mpegplayer: Make playback engine fully seekable and frame-accurate and split into...
[Rockbox.git] / apps / plugins / mpegplayer / mpeg_linkedlist.c
blob74cb2cb34afb5d45ef06df2af66f65408710d3dd
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Linked list API definitions
12 * Copyright (c) 2007 Michael Sevakis
14 * All files in this archive are subject to the GNU General Public License.
15 * See the file COPYING in the source tree root for full license agreement.
17 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
18 * KIND, either express or implied.
20 ****************************************************************************/
21 #include "plugin.h"
22 #include "mpegplayer.h"
23 #include "mpeg_linkedlist.h"
25 /* Initialize a master list head */
26 void list_initialize(struct list_item *master_list_head)
28 master_list_head->prev = master_list_head->next = NULL;
31 /* Are there items after the head item? */
32 bool list_is_empty(struct list_item *head_item)
34 return head_item->next == NULL;
37 /* Does the item belong to a list? */
38 bool list_is_item_listed(struct list_item *item)
40 return item->prev != NULL;
43 /* Is the item a member in a particular list? */
44 bool list_is_member(struct list_item *master_list_head,
45 struct list_item *item)
47 if (item != master_list_head && item->prev != NULL)
49 struct list_item *curr = master_list_head->next;
51 while (curr != NULL)
53 if (item != curr)
55 curr = curr->next;
56 continue;
59 return true;
63 return false;
66 /* Remove an item from a list - no head item needed */
67 void list_remove_item(struct list_item *item)
69 if (item->prev == NULL)
71 /* Not in a list - no change - could be the master list head
72 * as well which cannot be removed */
73 return;
76 item->prev->next = item->next;
78 if (item->next != NULL)
80 /* Not last item */
81 item->next->prev = item->prev;
84 /* Mark as not in a list */
85 item->prev = NULL;
88 /* Add a list item after the base item */
89 void list_add_item(struct list_item *head_item,
90 struct list_item *item)
92 if (item->prev != NULL)
94 /* Already in a list - no change */
95 DEBUGF("list_add_item: item already in a list\n");
96 return;
99 if (item == head_item)
101 /* Cannot add the item to itself */
102 DEBUGF("list_add_item: item == head_item\n");
103 return;
106 /* Insert first */
107 item->prev = head_item;
108 item->next = head_item->next;
110 if (head_item->next != NULL)
112 /* Not first item */
113 head_item->next->prev = item;
116 head_item->next = item;
119 /* Clear list items after the head item */
120 void list_clear_all(struct list_item *head_item)
122 struct list_item *curr = head_item->next;
124 while (curr != NULL)
126 list_remove_item(curr);
127 curr = head_item->next;
131 /* Enumerate all items after the head item - passing each item in turn
132 * to the callback as well as the data value. The current item may be
133 * safely removed. Items added after the current position will be enumated
134 * but not ones added before it. The callback may return false to stop
135 * the enumeration. */
136 void list_enum_items(struct list_item *head_item,
137 list_enum_callback_t callback,
138 intptr_t data)
140 struct list_item *next = head_item->next;
142 while (next != NULL)
144 struct list_item *curr = next;
145 next = curr->next;
146 if (!callback(curr, data))
147 break;