audio_stop_playback(): Release track handles BEFORE erasing all the info
[Rockbox.git] / apps / playback.c
blobc1eb5bce980cbf4b53ee7c1486f0a720599e79a5
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
8 * $Id$
10 * Copyright (C) 2005 Miika Pekkarinen
12 * All files in this archive are subject to the GNU General Public License.
13 * See the file COPYING in the source tree root for full license agreement.
15 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
16 * KIND, either express or implied.
18 ****************************************************************************/
20 /* TODO: Can use the track changed callback to detect end of track and seek
21 * in the previous track until this happens */
22 /* Design: we have prev_ti already, have a conditional for what type of seek
23 * to do on a seek request, if it is a previous track seek, skip previous,
24 * and in the request_next_track callback set the offset up the same way that
25 * starting from an offset works. */
26 /* TODO: Pause should be handled in here, rather than PCMBUF so that voice can
27 * play whilst audio is paused */
29 #include <stdio.h>
30 #include <string.h>
31 #include <stdlib.h>
32 #include <ctype.h>
34 #include "system.h"
35 #include "thread.h"
36 #include "file.h"
37 #include "panic.h"
38 #include "memory.h"
39 #include "lcd.h"
40 #include "font.h"
41 #include "button.h"
42 #include "kernel.h"
43 #include "tree.h"
44 #include "debug.h"
45 #include "sprintf.h"
46 #include "settings.h"
47 #include "codecs.h"
48 #include "audio.h"
49 #include "buffering.h"
50 #include "mp3_playback.h"
51 #include "usb.h"
52 #include "status.h"
53 #include "ata.h"
54 #include "screens.h"
55 #include "playlist.h"
56 #include "playback.h"
57 #include "pcmbuf.h"
58 #include "buffer.h"
59 #include "dsp.h"
60 #include "abrepeat.h"
61 #include "cuesheet.h"
62 #ifdef HAVE_TAGCACHE
63 #include "tagcache.h"
64 #endif
65 #ifdef HAVE_LCD_BITMAP
66 #include "icons.h"
67 #include "peakmeter.h"
68 #include "action.h"
69 #endif
70 #include "lang.h"
71 #include "bookmark.h"
72 #include "misc.h"
73 #include "sound.h"
74 #include "metadata.h"
75 #include "splash.h"
76 #include "talk.h"
77 #include "ata_idle_notify.h"
79 #ifdef HAVE_RECORDING
80 #include "recording.h"
81 #include "talk.h"
82 #endif
84 #ifdef HAVE_WM8758
85 #include "menus/eq_menu.h"
86 #endif
88 #define PLAYBACK_VOICE
91 /* Define LOGF_ENABLE to enable logf output in this file */
92 /*#define LOGF_ENABLE*/
93 #include "logf.h"
95 /* macros to enable logf for queues
96 logging on SYS_TIMEOUT can be disabled */
97 #ifdef SIMULATOR
98 /* Define this for logf output of all queuing except SYS_TIMEOUT */
99 #define PLAYBACK_LOGQUEUES
100 /* Define this to logf SYS_TIMEOUT messages */
101 /*#define PLAYBACK_LOGQUEUES_SYS_TIMEOUT*/
102 #endif
104 #ifdef PLAYBACK_LOGQUEUES
105 #define LOGFQUEUE logf
106 #else
107 #define LOGFQUEUE(...)
108 #endif
110 #ifdef PLAYBACK_LOGQUEUES_SYS_TIMEOUT
111 #define LOGFQUEUE_SYS_TIMEOUT logf
112 #else
113 #define LOGFQUEUE_SYS_TIMEOUT(...)
114 #endif
117 /* Define one constant that includes recording related functionality */
118 #if defined(HAVE_RECORDING) && !defined(SIMULATOR)
119 #define AUDIO_HAVE_RECORDING
120 #endif
122 enum {
123 Q_AUDIO_PLAY = 1,
124 Q_AUDIO_STOP,
125 Q_AUDIO_PAUSE,
126 Q_AUDIO_SKIP,
127 Q_AUDIO_PRE_FF_REWIND,
128 Q_AUDIO_FF_REWIND,
129 Q_AUDIO_REBUFFER_SEEK,
130 Q_AUDIO_CHECK_NEW_TRACK,
131 Q_AUDIO_FLUSH,
132 Q_AUDIO_TRACK_CHANGED,
133 Q_AUDIO_DIR_SKIP,
134 Q_AUDIO_POSTINIT,
135 Q_AUDIO_FILL_BUFFER,
136 #if MEM > 8
137 Q_AUDIO_FILL_BUFFER_IF_ACTIVE_ATA,
138 #endif
139 Q_CODEC_REQUEST_COMPLETE,
140 Q_CODEC_REQUEST_FAILED,
142 Q_VOICE_PLAY,
143 Q_VOICE_STOP,
145 Q_CODEC_LOAD,
146 Q_CODEC_LOAD_DISK,
148 #ifdef AUDIO_HAVE_RECORDING
149 Q_ENCODER_LOAD_DISK,
150 Q_ENCODER_RECORD,
151 #endif
154 /* As defined in plugins/lib/xxx2wav.h */
155 #if MEM > 1
156 #define MALLOC_BUFSIZE (512*1024)
157 #define GUARD_BUFSIZE (32*1024)
158 #else
159 #define MALLOC_BUFSIZE (100*1024)
160 #define GUARD_BUFSIZE (8*1024)
161 #endif
163 /* As defined in plugin.lds */
164 #if defined(CPU_PP)
165 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x4000c000)
166 #define CODEC_IRAM_SIZE ((size_t)0xc000)
167 #elif defined(IAUDIO_X5) || defined(IAUDIO_M5)
168 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x10010000)
169 #define CODEC_IRAM_SIZE ((size_t)0x10000)
170 #else
171 #define CODEC_IRAM_ORIGIN ((unsigned char *)0x1000c000)
172 #define CODEC_IRAM_SIZE ((size_t)0xc000)
173 #endif
175 #ifndef IBSS_ATTR_VOICE_STACK
176 #define IBSS_ATTR_VOICE_STACK IBSS_ATTR
177 #endif
179 bool audio_is_initialized = false;
181 /* Variables are commented with the threads that use them: *
182 * A=audio, C=codec, V=voice. A suffix of - indicates that *
183 * the variable is read but not updated on that thread. */
184 /* TBD: Split out "audio" and "playback" (ie. calling) threads */
186 /* Main state control */
187 static volatile bool audio_codec_loaded NOCACHEBSS_ATTR = false; /* Codec loaded? (C/A-) */
188 static volatile bool playing NOCACHEBSS_ATTR = false; /* Is audio playing? (A) */
189 static volatile bool paused NOCACHEBSS_ATTR = false; /* Is audio paused? (A/C-) */
190 static volatile bool filling IDATA_ATTR = false; /* Is file buffer refilling? (A/C-) */
192 /* Ring buffer where compressed audio and codecs are loaded */
193 static unsigned char *filebuf = NULL; /* Start of buffer (A/C-) */
194 static unsigned char *malloc_buf = NULL; /* Start of malloc buffer (A/C-) */
195 /* FIXME: make filebuflen static */
196 size_t filebuflen = 0; /* Size of buffer (A/C-) */
197 /* FIXME: make buf_ridx (C/A-) */
199 /* Possible arrangements of the buffer */
200 #define BUFFER_STATE_TRASHED -1 /* trashed; must be reset */
201 #define BUFFER_STATE_INITIALIZED 0 /* voice+audio OR audio-only */
202 #define BUFFER_STATE_VOICED_ONLY 1 /* voice-only */
203 static int buffer_state = BUFFER_STATE_TRASHED; /* Buffer state */
205 struct mp3entry curtrack_id3;
206 struct mp3entry nexttrack_id3;
208 /* Track info structure about songs in the file buffer (A/C-) */
209 struct track_info {
210 int audio_hid; /* The ID for the track's buffer handle */
211 int id3_hid; /* The ID for the track's metadata handle */
212 int codec_hid; /* The ID for the track's codec handle */
214 size_t codecsize; /* Codec length in bytes */
215 size_t filesize; /* File total length */
217 bool taginfo_ready; /* Is metadata read */
219 bool event_sent; /* Was this track's buffered event sent */
222 static struct track_info tracks[MAX_TRACK];
223 static volatile int track_ridx = 0; /* Track being decoded (A/C-) */
224 static int track_widx = 0; /* Track being buffered (A) */
226 #if 0
227 static struct track_info *prev_ti = NULL; /* Previous track info pointer (A/C-) */
228 #endif
230 #define CUR_TI (&tracks[track_ridx]) /* Playing track info pointer (A/C-) */
232 /* Set by the audio thread when the current track information has updated
233 * and the WPS may need to update its cached information */
234 static bool track_changed = false;
236 /* Information used only for filling the buffer */
237 /* Playlist steps from playing track to next track to be buffered (A) */
238 static int last_peek_offset = 0;
240 /* Scrobbler support */
241 static unsigned long prev_track_elapsed = 0; /* Previous track elapsed time (C/A-)*/
243 /* Track change controls */
244 static bool automatic_skip = false; /* Who initiated in-progress skip? (C/A-) */
245 static bool playlist_end = false; /* Has the current playlist ended? (A) */
246 static bool dir_skip = false; /* Is a directory skip pending? (A) */
247 static bool new_playlist = false; /* Are we starting a new playlist? (A) */
248 static int wps_offset = 0; /* Pending track change offset, to keep WPS responsive (A) */
249 static bool skipped_during_pause = false; /* Do we need to clear the PCM buffer when playback resumes (A) */
251 /* Callbacks which applications or plugins may set */
252 /* When the playing track has changed from the user's perspective */
253 void (*track_changed_callback)(struct mp3entry *id3) = NULL;
254 /* When a track has been buffered */
255 void (*track_buffer_callback)(struct mp3entry *id3, bool last_track) = NULL;
256 /* When a track's buffer has been overwritten or cleared */
257 void (*track_unbuffer_callback)(struct mp3entry *id3, bool last_track) = NULL;
259 /* Configuration */
260 static size_t conf_watermark = 0; /* Level to trigger filebuf fill (A/C) FIXME */
261 static size_t conf_filechunk = 0; /* Largest chunk the codec accepts (A/C) FIXME */
262 static size_t conf_preseek = 0; /* Codec pre-seek margin (A/C) FIXME */
263 static size_t buffer_margin = 0; /* Buffer margin aka anti-skip buffer (A/C-) */
264 #if MEM > 8
265 static size_t high_watermark = 0; /* High watermark for rebuffer (A/V/other) */
266 #endif
268 /* Multiple threads */
269 static void set_current_codec(int codec_idx);
270 /* Set the watermark to trigger buffer fill (A/C) FIXME */
271 static void set_filebuf_watermark(int seconds);
273 /* Audio thread */
274 static struct event_queue audio_queue NOCACHEBSS_ATTR;
275 static struct queue_sender_list audio_queue_sender_list NOCACHEBSS_ATTR;
276 static long audio_stack[(DEFAULT_STACK_SIZE + 0x1000)/sizeof(long)];
277 static const char audio_thread_name[] = "audio";
279 static void audio_thread(void);
280 static void audio_initiate_track_change(long direction);
281 static bool audio_have_tracks(void);
282 static void audio_reset_buffer(void);
284 /* Codec thread */
285 extern struct codec_api ci;
286 static struct event_queue codec_queue NOCACHEBSS_ATTR;
287 static struct queue_sender_list codec_queue_sender_list;
288 static long codec_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
289 IBSS_ATTR;
290 static const char codec_thread_name[] = "codec";
291 struct thread_entry *codec_thread_p; /* For modifying thread priority later. */
293 static volatile int current_codec IDATA_ATTR; /* Current codec (normal/voice) */
295 /* Buffering thread */
296 void buffering_thread(void);
297 static long buffering_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)];
298 static const char buffering_thread_name[] = "buffering";
299 struct thread_entry *buffering_thread_p;
301 /* Voice thread */
302 #ifdef PLAYBACK_VOICE
304 extern struct codec_api ci_voice;
306 static struct thread_entry *voice_thread_p = NULL;
307 static struct event_queue voice_queue NOCACHEBSS_ATTR;
308 static long voice_stack[(DEFAULT_STACK_SIZE + 0x2000)/sizeof(long)]
309 IBSS_ATTR_VOICE_STACK;
310 static const char voice_thread_name[] = "voice codec";
312 /* Voice codec swapping control */
313 extern unsigned char codecbuf[]; /* DRAM codec swap buffer */
315 #ifdef SIMULATOR
316 /* IRAM codec swap buffer for sim*/
317 static unsigned char sim_iram[CODEC_IRAM_SIZE];
318 #undef CODEC_IRAM_ORIGIN
319 #define CODEC_IRAM_ORIGIN sim_iram
320 #endif
322 /* iram_buf and dram_buf are either both NULL or both non-NULL */
323 /* Pointer to IRAM buffer for codec swapping */
324 static unsigned char *iram_buf = NULL;
325 /* Pointer to DRAM buffer for codec swapping */
326 static unsigned char *dram_buf = NULL;
327 /* Parity of swap_codec calls - needed because one codec swapping itself in
328 automatically swaps in the other and the swap when unlocking should not
329 happen if the parity is even.
331 static bool swap_codec_parity NOCACHEBSS_ATTR = false; /* true=odd, false=even */
332 /* Locking to control which codec (normal/voice) is running */
333 static struct semaphore sem_codecthread NOCACHEBSS_ATTR;
334 static struct event event_codecthread NOCACHEBSS_ATTR;
336 /* Voice state */
337 static volatile bool voice_thread_start = false; /* Triggers voice playback (A/V) */
338 static volatile bool voice_is_playing NOCACHEBSS_ATTR = false; /* Is voice currently playing? (V) */
339 static volatile bool voice_codec_loaded NOCACHEBSS_ATTR = false; /* Is voice codec loaded (V/A-) */
340 static unsigned char *voicebuf = NULL;
341 static size_t voice_remaining = 0;
343 #ifdef IRAM_STEAL
344 /* Voice IRAM has been stolen for other use */
345 static bool voice_iram_stolen = false;
346 #endif
348 static void (*voice_getmore)(unsigned char** start, size_t* size) = NULL;
350 struct voice_info {
351 void (*callback)(unsigned char **start, size_t* size);
352 size_t size;
353 unsigned char *buf;
355 static void voice_thread(void);
356 static void voice_stop(void);
358 #endif /* PLAYBACK_VOICE */
361 /* --- Helper functions --- */
363 struct mp3entry *bufgetid3(int handle_id)
365 if (handle_id < 0)
366 return NULL;
368 struct mp3entry *id3;
369 ssize_t ret = bufgetdata(handle_id, 0, (unsigned char **)&id3);
371 if (ret < 0 || ret != sizeof(struct mp3entry))
372 return NULL;
374 return id3;
377 unsigned char *getptr(int handle_id)
379 unsigned char *ptr;
380 ssize_t ret = bufgetdata(handle_id, 0, &ptr);
382 if (ret < 0)
383 return 0;
385 return ptr;
388 void close_track_handles(struct track_info *track)
390 if (!track)
391 return;
393 if (track->codec_hid > 0) {
394 bufclose(track->codec_hid);
395 track->codec_hid = 0;
398 if (track->id3_hid > 0) {
399 bufclose(track->id3_hid);
400 track->id3_hid = 0;
403 if (track->audio_hid > 0) {
404 bufclose(track->audio_hid);
405 track->audio_hid = 0;
409 /* --- External interfaces --- */
411 void mp3_play_data(const unsigned char* start, int size,
412 void (*get_more)(unsigned char** start, size_t* size))
414 #ifdef PLAYBACK_VOICE
415 static struct voice_info voice_clip;
416 voice_clip.callback = get_more;
417 voice_clip.buf = (unsigned char*)start;
418 voice_clip.size = size;
419 LOGFQUEUE("mp3 > voice Q_VOICE_STOP");
420 queue_post(&voice_queue, Q_VOICE_STOP, 0);
421 LOGFQUEUE("mp3 > voice Q_VOICE_PLAY");
422 queue_post(&voice_queue, Q_VOICE_PLAY, (intptr_t)&voice_clip);
423 voice_thread_start = true;
424 trigger_cpu_boost();
425 #else
426 (void) start;
427 (void) size;
428 (void) get_more;
429 #endif
432 void mp3_play_stop(void)
434 #ifdef PLAYBACK_VOICE
435 queue_remove_from_head(&voice_queue, Q_VOICE_STOP);
436 LOGFQUEUE("mp3 > voice Q_VOICE_STOP");
437 queue_post(&voice_queue, Q_VOICE_STOP, 1);
438 #endif
441 void mp3_play_pause(bool play)
443 /* a dummy */
444 (void)play;
447 bool mp3_is_playing(void)
449 #ifdef PLAYBACK_VOICE
450 return voice_is_playing;
451 #else
452 return false;
453 #endif
456 /* If voice could be swapped out - wait for it to return
457 * Used by buffer claming functions.
