1 /***************************************************************************
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
10 * Copyright (C) 2006 Antoine Cellerier <dionoea -at- videolan -dot- org>
11 * Based on parts of rockpaint 0.45, Copyright (C) 2005 Eli Sherer
13 * All files in this archive are subject to the GNU General Public License.
14 * See the file COPYING in the source tree root for full license agreement.
16 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
17 * KIND, either express or implied.
19 ****************************************************************************/
23 * - implement 2 layers with alpha colors
24 * - take brush width into account when drawing shapes
25 * - handle bigger than screen bitmaps
26 * - cache fonts when building the font preview (else it only works well on simulators because they have "fast" disk read)
32 #include "lib/rgb_hsv.h"
36 /***********************************************************************
38 ***********************************************************************/
40 #if CONFIG_KEYPAD == IRIVER_H300_PAD
41 #define ROCKPAINT_QUIT BUTTON_OFF
42 #define ROCKPAINT_DRAW BUTTON_SELECT
43 #define ROCKPAINT_MENU BUTTON_ON
44 #define ROCKPAINT_TOOLBAR BUTTON_REC
45 #define ROCKPAINT_TOOLBAR2 BUTTON_MODE
46 #define ROCKPAINT_UP BUTTON_UP
47 #define ROCKPAINT_DOWN BUTTON_DOWN
48 #define ROCKPAINT_LEFT BUTTON_LEFT
49 #define ROCKPAINT_RIGHT BUTTON_RIGHT
51 #elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
52 (CONFIG_KEYPAD == IPOD_1G2G_PAD)
53 #define ROCKPAINT_QUIT ( ~BUTTON_MAIN )
54 #define ROCKPAINT_DRAW BUTTON_SELECT
55 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_MENU )
56 #define ROCKPAINT_TOOLBAR ( BUTTON_MENU | BUTTON_LEFT )
57 #define ROCKPAINT_TOOLBAR2 ( BUTTON_MENU | BUTTON_RIGHT )
58 #define ROCKPAINT_UP BUTTON_MENU
59 #define ROCKPAINT_DOWN BUTTON_PLAY
60 #define ROCKPAINT_LEFT BUTTON_LEFT
61 #define ROCKPAINT_RIGHT BUTTON_RIGHT
63 #elif ( CONFIG_KEYPAD == IAUDIO_X5M5_PAD )
64 #define ROCKPAINT_QUIT BUTTON_POWER
65 #define ROCKPAINT_DRAW BUTTON_SELECT
66 #define ROCKPAINT_MENU BUTTON_PLAY
67 #define ROCKPAINT_TOOLBAR BUTTON_REC
68 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
69 #define ROCKPAINT_UP BUTTON_UP
70 #define ROCKPAINT_DOWN BUTTON_DOWN
71 #define ROCKPAINT_LEFT BUTTON_LEFT
72 #define ROCKPAINT_RIGHT BUTTON_RIGHT
74 #elif CONFIG_KEYPAD == GIGABEAT_PAD
75 #define ROCKPAINT_QUIT BUTTON_POWER
76 #define ROCKPAINT_DRAW BUTTON_SELECT
77 #define ROCKPAINT_MENU BUTTON_MENU
78 #define ROCKPAINT_TOOLBAR BUTTON_A
79 #define ROCKPAINT_TOOLBAR2 ( BUTTON_A | BUTTON_LEFT )
80 #define ROCKPAINT_UP BUTTON_UP
81 #define ROCKPAINT_DOWN BUTTON_DOWN
82 #define ROCKPAINT_LEFT BUTTON_LEFT
83 #define ROCKPAINT_RIGHT BUTTON_RIGHT
85 #elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
86 (CONFIG_KEYPAD == SANSA_C200_PAD)
87 #define ROCKPAINT_QUIT BUTTON_POWER
88 #define ROCKPAINT_DRAW BUTTON_SELECT
89 #define ROCKPAINT_MENU ( BUTTON_SELECT | BUTTON_POWER )
90 #define ROCKPAINT_TOOLBAR BUTTON_REC
91 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REC | BUTTON_LEFT )
92 #define ROCKPAINT_UP BUTTON_UP
93 #define ROCKPAINT_DOWN BUTTON_DOWN
94 #define ROCKPAINT_LEFT BUTTON_LEFT
95 #define ROCKPAINT_RIGHT BUTTON_RIGHT
97 #elif ( CONFIG_KEYPAD == IRIVER_H10_PAD )
98 #define ROCKPAINT_QUIT BUTTON_POWER
99 #define ROCKPAINT_DRAW BUTTON_FF
100 #define ROCKPAINT_MENU BUTTON_PLAY
101 #define ROCKPAINT_TOOLBAR BUTTON_REW
102 #define ROCKPAINT_TOOLBAR2 ( BUTTON_REW | BUTTON_LEFT )
