fix red
[Rockbox.git] / apps / keymaps / keymap-m200.c
blob141905129a08c9082fe1366ac85be294a7617913
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2007 Mark Arigo
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
19 /* Button Code Definitions for Sandisk c200 target */
21 #include "config.h"
22 #include "action.h"
23 #include "button.h"
24 #include "settings.h"
26 /* {Action Code, Button code, Prereq button code } */
28 /*
29 * The format of the list is as follows
30 * { Action Code, Button code, Prereq button code }
31 * if there's no need to check the previous button's value, use BUTTON_NONE
32 * Insert LAST_ITEM_IN_LIST at the end of each mapping
34 static const struct button_mapping button_context_standard[] = {
35 { ACTION_STD_PREV, BUTTON_VOLUP, BUTTON_NONE },
36 { ACTION_STD_PREVREPEAT, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
38 { ACTION_STD_NEXT, BUTTON_VOLDOWN, BUTTON_NONE },
39 { ACTION_STD_NEXTREPEAT, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
41 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
42 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
43 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
45 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
46 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
47 // { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_NONE },
49 LAST_ITEM_IN_LIST
50 }; /* button_context_standard */
53 static const struct button_mapping button_context_wps[] = {
54 { ACTION_WPS_PLAY, BUTTON_VOLUP|BUTTON_REL, BUTTON_VOLUP },
55 { ACTION_WPS_STOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_VOLUP },
57 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
58 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
59 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
61 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
62 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
63 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
65 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_MENU|BUTTON_RIGHT, BUTTON_MENU },
66 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_MENU|BUTTON_LEFT, BUTTON_MENU },
67 { ACTION_WPS_ABRESET, BUTTON_MENU|BUTTON_VOLUP, BUTTON_MENU },
69 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
70 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
71 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_VOLUP, BUTTON_SELECT },
72 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_VOLDOWN, BUTTON_SELECT },
73 { ACTION_WPS_CONTEXT, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_VOLDOWN },
74 { ACTION_WPS_QUICKSCREEN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_VOLDOWN },
76 LAST_ITEM_IN_LIST
77 }; /* button_context_wps */
79 static const struct button_mapping button_context_settings[] = {
80 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
81 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
83 { ACTION_SETTINGS_INC, BUTTON_VOLUP, BUTTON_NONE },
84 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
86 { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN, BUTTON_NONE },
87 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
89 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
90 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
92 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
93 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
95 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
96 }; /* button_context_settings */
98 static const struct button_mapping button_context_list[] = {
99 #ifdef HAVE_VOLUME_IN_LIST
100 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
101 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
103 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
104 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
105 #endif
107 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
108 }; /* button_context_list */
110 static const struct button_mapping button_context_tree[] = {
111 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
112 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
114 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
115 }; /* button_context_tree */
117 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
118 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
119 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
120 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
121 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
122 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
124 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
125 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
126 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
127 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
129 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
130 }; /* button_context_listtree_scroll_without_combo */
132 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
133 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
135 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
136 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
138 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
139 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
141 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
142 }; /* button_context_listtree_scroll_with_combo */
144 static const struct button_mapping button_context_yesno[] = {
145 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
147 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
148 }; /* button_context_settings_yesno */
150 static const struct button_mapping button_context_quickscreen[] = {
151 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
152 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
154 { ACTION_QS_DOWNINV, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
155 { ACTION_QS_DOWNINV, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
157 { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
158 { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
160 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
161 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
163 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
164 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
166 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
167 }; /* button_context_quickscreen */
169 static const struct button_mapping button_context_settings_right_is_inc[] = {
170 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
171 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
173 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
174 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
176 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
178 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
179 }; /* button_context_settings_right_is_inc */
181 static const struct button_mapping button_context_pitchscreen[] = {
182 { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE },
183 { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
185 { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE },
186 { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
188 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
189 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
191 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
192 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
194 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
195 { ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE },
197 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
198 }; /* button_context_pitchscreen */
200 /** Recording Screen **/
201 #ifdef HAVE_RECORDING
202 static const struct button_mapping button_context_recscreen[] = {
203 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
204 { ACTION_REC_PAUSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
205 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
206 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
208 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
209 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
210 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
211 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
213 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
214 }; /* button_context_recscreen */
215 #endif
217 /** FM Radio Screen **/
218 #if CONFIG_TUNER
219 static const struct button_mapping button_context_radio[] = {
220 { ACTION_NONE, BUTTON_VOLUP, BUTTON_NONE },
221 { ACTION_FM_MENU, BUTTON_VOLDOWN, BUTTON_NONE },
222 { ACTION_FM_PRESET, BUTTON_SELECT, BUTTON_NONE },
223 { ACTION_FM_STOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_VOLUP },
224 { ACTION_FM_MODE, BUTTON_REC, BUTTON_NONE },
225 { ACTION_FM_EXIT, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
226 { ACTION_FM_PLAY, BUTTON_VOLUP|BUTTON_REL, BUTTON_VOLUP },
227 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
228 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
229 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
230 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
232 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
233 }; /* button_context_radio */
234 #endif
236 static const struct button_mapping button_context_keyboard[] = {
237 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
238 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
239 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
240 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
242 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
243 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
244 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
245 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
247 { ACTION_KBD_UP, BUTTON_VOLUP, BUTTON_NONE },
248 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
249 { ACTION_KBD_DOWN, BUTTON_VOLDOWN, BUTTON_NONE },
250 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
252 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
253 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
255 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
257 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
258 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
259 { ACTION_KBD_ABORT, BUTTON_MENU, BUTTON_NONE },
261 LAST_ITEM_IN_LIST
262 }; /* button_context_keyboard */
264 static const struct button_mapping button_context_bmark[] = {
265 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
267 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
268 }; /* button_context_bmark */
270 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
271 const struct button_mapping* get_context_mapping(int context)
273 switch (context)
275 case CONTEXT_STD:
276 return button_context_standard;
278 case CONTEXT_WPS:
279 return button_context_wps;
281 case CONTEXT_LIST:
282 return button_context_list;
283 case CONTEXT_TREE:
284 case CONTEXT_MAINMENU:
285 if (global_settings.hold_lr_for_scroll_in_list)
286 return button_context_listtree_scroll_without_combo;
287 else
288 return button_context_listtree_scroll_with_combo;
289 case CONTEXT_CUSTOM|CONTEXT_TREE:
290 return button_context_tree;
292 case CONTEXT_SETTINGS:
293 case CONTEXT_SETTINGS_TIME:
294 return button_context_settings;
295 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
296 case CONTEXT_SETTINGS_COLOURCHOOSER:
297 case CONTEXT_SETTINGS_EQ:
298 return button_context_settings_right_is_inc;
300 case CONTEXT_YESNOSCREEN:
301 return button_context_yesno;
302 #if CONFIG_TUNER
303 case CONTEXT_FM:
304 return button_context_radio;
305 #endif
306 case CONTEXT_BOOKMARKSCREEN:
307 return button_context_bmark;
308 case CONTEXT_QUICKSCREEN:
309 return button_context_quickscreen;
310 case CONTEXT_PITCHSCREEN:
311 return button_context_pitchscreen;
312 #ifdef HAVE_RECORDING
313 case CONTEXT_RECSCREEN:
314 return button_context_recscreen;
315 #endif
316 case CONTEXT_KEYBOARD:
317 return button_context_keyboard;
319 default:
320 return button_context_standard;
322 return button_context_standard;