Colour targets: Revert an optimisation from almost 18 months ago that actually turned...
[Rockbox.git] / apps / keymaps / keymap-av300.c
blob47729d25a6451b18c78034c05c271e3db36b2743
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
9 * Copyright (C) 2006 Antoine Cellerier <dionoea @t videolan d.t org>
11 * This program is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU General Public License
13 * as published by the Free Software Foundation; either version 2
14 * of the License, or (at your option) any later version.
16 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
17 * KIND, either express or implied.
19 ****************************************************************************/
21 /* *
22 * Button Code Definitions for archos AV300 target
24 * \TODO handle F3
27 #include "config.h"
28 #include "action.h"
29 #include "button.h"
30 #include "settings.h"
32 /* CONTEXT_CUSTOM's used in this file...
34 CONTEXT_CUSTOM|1 = the standard list/tree defines (without directions)
39 static const struct button_mapping button_context_standard[] = {
40 { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE },
41 { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
42 { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE },
43 { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
45 { ACTION_STD_OK, BUTTON_ON, BUTTON_NONE },
46 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
47 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_RIGHT },
49 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
50 { ACTION_STD_MENU, BUTTON_F1, BUTTON_NONE },
51 { ACTION_STD_QUICKSCREEN, BUTTON_F2, BUTTON_NONE },
52 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
53 { ACTION_STD_CANCEL, BUTTON_OFF, BUTTON_NONE },
54 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
55 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
56 { ACTION_F3, BUTTON_F3, BUTTON_NONE },
58 LAST_ITEM_IN_LIST
61 static const struct button_mapping button_context_wps[] = {
62 { ACTION_WPS_PLAY, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
63 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
64 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
65 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
66 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
67 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
68 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
69 { ACTION_WPS_STOP, BUTTON_OFF|BUTTON_REL, BUTTON_OFF },
70 { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE },
71 { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
72 { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE },
73 { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
74 { ACTION_WPS_MENU, BUTTON_F1|BUTTON_REL, BUTTON_F1 },
75 { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT },
76 { ACTION_WPS_QUICKSCREEN, BUTTON_F2, BUTTON_NONE },
77 { ACTION_WPS_BROWSE, BUTTON_ON|BUTTON_REL, BUTTON_ON },
78 { ACTION_WPS_ID3SCREEN, BUTTON_F1|BUTTON_ON, BUTTON_NONE },
79 { ACTION_WPS_PITCHSCREEN, BUTTON_ON|BUTTON_UP, BUTTON_ON },
80 { ACTION_WPS_PITCHSCREEN, BUTTON_ON|BUTTON_DOWN, BUTTON_ON },
81 { ACTION_STD_KEYLOCK, BUTTON_F1|BUTTON_DOWN, BUTTON_NONE },
82 { ACTION_F3, BUTTON_F3, BUTTON_NONE },
83 { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_ON|BUTTON_RIGHT, BUTTON_NONE },
84 { ACTION_WPS_ABSETA_PREVDIR, BUTTON_ON|BUTTON_LEFT, BUTTON_NONE },
85 { ACTION_WPS_ABRESET, BUTTON_ON|BUTTON_OFF, BUTTON_ON },
88 LAST_ITEM_IN_LIST
91 static const struct button_mapping button_context_settings[] = {
92 { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE },
93 { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
94 { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE },
95 { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
96 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
97 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
98 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
99 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
101 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
104 static const struct button_mapping button_context_tree[] = {
105 { ACTION_TREE_WPS, BUTTON_ON|BUTTON_REL, BUTTON_ON },
106 { ACTION_TREE_STOP, BUTTON_OFF, BUTTON_NONE },
107 { ACTION_NONE, BUTTON_ON, BUTTON_NONE },
108 { ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP, BUTTON_ON },
109 { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_ON|BUTTON_UP },
110 { ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
111 { ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN, BUTTON_ON },
112 { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_ON|BUTTON_DOWN },
113 { ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
114 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
115 }; /* button_context_listtree */
117 static const struct button_mapping button_context_tree_scroll_lr[] = {
118 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
119 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
120 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
121 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
122 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
123 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
124 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
125 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