459 static void wait_for_voice_swap_in(void)
461 #ifdef PLAYBACK_VOICE
462 if (NULL == iram_buf)
463 return;
465 event_wait(&event_codecthread, STATE_NONSIGNALED);
466 #endif /* PLAYBACK_VOICE */
469 /* This sends a stop message and the audio thread will dump all it's
470 subsequenct messages */
471 static void audio_hard_stop(void)
473 /* Stop playback */
474 LOGFQUEUE("audio >| audio Q_AUDIO_STOP: 1");
475 queue_send(&audio_queue, Q_AUDIO_STOP, 1);
478 unsigned char *audio_get_buffer(bool talk_buf, size_t *buffer_size)
480 unsigned char *buf, *end;
482 if (audio_is_initialized)
484 audio_hard_stop();
485 wait_for_voice_swap_in();
486 #ifdef PLAYBACK_VOICE
487 voice_stop();
488 #endif
490 /* else buffer_state will be BUFFER_STATE_TRASHED at this point */
492 if (buffer_size == NULL)
494 /* Special case for talk_init to use since it already knows it's
495 trashed */
496 buffer_state = BUFFER_STATE_TRASHED;
497 return NULL;
500 if (talk_buf || buffer_state == BUFFER_STATE_TRASHED
501 || !talk_voice_required())
503 logf("get buffer: talk, audio");
504 /* Ok to use everything from audiobuf to audiobufend - voice is loaded,
505 the talk buffer is not needed because voice isn't being used, or
506 could be BUFFER_STATE_TRASHED already. If state is
507 BUFFER_STATE_VOICED_ONLY, no problem as long as memory isn't written
508 without the caller knowing what's going on. Changing certain settings
509 may move it to a worse condition but the memory in use by something
510 else will remain undisturbed.
512 if (buffer_state != BUFFER_STATE_TRASHED)
514 talk_buffer_steal();
515 buffer_state = BUFFER_STATE_TRASHED;
518 buf = audiobuf;
519 end = audiobufend;
521 else
523 /* Safe to just return this if already BUFFER_STATE_VOICED_ONLY or
524 still BUFFER_STATE_INITIALIZED */
525 /* Skip talk buffer and move pcm buffer to end to maximize available
526 contiguous memory - no audio running means voice will not need the
527 swap space */
528 logf("get buffer: audio");
529 buf = audiobuf + talk_get_bufsize();
530 end = audiobufend - pcmbuf_init(audiobufend);
531 buffer_state = BUFFER_STATE_VOICED_ONLY;
534 *buffer_size = end - buf;
536 return buf;
539 #ifdef IRAM_STEAL
540 void audio_iram_steal(void)
542 /* We need to stop audio playback in order to use codec IRAM */
543 audio_hard_stop();
545 #ifdef PLAYBACK_VOICE
546 if (NULL != iram_buf)
548 /* Can't already be stolen */
549 if (voice_iram_stolen)
550 return;
552 /* Must wait for voice to be current again if it is swapped which
553 would cause the caller's buffer to get clobbered when voice locks
554 and runs - we'll wait for it to lock and yield again then make sure
555 the ride has come to a complete stop */
556 wait_for_voice_swap_in();
557 voice_stop();
559 /* Save voice IRAM but just memcpy - safe to do here since voice
560 is current and no audio codec is loaded */
561 memcpy(iram_buf, CODEC_IRAM_ORIGIN, CODEC_IRAM_SIZE);
562 voice_iram_stolen = true;
564 else
566 /* Nothing much to do if no voice */
567 voice_iram_stolen = false;
569 #endif
571 #endif /* IRAM_STEAL */
573 #ifdef HAVE_RECORDING
574 unsigned char *audio_get_recording_buffer(size_t *buffer_size)
576 /* Don't allow overwrite of voice swap area or we'll trash the
577 swapped-out voice codec but can use whole thing if none */
578 unsigned char *end;
580 /* Stop audio and voice. Wait for voice to swap in and be clear
581 of pending events to ensure trouble-free operation of encoders */
582 audio_hard_stop();
583 wait_for_voice_swap_in();
584 #ifdef PLAYBACK_VOICE
585 voice_stop();
586 #endif
587 talk_buffer_steal();
589 #ifdef PLAYBACK_VOICE
590 /* If no dram_buf, swap space not used and recording gets more
591 memory. Codec swap areas will remain unaffected by the next init
592 since they're allocated at the end of the buffer and their sizes
593 don't change between calls */
594 end = dram_buf;
595 if (NULL == end)
596 #endif /* PLAYBACK_VOICE */
597 end = audiobufend;
599 buffer_state = BUFFER_STATE_TRASHED;
601 *buffer_size = end - audiobuf;
603 return (unsigned char *)audiobuf;
606 bool audio_load_encoder(int afmt)
608 #ifndef SIMULATOR
609 const char *enc_fn = get_codec_filename(afmt | CODEC_TYPE_ENCODER);
610 if (!enc_fn)
611 return false;
613 audio_remove_encoder();
614 ci.enc_codec_loaded = 0; /* clear any previous error condition */
616 LOGFQUEUE("codec > Q_ENCODER_LOAD_DISK");
617 queue_post(&codec_queue, Q_ENCODER_LOAD_DISK, (intptr_t)enc_fn);
619 while (ci.enc_codec_loaded == 0)
620 yield();
622 logf("codec loaded: %d", ci.enc_codec_loaded);
624 return ci.enc_codec_loaded > 0;
625 #else
626 (void)afmt;
627 return true;
628 #endif
629 } /* audio_load_encoder */
631 void audio_remove_encoder(void)
633 #ifndef SIMULATOR
634 /* force encoder codec unload (if currently loaded) */
635 if (ci.enc_codec_loaded <= 0)
636 return;
638 ci.stop_encoder = true;
639 while (ci.enc_codec_loaded > 0)
640 yield();
641 #endif
642 } /* audio_remove_encoder */
644 #endif /* HAVE_RECORDING */
646 struct mp3entry* audio_current_track(void)
648 const char *filename;
649 const char *p;
650 static struct mp3entry temp_id3;
651 int cur_idx;
652 int offset = ci.new_track + wps_offset;
654 cur_idx = track_ridx + offset;
655 cur_idx &= MAX_TRACK_MASK;
657 if (tracks[cur_idx].id3_hid > 0)
658 return &curtrack_id3;
660 memset(&temp_id3, 0, sizeof(struct mp3entry));
662 filename = playlist_peek(0);
663 if (!filename)
664 filename = "No file!";
666 #ifdef HAVE_TC_RAMCACHE
667 if (tagcache_fill_tags(&temp_id3, filename))
668 return &temp_id3;
669 #endif
671 p = strrchr(filename, '/');
672 if (!p)
673 p = filename;
674 else
675 p++;
677 strncpy(temp_id3.path, p, sizeof(temp_id3.path)-1);
678 temp_id3.title = &temp_id3.path[0];
680 return &temp_id3;
683 struct mp3entry* audio_next_track(void)
685 int next_idx = track_ridx;
687 if (!audio_have_tracks())
688 return NULL;
690 next_idx++;
691 next_idx &= MAX_TRACK_MASK;
693 if (tracks[next_idx].id3_hid <= 0)
694 return NULL;
696 return &nexttrack_id3;
699 bool audio_has_changed_track(void)
701 if (track_changed)
703 track_changed = false;
704 return true;
707 return false;
710 void audio_play(long offset)
712 logf("audio_play");
714 #ifdef PLAYBACK_VOICE
715 /* Truncate any existing voice output so we don't have spelling
716 * etc. over the first part of the played track */
717 talk_force_shutup();
718 #endif
720 /* Start playback */
721 LOGFQUEUE("audio >| audio Q_AUDIO_PLAY: %ld", offset);
722 /* Don't return until playback has actually started */
723 queue_send(&audio_queue, Q_AUDIO_PLAY, offset);
726 void audio_stop(void)
728 /* Stop playback */
729 LOGFQUEUE("audio >| audio Q_AUDIO_STOP");
730 /* Don't return until playback has actually stopped */
731 queue_send(&audio_queue, Q_AUDIO_STOP, 0);
734 void audio_pause(void)
736 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE");
737 /* Don't return until playback has actually paused */
738 queue_send(&audio_queue, Q_AUDIO_PAUSE, true);
741 void audio_resume(void)
743 LOGFQUEUE("audio >| audio Q_AUDIO_PAUSE resume");
744 /* Don't return until playback has actually resumed */
745 queue_send(&audio_queue, Q_AUDIO_PAUSE, false);
748 void audio_next(void)
750 if (playlist_check(ci.new_track + wps_offset + 1))
752 if (global_settings.beep)
753 pcmbuf_beep(5000, 100, 2500*global_settings.beep);
755 LOGFQUEUE("audio > audio Q_AUDIO_SKIP 1");
756 queue_post(&audio_queue, Q_AUDIO_SKIP, 1);
757 /* Update wps while our message travels inside deep playback queues. */
758 wps_offset++;
759 track_changed = true;
761 else
763 /* No more tracks. */
764 if (global_settings.beep)
765 pcmbuf_beep(1000, 100, 1000*global_settings.beep);
769 void audio_prev(void)
771 if (playlist_check(ci.new_track + wps_offset - 1))
773 if (global_settings.beep)
774 pcmbuf_beep(5000, 100, 2500*global_settings.beep);
776 LOGFQUEUE("audio > audio Q_AUDIO_SKIP -1");
777 queue_post(&audio_queue, Q_AUDIO_SKIP, -1);
778 /* Update wps while our message travels inside deep playback queues. */
779 wps_offset--;
780 track_changed = true;
782 else
784 /* No more tracks. */
785 if (global_settings.beep)
786 pcmbuf_beep(1000, 100, 1000*global_settings.beep);
790 void audio_next_dir(void)
792 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP 1");
793 queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, 1);
796 void audio_prev_dir(void)
798 LOGFQUEUE("audio > audio Q_AUDIO_DIR_SKIP -1");
799 queue_post(&audio_queue, Q_AUDIO_DIR_SKIP, -1);
802 void audio_pre_ff_rewind(void)
804 LOGFQUEUE("audio > audio Q_AUDIO_PRE_FF_REWIND");
805 queue_post(&audio_queue, Q_AUDIO_PRE_FF_REWIND, 0);
808 void audio_ff_rewind(long newpos)
810 LOGFQUEUE("audio > audio Q_AUDIO_FF_REWIND");
811 queue_post(&audio_queue, Q_AUDIO_FF_REWIND, newpos);
814 void audio_flush_and_reload_tracks(void)
816 LOGFQUEUE("audio > audio Q_AUDIO_FLUSH");
817 queue_post(&audio_queue, Q_AUDIO_FLUSH, 0);
820 void audio_error_clear(void)
822 #ifdef AUDIO_HAVE_RECORDING
823 pcm_rec_error_clear();
824 #endif
827 int audio_status(void)
829 int ret = 0;
831 if (playing)
832 ret |= AUDIO_STATUS_PLAY;
834 if (paused)
835 ret |= AUDIO_STATUS_PAUSE;
837 #ifdef HAVE_RECORDING
838 /* Do this here for constitency with mpeg.c version */
839 ret |= pcm_rec_status();
840 #endif
842 return ret;
845 int audio_get_file_pos(void)
847 return 0;
850 #ifndef HAVE_FLASH_STORAGE
851 void audio_set_buffer_margin(int setting)
853 static const int lookup[] = {5, 15, 30, 60, 120, 180, 300, 600};
854 buffer_margin = lookup[setting];
855 logf("buffer margin: %d", buffer_margin);
856 set_filebuf_watermark(buffer_margin);
858 #endif
860 /* Take nescessary steps to enable or disable the crossfade setting */
861 void audio_set_crossfade(int enable)
863 size_t offset;
864 bool was_playing;
865 size_t size;
867 /* Tell it the next setting to use */
868 pcmbuf_crossfade_enable(enable);
870 /* Return if size hasn't changed or this is too early to determine
871 which in the second case there's no way we could be playing
872 anything at all */
873 if (pcmbuf_is_same_size())
875 /* This function is a copout and just syncs some variables -
876 to be removed at a later date */
877 pcmbuf_crossfade_enable_finished();
878 return;
881 offset = 0;
882 was_playing = playing;
884 /* Playback has to be stopped before changing the buffer size */
885 if (was_playing)
887 /* Store the track resume position */
888 offset = curtrack_id3.offset;
889 gui_syncsplash(0, str(LANG_RESTARTING_PLAYBACK));
892 /* Blast it - audio buffer will have to be setup again next time
893 something plays */
894 audio_get_buffer(true, &size);
896 /* Restart playback if audio was running previously */
897 if (was_playing)
898 audio_play(offset);
901 /* --- Routines called from multiple threads --- */
902 static void set_current_codec(int codec_idx)
904 current_codec = codec_idx;
905 dsp_configure(DSP_SWITCH_CODEC, codec_idx);
908 #ifdef PLAYBACK_VOICE
909 static void swap_codec(void)
911 int my_codec;
913 /* Swap nothing if no swap buffers exist */
914 if (dram_buf == NULL)
916 logf("swap: no swap buffers");
917 return;
920 my_codec = current_codec;
922 logf("swapping out codec: %d", my_codec);
924 /* Invert this when a codec thread enters and leaves */
925 swap_codec_parity = !swap_codec_parity;
927 /* If this is true, an odd number of calls has occurred and there's
928 no codec thread waiting to swap us out when it locks and runs. This
929 occurs when playback is stopped or when just starting playback and
930 the audio thread is loading a codec; parities should always be even
931 on entry when a thread calls this during playback */
932 if (swap_codec_parity)
934 /* Save our current IRAM and DRAM */
935 #ifdef IRAM_STEAL
936 if (voice_iram_stolen)
938 logf("swap: iram restore");
939 voice_iram_stolen = false;
940 /* Don't swap trashed data into buffer as the voice IRAM will
941 already be swapped out - should _always_ be the case if
942 voice_iram_stolen is true since the voice has been swapped
943 in beforehand */
944 if (my_codec == CODEC_IDX_VOICE)
946 logf("voice iram already swapped");
947 goto skip_iram_swap;
950 #endif
952 memswap128(iram_buf, CODEC_IRAM_ORIGIN, CODEC_IRAM_SIZE);
954 #ifdef IRAM_STEAL
955 skip_iram_swap:
956 #endif
958 memswap128(dram_buf, codecbuf, CODEC_SIZE);
959 /* No cache invalidation needed; it will be done in codec_load_ram
960 or we won't be here otherwise */
963 /* Release my semaphore */
964 semaphore_release(&sem_codecthread);
965 logf("unlocked: %d", my_codec);
967 /* Wait for other codec */
968 event_wait(&event_codecthread,
969 (my_codec == CODEC_IDX_AUDIO) ? STATE_NONSIGNALED : STATE_SIGNALED);
971 /* Wait for other codec to unlock */
972 logf("waiting for lock: %d", my_codec);
973 semaphore_wait(&sem_codecthread);
975 /* Take control */
976 set_current_codec(my_codec);
977 event_set_state(&event_codecthread,
978 (my_codec == CODEC_IDX_AUDIO) ? STATE_SIGNALED : STATE_NONSIGNALED);
980 /* Reload our IRAM and DRAM */
981 memswap128(iram_buf, CODEC_IRAM_ORIGIN, CODEC_IRAM_SIZE);
982 memswap128(dram_buf, codecbuf, CODEC_SIZE);
983 invalidate_icache();
985 /* Flip parity again */
986 swap_codec_parity = !swap_codec_parity;
988 logf("resuming codec: %d", my_codec);
991 /* This function is meant to be used by the buffer stealing functions to
992 ensure the codec is no longer active and so voice will be swapped-in
993 before it is called */
994 static void voice_stop(void)
996 /* Must have a voice codec loaded or we'll hang forever here */
997 if (!voice_codec_loaded)
998 return;
1000 talk_force_shutup();
1002 /* Loop until voice empties it's queue, stops and picks up on the new
1003 track; the voice thread must be stopped and waiting for messages
1004 outside the codec */
1005 while (voice_is_playing || !queue_empty(&voice_queue) ||
1006 ci_voice.new_track)
1007 yield();
1009 if (!playing)
1010 pcmbuf_play_stop();
1011 } /* voice_stop */
1013 /* Is voice still speaking */
1014 /* Unfortunately only reliable when music is not also playing. */
1015 static bool is_voice_speaking(void)
1017 return is_voice_queued()
1018 || voice_is_playing
1019 || (!playing && pcm_is_playing());
1022 #endif /* PLAYBACK_VOICE */
1024 /* Wait for voice to finish speaking. */
1025 /* Also only reliable when music is not also playing. */
1026 void voice_wait(void)
1028 #ifdef PLAYBACK_VOICE
1029 while (is_voice_speaking())
1030 sleep(HZ/10);
1031 #endif
1034 static void set_filebuf_watermark(int seconds)
1036 size_t bytes;
1038 if (!filebuf)
1039 return; /* Audio buffers not yet set up */
1041 bytes = MAX(curtrack_id3.bitrate * seconds * (1000/8), conf_watermark);
1042 bytes = MIN(bytes, filebuflen / 2);
1043 conf_watermark = bytes;
1046 const char * get_codec_filename(int cod_spec)
1048 const char *fname;
1050 #ifdef HAVE_RECORDING
1051 /* Can choose decoder or encoder if one available */
1052 int type = cod_spec & CODEC_TYPE_MASK;
1053 int afmt = cod_spec & CODEC_AFMT_MASK;
1055 if ((unsigned)afmt >= AFMT_NUM_CODECS)
1056 type = AFMT_UNKNOWN | (type & CODEC_TYPE_MASK);
1058 fname = (type == CODEC_TYPE_ENCODER) ?
