1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2002 Itai Shaked
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
25 ok, a little explanation -
26 board holds the snake and apple position - 1+ - snake body (the number
27 represents the age [1 is the snake's head]).
28 -1 is an apple, and 0 is a clear spot.
29 dir is the current direction of the snake - 0=up, 1=right, 2=down, 3=left;
34 #ifdef HAVE_LCD_BITMAP
38 /* variable button definitions */
39 #if CONFIG_KEYPAD == RECORDER_PAD
40 #define SNAKE_QUIT BUTTON_OFF
41 #define SNAKE_UP BUTTON_UP
42 #define SNAKE_DOWN BUTTON_DOWN
43 #define SNAKE_PLAYPAUSE BUTTON_PLAY
45 #elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
46 #define SNAKE_QUIT BUTTON_OFF
47 #define SNAKE_UP BUTTON_UP
48 #define SNAKE_DOWN BUTTON_DOWN
49 #define SNAKE_PLAYPAUSE BUTTON_SELECT
51 #elif CONFIG_KEYPAD == ONDIO_PAD
52 #define SNAKE_QUIT BUTTON_OFF
53 #define SNAKE_UP BUTTON_UP
54 #define SNAKE_DOWN BUTTON_DOWN
55 #define SNAKE_PLAYPAUSE BUTTON_MENU
57 #elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
58 (CONFIG_KEYPAD == IRIVER_H300_PAD)
59 #define SNAKE_QUIT BUTTON_OFF
60 #define SNAKE_UP BUTTON_UP
61 #define SNAKE_DOWN BUTTON_DOWN
62 #define SNAKE_PLAYPAUSE BUTTON_ON
64 #define SNAKE_RC_QUIT BUTTON_RC_STOP
66 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
67 (CONFIG_KEYPAD == IPOD_3G_PAD) || \
68 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
69 #define SNAKE_QUIT (BUTTON_SELECT|BUTTON_MENU)
70 #define SNAKE_UP BUTTON_MENU
71 #define SNAKE_DOWN BUTTON_PLAY
72 #define SNAKE_PLAYPAUSE BUTTON_SELECT
74 #elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
75 #define SNAKE_QUIT BUTTON_POWER
76 #define SNAKE_UP BUTTON_UP
77 #define SNAKE_DOWN BUTTON_DOWN
78 #define SNAKE_PLAYPAUSE BUTTON_PLAY
80 #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
81 #define SNAKE_QUIT BUTTON_POWER
82 #define SNAKE_UP BUTTON_UP
83 #define SNAKE_DOWN BUTTON_DOWN
84 #define SNAKE_PLAYPAUSE BUTTON_SELECT
86 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
87 (CONFIG_KEYPAD == SANSA_C200_PAD)
88 #define SNAKE_QUIT BUTTON_POWER
89 #define SNAKE_UP BUTTON_UP
90 #define SNAKE_DOWN BUTTON_DOWN
91 #define SNAKE_PLAYPAUSE BUTTON_SELECT
93 #elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
94 #define SNAKE_QUIT BUTTON_POWER
95 #define SNAKE_UP BUTTON_SCROLL_UP
96 #define SNAKE_DOWN BUTTON_SCROLL_DOWN
97 #define SNAKE_PLAYPAUSE BUTTON_PLAY
100 #error "lacks keymapping"
103 #define BOARD_WIDTH (LCD_WIDTH/4)
104 #define BOARD_HEIGHT (LCD_HEIGHT/4)
106 static int board
[BOARD_WIDTH
][BOARD_HEIGHT
],snakelength
;
107 static unsigned int score
,hiscore
=0,level
=1;
108 static short dir
,frames
,apple
,dead
=0;
109 static struct plugin_api
* rb
;
114 rb
->lcd_clear_display();
115 rb
->snprintf(pscore
,sizeof(pscore
),"Your score: %d",score
);
116 rb
->lcd_puts(0,0,"Oops...");
117 rb
->lcd_puts(0,1, pscore
);
120 rb
->lcd_puts(0,2,"New High Score!");
123 rb
->snprintf(pscore
,sizeof(pscore
),"High Score: %d",hiscore
);
124 rb
->lcd_puts(0,2,pscore
);
131 void colission (short x
, short y
)
133 switch (board
[x
][y
]) {
145 if (x
==BOARD_WIDTH
|| x
<0 || y
==BOARD_HEIGHT
|| y
<0)
149 void move_head (short x
, short y
)
169 rb
->lcd_fillrect(x
*4,y
*4,4,4);
175 for (x
=0; x
<BOARD_WIDTH
; x
++) {
176 for (y
=0; y
<BOARD_HEIGHT
; y
++) {
177 switch (board
[x
][y
]) {
192 if (board
[x
][y
]==snakelength
) {
194 rb
->lcd_set_drawmode(DRMODE_SOLID
|DRMODE_INVERSEVID
);
195 rb
->lcd_fillrect(x
*4,y
*4,4,4);
196 rb
->lcd_set_drawmode(DRMODE_SOLID
);
210 rb
->lcd_clear_display();
211 for (x
=0; x
<BOARD_WIDTH
; x
++) {
212 for (y
=0; y
<BOARD_HEIGHT
; y
++) {
213 switch (board
[x
][y
]) {
215 rb
->lcd_fillrect((x
*4)+1,y
*4,2,4);
216 rb
->lcd_fillrect(x
*4,(y
*4)+1,4,2);
221 rb
->lcd_fillrect(x
*4,y
*4,4,4);
229 void game_pause (void) {
231 rb
->lcd_clear_display();
232 rb
->lcd_putsxy(3,12,"Game Paused");
233 #if CONFIG_KEYPAD == RECORDER_PAD
234 rb
->lcd_putsxy(3,22,"[Play] to resume");
235 #elif CONFIG_KEYPAD == ONDIO_PAD
236 rb
->lcd_putsxy(3,22,"[Mode] to resume");
238 rb
->lcd_putsxy(3,32,"[Off] to quit");
241 button
=rb
->button_get(true);
249 case SNAKE_PLAYPAUSE
:
254 if (rb
->default_event_handler(button
)==SYS_USB_CONNECTED
) {
276 x
=rb
->rand() % BOARD_WIDTH
;
277 y
=rb
->rand() % BOARD_HEIGHT
;
278 } while (board
[x
][y
]);
281 rb
->lcd_fillrect((x
*4)+1,y
*4,2,4);
282 rb
->lcd_fillrect(x
*4,(y
*4)+1,4,2);
288 button
=rb
->button_get(false);
290 #ifdef HAS_BUTTON_HOLD
291 if (rb
->button_hold())
292 button
= SNAKE_PLAYPAUSE
;
314 case SNAKE_PLAYPAUSE
:
318 if (rb
->default_event_handler(button
)==SYS_USB_CONNECTED
) {
327 void game_init(void) {
330 bool menu_quit
= false;
332 for (x
=0; x
<BOARD_WIDTH
; x
++) {
333 for (y
=0; y
<BOARD_HEIGHT
; y
++) {
343 MENUITEM_STRINGLIST(menu
,"Snake Menu",NULL
,"Start New Game","Starting Level",
347 switch(rb
->do_menu(&menu
, &selection
))
350 menu_quit
= true; /* start playing */
354 rb
->set_int("Starting Level", "", UNIT_INT
, &level
, NULL
,
359 dead
=1; /* quit program */
367 enum plugin_status
plugin_start(struct plugin_api
* api
, void* parameter
)
373 rb
->lcd_clear_display();
375 return (dead
==1)?PLUGIN_OK
:PLUGIN_USB_CONNECTED
;