Wheel acceleration for e200. A general acceleration interface intended for use on...
[Rockbox.git] / apps / gui / list.c
blob0cc3257246ac67b758f14ad1231c2ff685dee5c8
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005 by Kevin Ferrare
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 #include "config.h"
21 #include "lcd.h"
22 #include "font.h"
23 #include "button.h"
24 #include "sprintf.h"
25 #include "string.h"
26 #include "settings.h"
27 #include "kernel.h"
28 #include "system.h"
30 #include "action.h"
31 #include "screen_access.h"
32 #include "list.h"
33 #include "scrollbar.h"
34 #include "statusbar.h"
35 #include "textarea.h"
36 #include "lang.h"
37 #include "sound.h"
38 #include "misc.h"
40 #ifdef HAVE_LCD_CHARCELLS
41 #define SCROLL_LIMIT 1
42 #else
43 #define SCROLL_LIMIT (nb_lines<3?1:2)
44 #endif
46 /* The minimum number of pending button events in queue before starting
47 * to limit list drawing interval.
49 #define FRAMEDROP_TRIGGER 6
51 #ifdef HAVE_LCD_BITMAP
52 static int offset_step = 16; /* pixels per screen scroll step */
53 /* should lines scroll out of the screen */
54 static bool offset_out_of_view = false;
55 #endif
56 static struct gui_list* last_list_displayed[NB_SCREENS];
58 #define SHOW_LIST_TITLE ((gui_list->title != NULL) && \
59 (gui_list->display->nb_lines > 2))
61 static void gui_list_select_at_offset(struct gui_list * gui_list, int offset);
64 * Initializes a scrolling list
65 * - gui_list : the list structure to initialize
66 * - callback_get_item_name : pointer to a function that associates a label
67 * to a given item number
68 * - data : extra data passed to the list callback
69 * - scroll_all :
70 * - selected_size :
72 static void gui_list_init(struct gui_list * gui_list,
73 list_get_name callback_get_item_name,
74 void * data,
75 bool scroll_all,
76 int selected_size
79 gui_list->callback_get_item_icon = NULL;
80 gui_list->callback_get_item_name = callback_get_item_name;
81 gui_list->display = NULL;
82 gui_list_set_nb_items(gui_list, 0);
83 gui_list->selected_item = 0;
84 gui_list->start_item = 0;
85 gui_list->limit_scroll = false;
86 gui_list->data=data;
87 gui_list->cursor_flash_state=false;
88 #ifdef HAVE_LCD_BITMAP
89 gui_list->offset_position = 0;
90 #endif
91 gui_list->scroll_all=scroll_all;
92 gui_list->selected_size=selected_size;
93 gui_list->title = NULL;
94 gui_list->title_width = 0;
95 gui_list->title_icon = Icon_NOICON;
97 gui_list->last_displayed_selected_item = -1 ;
98 gui_list->last_displayed_start_item = -1 ;
99 gui_list->show_selection_marker = true;
101 #ifdef HAVE_LCD_COLOR
102 gui_list->title_color = -1;
103 gui_list->callback_get_item_color = NULL;
104 #endif
107 /* this toggles the selection bar or cursor */
108 void gui_synclist_hide_selection_marker(struct gui_synclist * lists, bool hide)
110 int i;
111 FOR_NB_SCREENS(i)
112 lists->gui_list[i].show_selection_marker = !hide;
116 * Attach the scrolling list to a screen
117 * (The previous screen attachement is lost)
118 * - gui_list : the list structure
119 * - display : the screen to attach
121 static void gui_list_set_display(struct gui_list * gui_list, struct screen * display)
123 if(gui_list->display != 0) /* we switched from a previous display */
124 gui_list->display->stop_scroll();
125 gui_list->display = display;
126 #ifdef HAVE_LCD_CHARCELLS
127 display->double_height(false);
128 #endif
129 gui_list_select_at_offset(gui_list, 0);
133 * One call on 2, the selected lune will either blink the cursor or
134 * invert/display normal the selected line
135 * - gui_list : the list structure
137 static void gui_list_flash(struct gui_list * gui_list)
139 struct screen * display=gui_list->display;