1059 audio_formats[afmt].codec_enc_root_fn :
1060 audio_formats[afmt].codec_root_fn;
1062 logf("%s: %d - %s",
1063 (type == CODEC_TYPE_ENCODER) ? "Encoder" : "Decoder",
1064 afmt, fname ? fname : "<unknown>");
1065 #else /* !HAVE_RECORDING */
1066 /* Always decoder */
1067 if ((unsigned)cod_spec >= AFMT_NUM_CODECS)
1068 cod_spec = AFMT_UNKNOWN;
1069 fname = audio_formats[cod_spec].codec_root_fn;
1070 logf("Codec: %d - %s", cod_spec, fname ? fname : "<unknown>");
1071 #endif /* HAVE_RECORDING */
1073 return fname;
1074 } /* get_codec_filename */
1077 /* --- Voice thread --- */
1079 #ifdef PLAYBACK_VOICE
1081 static bool voice_pcmbuf_insert_callback(
1082 const void *ch1, const void *ch2, int count)
1084 const char *src[2] = { ch1, ch2 };
1086 while (count > 0)
1088 int out_count = dsp_output_count(count);
1089 int inp_count;
1090 char *dest;
1092 while ((dest = pcmbuf_request_voice_buffer(
1093 &out_count, playing)) == NULL)
1095 if (playing && audio_codec_loaded)
1096 swap_codec();
1097 else
1098 yield();
1101 /* Get the real input_size for output_size bytes, guarding
1102 * against resampling buffer overflows. */
1103 inp_count = dsp_input_count(out_count);
1105 if (inp_count <= 0)
1106 return true;
1108 /* Input size has grown, no error, just don't write more than length */
1109 if (inp_count > count)
1110 inp_count = count;
1112 out_count = dsp_process(dest, src, inp_count);
1114 if (out_count <= 0)
1115 return true;
1117 if (playing)
1119 pcmbuf_mix_voice(out_count);
1120 if ((pcmbuf_usage() < 10 || pcmbuf_mix_free() < 30) &&
1121 audio_codec_loaded)
1122 swap_codec();
1124 else
1125 pcmbuf_write_complete(out_count);
1127 count -= inp_count;
1130 return true;
1131 } /* voice_pcmbuf_insert_callback */
1133 static void* voice_get_memory_callback(size_t *size)
1135 /* Voice should have no use for this. If it did, we'd have to
1136 swap the malloc buffer as well. */
1137 *size = 0;
1138 return NULL;
1141 static void voice_set_elapsed_callback(unsigned int value)
1143 (void)value;
1146 static void voice_set_offset_callback(size_t value)
1148 (void)value;
1151 static void voice_configure_callback(int setting, intptr_t value)
1153 if (!dsp_configure(setting, value))
1155 logf("Illegal key:%d", setting);
1159 static size_t voice_filebuf_callback(void *ptr, size_t size)
1161 (void)ptr;
1162 (void)size;
1164 return 0;
1167 /* Handle Q_VOICE_STOP and part of SYS_USB_CONNECTED */
1168 static bool voice_on_voice_stop(bool aborting, size_t *realsize)
1170 if (aborting && !playing)
1172 /* Aborting: Slight hack - flush PCM buffer if
1173 only being used for voice */
1174 pcmbuf_play_stop();
1177 if (voice_is_playing)
1179 /* Clear the current buffer */
1180 voice_is_playing = false;
1181 voice_getmore = NULL;
1182 voice_remaining = 0;
1183 voicebuf = NULL;
1185 /* Cancel any automatic boost if no more clips requested. */
1186 if (!playing || !voice_thread_start)
1187 sleep(0);
1189 /* Force the codec to think it's changing tracks */
1190 ci_voice.new_track = 1;
1192 *realsize = 0;
1193 return true; /* Yes, change tracks */
1196 return false;
1199 static void* voice_request_buffer_callback(size_t *realsize, size_t reqsize)
1201 struct queue_event ev;
1203 if (ci_voice.new_track)
1205 *realsize = 0;
1206 return NULL;
1209 while (1)
1211 if (voice_is_playing || playing)
1213 queue_wait_w_tmo(&voice_queue, &ev, 0);
1214 if (!voice_is_playing && ev.id == SYS_TIMEOUT)
1215 ev.id = Q_AUDIO_PLAY;
1217 else
1219 queue_wait(&voice_queue, &ev);
1222 switch (ev.id) {
1223 case Q_AUDIO_PLAY:
1224 LOGFQUEUE("voice < Q_AUDIO_PLAY");
1225 if (playing)
1227 if (audio_codec_loaded)
1228 swap_codec();
1229 yield();
1231 break;
1233 #ifdef AUDIO_HAVE_RECORDING
1234 case Q_ENCODER_RECORD:
1235 LOGFQUEUE("voice < Q_ENCODER_RECORD");
1236 swap_codec();
1237 break;
1238 #endif
1240 case Q_VOICE_STOP:
1241 LOGFQUEUE("voice < Q_VOICE_STOP");
1242 if (voice_on_voice_stop(ev.data, realsize))
1243 return NULL;
1244 break;
1246 case SYS_USB_CONNECTED:
1248 LOGFQUEUE("voice < SYS_USB_CONNECTED");
1249 bool change_tracks = voice_on_voice_stop(ev.data, realsize);
1250 /* Voice is obviously current so let us swap ourselves away if
1251 playing so audio may stop itself - audio_codec_loaded can
1252 only be true in this case if we're here even if the codec
1253 is only about to load */
1254 if (audio_codec_loaded)
1255 swap_codec();
1256 /* Playback should be finished by now - ack and wait */
1257 usb_acknowledge(SYS_USB_CONNECTED_ACK);
1258 usb_wait_for_disconnect(&voice_queue);
1259 if (change_tracks)
1260 return NULL;
1261 break;
1264 case Q_VOICE_PLAY:
1265 LOGFQUEUE("voice < Q_VOICE_PLAY");
1266 if (!voice_is_playing)
1268 /* Set up new voice data */
1269 struct voice_info *voice_data;
1270 #ifdef IRAM_STEAL
1271 if (voice_iram_stolen)
1273 /* Voice is the first to run again and is currently
1274 loaded */
1275 logf("voice: iram restore");
1276 memcpy(CODEC_IRAM_ORIGIN, iram_buf, CODEC_IRAM_SIZE);
1277 voice_iram_stolen = false;
1279 #endif
1280 /* Must reset the buffer before any playback begins if
1281 needed */
1282 if (buffer_state == BUFFER_STATE_TRASHED)
1283 audio_reset_buffer();
1285 voice_is_playing = true;
1286 trigger_cpu_boost();
1287 voice_data = (struct voice_info *)ev.data;
1288 voice_remaining = voice_data->size;
1289 voicebuf = voice_data->buf;
1290 voice_getmore = voice_data->callback;
1292 goto voice_play_clip; /* To exit both switch and while */
1294 case SYS_TIMEOUT:
1295 LOGFQUEUE_SYS_TIMEOUT("voice < SYS_TIMEOUT");
1296 goto voice_play_clip;
1298 default:
1299 LOGFQUEUE("voice < default");
1303 voice_play_clip:
1305 if (voice_remaining == 0 || voicebuf == NULL)
1307 if (voice_getmore)
1308 voice_getmore((unsigned char **)&voicebuf, &voice_remaining);
1310 /* If this clip is done */
1311 if (voice_remaining == 0)
1313 LOGFQUEUE("voice > voice Q_VOICE_STOP");
1314 queue_post(&voice_queue, Q_VOICE_STOP, 0);
1315 /* Force pcm playback. */
1316 if (!pcm_is_playing())
1317 pcmbuf_play_start();
1321 *realsize = MIN(voice_remaining, reqsize);
1323 if (*realsize == 0)
1324 return NULL;
1326 return voicebuf;
1327 } /* voice_request_buffer_callback */
1329 static void voice_advance_buffer_callback(size_t amount)
1331 amount = MIN(amount, voice_remaining);
1332 voicebuf += amount;
1333 voice_remaining -= amount;
1336 static void voice_advance_buffer_loc_callback(void *ptr)
1338 size_t amount = (size_t)ptr - (size_t)voicebuf;
1340 voice_advance_buffer_callback(amount);
1343 static off_t voice_mp3_get_filepos_callback(int newtime)
1345 (void)newtime;
1347 return 0;
1350 static void voice_do_nothing(void)
1352 return;
1355 static bool voice_seek_buffer_callback(size_t newpos)
1357 (void)newpos;
1359 return false;
1362 static bool voice_request_next_track_callback(void)
1364 ci_voice.new_track = 0;
1365 return true;
1368 static void voice_thread(void)
1370 logf("Loading voice codec");
1371 voice_codec_loaded = true;
1372 semaphore_wait(&sem_codecthread);
1373 event_set_state(&event_codecthread, false);
1374 set_current_codec(CODEC_IDX_VOICE);
1375 dsp_configure(DSP_RESET, 0);
1376 voice_remaining = 0;
1377 voice_getmore = NULL;
1379 /* FIXME: If we being starting the voice thread without reboot, the
1380 voice_queue could be full of old stuff and we must flush it. */
1381 codec_load_file(get_codec_filename(AFMT_MPA_L3), &ci_voice);
1383 logf("Voice codec finished");
1384 voice_codec_loaded = false;
1385 voice_thread_p = NULL;
1386 semaphore_release(&sem_codecthread);
1387 } /* voice_thread */
1389 #endif /* PLAYBACK_VOICE */
1391 /* --- Codec thread --- */
1392 static bool codec_pcmbuf_insert_callback(
1393 const void *ch1, const void *ch2, int count)
1395 const char *src[2] = { ch1, ch2 };
1397 while (count > 0)
1399 int out_count = dsp_output_count(count);
1400 int inp_count;
1401 char *dest;
1403 /* Prevent audio from a previous track from playing */
1404 if (ci.new_track || ci.stop_codec)
1405 return true;
1407 while ((dest = pcmbuf_request_buffer(&out_count)) == NULL)
1409 sleep(1);
1410 if (ci.seek_time || ci.new_track || ci.stop_codec)
1411 return true;
1414 /* Get the real input_size for output_size bytes, guarding
1415 * against resampling buffer overflows. */
1416 inp_count = dsp_input_count(out_count);
1418 if (inp_count <= 0)
1419 return true;
1421 /* Input size has grown, no error, just don't write more than length */
1422 if (inp_count > count)
1423 inp_count = count;
1425 out_count = dsp_process(dest, src, inp_count);
1427 if (out_count <= 0)
1428 return true;
1430 pcmbuf_write_complete(out_count);
1432 #ifdef PLAYBACK_VOICE
1433 if ((voice_is_playing || voice_thread_start)
1434 && pcm_is_playing() && voice_codec_loaded &&
1435 pcmbuf_usage() > 30 && pcmbuf_mix_free() > 80)
1437 voice_thread_start = false;
1438 swap_codec();
1440 #endif
1442 count -= inp_count;
1445 return true;
1446 } /* codec_pcmbuf_insert_callback */
1448 static void* codec_get_memory_callback(size_t *size)
1450 *size = MALLOC_BUFSIZE;
1451 return malloc_buf;
1454 #if 0
1455 static void codec_pcmbuf_position_callback(size_t size) ICODE_ATTR;
1456 static void codec_pcmbuf_position_callback(size_t size)
1458 /* This is called from an ISR, so be quick */
1459 unsigned int time = size * 1000 / 4 / NATIVE_FREQUENCY +
1460 prev_ti->id3.elapsed;
1462 if (time >= prev_ti->id3.length)
1464 pcmbuf_set_position_callback(NULL);
1465 prev_ti->id3.elapsed = prev_ti->id3.length;
1467 else
1468 prev_ti->id3.elapsed = time;
1470 #endif
1472 static void codec_set_elapsed_callback(unsigned int value)
1474 unsigned int latency;
1475 if (ci.seek_time)
1476 return;
1478 #ifdef AB_REPEAT_ENABLE
1479 ab_position_report(value);
1480 #endif
1482 latency = pcmbuf_get_latency();
1483 if (value < latency)
1484 curtrack_id3.elapsed = 0;
1485 else if (value - latency > curtrack_id3.elapsed ||
1486 value - latency < curtrack_id3.elapsed - 2)
1488 curtrack_id3.elapsed = value - latency;
1492 static void codec_set_offset_callback(size_t value)
1494 unsigned int latency;
1496 if (ci.seek_time)
1497 return;
1499 latency = pcmbuf_get_latency() * curtrack_id3.bitrate / 8;
1500 if (value < latency)
1501 curtrack_id3.offset = 0;
1502 else
1503 curtrack_id3.offset = value - latency;
1506 /* copy up-to size bytes into ptr and return the actual size copied */
1507 static size_t codec_filebuf_callback(void *ptr, size_t size)
1509 ssize_t copy_n;
1511 if (ci.stop_codec || !playing)
1512 return 0;
1514 copy_n = bufread(CUR_TI->audio_hid, size, ptr);
1516 /* Nothing requested OR nothing left */
1517 if (copy_n == 0)
1518 return 0;
1520 /* Let the disk buffer catch fill until enough data is available */
1521 while (copy_n == -2)
1523 #if 0
1524 if (!filling)
1526 LOGFQUEUE("codec > audio Q_AUDIO_FILL_BUFFER");
1527 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
1529 #endif
1531 LOGFQUEUE("codec >| buffering Q_BUFFER_HANDLE");
1532 queue_send(&buffering_queue, Q_BUFFER_HANDLE, CUR_TI->audio_hid);
1534 if (ci.stop_codec || ci.new_track)
1535 return 0;
1537 copy_n = bufread(CUR_TI->audio_hid, size, ptr);
1540 /* Update read and other position pointers */
1541 bufadvance(CUR_TI->audio_hid, copy_n);
1542 ci.curpos += copy_n;
1544 /* Return the actual amount of data copied to the buffer */
1545 return copy_n;
1546 } /* codec_filebuf_callback */
1548 static void* codec_request_buffer_callback(size_t *realsize, size_t reqsize)
1550 size_t copy_n = reqsize;
1551 ssize_t ret;
1552 char *ptr;
1554 if (!playing)
1556 *realsize = 0;
1557 return NULL;
1560 ret = bufgetdata(CUR_TI->audio_hid, reqsize, (unsigned char **)&ptr);
1561 if (ret >= 0)
1562 copy_n = MIN((size_t)ret, reqsize);
1564 if (copy_n == 0)
1566 *realsize = 0;
1567 return NULL;
1570 while (ret == -2)
1572 #if 0
1573 if (!filling)
1575 LOGFQUEUE("codec > audio Q_AUDIO_FILL_BUFFER");
1576 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
1578 #endif
1580 LOGFQUEUE("codec >| buffering Q_BUFFER_HANDLE");
1581 queue_send(&buffering_queue, Q_BUFFER_HANDLE, CUR_TI->audio_hid);
1583 sleep(1);
1585 if (ci.stop_codec || ci.new_track)
1587 *realsize = 0;
1588 return NULL;
1590 ret = bufgetdata(CUR_TI->audio_hid, reqsize, (unsigned char **)&ptr);
1592 copy_n = MIN((size_t)ret, reqsize);
1594 *realsize = copy_n;
1596 return ptr;
1597 } /* codec_request_buffer_callback */
1599 static int get_codec_base_type(int type)
1601 switch (type) {
1602 case AFMT_MPA_L1:
1603 case AFMT_MPA_L2:
1604 case AFMT_MPA_L3:
1605 return AFMT_MPA_L3;
1608 return type;
1611 static void codec_advance_buffer_callback(size_t amount)
1613 int ret;
1615 while ((ret = bufadvance(CUR_TI->audio_hid, amount) == -2) && filling)
1616 sleep(1);
1618 if (ret == -2)
1620 intptr_t result = Q_CODEC_REQUEST_FAILED;
1622 if (!ci.stop_codec)
1624 LOGFQUEUE("codec >| audio Q_AUDIO_REBUFFER_SEEK");
1625 result = queue_send(&audio_queue, Q_AUDIO_REBUFFER_SEEK,
1626 ci.curpos + amount);
1629 switch (result)
1631 case Q_CODEC_REQUEST_FAILED:
1632 LOGFQUEUE("codec |< Q_CODEC_REQUEST_FAILED");
1633 ci.stop_codec = true;
