1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2008 by Maurus Cuelenaere
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 /* Button Code Definitions for the Creative Zen Vision:M target */
31 * The format of the list is as follows
32 * { Action Code, Button code, Prereq button code }
33 * if there's no need to check the previous button's value, use BUTTON_NONE
34 * Insert LAST_ITEM_IN_LIST at the end of each mapping
37 /* CONTEXT_CUSTOM's used in this file...
39 CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions)
40 CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens
41 i.e where up/down is inc/dec
42 CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec
46 static const struct button_mapping button_context_standard
[] = {
47 { ACTION_STD_PREV
, BUTTON_UP
|BUTTON_REL
, BUTTON_NONE
},
48 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
49 { ACTION_STD_NEXT
, BUTTON_DOWN
|BUTTON_REL
, BUTTON_NONE
},
50 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
52 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
53 { ACTION_STD_CANCEL
, BUTTON_POWER
, BUTTON_NONE
},
55 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
57 { ACTION_STD_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_MENU
},
58 { ACTION_STD_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
60 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
61 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
64 }; /* button_context_standard */
67 static const struct button_mapping button_context_wps
[] = {
68 { ACTION_WPS_PLAY
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
69 { ACTION_WPS_STOP
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
71 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
72 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
74 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
75 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
76 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
77 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
79 //{ ACTION_WPS_ABSETB_NEXTDIR,BUTTON_RIGHT, BUTTON_CUSTOM },
80 //{ ACTION_WPS_ABSETA_PREVDIR,BUTTON_LEFT, BUTTON_CUSTOM },
81 //{ ACTION_WPS_ABRESET, BUTTON_CUSTOM|BUTTON_REPEAT, BUTTON_NONE },
83 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
84 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
85 { ACTION_WPS_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
86 { ACTION_WPS_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
88 { ACTION_WPS_PITCHSCREEN
, BUTTON_BACK
|BUTTON_REPEAT
, BUTTON_BACK
},
90 { ACTION_WPS_QUICKSCREEN
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_MENU
},
91 { ACTION_WPS_MENU
, BUTTON_MENU
|BUTTON_REL
, BUTTON_MENU
},
92 { ACTION_WPS_MENU
, BUTTON_POWER
, BUTTON_NONE
},
93 { ACTION_WPS_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
95 { ACTION_WPS_ID3SCREEN
, BUTTON_BACK
|BUTTON_REL
, BUTTON_NONE
},
96 { ACTION_WPS_BROWSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_BACK
},
98 }; /* button_context_wps */
100 static const struct button_mapping button_context_list
[] = {
101 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
102 }; /* button_context_list */
104 static const struct button_mapping button_context_tree
[] = {
105 { ACTION_TREE_WPS
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
106 { ACTION_TREE_STOP
, BUTTON_POWER
, BUTTON_NONE
},
107 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REL
, BUTTON_POWER
},
108 { ACTION_TREE_STOP
, BUTTON_POWER
|BUTTON_REPEAT
, BUTTON_NONE
},
109 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
)
110 }; /* button_context_tree */
112 static const struct button_mapping button_context_listtree_scroll_without_combo
[] = {
113 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
114 { ACTION_STD_CANCEL
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
115 { ACTION_TREE_ROOT_INIT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
116 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
117 { ACTION_TREE_PGLEFT
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
118 { ACTION_NONE
, BUTTON_RIGHT
, BUTTON_NONE
},
119 { ACTION_STD_OK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
120 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
121 { ACTION_TREE_PGRIGHT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
122 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_TREE
),
125 static const struct button_mapping button_context_settings
[] = {
126 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
127 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_UP
},
128 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
129 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_DOWN
},
130 { ACTION_STD_PREV
, BUTTON_LEFT
, BUTTON_NONE
},
131 { ACTION_STD_PREVREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_LEFT
},
132 { ACTION_STD_NEXT
, BUTTON_RIGHT
, BUTTON_NONE
},
133 { ACTION_STD_NEXTREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_RIGHT
},
134 { ACTION_SETTINGS_RESET
, BUTTON_PLAY
, BUTTON_NONE
},
135 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
136 }; /* button_context_settings */