140 gui_list->cursor_flash_state=!gui_list->cursor_flash_state;
141 int selected_line=gui_list->selected_item-gui_list->start_item+SHOW_LIST_TITLE;
142 #ifdef HAVE_LCD_BITMAP
143 int line_ypos=display->getymargin()+display->char_height*selected_line;
144 if (global_settings.invert_cursor)
146 int line_xpos=display->getxmargin();
147 display->set_drawmode(DRMODE_COMPLEMENT);
148 display->fillrect(line_xpos, line_ypos, display->width,
149 display->char_height);
150 display->set_drawmode(DRMODE_SOLID);
151 display->invertscroll(0, selected_line);
153 else
155 int cursor_xpos=(global_settings.scrollbar &&
156 display->nb_lines < gui_list->nb_items)?1:0;
157 screen_put_cursorxy(display, cursor_xpos, selected_line,
158 gui_list->cursor_flash_state);
160 display->update_rect(0, line_ypos,display->width,
161 display->char_height);
162 #else
163 screen_put_cursorxy(display, 0, selected_line,
164 gui_list->cursor_flash_state);
165 gui_textarea_update(display);
166 #endif
170 #ifdef HAVE_LCD_BITMAP
171 static int gui_list_get_item_offset(struct gui_list * gui_list, int item_width,
172 int text_pos)
174 struct screen * display=gui_list->display;
175 int item_offset;
177 if (offset_out_of_view)
179 item_offset = gui_list->offset_position;
181 else
183 /* if text is smaller then view */
184 if (item_width <= display->width - text_pos)
186 item_offset = 0;
188 else
190 /* if text got out of view */
191 if (gui_list->offset_position >
192 item_width - (display->width - text_pos))
193 item_offset = item_width - (display->width - text_pos);
194 else
195 item_offset = gui_list->offset_position;
199 return item_offset;
201 #endif
204 * Draws the list on the attached screen
205 * - gui_list : the list structure
207 static void gui_list_draw_smart(struct gui_list *gui_list)
209 struct screen * display=gui_list->display;
210 int text_pos;
211 bool draw_icons = (gui_list->callback_get_item_icon != NULL && global_settings.show_icons);
212 bool draw_cursor;
213 int i;
214 int lines;
215 static int last_lines[NB_SCREENS] = {0};
216 #ifdef HAVE_LCD_BITMAP
217 int item_offset;
218 int old_margin = display->getxmargin();
219 #endif
220 int start, end;
221 bool partial_draw = false;
223 #ifdef HAVE_LCD_BITMAP
224 display->setfont(FONT_UI);
225 gui_textarea_update_nblines(display);
226 #endif
227 /* Speed up UI by drawing the changed contents only. */
228 if (gui_list == last_list_displayed[gui_list->display->screen_type]
229 && gui_list->last_displayed_start_item == gui_list->start_item
230 && gui_list->selected_size == 1)
232 partial_draw = true;
235 lines = display->nb_lines - SHOW_LIST_TITLE;
236 if (last_lines[display->screen_type] != lines)
238 gui_list_select_at_offset(gui_list, 0);
239 last_lines[display->screen_type] = lines;
242 if (partial_draw)
244 end = gui_list->last_displayed_selected_item - gui_list->start_item;
245 i = gui_list->selected_item - gui_list->start_item;
246 if (i < end )
248 start = i;
249 end++;
251 else
253 start = end;
254 end = i + 1;
257 else
259 gui_textarea_clear(display);
260 start = 0;
261 end = display->nb_lines;
262 gui_list->last_displayed_start_item = gui_list->start_item;
263 last_list_displayed[gui_list->display->screen_type] = gui_list;
266 gui_list->last_displayed_selected_item = gui_list->selected_item;
268 /* position and draw the list title & icon */
269 if (SHOW_LIST_TITLE && !partial_draw)
271 if (gui_list->title_icon != NOICON && draw_icons)
273 screen_put_icon(display, 0, 0, gui_list->title_icon);
274 #ifdef HAVE_LCD_BITMAP
275 text_pos = get_icon_width(display->screen_type)+2; /* pixels */
276 #else
277 text_pos = 1; /* chars */
278 #endif
280 else
282 text_pos = 0;
285 #ifdef HAVE_LCD_BITMAP