1634 return;
1636 case Q_CODEC_REQUEST_COMPLETE:
1637 LOGFQUEUE("codec |< Q_CODEC_REQUEST_COMPLETE");
1638 return;
1640 default:
1641 LOGFQUEUE("codec |< default");
1642 ci.stop_codec = true;
1643 return;
1647 #if 0
1648 /* Start buffer filling as necessary. */
1649 if (!pcmbuf_is_lowdata() && !filling)
1651 if (bufused() < conf_watermark && playing && !playlist_end)
1653 LOGFQUEUE("codec > audio Q_AUDIO_FILL_BUFFER");
1654 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER, 0);
1657 #endif
1659 ci.curpos += amount;
1660 codec_set_offset_callback(ci.curpos);
1663 static void codec_advance_buffer_loc_callback(void *ptr)
1665 size_t amount = get_offset(CUR_TI->audio_hid, ptr);
1667 codec_advance_buffer_callback(amount);
1670 /* Copied from mpeg.c. Should be moved somewhere else. */
1671 static int codec_get_file_pos(void)
1673 int pos = -1;
1674 struct mp3entry *id3 = audio_current_track();
1676 if (id3->vbr)
1678 if (id3->has_toc)
1680 /* Use the TOC to find the new position */
1681 unsigned int percent, remainder;
1682 int curtoc, nexttoc, plen;
1684 percent = (id3->elapsed*100)/id3->length;
1685 if (percent > 99)
1686 percent = 99;
1688 curtoc = id3->toc[percent];
1690 if (percent < 99)
1691 nexttoc = id3->toc[percent+1];
1692 else
1693 nexttoc = 256;
1695 pos = (id3->filesize/256)*curtoc;
1697 /* Use the remainder to get a more accurate position */
1698 remainder = (id3->elapsed*100)%id3->length;
1699 remainder = (remainder*100)/id3->length;
1700 plen = (nexttoc - curtoc)*(id3->filesize/256);
1701 pos += (plen/100)*remainder;
1703 else
1705 /* No TOC exists, estimate the new position */
1706 pos = (id3->filesize / (id3->length / 1000)) *
1707 (id3->elapsed / 1000);
1710 else if (id3->bitrate)
1711 pos = id3->elapsed * (id3->bitrate / 8);
1712 else
1713 return -1;
1715 pos += id3->first_frame_offset;
1717 /* Don't seek right to the end of the file so that we can
1718 transition properly to the next song */
1719 if (pos >= (int)(id3->filesize - id3->id3v1len))
1720 pos = id3->filesize - id3->id3v1len - 1;
1722 return pos;
1725 static off_t codec_mp3_get_filepos_callback(int newtime)
1727 off_t newpos;
1729 curtrack_id3.elapsed = newtime;
1730 newpos = codec_get_file_pos();
1732 return newpos;
1735 static void codec_seek_complete_callback(void)
1737 logf("seek_complete");
1738 if (pcm_is_paused())
1740 /* If this is not a seamless seek, clear the buffer */
1741 pcmbuf_play_stop();
1742 dsp_configure(DSP_FLUSH, 0);
1744 /* If playback was not 'deliberately' paused, unpause now */
1745 if (!paused)
1746 pcmbuf_pause(false);
1748 ci.seek_time = 0;
1751 static bool codec_seek_buffer_callback(size_t newpos)
1753 int difference;
1755 logf("codec_seek_buffer_callback");
1757 if (newpos >= CUR_TI->filesize)
1758 newpos = CUR_TI->filesize - 1;
1760 difference = newpos - ci.curpos;
1761 if (difference >= 0)
1763 /* Seeking forward */
1764 logf("seek: +%d", difference);
1765 codec_advance_buffer_callback(difference);
1766 return true;
1769 /* Seeking backward */
1770 difference = -difference;
1771 if (ci.curpos - difference < 0)
1772 difference = ci.curpos;
1774 #if 0
1775 /* We need to reload the song. */
1776 if (newpos < CUR_TI->start_pos)
1778 intptr_t result = Q_CODEC_REQUEST_FAILED;
1780 if (!ci.stop_codec)
1782 LOGFQUEUE("codec >| audio Q_AUDIO_REBUFFER_SEEK");
1783 result = queue_send(&audio_queue, Q_AUDIO_REBUFFER_SEEK,
1784 newpos);
1787 switch (result)
1789 case Q_CODEC_REQUEST_COMPLETE:
1790 LOGFQUEUE("codec |< Q_CODEC_REQUEST_COMPLETE");
1791 return true;
1793 case Q_CODEC_REQUEST_FAILED:
1794 LOGFQUEUE("codec |< Q_CODEC_REQUEST_FAILED");
1795 ci.stop_codec = true;
1796 return false;
1798 default:
1799 LOGFQUEUE("codec |< default");
1800 return false;
1803 #endif
1805 /* Seeking inside buffer space. */
1806 logf("seek: -%d", difference);
1807 if (bufadvance(CUR_TI->audio_hid, -difference) == 0)
1809 ci.curpos -= difference;
1810 return true;
1812 else
1814 return false;
1819 static void codec_configure_callback(int setting, intptr_t value)
1821 switch (setting) {
1822 case CODEC_SET_FILEBUF_WATERMARK:
1823 conf_watermark = value;
1824 set_filebuf_watermark(buffer_margin);
1825 break;
1827 case CODEC_SET_FILEBUF_CHUNKSIZE:
1828 conf_filechunk = value;
1829 break;
1831 case CODEC_SET_FILEBUF_PRESEEK:
1832 conf_preseek = value;
1833 break;
1835 default:
1836 if (!dsp_configure(setting, value)) { logf("Illegal key:%d", setting); }
1840 static void codec_track_changed(void)
1842 automatic_skip = false;
1843 LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
1844 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
1847 static void codec_pcmbuf_track_changed_callback(void)
1849 pcmbuf_set_position_callback(NULL);
1850 codec_track_changed();
1853 static void codec_discard_codec_callback(void)
1855 if (CUR_TI->codec_hid > 0)
1857 bufclose(CUR_TI->codec_hid);
1858 CUR_TI->codec_hid = 0;
1861 #if 0
1862 /* Check if a buffer desync has happened, log it and stop playback. */
1863 if (buf_ridx != CUR_TI->buf_idx)
1865 int offset = CUR_TI->buf_idx - buf_ridx;
1866 size_t new_used = bufused() - offset;
1868 logf("Buf off :%d=%d-%d", offset, CUR_TI->buf_idx, buf_ridx);
1869 logf("Used off:%d",bufused() - new_used);
1871 /* This is a fatal internal error and it's not safe to
1872 * continue playback. */
1873 ci.stop_codec = true;
1874 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
1876 #endif
1879 static inline void codec_gapless_track_change(void) {
1880 /* callback keeps the progress bar moving while the pcmbuf empties */
1881 /* pcmbuf_set_position_callback(codec_pcmbuf_position_callback); */
1882 /* set the pcmbuf callback for when the track really changes */
1883 pcmbuf_set_event_handler(codec_pcmbuf_track_changed_callback);
1886 static inline void codec_crossfade_track_change(void) {
1887 /* Initiate automatic crossfade mode */
1888 pcmbuf_crossfade_init(false);
1889 /* Notify the wps that the track change starts now */
1890 codec_track_changed();
1893 static void codec_track_skip_done(bool was_manual)
1895 int crossfade_mode = global_settings.crossfade;
1897 /* Manual track change (always crossfade or flush audio). */
1898 if (was_manual)
1900 pcmbuf_crossfade_init(true);
1901 LOGFQUEUE("codec > audio Q_AUDIO_TRACK_CHANGED");
1902 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
1904 /* Automatic track change w/crossfade, if not in "Track Skip Only" mode. */
1905 else if (pcmbuf_is_crossfade_enabled() && !pcmbuf_is_crossfade_active()
1906 && crossfade_mode != CROSSFADE_ENABLE_TRACKSKIP)
1908 if (crossfade_mode == CROSSFADE_ENABLE_SHUFFLE_AND_TRACKSKIP)
1910 if (global_settings.playlist_shuffle)
1911 /* shuffle mode is on, so crossfade: */
1912 codec_crossfade_track_change();
1913 else
1914 /* shuffle mode is off, so do a gapless track change */
1915 codec_gapless_track_change();
1917 else
1918 /* normal crossfade: */
1919 codec_crossfade_track_change();
1921 else
1922 /* normal gapless playback. */
1923 codec_gapless_track_change();
1926 static bool codec_load_next_track(void)
1928 intptr_t result = Q_CODEC_REQUEST_FAILED;
1930 prev_track_elapsed = curtrack_id3.elapsed;
1932 if (ci.seek_time)
1933 codec_seek_complete_callback();
1935 #ifdef AB_REPEAT_ENABLE
1936 ab_end_of_track_report();
1937 #endif
1939 logf("Request new track");
1941 if (ci.new_track == 0)
1943 ci.new_track++;
1944 automatic_skip = true;
1947 if (!ci.stop_codec)
1949 trigger_cpu_boost();
1950 LOGFQUEUE("codec >| audio Q_AUDIO_CHECK_NEW_TRACK");
1951 result = queue_send(&audio_queue, Q_AUDIO_CHECK_NEW_TRACK, 0);
1954 switch (result)
1956 case Q_CODEC_REQUEST_COMPLETE:
1957 LOGFQUEUE("codec |< Q_CODEC_REQUEST_COMPLETE");
1958 codec_track_skip_done(!automatic_skip);
1959 return true;
1961 case Q_CODEC_REQUEST_FAILED:
1962 LOGFQUEUE("codec |< Q_CODEC_REQUEST_FAILED");
1963 ci.new_track = 0;
1964 ci.stop_codec = true;
1965 return false;
1967 default:
1968 LOGFQUEUE("codec |< default");
1969 ci.stop_codec = true;
1970 return false;
1974 static bool codec_request_next_track_callback(void)
1976 int prev_codectype;
1978 if (ci.stop_codec || !playing)
1979 return false;
1981 prev_codectype = get_codec_base_type(curtrack_id3.codectype);
1983 if (!codec_load_next_track())
1984 return false;
1986 /* Check if the next codec is the same file. */
1987 if (prev_codectype == get_codec_base_type(curtrack_id3.codectype))
1989 logf("New track loaded");
1990 codec_discard_codec_callback();
1991 return true;
1993 else
1995 logf("New codec:%d/%d", curtrack_id3.codectype, prev_codectype);
1996 return false;
2000 static void codec_thread(void)
2002 struct queue_event ev;
2003 int status;
2004 size_t wrap;
2006 while (1) {
2007 status = 0;
2008 queue_wait(&codec_queue, &ev);
2010 switch (ev.id) {
2011 case Q_CODEC_LOAD_DISK:
2012 LOGFQUEUE("codec < Q_CODEC_LOAD_DISK");
2013 queue_reply(&codec_queue, 1);
2014 audio_codec_loaded = true;
2015 #ifdef PLAYBACK_VOICE
2016 /* Don't sent messages to voice codec if it's already swapped
2017 out or it will never get this */
2018 if (voice_codec_loaded && current_codec == CODEC_IDX_VOICE)
2020 LOGFQUEUE("codec > voice Q_AUDIO_PLAY");
2021 queue_post(&voice_queue, Q_AUDIO_PLAY, 0);
2023 semaphore_wait(&sem_codecthread);
2024 event_set_state(&event_codecthread, true);
2025 #endif
2026 set_current_codec(CODEC_IDX_AUDIO);
2027 ci.stop_codec = false;
2028 status = codec_load_file((const char *)ev.data, &ci);
2029 DEBUGF("codec_load = %d\n", status);
2030 #ifdef PLAYBACK_VOICE
2031 semaphore_release(&sem_codecthread);
2032 #endif
2033 break;
2035 case Q_CODEC_LOAD:
2036 LOGFQUEUE("codec < Q_CODEC_LOAD");
2037 if (CUR_TI->codec_hid <= 0) {
2038 logf("Codec slot is empty!");
2039 /* Wait for the pcm buffer to go empty */
2040 while (pcm_is_playing())
2041 yield();
2042 /* This must be set to prevent an infinite loop */
2043 ci.stop_codec = true;
2044 LOGFQUEUE("codec > codec Q_AUDIO_PLAY");
2045 queue_post(&codec_queue, Q_AUDIO_PLAY, 0);
2046 break;
2049 audio_codec_loaded = true;
2050 #ifdef PLAYBACK_VOICE
2051 if (voice_codec_loaded && current_codec == CODEC_IDX_VOICE)
2053 LOGFQUEUE("codec > voice Q_AUDIO_PLAY");
2054 queue_post(&voice_queue, Q_AUDIO_PLAY, 0);
2056 semaphore_wait(&sem_codecthread);
2057 event_set_state(&event_codecthread, true);
2058 #endif
2059 set_current_codec(CODEC_IDX_AUDIO);
2060 ci.stop_codec = false;
2061 wrap = (size_t)&filebuf[filebuflen] - (size_t)getptr(CUR_TI->codec_hid);
2062 status = codec_load_ram(getptr(CUR_TI->codec_hid), CUR_TI->codecsize,
2063 &filebuf[0], wrap, &ci);
2064 #ifdef PLAYBACK_VOICE
2065 semaphore_release(&sem_codecthread);
2066 #endif
2067 break;
2069 #ifdef AUDIO_HAVE_RECORDING
2070 case Q_ENCODER_LOAD_DISK:
2071 LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
2072 audio_codec_loaded = false; /* Not audio codec! */
2073 #ifdef PLAYBACK_VOICE
2074 if (voice_codec_loaded && current_codec == CODEC_IDX_VOICE)
2076 LOGFQUEUE("codec > voice Q_ENCODER_RECORD");
2077 queue_post(&voice_queue, Q_ENCODER_RECORD, 0);
2079 semaphore_wait(&sem_codecthread);
2080 event_set_state(&event_codecthread, true);
2081 #endif
2082 logf("loading encoder");
2083 set_current_codec(CODEC_IDX_AUDIO);
2084 ci.stop_encoder = false;
2085 status = codec_load_file((const char *)ev.data, &ci);
2086 #ifdef PLAYBACK_VOICE
2087 semaphore_release(&sem_codecthread);
2088 #endif
2089 logf("encoder stopped");
2090 break;
2091 #endif /* AUDIO_HAVE_RECORDING */
2093 #ifndef SIMULATOR
2094 case SYS_USB_CONNECTED:
2095 LOGFQUEUE("codec < SYS_USB_CONNECTED");
2096 queue_clear(&codec_queue);
2097 usb_acknowledge(SYS_USB_CONNECTED_ACK);
2098 usb_wait_for_disconnect(&codec_queue);
2099 break;
2100 #endif
2102 default:
2103 LOGFQUEUE("codec < default");
2106 if (audio_codec_loaded)
2108 if (ci.stop_codec)
2110 status = CODEC_OK;
2111 if (!playing)
2112 pcmbuf_play_stop();
2115 audio_codec_loaded = false;
2118 switch (ev.id) {
2119 case Q_CODEC_LOAD_DISK:
2120 case Q_CODEC_LOAD:
2121 LOGFQUEUE("codec < Q_CODEC_LOAD");
2122 if (playing)
2124 if (ci.new_track || status != CODEC_OK)
2126 if (!ci.new_track)
2128 logf("Codec failure");
2129 gui_syncsplash(HZ*2, "Codec failure");
2132 if (!codec_load_next_track())
2134 LOGFQUEUE("codec > audio Q_AUDIO_STOP");
2135 /* End of playlist */
2136 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
2137 break;
2140 else
2142 logf("Codec finished");
2143 if (ci.stop_codec)
2145 /* Wait for the audio to stop playing before
2146 * triggering the WPS exit */
2147 while(pcm_is_playing())
2149 curtrack_id3.elapsed =
2150 curtrack_id3.length - pcmbuf_get_latency();
2151 sleep(1);
2153 LOGFQUEUE("codec > audio Q_AUDIO_STOP");
2154 /* End of playlist */
2155 queue_post(&audio_queue, Q_AUDIO_STOP, 0);
2156 break;
2160 if (CUR_TI->codec_hid > 0)
2162 LOGFQUEUE("codec > codec Q_CODEC_LOAD");
2163 queue_post(&codec_queue, Q_CODEC_LOAD, 0);
2165 else
2167 const char *codec_fn =
2168 get_codec_filename(curtrack_id3.codectype);
2169 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
