HAVE_ADJUSTABLE_CPU_FREQ isn't defined for simulators, so we don't have to check...
[Rockbox.git] / apps / codecs / Makefile
blobf39eb55524cb48f230f3ed08ffd652c623f7ce59
1 # __________ __ ___.
2 # Open \______ \ ____ ____ | | _\_ |__ _______ ___
3 # Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
4 # Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
5 # Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
6 # \/ \/ \/ \/ \/
7 # $Id$
10 INCLUDES = -I$(FIRMDIR)/include -I$(FIRMDIR)/export -I$(FIRMDIR)/common \
11 -I$(FIRMDIR)/drivers -I$(APPSDIR) -Ilib -I$(BUILDDIR)
12 CFLAGS = $(INCLUDES) $(GCCOPTS) $(TARGET) $(EXTRA_DEFINES) \
13 -DTARGET_ID=$(TARGET_ID) -DMEM=${MEMORYSIZE} -DCODEC
15 ifdef APPEXTRA
16 INCLUDES += $(patsubst %,-I$(APPSDIR)/%,$(subst :, ,$(APPEXTRA)))
17 endif
19 ifdef SOFTWARECODECS
20 CODECLIBS = -lmad -la52 -lffmpegFLAC -lTremor -lwavpack -lmusepack -lalac -lfaad -lm4a
21 endif
23 # we "borrow" the plugin LDS file
24 LDS := $(APPSDIR)/plugins/plugin.lds
26 LINKCODEC := $(OBJDIR)/codeclink.lds
27 DEPFILE = $(OBJDIR)/dep-codecs
29 # This sets up 'SRC' based on the files mentioned in SOURCES
30 include $(TOOLSDIR)/makesrc.inc
32 ROCKS := $(SRC:%.c=$(OBJDIR)/%.codec)
33 SOURCES = $(SRC)
34 ELFS := $(SRC:%.c=$(OBJDIR)/%.elf)
35 OBJS := $(SRC:%.c=$(OBJDIR)/%.o)
36 # as created by the cross-compiler for win32:
37 DEFS := $(SRC:%.c=$(OBJDIR)/%.def)
38 DIRS = .
40 CODECDEPS = $(LINKCODEC) $(BUILDDIR)/libcodec.a
42 .PHONY: libmad liba52 libffmpegFLAC libTremor libwavpack dumb libmusepack libalac libfaad libm4a
44 OUTPUT = $(SOFTWARECODECS)
46 all: $(ROCKS)
48 ifndef SIMVER
49 $(OBJDIR)/wav.elf : $(OBJDIR)/wav.o
50 $(OBJDIR)/aiff.elf : $(OBJDIR)/aiff.o
51 $(OBJDIR)/mpa.elf : $(OBJDIR)/mpa.o $(BUILDDIR)/libmad.a
52 $(OBJDIR)/a52.elf : $(OBJDIR)/a52.o $(BUILDDIR)/liba52.a
53 $(OBJDIR)/flac.elf : $(OBJDIR)/flac.o $(BUILDDIR)/libffmpegFLAC.a
54 $(OBJDIR)/vorbis.elf : $(OBJDIR)/vorbis.o $(BUILDDIR)/libTremor.a
55 $(OBJDIR)/mpc.elf : $(OBJDIR)/mpc.o $(BUILDDIR)/libmusepack.a
56 $(OBJDIR)/wavpack.elf : $(OBJDIR)/wavpack.o $(BUILDDIR)/libwavpack.a
57 $(OBJDIR)/alac.elf : $(OBJDIR)/alac.o $(BUILDDIR)/libalac.a $(BUILDDIR)/libm4a.a
58 $(OBJDIR)/aac.elf : $(OBJDIR)/aac.o $(BUILDDIR)/libfaad.a $(BUILDDIR)/libm4a.a
59 $(OBJDIR)/shorten.elf : $(OBJDIR)/shorten.o $(BUILDDIR)/libffmpegFLAC.a
61 $(OBJDIR)/%.elf :
62 @echo "LD $(notdir $@)"
63 $(SILENT)$(CC) $(GCCOPTS) -O -nostdlib -o $@ $^ -L$(BUILDDIR) -lcodec \
64 -lgcc -T$(LINKCODEC) -Wl,-Map,$(OBJDIR)/$*.map
66 $(BUILDDIR)/%.a : % $(CODECDEPS)
69 $(OBJDIR)/%.codec : $(OBJDIR)/%.elf
70 @echo "OBJCOPY $(notdir $@)"
71 $(SILENT)$(OC) -O binary $< $@
72 else