286 int title_style = STYLE_DEFAULT;
287 #ifdef HAVE_LCD_COLOR
288 if (gui_list->title_color >= 0)
290 title_style |= STYLE_COLORED;
291 title_style |= gui_list->title_color;
293 #endif
294 screen_set_xmargin(display, text_pos); /* margin for title */
295 item_offset = gui_list_get_item_offset(gui_list, gui_list->title_width,
296 text_pos);
297 if (item_offset > gui_list->title_width - (display->width - text_pos))
298 display->puts_style_offset(0, 0, gui_list->title,
299 title_style, item_offset);
300 else
301 display->puts_scroll_style_offset(0, 0, gui_list->title,
302 title_style, item_offset);
303 #else
304 display->puts_scroll(text_pos, 0, gui_list->title);
305 #endif
308 /* Adjust the position of icon, cursor, text for the list */
309 #ifdef HAVE_LCD_BITMAP
310 gui_textarea_update_nblines(display);
311 bool draw_scrollbar;
313 draw_scrollbar = (global_settings.scrollbar &&
314 lines < gui_list->nb_items);
316 draw_cursor = !global_settings.invert_cursor &&
317 gui_list->show_selection_marker;
318 text_pos = 0; /* here it's in pixels */
319 if(draw_scrollbar || SHOW_LIST_TITLE) /* indent if there's
320 a title */
322 text_pos += SCROLLBAR_WIDTH;
324 if(draw_cursor)
325 text_pos += get_icon_width(display->screen_type) + 2;
327 if(draw_icons)
328 text_pos += get_icon_width(display->screen_type) + 2;
329 #else
330 draw_cursor = true;
331 if(draw_icons)
332 text_pos = 2; /* here it's in chars */
333 else
334 text_pos = 1;
335 #endif
337 #ifdef HAVE_LCD_BITMAP
338 screen_set_xmargin(display, text_pos); /* margin for list */
339 #endif
341 if (SHOW_LIST_TITLE)
343 start++;
344 if (end < display->nb_lines)
345 end++;
348 for (i = start; i < end; i++)
350 unsigned char *s;
351 char entry_buffer[MAX_PATH];
352 unsigned char *entry_name;
353 int current_item = gui_list->start_item +
354 (SHOW_LIST_TITLE ? i-1 : i);
356 /* When there are less items to display than the
357 * current available space on the screen, we stop*/
358 if(current_item >= gui_list->nb_items)
359 break;
360 s = gui_list->callback_get_item_name(current_item,
361 gui_list->data,
362 entry_buffer);
363 entry_name = P2STR(s);
365 #ifdef HAVE_LCD_BITMAP
366 int style = STYLE_DEFAULT;
367 /* position the string at the correct offset place */
368 int item_width,h;
369 display->getstringsize(entry_name, &item_width, &h);
370 item_offset = gui_list_get_item_offset(gui_list, item_width, text_pos);
371 #endif
373 #ifdef HAVE_LCD_COLOR
374 /* if the list has a color callback */
375 if (gui_list->callback_get_item_color)
377 int color = gui_list->callback_get_item_color(current_item,
378 gui_list->data);
379 /* if color selected */
380 if (color >= 0)
382 style |= STYLE_COLORED;
383 style |= color;
386 #endif
388 if(gui_list->show_selection_marker &&
389 current_item >= gui_list->selected_item &&
390 current_item < gui_list->selected_item + gui_list->selected_size)
391 {/* The selected item must be displayed scrolling */
392 #ifdef HAVE_LCD_BITMAP
393 if (global_settings.invert_cursor)/* Display inverted-line-style*/
395 style |= STYLE_INVERT;
397 else /* if (!global_settings.invert_cursor) */
399 if (current_item % gui_list->selected_size != 0)
400 draw_cursor = false;
402 /* if the text is smaller than the viewport size */
403 if (item_offset > item_width - (display->width - text_pos))
405 /* don't scroll */
406 display->puts_style_offset(0, i, entry_name,
407 style, item_offset);
409 else
411 display->puts_scroll_style_offset(0, i, entry_name,
412 style, item_offset);
414 #else
415 display->puts_scroll(text_pos, i, entry_name);
416 #endif
418 if (draw_cursor)
420 screen_put_icon_with_offset(display, 0, i,
421 (draw_scrollbar || SHOW_LIST_TITLE)?