2170 queue_post(&codec_queue, Q_CODEC_LOAD_DISK,
2171 (intptr_t)codec_fn);
2174 break;
2176 #ifdef AUDIO_HAVE_RECORDING
2177 case Q_ENCODER_LOAD_DISK:
2178 LOGFQUEUE("codec < Q_ENCODER_LOAD_DISK");
2180 if (status == CODEC_OK)
2181 break;
2183 logf("Encoder failure");
2184 gui_syncsplash(HZ*2, "Encoder failure");
2186 if (ci.enc_codec_loaded < 0)
2187 break;
2189 logf("Encoder failed to load");
2190 ci.enc_codec_loaded = -1;
2191 break;
2192 #endif /* AUDIO_HAVE_RECORDING */
2194 default:
2195 LOGFQUEUE("codec < default");
2197 } /* end switch */
2202 /* --- Audio thread --- */
2204 static bool audio_filebuf_is_lowdata(void)
2206 return bufused() < AUDIO_FILEBUF_CRITICAL;
2209 static bool audio_have_tracks(void)
2211 return track_ridx != track_widx || CUR_TI->filesize;
2214 static bool audio_have_free_tracks(void)
2216 if (track_widx < track_ridx)
2217 return track_widx + 1 < track_ridx;
2218 else if (track_ridx == 0)
2219 return track_widx < MAX_TRACK - 1;
2221 return true;
2224 int audio_track_count(void)
2226 if (audio_have_tracks())
2228 int relative_track_widx = track_widx;
2230 if (track_ridx > track_widx)
2231 relative_track_widx += MAX_TRACK;
2233 return relative_track_widx - track_ridx + 1;
2236 return 0;
2239 long audio_filebufused(void)
2241 return (long) bufused();
2244 /* Count the data BETWEEN the selected tracks */
2245 static size_t audio_buffer_count_tracks(int from_track, int to_track)
2247 size_t amount = 0;
2248 bool need_wrap = to_track < from_track;
2250 while (1)
2252 if (++from_track >= MAX_TRACK)
2254 from_track -= MAX_TRACK;
2255 need_wrap = false;
2258 if (from_track >= to_track && !need_wrap)
2259 break;
2261 amount += tracks[from_track].codecsize + tracks[from_track].filesize;
2263 return amount;
2266 static bool audio_buffer_wind_forward(int new_track_ridx, int old_track_ridx)
2268 (void)new_track_ridx;
2269 (void)old_track_ridx;
2270 #if 0
2271 size_t amount;
2273 /* Start with the remainder of the previously playing track */
2274 amount = tracks[old_track_ridx].filesize - ci.curpos;
2275 /* Then collect all data from tracks in between them */
2276 amount += audio_buffer_count_tracks(old_track_ridx, new_track_ridx);
2277 logf("bwf:%ldB", (long) amount);
2279 if (amount > bufused())
2280 return false;
2282 /* Wind the buffer to the beginning of the target track or its codec */
2283 buf_ridx = RINGBUF_ADD(buf_ridx, amount);
2284 #endif
2285 return true;
2288 static bool audio_buffer_wind_backward(int new_track_ridx, int old_track_ridx)
2290 (void)new_track_ridx;
2291 (void)old_track_ridx;
2292 #if 0
2293 /* Available buffer data */
2294 size_t buf_back;
2295 /* Start with the previously playing track's data and our data */
2296 size_t amount;
2298 amount = ci.curpos;
2299 buf_back = RINGBUF_SUB(buf_ridx, buf_widx);
2301 /* If we're not just resetting the current track */
2302 if (new_track_ridx != old_track_ridx)
2304 /* Need to wind to before the old track's codec and our filesize */
2305 amount += tracks[old_track_ridx].codecsize;
2306 amount += tracks[new_track_ridx].filesize;
2308 /* Rewind the old track to its beginning */
2309 tracks[old_track_ridx].available =
2310 tracks[old_track_ridx].filesize - tracks[old_track_ridx].filerem;
2313 /* If the codec was ever buffered */
2314 if (tracks[new_track_ridx].codecsize)
2316 /* Add the codec to the needed size */
2317 amount += tracks[new_track_ridx].codecsize;
2318 tracks[new_track_ridx].has_codec = true;
2321 /* Then collect all data from tracks between new and old */
2322 amount += audio_buffer_count_tracks(new_track_ridx, old_track_ridx);
2324 /* Do we have space to make this skip? */
2325 if (amount > buf_back)
2326 return false;
2328 logf("bwb:%ldB",amount);
2330 /* Rewind the buffer to the beginning of the target track or its codec */
2331 buf_ridx = RINGBUF_SUB(buf_ridx, amount);
2333 /* Reset to the beginning of the new track */
2334 tracks[new_track_ridx].available = tracks[new_track_ridx].filesize;
2335 #endif
2336 return true;
2339 static void audio_update_trackinfo(void)
2341 ci.filesize = CUR_TI->filesize;
2342 curtrack_id3.elapsed = 0;
2343 curtrack_id3.offset = 0;
2344 ci.id3 = &curtrack_id3;
2345 ci.curpos = 0;
2346 ci.taginfo_ready = &CUR_TI->taginfo_ready;
2349 /* Yield to codecs for as long as possible if they are in need of data
2350 * return true if the caller should break to let the audio thread process
2351 * new events */
2352 static bool audio_yield_codecs(void)
2354 yield();
2356 if (!queue_empty(&audio_queue))
2357 return true;
2359 while ((pcmbuf_is_crossfade_active() || pcmbuf_is_lowdata())
2360 && !ci.stop_codec && playing && !audio_filebuf_is_lowdata())
2362 if (filling)
2363 yield();
2364 else
2365 sleep(2);
2367 if (!queue_empty(&audio_queue))
2368 return true;
2371 return false;
2374 static void audio_clear_track_entries(bool clear_unbuffered)
2376 int cur_idx = track_widx;
2377 int last_idx = -1;
2379 logf("Clearing tracks:%d/%d, %d", track_ridx, track_widx, clear_unbuffered);
2381 /* Loop over all tracks from write-to-read */
2382 while (1)
2384 cur_idx++;
2385 cur_idx &= MAX_TRACK_MASK;
2387 if (cur_idx == track_ridx)
2388 break;
2390 /* If the track is buffered, conditionally clear/notify,
2391 * otherwise clear the track if that option is selected */
2392 if (tracks[cur_idx].event_sent)
2394 if (last_idx >= 0)
2396 /* If there is an unbuffer callback, call it, otherwise,
2397 * just clear the track */
2398 if (track_unbuffer_callback)
2399 track_unbuffer_callback(bufgetid3(tracks[last_idx].id3_hid), false);
2401 close_track_handles(&tracks[last_idx]);
2402 memset(&tracks[last_idx], 0, sizeof(struct track_info));
2404 last_idx = cur_idx;
2406 else if (clear_unbuffered)
2408 close_track_handles(&tracks[cur_idx]);
2409 memset(&tracks[cur_idx], 0, sizeof(struct track_info));
2413 /* We clear the previous instance of a buffered track throughout
2414 * the above loop to facilitate 'last' detection. Clear/notify
2415 * the last track here */
2416 if (last_idx >= 0)
2418 if (track_unbuffer_callback)
2419 track_unbuffer_callback(bufgetid3(tracks[last_idx].id3_hid), true);
2420 memset(&tracks[last_idx], 0, sizeof(struct track_info));
2424 static void audio_release_tracks(void)
2426 int cur_idx = track_ridx;
2428 logf("releasing all tracks");
2430 while (1)
2432 close_track_handles(&tracks[cur_idx]);
2434 cur_idx++;
2435 cur_idx &= MAX_TRACK_MASK;
2437 if (cur_idx == track_widx)
2438 break;
2442 /* FIXME: This code should be made more generic and move to metadata.c */
2443 static void audio_strip_tags(void)
2445 #if 0
2446 int i;
2447 static const unsigned char tag[] = "TAG";
2448 static const unsigned char apetag[] = "APETAGEX";
2449 size_t tag_idx;
2450 size_t cur_idx;
2451 size_t len, version;
2453 tag_idx = RINGBUF_SUB(buf_widx, 128);
2455 if (bufused() > 128 && tag_idx > buf_ridx)
2457 cur_idx = tag_idx;
2458 for(i = 0;i < 3;i++)
2460 if(filebuf[cur_idx] != tag[i])
2461 goto strip_ape_tag;
2463 cur_idx = RINGBUF_ADD(cur_idx, 1);
2466 /* Skip id3v1 tag */
2467 logf("Skipping ID3v1 tag");
2468 buf_widx = tag_idx;
2469 tracks[track_widx].available -= 128;
2470 tracks[track_widx].filesize -= 128;
2473 strip_ape_tag:
2474 /* Check for APE tag (look for the APE tag footer) */
2475 tag_idx = RINGBUF_SUB(buf_widx, 32);
2477 if (bufused() > 32 && tag_idx > buf_ridx)
2479 cur_idx = tag_idx;
2480 for(i = 0;i < 8;i++)
2482 if(filebuf[cur_idx] != apetag[i])
2483 return;
2485 cur_idx = RINGBUF_ADD(cur_idx, 1);
2488 /* Read the version and length from the footer */
2489 version = filebuf[tag_idx+8] | (filebuf[tag_idx+9] << 8) |
2490 (filebuf[tag_idx+10] << 16) | (filebuf[tag_idx+11] << 24);
2491 len = filebuf[tag_idx+12] | (filebuf[tag_idx+13] << 8) |
2492 (filebuf[tag_idx+14] << 16) | (filebuf[tag_idx+15] << 24);
2493 if (version == 2000)
2494 len += 32; /* APEv2 has a 32 byte header */
2496 /* Skip APE tag */
2497 if (bufused() > len)
2499 logf("Skipping APE tag (%ldB)", len);
2500 buf_widx = RINGBUF_SUB(buf_widx, len);
2501 tracks[track_widx].available -= len;
2502 tracks[track_widx].filesize -= len;
2505 #endif
2508 #if 0
2509 /* Returns true if a whole file is read, false otherwise */
2510 static bool audio_read_file(size_t minimum)
2512 bool ret_val = false;
2514 /* If we're called and no file is open, this is an error */
2515 if (current_fd < 0)
2517 logf("Bad fd in arf");
2518 /* Give some hope of miraculous recovery by forcing a track reload */
2519 tracks[track_widx].filesize = 0;
2520 /* Stop this buffering run */
2521 return ret_val;
2524 trigger_cpu_boost();
2525 while (tracks[track_widx].filerem > 0)
2527 size_t copy_n;
2528 int overlap;
2529 int rc;
2531 /* copy_n is the largest chunk that is safe to read */
2532 copy_n = MIN(conf_filechunk, filebuflen - buf_widx);
2534 /* buf_widx == buf_ridx is defined as buffer empty, not buffer full */
2535 if (RINGBUF_ADD_CROSS(buf_widx,copy_n,buf_ridx) >= 0)
2536 break;
2538 /* rc is the actual amount read */
2539 rc = read(current_fd, &filebuf[buf_widx], copy_n);
2541 if (rc < 0)
2543 logf("File ended %ldB early", tracks[track_widx].filerem);
2544 tracks[track_widx].filesize -= tracks[track_widx].filerem;
2545 tracks[track_widx].filerem = 0;
2546 break;
2549 /* How much of the playing track did we overwrite */
2550 if (buf_widx == CUR_TI->buf_idx)
2552 /* Special handling; zero or full overlap? */
2553 if (track_widx == track_ridx && CUR_TI->available == 0)
2554 overlap = 0;
2555 else
2556 overlap = rc;
2558 else
2559 overlap = RINGBUF_ADD_CROSS(buf_widx,rc,CUR_TI->buf_idx);
2561 if ((unsigned)rc > tracks[track_widx].filerem)
2563 logf("Bad: rc-filerem=%ld, fixing", rc-tracks[track_widx].filerem);
2564 tracks[track_widx].filesize += rc - tracks[track_widx].filerem;
2565 tracks[track_widx].filerem = rc;
2568 /* Advance buffer */
2569 buf_widx = RINGBUF_ADD(buf_widx, rc);
2570 tracks[track_widx].available += rc;
2571 tracks[track_widx].filerem -= rc;
2573 /* If we write into the playing track, adjust it's buffer info */
2574 if (overlap > 0)
2576 CUR_TI->buf_idx += overlap;
2577 CUR_TI->start_pos += overlap;
2580 /* For a rebuffer, fill at least this minimum */
2581 if (minimum > (unsigned)rc)
2582 minimum -= rc;
2583 /* Let the codec process up to the watermark */
2584 /* Break immediately if this is a quick buffer, or there is an event */
2585 else if (minimum || audio_yield_codecs())
2587 /* Exit quickly, but don't stop the overall buffering process */
2588 ret_val = true;
2589 break;
2593 if (tracks[track_widx].filerem == 0)
2595 logf("Finished buf:%ldB", tracks[track_widx].filesize);
2596 close(current_fd);
2597 current_fd = -1;
2598 audio_strip_tags();
2600 track_widx++;
2601 track_widx &= MAX_TRACK_MASK;
2603 tracks[track_widx].filesize = 0;
2604 return true;
2606 else
2608 logf("%s buf:%ldB", ret_val?"Quick":"Partially",
2609 tracks[track_widx].filesize - tracks[track_widx].filerem);
2610 return ret_val;
2613 #endif
2615 static bool audio_loadcodec(bool start_play)
2617 int fd;
2618 int prev_track;
2619 char codec_path[MAX_PATH]; /* Full path to codec */
2621 DEBUGF("audio_loadcodec(start_play = %s)\n", start_play ? "true" : "false");
2623 if (tracks[track_widx].id3_hid <= 0) {
2624 DEBUGF("track ID3 info not ready\n");
2625 return false;
2628 const char * codec_fn =
2629 get_codec_filename(bufgetid3(tracks[track_widx].id3_hid)->codectype);
2630 if (codec_fn == NULL)
2631 return false;
2633 tracks[track_widx].codec_hid = 0;
2635 if (start_play)
2637 /* Load the codec directly from disk and save some memory. */
2638 track_ridx = track_widx;
2639 ci.filesize = CUR_TI->filesize;
2640 ci.id3 = &curtrack_id3;
2641 ci.taginfo_ready = &CUR_TI->taginfo_ready;
2642 ci.curpos = 0;
2643 LOGFQUEUE("codec > codec Q_CODEC_LOAD_DISK");
2644 queue_post(&codec_queue, Q_CODEC_LOAD_DISK, (intptr_t)codec_fn);
2645 return true;
2647 else
2649 /* If we already have another track than this one buffered */
2650 if (track_widx != track_ridx)
2652 prev_track = (track_widx - 1) & MAX_TRACK_MASK;
2654 /* If the previous codec is the same as this one, there is no need
2655 * to put another copy of it on the file buffer */
2656 if (get_codec_base_type(
2657 bufgetid3(tracks[track_widx].id3_hid)->codectype) ==
2658 get_codec_base_type(
2659 bufgetid3(tracks[prev_track].id3_hid)->codectype)
2660 && audio_codec_loaded)
2662 logf("Reusing prev. codec");
2663 return true;
2668 codec_get_full_path(codec_path, codec_fn);
2670 fd = open(codec_path, O_RDONLY);
2671 if (fd < 0)
2673 logf("Codec doesn't exist!");
2674 return false;
2677 tracks[track_widx].codecsize = filesize(fd);
2679 tracks[track_widx].codec_hid = bufopen(codec_path, 0, TYPE_CODEC);
2680 if (tracks[track_widx].codec_hid < 0)
2682 logf("Not enough space");
2683 close(fd);
2684 return false;
2687 close(fd);
2688 logf("Loaded codec");
2690 return true;
2693 /* TODO: Copied from mpeg.c. Should be moved somewhere else. */
2694 static void audio_set_elapsed(struct mp3entry* id3)
2696 unsigned long offset = id3->offset > id3->first_frame_offset ?