126 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
127 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|1),
130 static const struct button_mapping button_context_yesno[] = {
131 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
133 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
135 static const struct button_mapping button_context_quickscreen[] = {
136 { ACTION_QS_DOWNINV, BUTTON_UP, BUTTON_NONE },
137 { ACTION_QS_DOWNINV, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
138 { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE },
139 { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
140 { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE },
141 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
142 { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
143 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
144 { ACTION_STD_CANCEL, BUTTON_SELECT, BUTTON_NONE },
146 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
147 }; /* button_context_quickscreen */
149 static const struct button_mapping button_context_pitchscreen[] = {
150 { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE },
151 { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
152 { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE },
153 { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
154 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
155 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
156 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
157 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
158 { ACTION_PS_TOGGLE_MODE, BUTTON_F1, BUTTON_NONE },
159 { ACTION_PS_RESET, BUTTON_ON, BUTTON_NONE },
160 { ACTION_PS_EXIT, BUTTON_OFF, BUTTON_NONE },
162 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
163 }; /* button_context_pitchcreen */
165 static const struct button_mapping button_context_recscreen[] = {
166 { ACTION_REC_PAUSE, BUTTON_SELECT, BUTTON_NONE },
167 { ACTION_REC_F2, BUTTON_F2, BUTTON_NONE },
168 { ACTION_REC_F3, BUTTON_F3, BUTTON_NONE },
169 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
170 { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
171 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
172 { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
174 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
175 }; /* button_context_recscreen */
177 static const struct button_mapping button_context_keyboard[] = {
178 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
179 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
180 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
181 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
182 { ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_NONE },
183 { ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
184 { ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_NONE },
185 { ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
186 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
187 { ACTION_KBD_PAGE_FLIP, BUTTON_F1, BUTTON_NONE },
188 { ACTION_KBD_DONE, BUTTON_F2, BUTTON_NONE },
189 { ACTION_KBD_ABORT, BUTTON_OFF, BUTTON_NONE },
190 { ACTION_KBD_BACKSPACE, BUTTON_F3, BUTTON_NONE },
191 { ACTION_KBD_BACKSPACE, BUTTON_F3|BUTTON_REPEAT, BUTTON_NONE },
192 { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE },
193 { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE },
194 { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE },
195 { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE },
197 LAST_ITEM_IN_LIST
198 }; /* button_context_keyboard */
200 static const struct button_mapping button_context_bmark[] = {
201 { ACTION_BMS_DELETE, BUTTON_SELECT|BUTTON_ON, BUTTON_SELECT },
202 { ACTION_BMS_DELETE, BUTTON_SELECT|BUTTON_ON, BUTTON_ON },
204 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
206 }; /* button_context_settings_bmark */
208 static const struct button_mapping button_context_radio[] = {
209 { ACTION_FM_MENU, BUTTON_F1, BUTTON_NONE },
210 { ACTION_FM_PRESET, BUTTON_F2, BUTTON_NONE },
211 { ACTION_FM_RECORD, BUTTON_F3, BUTTON_NONE },
212 { ACTION_FM_FREEZE, BUTTON_SELECT, BUTTON_NONE },
213 { ACTION_FM_STOP, BUTTON_OFF, BUTTON_NONE },
214 { ACTION_FM_MODE, BUTTON_ON | BUTTON_REPEAT, BUTTON_ON },
215 { ACTION_FM_EXIT, BUTTON_ON | BUTTON_REL, BUTTON_ON },
217 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
221 const struct button_mapping* get_context_mapping( int context )
223 switch( context )
225 case CONTEXT_WPS:
226 return button_context_wps;
227 case CONTEXT_SETTINGS_TIME:
228 case CONTEXT_SETTINGS:
229 return button_context_settings;
231 case CONTEXT_YESNOSCREEN:
232 return button_context_yesno;
234 case CONTEXT_PITCHSCREEN:
235 return button_context_pitchscreen;
236 case CONTEXT_BOOKMARKSCREEN:
237 return button_context_bmark;
238 case CONTEXT_TREE:
239 case CONTEXT_MAINMENU:
240 if (global_settings.hold_lr_for_scroll_in_list)
241 return button_context_tree_scroll_lr;
242 /* else fall through to CUSTOM|1 */
243 case CONTEXT_CUSTOM|1:
244 return button_context_tree;
246 case CONTEXT_QUICKSCREEN:
247 return button_context_quickscreen;
249 case CONTEXT_RECSCREEN:
250 return button_context_recscreen;
251 case CONTEXT_KEYBOARD:
252 return button_context_keyboard;
253 case CONTEXT_FM:
254 return button_context_radio;
256 case CONTEXT_STD:
257 case CONTEXT_LIST:
258 default:
259 return button_context_standard;