1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2002 Itai Shaked
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
25 ok, a little explanation -
26 board holds the snake and apple position - 1+ - snake body (the number
27 represents the age [1 is the snake's head]).
28 -1 is an apple, and 0 is a clear spot.
29 dir is the current direction of the snake - 0=up, 1=right, 2=down, 3=left;
34 #ifdef HAVE_LCD_BITMAP
38 /* variable button definitions */
39 #if CONFIG_KEYPAD == RECORDER_PAD
40 #define SNAKE_QUIT BUTTON_OFF
41 #define SNAKE_UP BUTTON_UP
42 #define SNAKE_DOWN BUTTON_DOWN
43 #define SNAKE_PLAYPAUSE BUTTON_PLAY
45 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
46 #define SNAKE_QUIT BUTTON_OFF
47 #define SNAKE_UP BUTTON_UP
48 #define SNAKE_DOWN BUTTON_DOWN
49 #define SNAKE_PLAYPAUSE BUTTON_SELECT
51 #elif CONFIG_KEYPAD == ONDIO_PAD
52 #define SNAKE_QUIT BUTTON_OFF
53 #define SNAKE_UP BUTTON_UP
54 #define SNAKE_DOWN BUTTON_DOWN
55 #define SNAKE_PLAYPAUSE BUTTON_MENU
57 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
58 (CONFIG_KEYPAD == IRIVER_H300_PAD)
59 #define SNAKE_QUIT BUTTON_OFF
60 #define SNAKE_UP BUTTON_UP
61 #define SNAKE_DOWN BUTTON_DOWN
62 #define SNAKE_PLAYPAUSE BUTTON_ON
64 #define SNAKE_RC_QUIT BUTTON_RC_STOP
66 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
67 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
68 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
69 #define SNAKE_QUIT (BUTTON_SELECT|BUTTON_MENU)
70 #define SNAKE_UP BUTTON_MENU
71 #define SNAKE_DOWN BUTTON_PLAY
72 #define SNAKE_PLAYPAUSE BUTTON_SELECT
74 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
75 #define SNAKE_QUIT BUTTON_POWER
76 #define SNAKE_UP BUTTON_UP
77 #define SNAKE_DOWN BUTTON_DOWN
78 #define SNAKE_PLAYPAUSE BUTTON_PLAY
80 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
81 #define SNAKE_QUIT BUTTON_POWER
82 #define SNAKE_UP BUTTON_UP
83 #define SNAKE_DOWN BUTTON_DOWN
84 #define SNAKE_PLAYPAUSE BUTTON_SELECT
86 #elif (CONFIG_KEYPAD == SANSA_E200_PAD)
87 #define SNAKE_QUIT BUTTON_POWER
88 #define SNAKE_UP BUTTON_UP
89 #define SNAKE_DOWN BUTTON_DOWN
90 #define SNAKE_PLAYPAUSE BUTTON_SELECT
92 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
93 #define SNAKE_QUIT BUTTON_POWER
94 #define SNAKE_UP BUTTON_SCROLL_UP
95 #define SNAKE_DOWN BUTTON_SCROLL_DOWN
96 #define SNAKE_PLAYPAUSE BUTTON_PLAY
99 #error "lacks keymapping"
102 #define BOARD_WIDTH (LCD_WIDTH/4)
103 #define BOARD_HEIGHT (LCD_HEIGHT/4)
105 static int board
[BOARD_WIDTH
][BOARD_HEIGHT
],snakelength
;
106 static unsigned int score
,hiscore
=0,level
=1;
107 static short dir
,frames
,apple
,dead
=0;
108 static struct plugin_api
* rb
;
113 rb
->lcd_clear_display();
114 rb
->snprintf(pscore
,sizeof(pscore
),"Your score: %d",score
);
115 rb
->lcd_puts(0,0,"Oops...");
116 rb
->lcd_puts(0,1, pscore
);
119 rb
->lcd_puts(0,2,"New High Score!");
122 rb
->snprintf(pscore
,sizeof(pscore
),"High Score: %d",hiscore
);
123 rb
->lcd_puts(0,2,pscore
);
130 void colission (short x
, short y
)
132 switch (board
[x
][y
]) {
144 if (x
==BOARD_WIDTH
|| x
<0 || y
==BOARD_HEIGHT
|| y
<0)
148 void move_head (short x
, short y
)
168 rb
->lcd_fillrect(x
*4,y
*4,4,4);
174 for (x
=0; x
<BOARD_WIDTH
; x
++) {
175 for (y
=0; y
<BOARD_HEIGHT
; y
++) {
176 switch (board
[x
][y
]) {
191 if (board
[x
][y
]==snakelength
) {
193 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
194 rb
->lcd_fillrect(x
*4,y
*4,4,4);
195 rb
->lcd_set_drawmode(DRMODE_SOLID
);
209 rb
->lcd_clear_display();
210 for (x
=0; x
<BOARD_WIDTH
; x
++) {
211 for (y
=0; y
<BOARD_HEIGHT
; y
++) {
212 switch (board
[x
][y
]) {
214 rb
->lcd_fillrect((x
*4)+1,y
*4,2,4);
215 rb
->lcd_fillrect(x
*4,(y
*4)+1,4,2);
220 rb
->lcd_fillrect(x
*4,y
*4,4,4);
228 void game_pause (void) {
230 rb
->lcd_clear_display();
231 rb
->lcd_putsxy(3,12,"Game Paused");
232 #if CONFIG_KEYPAD == RECORDER_PAD
233 rb
->lcd_putsxy(3,22,"[Play] to resume");
234 #elif CONFIG_KEYPAD == ONDIO_PAD
235 rb
->lcd_putsxy(3,22,"[Mode] to resume");
237 rb
->lcd_putsxy(3,32,"[Off] to quit");
240 button
=rb
->button_get(true);
248 case SNAKE_PLAYPAUSE
:
253 if (rb
->default_event_handler(button
)==SYS_USB_CONNECTED
) {
275 x
=rb
->rand() % BOARD_WIDTH
;
276 y
=rb
->rand() % BOARD_HEIGHT
;
277 } while (board
[x
][y
]);
280 rb
->lcd_fillrect((x
*4)+1,y
*4,2,4);
281 rb
->lcd_fillrect(x
*4,(y
*4)+1,4,2);
287 button
=rb
->button_get(false);
289 #ifdef HAS_BUTTON_HOLD
290 if (rb
->button_hold())
291 button
= SNAKE_PLAYPAUSE
;
313 case SNAKE_PLAYPAUSE
:
317 if (rb
->default_event_handler(button
)==SYS_USB_CONNECTED
) {
326 void game_init(void) {
329 bool menu_quit
= false;
331 for (x
=0; x
<BOARD_WIDTH
; x
++) {
332 for (y
=0; y
<BOARD_HEIGHT
; y
++) {
342 MENUITEM_STRINGLIST(menu
,"Snake Menu",NULL
,"Start New Game","Starting Level",
346 switch(rb
->do_menu(&menu
, &selection
))
349 menu_quit
= true; /* start playing */
353 rb
->set_int("Starting Level", "", UNIT_INT
, &level
, NULL
,
358 dead
=1; /* quit program */
366 enum plugin_status
plugin_start(struct plugin_api
* api
, void* parameter
)
372 rb
->lcd_clear_display();
374 return (dead
==1)?PLUGIN_OK
:PLUGIN_USB_CONNECTED
;