103 #define ROCKPAINT_UP BUTTON_SCROLL_UP
104 #define ROCKPAINT_DOWN BUTTON_SCROLL_DOWN
105 #define ROCKPAINT_LEFT BUTTON_LEFT
106 #define ROCKPAINT_RIGHT BUTTON_RIGHT
108 #elif CONFIG_KEYPAD == GIGABEAT_S_PAD
109 #define ROCKPAINT_QUIT BUTTON_BACK
110 #define ROCKPAINT_DRAW BUTTON_SELECT
111 #define ROCKPAINT_MENU BUTTON_MENU
112 #define ROCKPAINT_TOOLBAR BUTTON_PLAY
113 #define ROCKPAINT_TOOLBAR2 ( BUTTON_PLAY | BUTTON_LEFT )
114 #define ROCKPAINT_UP BUTTON_UP
115 #define ROCKPAINT_DOWN BUTTON_DOWN
116 #define ROCKPAINT_LEFT BUTTON_LEFT
117 #define ROCKPAINT_RIGHT BUTTON_RIGHT
119 #elif ( CONFIG_KEYPAD == COWOND2_PAD )
120 #define ROCKPAINT_QUIT BUTTON_POWER
121 #define ROCKPAINT_DRAW BUTTON_SELECT
122 #define ROCKPAINT_MENU BUTTON_MENU
123 #define ROCKPAINT_TOOLBAR BUTTON_PLUS
124 #define ROCKPAINT_TOOLBAR2 BUTTON_MINUS
125 #define ROCKPAINT_UP BUTTON_UP
126 #define ROCKPAINT_DOWN BUTTON_DOWN
127 #define ROCKPAINT_LEFT BUTTON_LEFT
128 #define ROCKPAINT_RIGHT BUTTON_RIGHT
131 #error "Please define keys for this keypad"
134 /***********************************************************************
135 * Palette Default Colors
136 ***********************************************************************/
137 #define COLOR_BLACK LCD_RGBPACK(0,0,0)
138 #define COLOR_WHITE LCD_RGBPACK(255,255,255)
139 #define COLOR_DARKGRAY LCD_RGBPACK(128,128,128)
140 #define COLOR_LIGHTGRAY LCD_RGBPACK(192,192,192)
141 #define COLOR_RED LCD_RGBPACK(128,0,0)
142 #define COLOR_LIGHTRED LCD_RGBPACK(255,0,0)
143 #define COLOR_DARKYELLOW LCD_RGBPACK(128,128,0)
144 #define COLOR_YELLOW LCD_RGBPACK(255,255,0)
145 #define COLOR_GREEN LCD_RGBPACK(0,128,0)
146 #define COLOR_LIGHTGREN LCD_RGBPACK(0,255,0)
147 #define COLOR_CYAN LCD_RGBPACK(0,128,128)
148 #define COLOR_LIGHTCYAN LCD_RGBPACK(0,255,255)
149 #define COLOR_BLUE LCD_RGBPACK(0,0,128)
150 #define COLOR_LIGHTBLUE LCD_RGBPACK(0,0,255)
151 #define COLOR_PURPLE LCD_RGBPACK(128,0,128)
152 #define COLOR_PINK LCD_RGBPACK(255,0,255)
153 #define COLOR_BROWN LCD_RGBPACK(128,64,0)
154 #define COLOR_LIGHTBROWN LCD_RGBPACK(255,128,64)
156 #define SPLASH_SCREEN PLUGIN_APPS_DIR "/rockpaint/splash.bmp"
157 #define ROCKPAINT_TITLE_FONT 2
159 /***********************************************************************
161 ***********************************************************************/
162 #define ROCKPAINT_PALETTE LCD_RGBPACK(0,64,128)
163 #define ROCKPAINT_SELECTED LCD_RGBPACK(128,192,255)
165 #define ROWS LCD_HEIGHT
166 #define COLS LCD_WIDTH
169 * Toolbar positioning stuff ... don't read this unless you really need to
178 /* Separator sizes */
179 #define TB_SP_MARGIN 3
180 #define TB_SP_WIDTH (2+2*TB_SP_MARGIN)
182 /* Selected color sizes */
183 #define TB_SC_SIZE 12
186 #define TB_PL_COLOR_SIZE 7
187 #define TB_PL_COLOR_SPACING 2
188 #define TB_PL_WIDTH ( 9 * TB_PL_COLOR_SIZE + 8 * TB_PL_COLOR_SPACING )
189 #define TB_PL_HEIGHT ( TB_PL_COLOR_SIZE * 2 + TB_PL_COLOR_SPACING )
193 #define TB_TL_SPACING 2
194 #define TB_TL_WIDTH ( 7 * ( TB_TL_SIZE + TB_TL_SPACING ) - TB_TL_SPACING )
195 #define TB_TL_HEIGHT ( 2 * TB_TL_SIZE + TB_TL_SPACING )
197 /* Menu button size ... gruik */
198 #define TB_MENU_MIN_WIDTH 30
200 /* Selected colors position */
201 #define TB_SC_FG_TOP 2
202 #define TB_SC_FG_LEFT 2
203 #define TB_SC_BG_TOP (TB_SC_FG_TOP+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
204 #define TB_SC_BG_LEFT (TB_SC_FG_LEFT+TB_PL_COLOR_SIZE*2+TB_PL_COLOR_SPACING-TB_SC_SIZE)
206 /* Palette position */