74 ifeq ($(SIMVER), x11)
75 ###################################################
76 # This is the X11 simulator version
78 $(OBJDIR)/%.codec : $(OBJDIR)/%.o $(BUILDDIR)/libcodec.a $(OUTPUT)
79 @echo "LD $(notdir $@)"
80 $(SILENT)$(CC) $(CFLAGS) -shared $< -L$(BUILDDIR) $(CODECLIBS) -lcodec -o $@
81 ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
82 # 'x' must be kept or you'll have "Win32 error 5"
83 # $ fgrep 5 /usr/include/w32api/winerror.h | head -1
84 # #define ERROR_ACCESS_DENIED 5L
85 else
86 $(SILENT)chmod -x $@
87 endif
89 else # end of x11-simulator
90 ifeq ($(SIMVER), sdl)
91 ###################################################
92 # This is the SDL simulator version
94 $(OBJDIR)/%.codec : $(OBJDIR)/%.o $(BUILDDIR)/libcodec.a $(OUTPUT)
95 @echo "LD $(notdir $@)"
96 $(SILENT)$(CC) $(CFLAGS) -shared $< -L$(BUILDDIR) $(CODECLIBS) -lcodec -o $@
97 ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
98 # 'x' must be kept or you'll have "Win32 error 5"
99 # $ fgrep 5 /usr/include/w32api/winerror.h | head -1
100 # #define ERROR_ACCESS_DENIED 5L
101 else
102 $(SILENT)chmod -x $@
103 endif
105 else # end of sdl-simulator
106 ###################################################
107 # This is the win32 simulator version
108 DLLTOOLFLAGS = --export-all
109 DLLWRAPFLAGS = -s --entry _DllMain@12 --target=i386-mingw32 -mno-cygwin
111 $(OBJDIR)/%.codec : $(OBJDIR)/%.o $(BUILDDIR)/libcodec.a $(OUTPUT)
112 @echo "DLL $(notdir $@)"
113 $(SILENT)$(DLLTOOL) $(DLLTOOLFLAGS) -z $(OBJDIR)/$*.def $<
114 $(SILENT)$(DLLWRAP) $(DLLWRAPFLAGS) --def $(OBJDIR)/$*.def $< \
115 $(BUILDDIR)/libcodec.a $(patsubst -l%,$(BUILDDIR)/lib%.a,$(CODECLIBS)) \
116 -o $@
117 ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN)
118 # 'x' must be kept or you'll have "Win32 error 5"
119 # $ fgrep 5 /usr/include/w32api/winerror.h | head -1
120 # #define ERROR_ACCESS_DENIED 5L
121 else
122 $(SILENT)chmod -x $@
123 endif
124 endif # end of win32-simulator
125 endif
127 endif # end of simulator section
129 include $(TOOLSDIR)/make.inc
131 $(BUILDDIR)/libcodec.a:
132 @echo "MAKE in codecs/lib"
133 $(SILENT)mkdir -p $(OBJDIR)/lib
134 $(SILENT)$(MAKE) -C lib OBJDIR=$(OBJDIR)/lib
136 $(LINKCODEC): $(LDS)
137 @echo "build $@"
138 $(SILENT)cat $< | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) -DCODEC $(INCLUDES) $(TARGET) $(DEFINES) -E -P - >$@
140 libmad:
141 @echo "MAKE in libmad"
142 $(SILENT)mkdir -p $(OBJDIR)/libmad
143 $(SILENT)$(MAKE) -C libmad OBJDIR=$(OBJDIR)/libmad OUTPUT=$(BUILDDIR)/libmad.a
145 liba52:
146 @echo "MAKE in liba52"
147 $(SILENT)mkdir -p $(OBJDIR)/liba52
148 $(SILENT)$(MAKE) -C liba52 OBJDIR=$(OBJDIR)/liba52 OUTPUT=$(BUILDDIR)/liba52.a