422 SCROLLBAR_WIDTH: 0,
423 0, Icon_Cursor);
426 else
427 {/* normal item */
428 if(gui_list->scroll_all)
430 #ifdef HAVE_LCD_BITMAP
431 display->puts_scroll_style_offset(0, i, entry_name,
432 style, item_offset);
433 #else
434 display->puts_scroll(text_pos, i, entry_name);
435 #endif
437 else
439 #ifdef HAVE_LCD_BITMAP
440 display->puts_style_offset(0, i, entry_name,
441 style, item_offset);
442 #else
443 display->puts(text_pos, i, entry_name);
444 #endif
447 /* Icons display */
448 if(draw_icons)
450 enum themable_icons icon;
451 icon = gui_list->callback_get_item_icon(current_item, gui_list->data);
452 if(icon > Icon_NOICON)
454 #ifdef HAVE_LCD_BITMAP
455 int x = draw_cursor?1:0;
456 int x_off = (draw_scrollbar || SHOW_LIST_TITLE) ? SCROLLBAR_WIDTH: 0;
457 screen_put_icon_with_offset(display, x, i,
458 x_off, 0, icon);
459 #else
460 screen_put_icon(display, 1, i, icon);
461 #endif
466 #ifdef HAVE_LCD_BITMAP
467 /* Draw the scrollbar if needed*/
468 if(draw_scrollbar)
470 int y_start = gui_textarea_get_ystart(display);
471 if (SHOW_LIST_TITLE)
472 y_start += display->char_height;
473 int scrollbar_y_end = display->char_height *
474 lines + y_start;
475 gui_scrollbar_draw(display, 0, y_start, SCROLLBAR_WIDTH-1,
476 scrollbar_y_end - y_start, gui_list->nb_items,
477 gui_list->start_item,
478 gui_list->start_item + lines, VERTICAL);
481 screen_set_xmargin(display, old_margin);
482 #endif
484 gui_textarea_update(display);
488 * Force a full screen update.
490 static void gui_list_draw(struct gui_list *gui_list)
492 last_list_displayed[gui_list->display->screen_type] = NULL;
493 return gui_list_draw_smart(gui_list);
497 * Selects an item in the list
498 * - gui_list : the list structure
499 * - item_number : the number of the item which will be selected
501 static void gui_list_select_item(struct gui_list * gui_list, int item_number)
503 if( item_number > gui_list->nb_items-1 || item_number < 0 )
504 return;
505 gui_list->selected_item = item_number;
506 gui_list_select_at_offset(gui_list, 0);
509 /* select an item above the current one */
510 static void gui_list_select_above(struct gui_list * gui_list,
511 int items, int nb_lines)
513 gui_list->selected_item -= items;
515 /* in bottom "3rd" of the screen, so dont move the start item.
