is_inc;
299 case CONTEXT_SETTINGS_TIME:
300 return button_context_settings_time;
302 case CONTEXT_YESNOSCREEN:
303 return button_context_yesno;
304 case CONTEXT_FM:
305 return button_context_radio;
306 case CONTEXT_BOOKMARKSCREEN:
307 return button_context_bmark;
308 case CONTEXT_QUICKSCREEN:
309 return button_context_quickscreen;
310 case CONTEXT_PITCHSCREEN:
311 return button_context_pitchscreen;
312 case CONTEXT_RECSCREEN:
313 return button_context_recscreen;
314 case CONTEXT_KEYBOARD:
315 return button_context_keyboard;
317 default:
318 return button_context_standard;
320 return button_context_standard;