1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 by Daniel Everton <dan@iocaine.org>
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
25 #include "system-sdl.h"
30 #ifdef HAVE_LCD_BITMAP
31 #include "lcd-bitmap.h"
32 #elif defined(HAVE_LCD_CHARCELLS)
33 #include "lcd-charcells.h"
35 #ifdef HAVE_REMOTE_LCD
36 #include "lcd-remote-bitmap.h"
38 #include "thread-sdl.h"
39 #include "SDL_mutex.h"
40 #include "SDL_thread.h"
42 /* extern functions */
43 extern void app_main (void *); /* mod entry point */
44 extern void new_key(int key
);
45 extern void sim_tick_tasks(void);
46 extern bool sim_io_init(void);
47 extern void sim_io_shutdown(void);
49 void button_event(int key
, bool pressed
);
51 SDL_Surface
*gui_surface
;
52 bool background
= false; /* Don't use backgrounds by default */
54 SDL_TimerID tick_timer_id
;
56 bool lcd_display_redraw
= true; /* Used for player simulator */
57 char having_new_lcd
= true; /* Used for player simulator */
58 bool sim_alarm_wakeup
= false;
59 const char *sim_root_dir
= NULL
;
61 bool debug_audio
= false;
63 bool debug_wps
= false;
64 int wps_verbose_level
= 3;
68 Uint32
tick_timer(Uint32 interval
, void *param
)
75 new_tick
= (SDL_GetTicks() - start_tick
) / (1000/HZ
);
77 if (new_tick
!= current_tick
) {
79 for (i
= new_tick
- current_tick
; i
> 0; i
--)
81 sim_enter_irq_handler();
83 sim_exit_irq_handler();
85 current_tick
= new_tick
;
91 void gui_message_loop(void)
96 while(!done
&& SDL_WaitEvent(&event
))
101 sim_enter_irq_handler();
102 button_event(event
.key
.keysym
.sym
, true);
103 sim_exit_irq_handler();
106 sim_enter_irq_handler();
107 button_event(event
.key
.keysym
.sym
, false);
108 sim_exit_irq_handler();
110 #ifndef HAVE_TOUCHPAD
111 case SDL_MOUSEBUTTONDOWN
:
112 if (debug_wps
&& event
.button
.button
== 1)
114 printf("Mouse at: (%d, %d)\n", event
.button
.x
, event
.button
.y
);
122 /*printf("Unhandled event\n"); */
128 bool gui_startup(void)
130 SDL_Surface
*picture_surface
;
133 if (SDL_Init(SDL_INIT_VIDEO
|SDL_INIT_AUDIO
|SDL_INIT_TIMER
)) {
134 fprintf(stderr
, "fatal: %s\n", SDL_GetError());
140 /* Try and load the background image. If it fails go without */
142 picture_surface
= SDL_LoadBMP("UI256.bmp");
143 if (picture_surface
== NULL
) {
145 fprintf(stderr
, "warn: %s\n", SDL_GetError());
155 #ifdef HAVE_REMOTE_LCD
156 width
= UI_LCD_WIDTH
> UI_REMOTE_WIDTH
? UI_LCD_WIDTH
: UI_REMOTE_WIDTH
;
157 height
= UI_LCD_HEIGHT
+ UI_REMOTE_HEIGHT
;
159 width
= UI_LCD_WIDTH
;
160 height
= UI_LCD_HEIGHT
;
165 if ((gui_surface
= SDL_SetVideoMode(width
* display_zoom
, height
* display_zoom
, 24, SDL_HWSURFACE
|SDL_DOUBLEBUF
)) == NULL
) {
166 fprintf(stderr
, "fatal: %s\n", SDL_GetError());
170 SDL_WM_SetCaption(UI_TITLE
, NULL
);
173 #ifdef HAVE_REMOTE_LCD
174 sim_lcd_remote_init();
177 SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY
, SDL_DEFAULT_REPEAT_INTERVAL
);
179 if (background
&& picture_surface
!= NULL
) {
180 SDL_BlitSurface(picture_surface
, NULL
, gui_surface
, NULL
);
181 SDL_UpdateRect(gui_surface
, 0, 0, 0, 0);
184 start_tick
= SDL_GetTicks();
189 bool gui_shutdown(void)
191 /* Order here is relevent to prevent deadlocks and use of destroyed
192 sync primitives by kernel threads */
193 thread_sdl_shutdown();
194 SDL_RemoveTimer(tick_timer_id
);
195 sim_kernel_shutdown();
199 #if defined(WIN32) && defined(main)
200 /* Don't use SDL_main on windows -> no more stdio redirection */
204 int main(int argc
, char *argv
[])
209 for (x
= 1; x
< argc
; x
++)
211 if (!strcmp("--debugaudio", argv
[x
]))
214 printf("Writing debug audio file.\n");
216 else if (!strcmp("--debugwps", argv
[x
]))
219 printf("WPS debug mode enabled.\n");
221 else if (!strcmp("--background", argv
[x
]))
224 printf("Using background image.\n");
226 else if (!strcmp("--old_lcd", argv
[x
]))
228 having_new_lcd
= false;
229 printf("Using old LCD layout.\n");
231 else if (!strcmp("--zoom", argv
[x
]))
235 display_zoom
=atoi(argv
[x
]);
238 printf("Window zoom is %d\n", display_zoom
);
240 else if (!strcmp("--alarm", argv
[x
]))
242 sim_alarm_wakeup
= true;
243 printf("Simulating alarm wakeup.\n");
245 else if (!strcmp("--root", argv
[x
]))
250 sim_root_dir
= argv
[x
];
251 printf("Root directory: %s\n", sim_root_dir
);
256 printf("rockboxui\n");
257 printf("Arguments:\n");
258 printf(" --debugaudio \t Write raw PCM data to audiodebug.raw\n");
259 printf(" --debugwps \t Print advanced WPS debug info\n");
260 printf(" --background \t Use background image of hardware\n");
261 printf(" --old_lcd \t [Player] simulate old playermodel (ROM version<4.51)\n");
262 printf(" --zoom [VAL]\t Window zoom (will disable backgrounds)\n");
263 printf(" --alarm \t Simulate a wake-up on alarm\n");
264 printf(" --root [DIR]\t Set root directory\n");
270 if (display_zoom
> 1) {
274 if (!sim_kernel_init()) {
275 fprintf(stderr
, "sim_kernel_init failed\n");
279 if (!gui_startup()) {
280 fprintf(stderr
, "gui_startup failed\n");
284 /* app_main will be called by the new main thread */
285 if (!thread_sdl_init(NULL
)) {
286 fprintf(stderr
, "thread_sdl_init failed\n");
290 tick_timer_id
= SDL_AddTimer(10, tick_timer
, NULL
);
294 return gui_shutdown();