516 by 3rd I mean above SCROLL_LIMIT lines above the end of the screen */
517 if (items && gui_list->start_item + SCROLL_LIMIT < gui_list->selected_item)
519 if (gui_list->show_selection_marker == false)
521 gui_list->start_item -= items;
522 if (gui_list->start_item < 0)
523 gui_list->start_item = 0;
525 return;
527 if (gui_list->selected_item < 0)
529 if(gui_list->limit_scroll)
531 gui_list->selected_item = 0;
532 gui_list->start_item = 0;
534 else
536 gui_list->selected_item += gui_list->nb_items;
537 if (global_settings.scroll_paginated)
539 gui_list->start_item = gui_list->nb_items - nb_lines;
543 if (gui_list->nb_items > nb_lines)
545 if (global_settings.scroll_paginated)
547 if (gui_list->start_item > gui_list->selected_item)
548 gui_list->start_item = MAX(0, gui_list->start_item - nb_lines);
550 else
552 int top_of_screen = gui_list->selected_item - SCROLL_LIMIT;
553 int temp = MIN(top_of_screen, gui_list->nb_items - nb_lines);
554 gui_list->start_item = MAX(0, temp);
557 else gui_list->start_item = 0;
558 if (gui_list->selected_size > 1)
560 if (gui_list->start_item + nb_lines == gui_list->selected_item)
561 gui_list->start_item++;
564 /* select an item below the current one */
565 static void gui_list_select_below(struct gui_list * gui_list,
566 int items, int nb_lines)
568 int bottom;
570 gui_list->selected_item += items;
571 bottom = gui_list->nb_items - nb_lines;
573 /* always move the screen if selection isnt "visible" */
574 if (items && gui_list->show_selection_marker == false)
576 if (bottom < 0)
577 bottom = 0;
578 gui_list->start_item = MIN(bottom, gui_list->start_item +
579 items);
580 return;
582 /* in top "3rd" of the screen, so dont move the start item */
583 if (items &&
584 (gui_list->start_item + nb_lines - SCROLL_LIMIT > gui_list->selected_item)
585 && (gui_list->selected_item < gui_list->nb_items))
587 if (gui_list->show_selection_marker == false)
589 if (bottom < 0)
590 bottom = 0;
591 gui_list->start_item = MIN(bottom,
592 gui_list->start_item + items);
594 return;
597 if (gui_list->selected_item >= gui_list->nb_items)
599 if(gui_list->limit_scroll)
601 gui_list->selected_item = gui_list->nb_items-gui_list->selected_size;
602 gui_list->start_item = MAX(0,gui_list->nb_items - nb_lines);
604 else
606 gui_list->selected_item = 0;
607 gui_list->start_item = 0;
609 return;
612 if (gui_list->nb_items > nb_lines)
614 if (global_settings.scroll_paginated)
616 if (gui_list->start_item + nb_lines <= gui_list->selected_item)
617 gui_list->start_item = MIN(bottom, gui_list->selected_item);
619 else
621 int top_of_screen = gui_list->selected_item + SCROLL_LIMIT - nb_lines;
622 int temp = MAX(0, top_of_screen);
623 gui_list->start_item = MIN(bottom, temp);
626 else gui_list->start_item = 0;
629 static void gui_list_select_at_offset(struct gui_list * gui_list, int offset)
631 /* do this here instead of in both select_above and select_below */
632 int nb_lines = gui_list->display->nb_lines;
633 if (SHOW_LIST_TITLE)
634 nb_lines--;
636 if (gui_list->selected_size > 1)
638 offset *= gui_list->selected_size;
639 /* always select the first item of multi-line lists */
640 offset -= offset%gui_list->selected_size;
642 if (offset == 0 && global_settings.scroll_paginated &&
643 (gui_list->nb_items > nb_lines))
645 int bottom = gui_list->nb_items - nb_lines;
646 gui_list->start_item = MIN(gui_list->selected_item, bottom);
648 else if (offset < 0)
649 gui_list_select_above(gui_list, -offset, nb_lines);
650 else
651 gui_list_select_below(gui_list, offset, nb_lines);
655 * Adds an item to the list (the callback will be asked for one more item)
656 * - gui_list : the list structure
658 static void gui_list_add_item(struct gui_list * gui_list)
660 gui_list->nb_items++;
661 /* if only one item in the list, select it */
662 if(gui_list->nb_items == 1)
663 gui_list->selected_item = 0;
667 * Removes an item to the list (the callback will be asked for one less item)
668 * - gui_list : the list structure
670 static void gui_list_del_item(struct gui_list * gui_list)
672 if(gui_list->nb_items > 0)
674 gui_textarea_update_nblines(gui_list->display);
675 int nb_lines = gui_list->display->nb_lines;
677 int dist_selected_from_end = gui_list->nb_items
678 - gui_list->selected_item - 1;
679 int dist_start_from_end = gui_list->nb_items
680 - gui_list->start_item - 1;
681 if(dist_selected_from_end == 0)
683 /* Oops we are removing the selected item,
684 select the previous one */
685 gui_list->selected_item--;
687 gui_list->nb_items--;
689 /* scroll the list if needed */
690 if( (dist_start_from_end < nb_lines) && (gui_list->start_item != 0) )
691 gui_list->start_item--;
695 #ifdef HAVE_LCD_BITMAP
698 * Makes all the item in the list scroll by one step to the right.
