1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
9 * Copyright (C) 2006 Tomasz Malesinski
11 * All files in this archive are subject to the GNU General Public License.
12 * See the file COPYING in the source tree root for full license agreement.
14 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
15 * KIND, either express or implied.
17 ****************************************************************************/
19 /* Button Code Definitions for iriver iFP7xx target */
26 * The format of the list is as follows
27 * { Action Code, Button code, Prereq button code }
28 * if there's no need to check the previous button's value, use BUTTON_NONE
29 * Insert LAST_ITEM_IN_LIST at the end of each mapping
31 static const struct button_mapping button_context_standard
[] = {
32 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
33 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
34 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
35 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
37 { ACTION_STD_CANCEL
, BUTTON_LEFT
, BUTTON_NONE
},
38 { ACTION_STD_CANCEL
, BUTTON_PLAY
, BUTTON_NONE
},
39 { ACTION_STD_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
,BUTTON_SELECT
},
41 { ACTION_STD_QUICKSCREEN
, BUTTON_MODE
|BUTTON_REPEAT
, BUTTON_MODE
},
42 { ACTION_STD_MENU
, BUTTON_MODE
|BUTTON_REL
, BUTTON_MODE
},
43 { ACTION_STD_OK
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
44 { ACTION_STD_OK
, BUTTON_RIGHT
, BUTTON_NONE
},
47 }; /* button_context_standard */
49 static const struct button_mapping button_context_wps
[] = {
50 { ACTION_WPS_PLAY
, BUTTON_PLAY
|BUTTON_REL
, BUTTON_PLAY
},
51 { ACTION_WPS_SKIPNEXT
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
},
52 { ACTION_WPS_SKIPPREV
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
},
53 { ACTION_WPS_SEEKBACK
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
54 { ACTION_WPS_SEEKFWD
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
55 { ACTION_WPS_STOPSEEK
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_LEFT
|BUTTON_REPEAT
},
56 { ACTION_WPS_STOPSEEK
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_RIGHT
|BUTTON_REPEAT
},
57 { ACTION_WPS_ABSETB_NEXTDIR
, BUTTON_PLAY
|BUTTON_RIGHT
, BUTTON_PLAY
},
58 { ACTION_WPS_ABSETA_PREVDIR
, BUTTON_PLAY
|BUTTON_LEFT
, BUTTON_PLAY
},
59 { ACTION_WPS_STOP
, BUTTON_EQ
, BUTTON_NONE
},
60 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
61 { ACTION_WPS_VOLDOWN
, BUTTON_DOWN
, BUTTON_NONE
},
62 { ACTION_WPS_VOLUP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
63 { ACTION_WPS_VOLUP
, BUTTON_UP
, BUTTON_NONE
},
64 { ACTION_WPS_QUICKSCREEN
, BUTTON_MODE
|BUTTON_REPEAT
, BUTTON_MODE
},
65 { ACTION_WPS_MENU
, BUTTON_MODE
|BUTTON_REL
, BUTTON_MODE
},
66 { ACTION_WPS_CONTEXT
, BUTTON_SELECT
|BUTTON_REPEAT
, BUTTON_SELECT
},
67 { ACTION_WPS_BROWSE
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
68 { ACTION_WPS_ABRESET
, BUTTON_PLAY
|BUTTON_SELECT
, BUTTON_PLAY
},
69 { ACTION_WPS_ID3SCREEN
, BUTTON_PLAY
|BUTTON_MODE
, BUTTON_PLAY
},
72 }; /* button_context_wps */
74 static const struct button_mapping button_context_settings
[] = {
75 { ACTION_SETTINGS_INC
, BUTTON_UP
, BUTTON_NONE
},
76 { ACTION_SETTINGS_INCREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
77 { ACTION_SETTINGS_DEC
, BUTTON_DOWN
, BUTTON_NONE
},
78 { ACTION_SETTINGS_DECREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
79 { ACTION_NONE
, BUTTON_LEFT
, BUTTON_NONE
},
80 { ACTION_NONE
, BUTTON_RIGHT
, BUTTON_NONE
},
82 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
83 }; /* button_context_settings */
85 static const struct button_mapping button_context_settings_r_is_inc
[] = {
86 { ACTION_SETTINGS_INC
, BUTTON_RIGHT
, BUTTON_NONE
},
87 { ACTION_SETTINGS_INCREPEAT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
88 { ACTION_SETTINGS_DEC
, BUTTON_LEFT
, BUTTON_NONE
},
89 { ACTION_SETTINGS_DECREPEAT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
90 { ACTION_STD_PREV
, BUTTON_UP