2697 id3->offset - id3->first_frame_offset : 0;
2699 if ( id3->vbr ) {
2700 if ( id3->has_toc ) {
2701 /* calculate elapsed time using TOC */
2702 int i;
2703 unsigned int remainder, plen, relpos, nextpos;
2705 /* find wich percent we're at */
2706 for (i=0; i<100; i++ )
2707 if ( offset < id3->toc[i] * (id3->filesize / 256) )
2708 break;
2710 i--;
2711 if (i < 0)
2712 i = 0;
2714 relpos = id3->toc[i];
2716 if (i < 99)
2717 nextpos = id3->toc[i+1];
2718 else
2719 nextpos = 256;
2721 remainder = offset - (relpos * (id3->filesize / 256));
2723 /* set time for this percent (divide before multiply to prevent
2724 overflow on long files. loss of precision is negligible on
2725 short files) */
2726 id3->elapsed = i * (id3->length / 100);
2728 /* calculate remainder time */
2729 plen = (nextpos - relpos) * (id3->filesize / 256);
2730 id3->elapsed += (((remainder * 100) / plen) *
2731 (id3->length / 10000));
2733 else {
2734 /* no TOC exists. set a rough estimate using average bitrate */
2735 int tpk = id3->length /
2736 ((id3->filesize - id3->first_frame_offset - id3->id3v1len) /
2737 1024);
2738 id3->elapsed = offset / 1024 * tpk;
2741 else
2743 /* constant bitrate, use exact calculation */
2744 if (id3->bitrate != 0)
2745 id3->elapsed = offset / (id3->bitrate / 8);
2749 /* Load one track by making the appropriate bufopen calls. Return true if
2750 everything required was loaded correctly, false if not. */
2751 static bool audio_load_track(int offset, bool start_play, bool rebuffer)
2753 (void)rebuffer;
2754 char *trackname;
2755 /* char msgbuf[80]; */
2756 int fd;
2757 int file_offset = 0;
2758 struct mp3entry id3;
2760 /* Stop buffer filling if there is no free track entries.
2761 Don't fill up the last track entry (we wan't to store next track
2762 metadata there). */
2763 if (!audio_have_free_tracks())
2765 logf("No free tracks");
2766 return false;
2769 last_peek_offset++;
2770 peek_again:
2771 logf("Buffering track:%d/%d", track_widx, track_ridx);
2772 /* Get track name from current playlist read position. */
2773 while ((trackname = playlist_peek(last_peek_offset)) != NULL)
2775 /* Handle broken playlists. */
2776 fd = open(trackname, O_RDONLY);
2777 if (fd < 0)
2779 logf("Open failed");
2780 /* Skip invalid entry from playlist. */
2781 playlist_skip_entry(NULL, last_peek_offset);
2783 else
2784 break;
2787 if (!trackname)
2789 logf("End-of-playlist");
2790 playlist_end = true;
2791 return false;
2794 tracks[track_widx].filesize = filesize(fd);
2796 /* Get track metadata if we don't already have it. */
2797 if (tracks[track_widx].id3_hid <= 0)
2799 if (get_metadata(&id3, fd, trackname))
2801 tracks[track_widx].id3_hid = bufalloc(&id3, sizeof(struct mp3entry),
2802 TYPE_ID3);
2803 tracks[track_widx].taginfo_ready = (tracks[track_widx].id3_hid > 0);
2805 if (tracks[track_widx].id3_hid <= 0)
2807 DEBUGF("failed to allocate space for metadata\n");
2808 last_peek_offset--;
2809 close(fd);
2810 return false;
2813 if (track_widx == track_ridx)
2814 copy_mp3entry(&curtrack_id3, &id3);
2815 else if (track_widx == ((track_ridx + 1) & MAX_TRACK_MASK))
2816 copy_mp3entry(&nexttrack_id3, &id3);
2818 if (start_play)
2820 track_changed = true;
2821 playlist_update_resume_info(audio_current_track());
2824 else
2826 logf("mde:%s!",trackname);
2828 /* Skip invalid entry from playlist. */
2829 playlist_skip_entry(NULL, last_peek_offset);
2830 tracks[track_widx].taginfo_ready = false;
2831 goto peek_again;
2836 close(fd);
2838 /* Set default values */
2839 if (start_play)
2841 int last_codec = current_codec;
2843 set_current_codec(CODEC_IDX_AUDIO);
2844 conf_watermark = AUDIO_DEFAULT_WATERMARK;
2845 conf_filechunk = AUDIO_DEFAULT_FILECHUNK;
2846 conf_preseek = AUDIO_REBUFFER_GUESS_SIZE;
2847 dsp_configure(DSP_RESET, 0);
2848 set_current_codec(last_codec);
2850 track_changed = true;
2851 playlist_update_resume_info(audio_current_track());
2854 #if 0
2855 if (cuesheet_is_enabled() && tracks[track_widx].id3.cuesheet_type == 1)
2857 char cuepath[MAX_PATH];
2859 struct cuesheet *cue = start_play ? curr_cue : temp_cue;
2861 if (look_for_cuesheet_file(trackname, cuepath) &&
2862 parse_cuesheet(cuepath, cue))
2864 strcpy((cue)->audio_filename, trackname);
2865 if (start_play)
2866 cue_spoof_id3(curr_cue, &tracks[track_widx].id3);
2869 #endif
2871 /* Load the codec. */
2872 if (!audio_loadcodec(start_play))
2874 #if 0
2875 /* Set filesize to zero to indicate no file was loaded. */
2876 /* tracks[track_widx].filesize = 0;
2877 tracks[track_widx].filerem = 0;
2878 close(current_fd);
2879 current_fd = -1; */
2881 if (tracks[track_widx].codecsize)
2883 /* No space for codec on buffer, not an error */
2884 tracks[track_widx].codecsize = 0;
2885 return false;
2888 /* This is an error condition, either no codec was found, or reading
2889 * the codec file failed part way through, either way, skip the track */
2890 snprintf(msgbuf, sizeof(msgbuf)-1, "No codec for: %s", trackname);
2891 /* We should not use gui_syncplash from audio thread! */
2892 gui_syncsplash(HZ*2, msgbuf);
2893 /* Skip invalid entry from playlist. */
2894 playlist_skip_entry(NULL, last_peek_offset);
2895 tracks[track_widx].taginfo_ready = false;
2896 goto peek_again;
2897 #endif
2898 return false;
2901 struct mp3entry *track_id3;
2903 if (track_widx == track_ridx)
2904 track_id3 = &curtrack_id3;
2905 else if (track_widx == ((track_ridx + 1) & MAX_TRACK_MASK))
2906 track_id3 = &nexttrack_id3;
2907 else
2908 track_id3 = bufgetid3(tracks[track_widx].id3_hid);
2910 /* tracks[track_widx].start_pos = 0; */
2911 set_filebuf_watermark(buffer_margin);
2912 track_id3->elapsed = 0;
2914 if (offset > 0)
2916 switch (track_id3->codectype) {
2917 case AFMT_MPA_L1:
2918 case AFMT_MPA_L2:
2919 case AFMT_MPA_L3:
2920 file_offset = offset;
2921 track_id3->offset = offset;
2922 audio_set_elapsed(track_id3);
2923 ci.curpos = offset;
2924 break;
2926 case AFMT_WAVPACK:
2927 file_offset = offset;
2928 track_id3->offset = offset;
2929 track_id3->elapsed = track_id3->length / 2;
2930 ci.curpos = offset;
2931 break;
2933 case AFMT_OGG_VORBIS:
2934 case AFMT_SPEEX:
2935 case AFMT_FLAC:
2936 case AFMT_PCM_WAV:
2937 case AFMT_A52:
2938 case AFMT_AAC:
2939 case AFMT_MPC:
2940 case AFMT_APE:
2941 track_id3->offset = offset;
2942 break;
2946 logf("alt:%s", trackname);
2947 /* tracks[track_widx].buf_idx = buf_widx; */
2949 //return audio_read_file(rebuffer);
2951 tracks[track_widx].audio_hid = bufopen(trackname, file_offset, TYPE_AUDIO);
2953 if (tracks[track_widx].audio_hid <= 0)
2954 return false;
2956 if (start_play)
2958 LOGFQUEUE("audio >| buffering Q_BUFFER_HANDLE");
2959 queue_send(&buffering_queue, Q_BUFFER_HANDLE, tracks[track_widx].audio_hid);
2962 track_widx++;
2963 track_widx &= MAX_TRACK_MASK;
2965 return true;
2968 static bool audio_read_next_metadata(void)
2970 int fd;
2971 char *trackname;
2972 int next_idx;
2973 int status;
2975 next_idx = track_widx;
2976 if (tracks[next_idx].id3_hid > 0)
2978 next_idx++;
2979 next_idx &= MAX_TRACK_MASK;
2981 if (tracks[next_idx].id3_hid > 0)
2982 return true;
2985 trackname = playlist_peek(last_peek_offset + 1);
2986 if (!trackname)
2987 return false;
2989 fd = open(trackname, O_RDONLY);
2990 if (fd < 0)
2991 return false;
2993 struct mp3entry id3;
2995 status = get_metadata(&id3, fd, trackname);
2996 /* Preload the glyphs in the tags */
2997 if (status)
2999 tracks[next_idx].id3_hid = bufalloc(&id3, sizeof(struct mp3entry), TYPE_ID3);
3001 if (tracks[next_idx].id3_hid > 0)
3003 tracks[next_idx].taginfo_ready = true;
3004 if (id3.title)
3005 lcd_getstringsize(id3.title, NULL, NULL);
3006 if (id3.artist)
3007 lcd_getstringsize(id3.artist, NULL, NULL);
3008 if (id3.album)
3009 lcd_getstringsize(id3.album, NULL, NULL);
3011 else
3012 status = false;
3014 close(fd);
3016 return status;
3019 /* Send callback events to notify about new tracks. */
3020 static void audio_generate_postbuffer_events(void)
3022 int cur_idx;
3023 int last_idx = -1;
3025 logf("Postbuffer:%d/%d",track_ridx,track_widx);
3027 if (audio_have_tracks())
3029 cur_idx = track_ridx;
3031 while (1) {
3032 if (!tracks[cur_idx].event_sent)
3034 if (last_idx >= 0 && !tracks[last_idx].event_sent)
3036 /* Mark the event 'sent' even if we don't really send one */
3037 tracks[last_idx].event_sent = true;
3038 if (track_buffer_callback)
3039 track_buffer_callback(bufgetid3(tracks[last_idx].id3_hid), false);
3041 last_idx = cur_idx;
3043 if (cur_idx == track_widx)
3044 break;
3045 cur_idx++;
3046 cur_idx &= MAX_TRACK_MASK;
3049 if (last_idx >= 0 && !tracks[last_idx].event_sent)
3051 tracks[last_idx].event_sent = true;
3052 if (track_buffer_callback)
3053 track_buffer_callback(bufgetid3(tracks[last_idx].id3_hid), true);
3058 static bool audio_initialize_buffer_fill(bool clear_tracks)
3060 /* Don't initialize if we're already initialized */
3061 if (filling)
3062 return true;
3064 logf("Starting buffer fill");
3066 /* Set the filling flag true before calling audio_clear_tracks as that
3067 * function can yield and we start looping. */
3068 filling = true;
3070 if (clear_tracks)
3071 audio_clear_track_entries(false);
3073 /* Save the current resume position once. */
3074 playlist_update_resume_info(audio_current_track());
3076 return true;
3079 static void audio_fill_file_buffer(
3080 bool start_play, bool rebuffer, size_t offset)
3082 bool had_next_track = audio_next_track() != NULL;
3083 bool continue_buffering;
3085 /* Must reset the buffer before use if trashed or voice only - voice
3086 file size shouldn't have changed so we can go straight from
3087 BUFFER_STATE_VOICED_ONLY to BUFFER_STATE_INITIALIZED */
3088 if (buffer_state != BUFFER_STATE_INITIALIZED)
3089 audio_reset_buffer();
3091 if (!audio_initialize_buffer_fill(!start_play))
3092 return ;
3094 continue_buffering = audio_load_track(offset, start_play, rebuffer);
3096 if (!had_next_track && audio_next_track())
3097 track_changed = true;
3099 /* If we're done buffering */
3100 if (!continue_buffering)
3102 //audio_read_next_metadata();
3104 audio_generate_postbuffer_events();
3105 filling = false;
3107 #ifndef SIMULATOR
3108 ata_sleep();
3109 #endif
3113 static void audio_rebuffer(void)
3115 logf("Forcing rebuffer");
3117 #if 0
3118 /* Stop in progress fill, and clear open file descriptor */
3119 if (current_fd >= 0)
3121 close(current_fd);
3122 current_fd = -1;
3124 filling = false;
3126 /* Reset buffer and track pointers */
3127 CUR_TI->buf_idx = buf_ridx = buf_widx = 0;
3128 track_widx = track_ridx;
3129 audio_clear_track_entries(true);
3130 CUR_TI->available = 0;
3132 /* Fill the buffer */
3133 last_peek_offset = -1;
3134 CUR_TI->filesize = 0;
3135 CUR_TI->start_pos = 0;
3136 ci.curpos = 0;
3137 #endif
3139 if (!CUR_TI->taginfo_ready)
3140 memset(&curtrack_id3, 0, sizeof(struct mp3entry));
3142 audio_fill_file_buffer(false, true, 0);
3145 static int audio_check_new_track(void)
3147 DEBUGF("audio_check_new_track\n");
3149 int track_count = audio_track_count();
3150 int old_track_ridx = track_ridx;
3151 int next_idx;
3152 bool forward;
3154 if (dir_skip)
3156 dir_skip = false;
3157 if (playlist_next_dir(ci.new_track))
3159 ci.new_track = 0;
3160 CUR_TI->taginfo_ready = false;
3161 audio_rebuffer();
3162 goto skip_done;
3164 else
3166 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
3167 return Q_CODEC_REQUEST_FAILED;
3171 if (new_playlist)
3172 ci.new_track = 0;
3174 /* If the playlist isn't that big */
3175 if (!playlist_check(ci.new_track))
3177 if (ci.new_track >= 0)
3179 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
3180 return Q_CODEC_REQUEST_FAILED;