699 * Should stop increasing the value when reaching the widest item value
700 * in the list.
702 static void gui_list_scroll_right(struct gui_list * gui_list)
704 /* FIXME: This is a fake right boundry limiter. there should be some
705 * callback function to find the longest item on the list in pixels,
706 * to stop the list from scrolling past that point */
707 gui_list->offset_position+=offset_step;
708 if (gui_list->offset_position > 1000)
709 gui_list->offset_position = 1000;
713 * Makes all the item in the list scroll by one step to the left.
714 * stops at starting position.
716 static void gui_list_scroll_left(struct gui_list * gui_list)
718 gui_list->offset_position-=offset_step;
719 if (gui_list->offset_position < 0)
720 gui_list->offset_position = 0;
722 void gui_list_screen_scroll_step(int ofs)
724 offset_step = ofs;
727 void gui_list_screen_scroll_out_of_view(bool enable)
729 if (enable)
730 offset_out_of_view = true;
731 else
732 offset_out_of_view = false;
734 #endif /* HAVE_LCD_BITMAP */
737 * Set the title and title icon of the list. Setting title to NULL disables
738 * both the title and icon. Use NOICON if there is no icon.
740 static void gui_list_set_title(struct gui_list * gui_list,
741 char * title, enum themable_icons icon)
743 gui_list->title = title;
744 gui_list->title_icon = icon;
745 if (title) {
746 #ifdef HAVE_LCD_BITMAP
747 gui_list->display->getstringsize(title, &gui_list->title_width, NULL);
748 #else
749 gui_list->title_width = strlen(title);
750 #endif
751 } else {
752 gui_list->title_width = 0;
757 * Synchronized lists stuffs
759 void gui_synclist_init(
760 struct gui_synclist * lists,
761 list_get_name callback_get_item_name,
762 void * data,
763 bool scroll_all,
764 int selected_size
767 int i;
768 FOR_NB_SCREENS(i)
770 gui_list_init(&(lists->gui_list[i]),
771 callback_get_item_name,
772 data, scroll_all, selected_size);
773 gui_list_set_display(&(lists->gui_list[i]), &(screens[i]));
777 void gui_synclist_set_nb_items(struct gui_synclist * lists, int nb_items)
779 int i;
780 FOR_NB_SCREENS(i)
782 gui_list_set_nb_items(&(lists->gui_list[i]), nb_items);
783 #ifdef HAVE_LCD_BITMAP
784 lists->gui_list[i].offset_position = 0;
785 #endif
788 int gui_synclist_get_nb_items(struct gui_synclist * lists)
790 return gui_list_get_nb_items(&((lists)->gui_list[0]));
792 int gui_synclist_get_sel_pos(struct gui_synclist * lists)
794 return gui_list_get_sel_pos(&((lists)->gui_list[0]));
796 void gui_synclist_set_icon_callback(struct gui_synclist * lists,
797 list_get_icon icon_callback)
799 int i;
800 FOR_NB_SCREENS(i)
802 gui_list_set_icon_callback(&(lists->gui_list[i]), icon_callback);
806 void gui_synclist_draw(struct gui_synclist * lists)
808 int i;
809 FOR_NB_SCREENS(i)
810 gui_list_draw(&(lists->gui_list[i]));
813 void gui_synclist_select_item(struct gui_synclist * lists, int item_number)
815 int i;
816 FOR_NB_SCREENS(i)