150 libffmpegFLAC:
151 @echo "MAKE in libffmpegFLAC"
152 $(SILENT)mkdir -p $(OBJDIR)/libffmpegFLAC
153 $(SILENT)$(MAKE) -C libffmpegFLAC OBJDIR=$(OBJDIR)/libffmpegFLAC OUTPUT=$(BUILDDIR)/libffmpegFLAC.a
155 libTremor:
156 @echo "MAKE in Tremor"
157 $(SILENT)mkdir -p $(OBJDIR)/Tremor
158 $(SILENT)$(MAKE) -C Tremor OBJDIR=$(OBJDIR)/Tremor OUTPUT=$(BUILDDIR)/libTremor.a
160 libwavpack:
161 @echo "MAKE in libwavpack"
162 $(SILENT)mkdir -p $(OBJDIR)/libwavpack
163 $(SILENT)$(MAKE) -C libwavpack OBJDIR=$(OBJDIR)/libwavpack OUTPUT=$(BUILDDIR)/libwavpack.a
165 dumb:
166 @echo "MAKE in dumb"
167 $(SILENT)mkdir -p $(OBJDIR)/dumb
168 $(SILENT)$(MAKE) -C dumb OBJDIR=$(OBJDIR)/dumb LIBDIR=$(BUILDDIR) OFLAGS="$(CFLAGS)"
170 libmusepack:
171 @echo "MAKE in libmusepack"
172 $(SILENT)mkdir -p $(OBJDIR)/libmusepack
173 $(SILENT)$(MAKE) -C libmusepack OBJDIR=$(OBJDIR)/libmusepack OUTPUT=$(BUILDDIR)/libmusepack.a
175 libalac:
176 @echo "MAKE in libalac"
177 $(SILENT)mkdir -p $(OBJDIR)/libalac
178 $(SILENT)$(MAKE) -C libalac OBJDIR=$(OBJDIR)/libalac OUTPUT=$(BUILDDIR)/libalac.a
180 libm4a:
181 @echo "MAKE in libm4a"
182 $(SILENT)mkdir -p $(OBJDIR)/libm4a
183 $(SILENT)$(MAKE) -C libm4a OBJDIR=$(OBJDIR)/libm4a OUTPUT=$(BUILDDIR)/libm4a.a
185 libfaad:
186 @echo "MAKE in libfaad"
187 $(SILENT)mkdir -p $(OBJDIR)/libfaad
188 $(SILENT)$(MAKE) -C libfaad OBJDIR=$(OBJDIR)/libfaad OUTPUT=$(BUILDDIR)/libfaad.a
190 clean:
191 @echo "cleaning codecs"
192 $(SILENT)rm -fr $(OBJDIR)/libmad $(BUILDDIR)/libmad.a $(OBJDIR)/liba52 $(BUILDDIR)/liba52.a $(OBJDIR)/libffmpegFLAC $(BUILDDIR)/libffmpegFLAC.a $(OBJDIR)/Tremor $(BUILDDIR)/libTremor.a $(OBJDIR)/libwavpack $(BUILDDIR)/libwavpack.a $(OBJDIR)/dumb $(BUILDDIR)/libdumb.a $(BUILDDIR)/libdumbd.a $(OBJDIR)/libmusepack $(BUILDDIR)/libmusepack.a $(OBJDIR)/libalac $(BUILDDIR)/libalac.a $(OBJDIR)/libfaad $(BUILDDIR)/libfaad.a $(OBJDIR)/libm4a $(BUILDDIR)/libm4a.a
193 $(SILENT)$(MAKE) -C libmad clean OBJDIR=$(OBJDIR)/libmad
194 $(SILENT)$(MAKE) -C liba52 clean OBJDIR=$(OBJDIR)/liba52
195 $(SILENT)$(MAKE) -C libffmpegFLAC clean OBJDIR=$(OBJDIR)/libffmpegFLAC
196 $(SILENT)$(MAKE) -C Tremor clean OBJDIR=$(OBJDIR)/Tremor
197 $(SILENT)$(MAKE) -C libwavpack clean OBJDIR=$(OBJDIR)/libwavpack
198 $(SILENT)$(MAKE) -C libmusepack clean OBJDIR=$(OBJDIR)/libmusepack
199 $(SILENT)$(MAKE) -C libalac clean OBJDIR=$(OBJDIR)/libalac
200 $(SILENT)$(MAKE) -C libfaad clean OBJDIR=$(OBJDIR)/libfaad
201 $(SILENT)$(MAKE) -C libm4a clean OBJDIR=$(OBJDIR)/libm4a
202 $(SILENT)$(MAKE) -C dumb clean OBJDIR=$(OBJDIR)/dumb
203 $(SILENT)$(MAKE) -C lib clean OBJDIR=$(OBJDIR)/lib
205 ifneq ($(MAKECMDGOALS),clean)
206 -include $(DEPFILE)
207 endif