Fix missing plugin buttons for the Gigabeat, add missing screenshots and fix a typo...
[Rockbox.git] / manual / plugins / snake2.tex
blob4165ce9175f85cf334c5d6faf30d94e01065d20d
1 \subsection{Snake 2}
2 \screenshot{plugins/images/ss-snake2}
3 {Snake 2 {--} The Snake Strikes Back}{img:snake2}
5 Another version of the Snake game. Move the snake around, and eat the
6 apples that pop up on the screen. Each time an apple is eaten, the
7 snake gets longer. The game ends when the snake hits a wall, or runs
8 into itself.
10 \begin{table}
11 \begin{btnmap}{}{}
12 \multicolumn{2}{c}{\textbf{In menu}}\\\hline
13 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
14 {\ButtonUp/\ButtonDown}
15 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
16 \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
17 & Set game speed\\
18 \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
19 {\ButtonRight/\ButtonLeft}
20 \opt{ONDIO_PAD}{\ButtonRight}
21 & Select starting maze\\
22 \opt{RECORDER_PAD}{\ButtonFThree}
23 \opt{ONDIO_PAD}{\ButtonLeft}
24 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
25 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
26 \opt{SANSA_E200_PAD}{\ButtonRec}
27 \opt{GIGABEAT_PAD}{\ButtonMenu}
28 & Select game type (A or B)\\
29 \opt{RECORDER_PAD}{\ButtonPlay}
30 \opt{ONDIO_PAD}{\ButtonMenu}
31 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
32 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
33 \opt{IRIVER_H10_PAD}{\ButtonFF}
34 & Start the game\\\hline
35 \multicolumn{2}{c}{\textbf{In game}}\\\hline
36 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
37 {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
38 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
39 \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
40 & Steer the snake\\
41 \opt{RECORDER_PAD}{\ButtonPlay}
42 \opt{ONDIO_PAD}{\ButtonMenu}
43 \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
44 \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
45 \opt{IRIVER_H10_PAD}{\ButtonFF}
46 & Pause and resume the game\\
47 \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
48 \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
49 \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
50 & Quit\\
51 \end{btnmap}
52 \end{table}
54 In game A, the maze stays the same, in game B
55 after an increasing number of apples eaten the maze is replaced by a
56 new one.