817 gui_list_select_item(&(lists->gui_list[i]), item_number);
820 static void gui_synclist_select_next_page(struct gui_synclist * lists,
821 enum screen_type screen)
823 int i;
824 FOR_NB_SCREENS(i)
825 gui_list_select_at_offset(&(lists->gui_list[i]),
826 screens[screen].nb_lines);
829 static void gui_synclist_select_previous_page(struct gui_synclist * lists,
830 enum screen_type screen)
832 int i;
833 FOR_NB_SCREENS(i)
834 gui_list_select_at_offset(&(lists->gui_list[i]),
835 -screens[screen].nb_lines);
838 void gui_synclist_add_item(struct gui_synclist * lists)
840 int i;
841 FOR_NB_SCREENS(i)
842 gui_list_add_item(&(lists->gui_list[i]));
845 void gui_synclist_del_item(struct gui_synclist * lists)
847 int i;
848 FOR_NB_SCREENS(i)
849 gui_list_del_item(&(lists->gui_list[i]));
852 void gui_synclist_limit_scroll(struct gui_synclist * lists, bool scroll)
854 int i;
855 FOR_NB_SCREENS(i)
856 gui_list_limit_scroll(&(lists->gui_list[i]), scroll);
859 void gui_synclist_set_title(struct gui_synclist * lists,
860 char * title, enum themable_icons icon)
862 int i;
863 FOR_NB_SCREENS(i)
864 gui_list_set_title(&(lists->gui_list[i]), title, icon);
867 void gui_synclist_flash(struct gui_synclist * lists)
869 int i;
870 FOR_NB_SCREENS(i)
871 gui_list_flash(&(lists->gui_list[i]));
874 #ifdef HAVE_LCD_BITMAP
875 static void gui_synclist_scroll_right(struct gui_synclist * lists)
877 int i;
878 FOR_NB_SCREENS(i)
879 gui_list_scroll_right(&(lists->gui_list[i]));
882 static void gui_synclist_scroll_left(struct gui_synclist * lists)
884 int i;
885 FOR_NB_SCREENS(i)
886 gui_list_scroll_left(&(lists->gui_list[i]));
888 #endif /* HAVE_LCD_BITMAP */
890 extern intptr_t get_action_data(void);
892 unsigned gui_synclist_do_button(struct gui_synclist * lists,
893 unsigned button,enum list_wrap wrap)
895 #ifdef HAVE_LCD_BITMAP
896 static bool scrolling_left = false;
897 #endif
898 int i;
900 #ifdef HAVE_SCROLLWHEEL
901 int next_item_modifier = button_apply_acceleration(get_action_data(),
902 WHEEL_ACCELERATION_FACTOR);
903 #else
904 static int next_item_modifier = 1;
905 static int last_accel_tick = 0;
907 if (global_settings.list_accel_start_delay)
909 int start_delay = global_settings.list_accel_start_delay * (HZ/2);
910 int accel_wait = global_settings.list_accel_wait * HZ/2;
912 if (get_action_statuscode(NULL)&ACTION_REPEAT)
914 if (!last_accel_tick)
915 last_accel_tick = current_tick + start_delay;
916 else if (current_tick >=
917 last_accel_tick + accel_wait)
919 last_accel_tick = current_tick;
920 next_item_modifier++;
923 else if (last_accel_tick)
925 next_item_modifier = 1;
926 last_accel_tick = 0;
929 #endif
931 switch (wrap)
933 case LIST_WRAP_ON:
934 gui_synclist_limit_scroll(lists, false);
935 break;
936 case LIST_WRAP_OFF:
937 gui_synclist_limit_scroll(lists, true);
938 break;
939 case LIST_WRAP_UNLESS_HELD:
940 if (button == ACTION_STD_PREVREPEAT ||