, BUTTON_NONE
},
91 { ACTION_STD_PREVREPEAT
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
92 { ACTION_STD_NEXT
, BUTTON_DOWN
, BUTTON_NONE
},
93 { ACTION_STD_NEXTREPEAT
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
95 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
96 }; /* button_context_settingsgraphical */
98 static const struct button_mapping button_context_yesno
[] = {
99 { ACTION_YESNO_ACCEPT
, BUTTON_SELECT
, BUTTON_NONE
},
100 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
101 }; /* button_context_settings_yesno */
103 static const struct button_mapping button_context_bmark
[] = {
104 { ACTION_BMS_DELETE
, BUTTON_MODE
, BUTTON_NONE
},
105 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST
),
106 }; /* button_context_settings_bmark */
108 static const struct button_mapping button_context_quickscreen
[] = {
109 { ACTION_QS_DOWNINV
, BUTTON_UP
, BUTTON_NONE
},
110 { ACTION_QS_DOWNINV
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
111 { ACTION_QS_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
112 { ACTION_QS_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
113 { ACTION_QS_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
114 { ACTION_QS_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
115 { ACTION_QS_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
116 { ACTION_QS_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
118 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
119 }; /* button_context_quickscreen */
121 static const struct button_mapping button_context_pitchscreen
[] = {
122 { ACTION_PS_INC_SMALL
, BUTTON_UP
, BUTTON_NONE
},
123 { ACTION_PS_INC_BIG
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
124 { ACTION_PS_DEC_SMALL
, BUTTON_DOWN
, BUTTON_NONE
},
125 { ACTION_PS_DEC_BIG
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
126 { ACTION_PS_NUDGE_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
127 { ACTION_PS_NUDGE_LEFTOFF
, BUTTON_LEFT
|BUTTON_REL
, BUTTON_NONE
},
128 { ACTION_PS_NUDGE_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
129 { ACTION_PS_NUDGE_RIGHTOFF
, BUTTON_RIGHT
|BUTTON_REL
, BUTTON_NONE
},
130 { ACTION_PS_RESET
, BUTTON_MODE
, BUTTON_NONE
},
131 { ACTION_PS_EXIT
, BUTTON_PLAY
, BUTTON_NONE
},
133 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD
)
134 }; /* button_context_pitchcreen */
136 static const struct button_mapping button_context_keyboard
[] = {
137 { ACTION_KBD_LEFT
, BUTTON_LEFT
, BUTTON_NONE
},
138 { ACTION_KBD_LEFT
, BUTTON_LEFT
|BUTTON_REPEAT
, BUTTON_NONE
},
139 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
, BUTTON_NONE
},
140 { ACTION_KBD_RIGHT
, BUTTON_RIGHT
|BUTTON_REPEAT
, BUTTON_NONE
},
141 { ACTION_KBD_SELECT
, BUTTON_SELECT
|BUTTON_REL
, BUTTON_SELECT
},
142 { ACTION_KBD_DONE
, BUTTON_MODE
, BUTTON_NONE
},
143 { ACTION_KBD_ABORT
, BUTTON_PLAY
, BUTTON_NONE
},
144 { ACTION_KBD_UP
, BUTTON_UP
, BUTTON_NONE
},
145 { ACTION_KBD_UP
, BUTTON_UP
|BUTTON_REPEAT
, BUTTON_NONE
},
146 { ACTION_KBD_DOWN
, BUTTON_DOWN
, BUTTON_NONE
},
147 { ACTION_KBD_DOWN
, BUTTON_DOWN
|BUTTON_REPEAT
, BUTTON_NONE
},
150 }; /* button_context_keyboard */
152 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
153 const struct button_mapping
* get_context_mapping(int context
)
158 return button_context_standard
;
160 return button_context_wps
;
161 case CONTEXT_CUSTOM
|CONTEXT_SETTINGS
:
162 case CONTEXT_SETTINGS_EQ
:
163 case CONTEXT_SETTINGS_COLOURCHOOSER
:
164 case CONTEXT_SETTINGS_TIME
:
165 return button_context_settings_r_is_inc
;
166 case CONTEXT_SETTINGS
:
167 return button_context_settings
;
168 case CONTEXT_YESNOSCREEN
:
169 return button_context_yesno
;
170 case CONTEXT_BOOKMARKSCREEN
:
171 return button_context_bmark
;
172 case CONTEXT_QUICKSCREEN
:
173 return button_context_quickscreen
;
174 case CONTEXT_PITCHSCREEN
:
175 return button_context_pitchscreen
;
176 case CONTEXT_KEYBOARD
:
177 return button_context_keyboard
;
179 return button_context_standard
;