138 static const struct button_mapping button_context_settings_right_is_inc
[] = {
139 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
140 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
141 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
142 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
143 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
144 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
145 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
146 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
147 { ACTION_SETTINGS_RESET
, BUTTON_BACK
, BUTTON_NONE
},
148 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
149 }; /* button_context_settingsgraphical */
151 static const struct button_mapping button_context_yesno
[] = {
152 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
153 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
154 }; /* button_context_settings_yesno */
156 static const struct button_mapping button_context_colorchooser
[] = {
157 { ACTION_STD_OK
, BUTTON_BACK
|BUTTON_REL
, BUTTON_NONE
},
158 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
159 }; /* button_context_colorchooser */
161 static const struct button_mapping button_context_eq
[] = {
162 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_NONE
},
163 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM
|CONTEXT_SETTINGS
),
164 }; /* button_context_eq */
166 /** Bookmark Screen **/
167 static const struct button_mapping button_context_bmark
[] = {
168 { ACTION_BMS_DELETE
, BUTTON_BACK
, BUTTON_NONE
},
169 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
170 }; /* button_context_bmark */
172 static const struct button_mapping button_context_time
[] = {
173 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS
),
174 }; /* button_context_time */
176 static const struct button_mapping button_context_quickscreen
[] = {
177 { ACTION_QS_DOWNINV
, BUTTON_UP
, BUTTON_NONE
},
178 { ACTION_QS_DOWNINV
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
179 { ACTION_QS_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
180 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
181 { ACTION_QS_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
182 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
183 { ACTION_QS_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
184 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
185 { ACTION_STD_CANCEL
, BUTTON_MENU
, BUTTON_NONE
},
186 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
187 }; /* button_context_quickscreen */
189 static const struct button_mapping button_context_pitchscreen
[] = {
191 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
192 }; /* button_context_pitchcreen */
194 static const struct button_mapping button_context_keyboard
[] = {
195 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
196 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
197 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
198 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
199 { ACTION_KBD_CURSOR_LEFT
, BUTTON_CUSTOM
, BUTTON_NONE
},
200 { ACTION_KBD_CURSOR_LEFT
, BUTTON_CUSTOM
|BUTTON_REPEAT
, BUTTON_NONE
},
201 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_PLAY
, BUTTON_NONE
},
202 { ACTION_KBD_CURSOR_RIGHT
, BUTTON_PLAY
|BUTTON_REPEAT
, BUTTON_NONE
},
203 { ACTION_KBD_SELECT
, BUTTON_SELECT
, BUTTON_NONE
},
204 { ACTION_KBD_PAGE_FLIP
, BUTTON_BACK
|BUTTON_MENU
, BUTTON_NONE
},
205 { ACTION_KBD_DONE
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
206 { ACTION_KBD_ABORT
, BUTTON_BACK
|BUTTON_REL
, BUTTON_BACK
},
207 { ACTION_KBD_BACKSPACE
, BUTTON_MENU
, BUTTON_NONE
},
208 { ACTION_KBD_BACKSPACE
, BUTTON_MENU
|BUTTON_REPEAT
, BUTTON_NONE
},
209 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
210 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
211 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
212 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
214 }; /* button_context_keyboard */
216 const struct button_mapping
* get_context_mapping(int context
)
218 switch (context
&~CONTEXT_REMOTE
)
221 return button_context_standard
;
223 return button_context_wps
;
225 return button_context_list
;
226 case CONTEXT_MAINMENU
:
228 return button_context_listtree_scroll_without_combo
;
229 case CONTEXT_CUSTOM
|CONTEXT_TREE
:
230 return button_context_tree
;
231 case CONTEXT_SETTINGS
:
232 return button_context_settings
;
233 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
234 return button_context_settings_right_is_inc
;
235 case CONTEXT_SETTINGS_COLOURCHOOSER
:
236 return button_context_colorchooser
;
237 case CONTEXT_SETTINGS_EQ
:
238 return button_context_eq
;
239 case CONTEXT_SETTINGS_TIME
:
240 return button_context_time
;
241 case CONTEXT_YESNOSCREEN
:
242 return button_context_yesno
;
243 case CONTEXT_BOOKMARKSCREEN
:
244 return button_context_bmark
;
245 case CONTEXT_QUICKSCREEN
:
246 return button_context_quickscreen
;
247 case CONTEXT_PITCHSCREEN
:
248 return button_context_pitchscreen
;
249 case CONTEXT_KEYBOARD
:
250 return button_context_keyboard
;
252 return button_context_standard
;