941 button == ACTION_STD_NEXTREPEAT ||
942 button == ACTION_LISTTREE_PGUP ||
943 button == ACTION_LISTTREE_PGDOWN)
944 gui_synclist_limit_scroll(lists, true);
945 else gui_synclist_limit_scroll(lists, false);
946 break;
949 switch(button)
951 #ifdef HAVE_VOLUME_IN_LIST
952 case ACTION_LIST_VOLUP:
953 global_settings.volume += 2;
954 /* up two because the falthrough brings it down one */
955 case ACTION_LIST_VOLDOWN:
956 global_settings.volume--;
957 setvol();
958 return button;
959 #endif
960 case ACTION_STD_PREV:
961 case ACTION_STD_PREVREPEAT:
962 FOR_NB_SCREENS(i)
963 gui_list_select_at_offset(&(lists->gui_list[i]), -next_item_modifier);
964 #ifndef HAVE_SCROLLWHEEL
965 if (queue_count(&button_queue) < FRAMEDROP_TRIGGER)
966 #endif
968 gui_synclist_draw(lists);
970 yield();
971 return ACTION_STD_PREV;
973 case ACTION_STD_NEXT:
974 case ACTION_STD_NEXTREPEAT:
975 FOR_NB_SCREENS(i)
976 gui_list_select_at_offset(&(lists->gui_list[i]), next_item_modifier);
977 #ifndef HAVE_SCROLLWHEEL
978 if (queue_count(&button_queue) < FRAMEDROP_TRIGGER)
979 #endif
981 gui_synclist_draw(lists);
983 yield();
984 return ACTION_STD_NEXT;
986 #ifdef HAVE_LCD_BITMAP
987 case ACTION_TREE_ROOT_INIT:
988 /* After this button press ACTION_TREE_PGLEFT is allowed
989 to skip to root. ACTION_TREE_ROOT_INIT must be defined in the
990 keymaps as a repeated button press (the same as the repeated
991 ACTION_TREE_PGLEFT) with the pre condition being the non-repeated
992 button press */
993 if (lists->gui_list[0].offset_position == 0)
995 scrolling_left = false;
996 return ACTION_STD_CANCEL;
998 case ACTION_TREE_PGRIGHT:
999 gui_synclist_scroll_right(lists);
1000 gui_synclist_draw(lists);
1001 return ACTION_TREE_PGRIGHT;
1002 case ACTION_TREE_PGLEFT:
1003 if(!scrolling_left && (lists->gui_list[0].offset_position == 0))
1004 return ACTION_STD_CANCEL;
1005 gui_synclist_scroll_left(lists);
1006 gui_synclist_draw(lists);
1007 scrolling_left = true; /* stop ACTION_TREE_PAGE_LEFT
1008 skipping to root */
1009 return ACTION_TREE_PGLEFT;
1010 #endif
1012 /* for pgup / pgdown, we are obliged to have a different behaviour depending
1013 * on the screen for which the user pressed the key since for example, remote
1014 * and main screen doesn't have the same number of lines */
1015 case ACTION_LISTTREE_PGUP:
1017 int screen =
1018 #ifdef HAVE_REMOTE_LCD
1019 get_action_statuscode(NULL)&ACTION_REMOTE ?
1020 SCREEN_REMOTE :
1021 #endif
1022 SCREEN_MAIN;
1023 gui_synclist_select_previous_page(lists, screen);
1024 gui_synclist_draw(lists);
1025 yield();
1027 return ACTION_STD_NEXT;
1029 case ACTION_LISTTREE_PGDOWN:
1031 int screen =
1032 #ifdef HAVE_REMOTE_LCD
1033 get_action_statuscode(NULL)&ACTION_REMOTE ?
1034 SCREEN_REMOTE :
1035 #endif
1036 SCREEN_MAIN;
1037 gui_synclist_select_next_page(lists, screen);
1038 gui_synclist_draw(lists);
1039 yield();
1041 return ACTION_STD_PREV;
1043 return 0;