3182 /* Find the beginning backward if the user over-skips it */
3183 while (!playlist_check(++ci.new_track))
3184 if (ci.new_track >= 0)
3186 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
3187 return Q_CODEC_REQUEST_FAILED;
3190 /* Update the playlist */
3191 last_peek_offset -= ci.new_track;
3193 if (playlist_next(ci.new_track) < 0)
3195 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
3196 return Q_CODEC_REQUEST_FAILED;
3199 if (new_playlist)
3201 ci.new_track = 1;
3202 new_playlist = false;
3205 /* Save the old track */
3206 /* prev_ti = CUR_TI; */
3208 int i, idx;
3209 for (i = 0; i < ci.new_track; i++)
3211 idx = (track_ridx + i) & MAX_TRACK_MASK;
3212 close_track_handles(&tracks[idx]);
3215 /* Move to the new track */
3216 track_ridx += ci.new_track;
3217 track_ridx &= MAX_TRACK_MASK;
3219 if (CUR_TI->id3_hid > 0)
3220 copy_mp3entry(&curtrack_id3, bufgetid3(CUR_TI->id3_hid));
3222 next_idx = track_ridx + 1;
3223 next_idx &= MAX_TRACK_MASK;
3225 if (tracks[next_idx].id3_hid > 0)
3226 copy_mp3entry(&nexttrack_id3, bufgetid3(tracks[next_idx].id3_hid));
3228 if (automatic_skip)
3229 playlist_end = false;
3231 track_changed = !automatic_skip;
3233 /* If it is not safe to even skip this many track entries */
3234 if (ci.new_track >= track_count || ci.new_track <= track_count - MAX_TRACK)
3236 ci.new_track = 0;
3237 CUR_TI->taginfo_ready = false;
3238 audio_rebuffer();
3239 goto skip_done;
3242 forward = ci.new_track > 0;
3243 ci.new_track = 0;
3245 /* If the target track is clearly not in memory */
3246 if (CUR_TI->filesize == 0 || !CUR_TI->taginfo_ready)
3248 audio_rebuffer();
3249 goto skip_done;
3252 /* The track may be in memory, see if it really is */
3253 if (forward)
3255 if (!audio_buffer_wind_forward(track_ridx, old_track_ridx))
3256 audio_rebuffer();
3258 else
3260 int cur_idx = track_ridx;
3261 bool taginfo_ready = true;
3262 bool wrap = track_ridx > old_track_ridx;
3264 while (1)
3266 cur_idx++;
3267 cur_idx &= MAX_TRACK_MASK;
3268 if (!(wrap || cur_idx < old_track_ridx))
3269 break;
3271 /* If we hit a track in between without valid tag info, bail */
3272 if (!tracks[cur_idx].taginfo_ready)
3274 taginfo_ready = false;
3275 break;
3278 tracks[cur_idx].available = tracks[cur_idx].filesize;
3279 if (tracks[cur_idx].codecsize)
3280 tracks[cur_idx].has_codec = true;*/
3282 if (taginfo_ready)
3284 if (!audio_buffer_wind_backward(track_ridx, old_track_ridx))
3285 audio_rebuffer();
3287 else
3289 CUR_TI->taginfo_ready = false;
3290 audio_rebuffer();
3294 skip_done:
3295 audio_update_trackinfo();
3296 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_COMPLETE");
3297 return Q_CODEC_REQUEST_COMPLETE;
3300 static int audio_rebuffer_and_seek(size_t newpos)
3302 #if 0
3303 size_t real_preseek;
3304 int fd;
3305 char *trackname;
3307 /* (Re-)open current track's file handle. */
3308 trackname = playlist_peek(0);
3309 fd = open(trackname, O_RDONLY);
3310 if (fd < 0)
3312 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_FAILED");
3313 return Q_CODEC_REQUEST_FAILED;
3316 if (current_fd >= 0)
3317 close(current_fd);
3318 current_fd = fd;
3320 playlist_end = false;
3322 ci.curpos = newpos;
3324 /* Clear codec buffer. */
3325 track_widx = track_ridx;
3326 tracks[track_widx].buf_idx = buf_widx = buf_ridx = 0;
3328 last_peek_offset = 0;
3329 filling = false;
3330 audio_initialize_buffer_fill(true);
3332 /* This may have been tweaked by the id3v1 code */
3333 CUR_TI->filesize=filesize(fd);
3334 if (newpos > conf_preseek)
3336 CUR_TI->start_pos = newpos - conf_preseek;
3337 lseek(current_fd, CUR_TI->start_pos, SEEK_SET);
3338 CUR_TI->filerem = CUR_TI->filesize - CUR_TI->start_pos;
3339 real_preseek = conf_preseek;
3341 else
3343 CUR_TI->start_pos = 0;
3344 CUR_TI->filerem = CUR_TI->filesize;
3345 real_preseek = newpos;
3348 CUR_TI->available = 0;
3350 audio_read_file(real_preseek);
3352 /* Account for the data we just read that is 'behind' us now */
3353 CUR_TI->available -= real_preseek;
3355 buf_ridx = RINGBUF_ADD(buf_ridx, real_preseek);
3357 #endif
3358 (void)newpos;
3359 DEBUGF("/!\\ not implemented /!\\");
3360 LOGFQUEUE("audio >|= codec Q_CODEC_REQUEST_COMPLETE");
3361 return Q_CODEC_REQUEST_COMPLETE;
3364 void audio_set_track_buffer_event(void (*handler)(struct mp3entry *id3,
3365 bool last_track))
3367 track_buffer_callback = handler;
3370 void audio_set_track_unbuffer_event(void (*handler)(struct mp3entry *id3,
3371 bool last_track))
3373 track_unbuffer_callback = handler;
3376 void audio_set_track_changed_event(void (*handler)(struct mp3entry *id3))
3378 track_changed_callback = handler;
3381 unsigned long audio_prev_elapsed(void)
3383 return prev_track_elapsed;
3386 static void audio_stop_codec_flush(void)
3388 ci.stop_codec = true;
3389 pcmbuf_pause(true);
3391 while (audio_codec_loaded)
3392 yield();
3394 /* If the audio codec is not loaded any more, and the audio is still
3395 * playing, it is now and _only_ now safe to call this function from the
3396 * audio thread */
3397 if (pcm_is_playing())
3398 pcmbuf_play_stop();
3399 pcmbuf_pause(paused);
3402 static void audio_stop_playback(void)
3404 /* If we were playing, save resume information */
3405 if (playing)
3407 struct mp3entry *id3 = NULL;
3409 if (!playlist_end || !ci.stop_codec)
3411 /* Set this early, the outside code yields and may allow the codec
3412 to try to wait for a reply on a buffer wait */
3413 ci.stop_codec = true;
3414 id3 = audio_current_track();
3417 /* Save the current playing spot, or NULL if the playlist has ended */
3418 playlist_update_resume_info(id3);
3420 prev_track_elapsed = curtrack_id3.elapsed;
3422 /* Increment index so runtime info is saved in audio_clear_track_entries().
3423 * Done here, as audio_stop_playback() may be called more than once.
3424 * Don't update runtime unless playback is stopped because of end of playlist.
3425 * Updating runtime when manually stopping a tracks, can destroy autoscores
3426 * and playcounts.
3428 if (playlist_end)
3430 track_ridx++;
3431 track_ridx &= MAX_TRACK_MASK;
3435 filling = false;
3436 paused = false;
3437 audio_stop_codec_flush();
3438 playing = false;
3440 /* Close all tracks */
3441 audio_release_tracks();
3443 /* Mark all entries null. */
3444 audio_clear_track_entries(false);
3447 static void audio_play_start(size_t offset)
3449 #if INPUT_SRC_CAPS != 0
3450 audio_set_input_source(AUDIO_SRC_PLAYBACK, SRCF_PLAYBACK);
3451 audio_set_output_source(AUDIO_SRC_PLAYBACK);
3452 #endif
3454 /* Wait for any previously playing audio to flush - TODO: Not necessary? */
3455 paused = false;
3456 audio_stop_codec_flush();
3458 track_changed = true;
3459 playlist_end = false;
3461 playing = true;
3463 ci.new_track = 0;
3464 ci.seek_time = 0;
3465 wps_offset = 0;
3467 sound_set_volume(global_settings.volume);
3468 track_widx = track_ridx = 0;
3470 /* Mark all entries null. */
3471 memset(tracks, 0, sizeof(struct track_info) * MAX_TRACK);
3473 last_peek_offset = -1;
3475 /* Officially playing */
3476 queue_reply(&audio_queue, 1);
3478 audio_fill_file_buffer(true, false, offset);
3480 LOGFQUEUE("audio > audio Q_AUDIO_TRACK_CHANGED");
3481 queue_post(&audio_queue, Q_AUDIO_TRACK_CHANGED, 0);
3485 /* Invalidates all but currently playing track. */
3486 static void audio_invalidate_tracks(void)
3488 #if 0
3489 if (audio_have_tracks())
3491 last_peek_offset = 0;
3492 playlist_end = false;
3493 track_widx = track_ridx;
3495 /* Mark all other entries null (also buffered wrong metadata). */
3496 audio_clear_track_entries(true);
3498 /* If the current track is fully buffered, advance the write pointer */
3499 if (tracks[track_widx].filerem == 0)
3500 track_widx = (track_widx + 1) & MAX_TRACK_MASK;
3502 buf_widx = RINGBUF_ADD(buf_ridx, CUR_TI->available);
3504 audio_read_next_metadata();
3506 #endif
3509 static void audio_new_playlist(void)
3511 /* Prepare to start a new fill from the beginning of the playlist */
3512 last_peek_offset = -1;
3513 if (audio_have_tracks())
3515 if (paused)
3516 skipped_during_pause = true;
3517 playlist_end = false;
3518 track_widx = track_ridx;
3519 audio_clear_track_entries(true);
3521 track_widx++;
3522 track_widx &= MAX_TRACK_MASK;
3524 /* Mark the current track as invalid to prevent skipping back to it */
3525 CUR_TI->taginfo_ready = false;
3528 /* Signal the codec to initiate a track change forward */
3529 new_playlist = true;
3530 ci.new_track = 1;
3532 /* Officially playing */
3533 queue_reply(&audio_queue, 1);
3535 audio_fill_file_buffer(false, true, 0);
3538 static void audio_initiate_track_change(long direction)
3540 playlist_end = false;
3541 ci.new_track += direction;
3542 wps_offset -= direction;
3543 if (paused)
3544 skipped_during_pause = true;
3547 static void audio_initiate_dir_change(long direction)
3549 playlist_end = false;
3550 dir_skip = true;
3551 ci.new_track = direction;
3552 if (paused)
3553 skipped_during_pause = true;
3557 * Layout audio buffer as follows - iram buffer depends on target:
3558 * [|SWAP:iram][|TALK]|MALLOC|FILE|GUARD|PCM|[SWAP:dram[|iram]|]
3560 static void audio_reset_buffer(void)
3562 /* see audio_get_recording_buffer if this is modified */
3563 logf("audio_reset_buffer");
3565 /* If the setup of anything allocated before the file buffer is
3566 changed, do check the adjustments after the buffer_alloc call
3567 as it will likely be affected and need sliding over */
3569 /* Initially set up file buffer as all space available */
3570 malloc_buf = audiobuf + talk_get_bufsize();
3571 /* Align the malloc buf to line size. Especially important to cf
3572 targets that do line reads/writes. */
3573 malloc_buf = (unsigned char *)(((uintptr_t)malloc_buf + 15) & ~15);
3574 filebuf = malloc_buf + MALLOC_BUFSIZE; /* filebuf line align implied */
3575 filebuflen = audiobufend - filebuf;
3577 /* Allow for codec swap space at end of audio buffer */
3578 if (talk_voice_required())
3580 /* Layout of swap buffer:
3581 * #ifdef IRAM_STEAL (dedicated iram_buf):
3582 * |iram_buf|...audiobuf...|dram_buf|audiobufend
3583 * #else:
3584 * audiobuf...|dram_buf|iram_buf|audiobufend
3586 #ifdef PLAYBACK_VOICE
3587 /* Check for an absolutely nasty situation which should never,
3588 ever happen - frankly should just panic */
3589 if (voice_codec_loaded && current_codec != CODEC_IDX_VOICE)
3591 logf("buffer reset with voice swapped");
3593 /* line align length which line aligns the calculations below since
3594 all sizes are also at least line aligned - needed for memswap128 */
3595 filebuflen &= ~15;
3596 #ifdef IRAM_STEAL
3597 filebuflen -= CODEC_SIZE;
3598 #else
3599 filebuflen -= CODEC_SIZE + CODEC_IRAM_SIZE;
3600 #endif
3601 /* Allocate buffers for swapping voice <=> audio */
3602 /* If using IRAM for plugins voice IRAM swap buffer must be dedicated
3603 and out of the way of buffer usage or else a call to audio_get_buffer
3604 and subsequent buffer use might trash the swap space. A plugin
3605 initializing IRAM after getting the full buffer would present similar
3606 problem. Options include: failing the request if the other buffer
3607 has been obtained already or never allowing use of the voice IRAM
3608 buffer within the audio buffer. Using buffer_alloc basically
3609 implements the second in a more convenient way. */
3610 dram_buf = filebuf + filebuflen;
3612 #ifdef IRAM_STEAL
3613 /* Allocate voice IRAM swap buffer once */
3614 if (iram_buf == NULL)
3616 iram_buf = buffer_alloc(CODEC_IRAM_SIZE);
3617 /* buffer_alloc moves audiobuf; this is safe because only the end
3618 * has been touched so far in this function and the address of
3619 * filebuf + filebuflen is not changed */
3620 malloc_buf += CODEC_IRAM_SIZE;
3621 filebuf += CODEC_IRAM_SIZE;
3622 filebuflen -= CODEC_IRAM_SIZE;
3624 #else
3625 /* Allocate iram_buf after dram_buf */
3626 iram_buf = dram_buf + CODEC_SIZE;
3627 #endif /* IRAM_STEAL */
3628 #endif /* PLAYBACK_VOICE */
3630 else
3632 #ifdef PLAYBACK_VOICE
3633 /* No swap buffers needed */
3634 iram_buf = NULL;
3635 dram_buf = NULL;
3636 #endif
3639 /* Subtract whatever the pcm buffer says it used plus the guard buffer */
3640 filebuflen -= pcmbuf_init(filebuf + filebuflen) + GUARD_BUFSIZE;
3642 /* Make sure filebuflen is a longword multiple after adjustment - filebuf
3643 will already be line aligned */
3644 filebuflen &= ~3;
3646 /* Set the high watermark as 75% full...or 25% empty :) */
3647 #if MEM > 8
3648 high_watermark = 3*filebuflen / 4;
3649 #endif
3651 /* Clear any references to the file buffer */
3652 buffer_state = BUFFER_STATE_INITIALIZED;
3654 #if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
3655 /* Make sure everything adds up - yes, some info is a bit redundant but
3656 aids viewing and the sumation of certain variables should add up to
3657 the location of others. */
3659 size_t pcmbufsize;
3660 unsigned char * pcmbuf = pcmbuf_get_meminfo(&pcmbufsize);
3661 logf("mabuf: %08X", (unsigned)malloc_buf);
3662 logf("mabufe: %08X", (unsigned)(malloc_buf + MALLOC_BUFSIZE));
3663 logf("fbuf: %08X", (unsigned)filebuf);
3664 logf("fbufe: %08X", (unsigned)(filebuf + filebuflen));
3665 logf("gbuf: %08X", (unsigned)(filebuf + filebuflen));
3666 logf("gbufe: %08X", (unsigned)(filebuf + filebuflen + GUARD_BUFSIZE));
3667 logf("pcmb: %08X", (unsigned)pcmbuf);
3668 logf("pcmbe: %08X", (unsigned)(pcmbuf + pcmbufsize));
3669 if (dram_buf)
3671 logf("dramb: %08X", (unsigned)dram_buf);
3672 logf("drambe: %08X", (unsigned)(dram_buf + CODEC_SIZE));
3674 if (iram_buf)
3676 logf("iramb: %08X", (unsigned)iram_buf);
3677 logf("irambe: %08X", (unsigned)(iram_buf + CODEC_IRAM_SIZE));
3680 #endif
3683 #if MEM > 8
3684 /* we dont want this rebuffering on targets with little ram
3685 because the disk may never spin down */
3686 static bool ata_fillbuffer_callback(void)
3688 queue_post(&audio_queue, Q_AUDIO_FILL_BUFFER_IF_ACTIVE_ATA, 0);
3689 return true;
3691 #endif
3693 static void audio_thread(void)
3695 struct queue_event ev;
3697 pcm_postinit();
3699 #ifdef PLAYBACK_VOICE
3700 /* Unlock semaphore that init stage locks before creating this thread */
3701 semaphore_release(&sem_codecthread);
3703 /* Buffers must be set up by now - should panic - really */
3704 if (buffer_state != BUFFER_STATE_INITIALIZED)
3706 logf("audio_thread start: no buffer");
3709 /* Have to wait for voice to load up or else the codec swap will be
3710 invalid when an audio codec is loaded */
3711 wait_for_voice_swap_in();
3712 #endif
3714 while (1)
3716 if (filling)
3718 queue_wait_w_tmo(&audio_queue, &ev, 0);
3719 if (ev.id == SYS_TIMEOUT)
3720 ev.id = Q_AUDIO_FILL_BUFFER;
3722 else
3724 queue_wait_w_tmo(&audio_queue, &ev, HZ/2);
3725 #if MEM > 8
3726 if (playing && (ev.id == SYS_TIMEOUT) &&
3727 (bufused() < high_watermark))
3728 register_ata_idle_func(ata_fillbuffer_callback);
3729 #endif
3732 switch (ev.id) {
3733 #if MEM > 8
3734 case Q_AUDIO_FILL_BUFFER_IF_ACTIVE_ATA:
3735 /* only fill if the disk is still spining */
3736 #ifndef SIMULATOR
3737 if (!ata_disk_is_active())
3738 break;
3739 #endif
3740 #endif /* MEM > 8 */
3741 /* else fall through to Q_AUDIO_FILL_BUFFER */
3742 case Q_AUDIO_FILL_BUFFER:
3743 LOGFQUEUE("audio < Q_AUDIO_FILL_BUFFER");
3744 if (!filling)
3745 if (!playing || playlist_end || ci.stop_codec)
3746 break;
3747 audio_fill_file_buffer(false, false, 0);
3748 break;
3750 case Q_AUDIO_PLAY:
3751 LOGFQUEUE("audio < Q_AUDIO_PLAY");
3752 if (playing && ev.data <= 0)
3753 audio_new_playlist();
3754 else
3756 audio_stop_playback();
3757 audio_play_start((size_t)ev.data);
3759 break;
3761 case Q_AUDIO_STOP:
3762 LOGFQUEUE("audio < Q_AUDIO_STOP");
3763 if (playing)
3764 audio_stop_playback();
3765 if (ev.data != 0)
3766 queue_clear(&audio_queue);
3767 break;
3769 case Q_AUDIO_PAUSE:
3770 LOGFQUEUE("audio < Q_AUDIO_PAUSE");
3771 if (!(bool) ev.data && skipped_during_pause && !pcmbuf_is_crossfade_active())
3772 pcmbuf_play_stop(); /* Flush old track on resume after skip */
3773 skipped_during_pause = false;
3774 if (!playing)
3775 break;
3776 pcmbuf_pause((bool)ev.data);
3777 paused = (bool)ev.data;
3778 break;
3780 case Q_AUDIO_SKIP:
3781 LOGFQUEUE("audio < Q_AUDIO_SKIP");
3782 audio_initiate_track_change((long)ev.data);
3783 break;
3785 case Q_AUDIO_PRE_FF_REWIND:
3786 LOGFQUEUE("audio < Q_AUDIO_PRE_FF_REWIND");
3787 if (!playing)
3788 break;
3789 pcmbuf_pause(true);
3790 break;
3792 case Q_AUDIO_FF_REWIND:
3793 LOGFQUEUE("audio < Q_AUDIO_FF_REWIND");
3794 if (!playing)
3795 break;
3796 ci.seek_time = (long)ev.data+1;
3797 break;
3799 case Q_AUDIO_REBUFFER_SEEK:
3800 LOGFQUEUE("audio < Q_AUDIO_REBUFFER_SEEK");
3801 queue_reply(&audio_queue, audio_rebuffer_and_seek(ev.data));
3802 break;
3804 case Q_AUDIO_CHECK_NEW_TRACK:
3805 LOGFQUEUE("audio < Q_AUDIO_CHECK_NEW_TRACK");
3806 queue_reply(&audio_queue, audio_check_new_track());
3807 break;
3809 case Q_AUDIO_DIR_SKIP:
3810 LOGFQUEUE("audio < Q_AUDIO_DIR_SKIP");
3811 playlist_end = false;
3812 audio_initiate_dir_change(ev.data);
3813 break;
3815 case Q_AUDIO_FLUSH:
3816 LOGFQUEUE("audio < Q_AUDIO_FLUSH");
3817 audio_invalidate_tracks();
3818 break;
3820 case Q_AUDIO_TRACK_CHANGED:
3821 LOGFQUEUE("audio < Q_AUDIO_TRACK_CHANGED");
3822 if (track_changed_callback)
3823 track_changed_callback(&curtrack_id3);
3824 track_changed = true;
3825 playlist_update_resume_info(audio_current_track());
3826 break;
3828 #ifndef SIMULATOR
3829 case SYS_USB_CONNECTED:
3830 LOGFQUEUE("audio < SYS_USB_CONNECTED");
3831 if (playing)
3832 audio_stop_playback();
3833 usb_acknowledge(SYS_USB_CONNECTED_ACK);
3834 usb_wait_for_disconnect(&audio_queue);
3835 break;
3836 #endif
3838 case SYS_TIMEOUT:
3839 LOGFQUEUE_SYS_TIMEOUT("audio < SYS_TIMEOUT");
3840 break;
3842 default:
3843 //LOGFQUEUE("audio < default");
3844 break;
3845 } /* end switch */
3846 } /* end while */
3849 #ifdef ROCKBOX_HAS_LOGF
3850 static void audio_test_track_changed_event(struct mp3entry *id3)
3852 (void)id3;
3854 logf("tce:%s", id3->path);
3856 #endif
3858 /* Initialize the audio system - called from init() in main.c.
3859 * Last function because of all the references to internal symbols
3861 void audio_init(void)
3863 #ifdef PLAYBACK_VOICE
3864 static bool voicetagtrue = true;
3865 static struct mp3entry id3_voice;
3866 struct thread_entry *voice_thread_p = NULL;
3867 #endif
3868 struct thread_entry *audio_thread_p;
3870 /* Can never do this twice */
3871 if (audio_is_initialized)
3873 logf("audio: already initialized");
3874 return;
3877 logf("audio: initializing");
3879 /* Initialize queues before giving control elsewhere in case it likes
3880 to send messages. Thread creation will be delayed however so nothing
3881 starts running until ready if something yields such as talk_init. */
3882 #ifdef PLAYBACK_VOICE
3883 /* Take ownership of lock to prevent playback of anything before audio
3884 hardware is initialized - audio thread unlocks it after final init
3885 stage */
3886 semaphore_init(&sem_codecthread, 1, 0);
3887 event_init(&event_codecthread, EVENT_MANUAL | STATE_SIGNALED);
3888 #endif
3889 queue_init(&audio_queue, true);
3890 queue_enable_queue_send(&audio_queue, &audio_queue_sender_list);
3891 queue_init(&codec_queue, true);
3892 queue_enable_queue_send(&codec_queue, &codec_queue_sender_list);
3894 pcm_init();
3896 #ifdef ROCKBOX_HAS_LOGF
3897 audio_set_track_changed_event(audio_test_track_changed_event);
3898 #endif
3900 /* Initialize codec api. */
3901 ci.read_filebuf = codec_filebuf_callback;
3902 ci.pcmbuf_insert = codec_pcmbuf_insert_callback;
3903 ci.get_codec_memory = codec_get_memory_callback;
3904 ci.request_buffer = codec_request_buffer_callback;
3905 ci.advance_buffer = codec_advance_buffer_callback;
3906 ci.advance_buffer_loc = codec_advance_buffer_loc_callback;
3907 ci.request_next_track = codec_request_next_track_callback;
3908 ci.mp3_get_filepos = codec_mp3_get_filepos_callback;
3909 ci.seek_buffer = codec_seek_buffer_callback;
3910 ci.seek_complete = codec_seek_complete_callback;
3911 ci.set_elapsed = codec_set_elapsed_callback;
3912 ci.set_offset = codec_set_offset_callback;
3913 ci.configure = codec_configure_callback;
3914 ci.discard_codec = codec_discard_codec_callback;
3916 /* Initialize voice codec api. */
3917 #ifdef PLAYBACK_VOICE
3918 memcpy(&ci_voice, &ci, sizeof(ci_voice));
3919 memset(&id3_voice, 0, sizeof(id3_voice));
3920 ci_voice.read_filebuf = voice_filebuf_callback;
3921 ci_voice.pcmbuf_insert = voice_pcmbuf_insert_callback;
3922 ci_voice.get_codec_memory = voice_get_memory_callback;
3923 ci_voice.request_buffer = voice_request_buffer_callback;
3924 ci_voice.advance_buffer = voice_advance_buffer_callback;
3925 ci_voice.advance_buffer_loc = voice_advance_buffer_loc_callback;
3926 ci_voice.request_next_track = voice_request_next_track_callback;
3927 ci_voice.mp3_get_filepos = voice_mp3_get_filepos_callback;
3928 ci_voice.seek_buffer = voice_seek_buffer_callback;
3929 ci_voice.seek_complete = voice_do_nothing;
3930 ci_voice.set_elapsed = voice_set_elapsed_callback;
3931 ci_voice.set_offset = voice_set_offset_callback;
3932 ci_voice.configure = voice_configure_callback;
3933 ci_voice.discard_codec = voice_do_nothing;
3934 ci_voice.taginfo_ready = &voicetagtrue;
3935 ci_voice.id3 = &id3_voice;
3936 id3_voice.frequency = 11200;
3937 id3_voice.length = 1000000L;
3938 #endif
3940 /* initialize the buffer */
3941 filebuf = audiobuf;
3943 /* audio_reset_buffer must to know the size of voice buffer so init
3944 talk first */
3945 talk_init();
3947 codec_thread_p = create_thread(
3948 codec_thread, codec_stack, sizeof(codec_stack),
3949 CREATE_THREAD_FROZEN,
3950 codec_thread_name IF_PRIO(, PRIORITY_PLAYBACK)
3951 IF_COP(, CPU));
3953 audio_thread_p = create_thread(audio_thread, audio_stack,
3954 sizeof(audio_stack), CREATE_THREAD_FROZEN,
3955 audio_thread_name IF_PRIO(, PRIORITY_BACKGROUND)
3956 IF_COP(, CPU));
3958 buffering_thread_p = create_thread( buffering_thread, buffering_stack,
3959 sizeof(buffering_stack), CREATE_THREAD_FROZEN,
3960 buffering_thread_name IF_PRIO(, PRIORITY_BUFFERING)
3961 IF_COP(, CPU, true));
3963 #ifdef PLAYBACK_VOICE
3964 /* TODO: Change this around when various speech codecs can be used */
3965 if (talk_voice_required())
3967 logf("Starting voice codec");
3968 queue_init(&voice_queue, true);
3969 voice_thread_p = create_thread(voice_thread, voice_stack,
3970 sizeof(voice_stack), CREATE_THREAD_FROZEN,
3971 voice_thread_name
3972 IF_PRIO(, PRIORITY_PLAYBACK) IF_COP(, CPU));
3974 #endif
3976 /* Set crossfade setting for next buffer init which should be about... */
3977 pcmbuf_crossfade_enable(global_settings.crossfade);
3979 /* ...now! Set up the buffers */
3980 audio_reset_buffer();
3982 buffering_init(filebuf, filebuflen);
3984 /* Probably safe to say */
3985 audio_is_initialized = true;
3987 sound_settings_apply();
3988 #ifdef HAVE_WM8758
3989 eq_hw_enable(global_settings.eq_hw_enabled);
3990 #endif
3991 #ifndef HAVE_FLASH_STORAGE
3992 audio_set_buffer_margin(global_settings.buffer_margin);
3993 #endif
3995 /* it's safe to let the threads run now */
3996 thread_thaw(codec_thread_p);
3997 #ifdef PLAYBACK_VOICE
3998 if (voice_thread_p)
3999 thread_thaw(voice_thread_p);
4000 #endif
4001 thread_thaw(audio_thread_p);
4002 thread_thaw(buffering_thread_p);
4003 } /* audio_init */