207 #define TB_PL_TOP TB_SC_FG_TOP
208 #define TB_PL_LEFT (TB_SC_BG_LEFT + TB_SC_SIZE + TB_PL_COLOR_SPACING)
211 #define TB_TL_TOP TB_SC_FG_TOP
212 #define TB_TL_LEFT ( TB_PL_LEFT + TB_PL_WIDTH-1 + TB_SP_WIDTH )
214 #if TB_TL_LEFT + TB_TL_WIDTH + TB_MENU_MIN_WIDTH >= LCD_WIDTH
217 #define TB_TL_TOP ( TB_PL_TOP + TB_PL_HEIGHT + 4 )
218 #define TB_TL_LEFT TB_SC_FG_LEFT
221 /* Menu button position */
222 #define TB_MENU_TOP ( TB_TL_TOP + (TB_TL_HEIGHT-8)/2 )
223 #define TB_MENU_LEFT ( TB_TL_LEFT + TB_TL_WIDTH-1 + TB_SP_WIDTH )
225 #define TB_HEIGHT ( TB_TL_TOP + TB_TL_HEIGHT + 1 )
228 static void draw_pixel(int x
,int y
);
229 static void draw_line( int x1
, int y1
, int x2
, int y2
);
230 static void draw_rect( int x1
, int y1
, int x2
, int y2
);
231 static void draw_toolbars(bool update
);
232 static void inv_cursor(bool update
);
233 static void restore_screen(void);
234 static void clear_drawing(void);
235 static void goto_menu(void);
236 static int load_bitmap( char *filename
);
237 static int save_bitmap( char *filename
);
238 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
);
241 /***********************************************************************
243 ***********************************************************************/
245 #if !defined(SIMULATOR) || defined(__MINGW32__) || defined(__CYGWIN__)
249 static struct plugin_api
* rb
;
251 MEM_FUNCTION_WRAPPERS(rb
);
253 static int drawcolor
=0; /* Current color (in palette) */
254 static int bgdrawcolor
=9; /* Current background color (in palette) */
255 bool isbg
= false; /* gruik ugly hack alert */
257 static int preview
=false; /* Is preview mode on ? */
259 /* TODO: clean this up */
260 static int x
=0, y
=0; /* cursor position */
261 static int prev_x
=-1, prev_y
=-1; /* previous saved cursor position */
262 static int prev_x2
=-1, prev_y2
=-1;
263 static int prev_x3
=-1, prev_y3
=-1;
264 static int tool_mode
=-1;
267 static int bsize
=1; /* brush size */
268 static int bspeed
=1; /* brush speed */
270 enum Tools
{ Brush
= 0, /* Regular brush */
271 Fill
= 1, /* Fill a shape with current color */
273 ColorPicker
= 3, /* Pick a color */
274 Line
= 4, /* Draw a line between two points */
275 Unused
= 5, /* THIS IS UNUSED ... */
278 Rectangle
= 8, /* Draw a rectangle */
280 Oval
= 10, /* Draw an oval */
286 enum Tools tool
= Brush
;
288 static bool quit
=false;
289 static int gridsize
=0;
291 static fb_data rp_colors
[18] =
293 COLOR_BLACK
, COLOR_DARKGRAY
, COLOR_RED
, COLOR_DARKYELLOW
,
294 COLOR_GREEN
, COLOR_CYAN
, COLOR_BLUE
, COLOR_PURPLE
, COLOR_BROWN
,
295 COLOR_WHITE
, COLOR_LIGHTGRAY
, COLOR_LIGHTRED
, COLOR_YELLOW
,
296 COLOR_LIGHTGREN
, COLOR_LIGHTCYAN
, COLOR_LIGHTBLUE
, COLOR_PINK
,
300 static fb_data save_buffer
[ ROWS
*COLS
];
302 extern fb_data rockpaint
[];
303 extern fb_data rockpaint_hsvrgb
[];
305 /* Maximum string size allowed for the text tool */
310 /* Used by fill and gradient algorithms */
315 } coord
[ ROWS
*COLS
];
317 /* Used by bezier curve algorithms */
325 } bezier
[ (ROWS
*COLS
)/5 ]; /* We have 4.5 times more data per struct
326 * than coord ... so we divide to take
329 /* Used to cut/copy/paste data */
330 fb_data clipboard
[ ROWS
*COLS
];
332 /* Used for text mode */
335 char text
[MAX_TEXT
+1];
336 char font
[MAX_PATH
+1];
337 char old_font
[MAX_PATH
+1];
340 char fontname_buf
[30][MAX_PATH
];
344 /* Current filename */
345 static char filename
[MAX_PATH
+1];
347 /* Font preview buffer */
348 //#define FONT_PREVIEW_WIDTH ((LCD_WIDTH-30)/8)
349 //#define FONT_PREVIEW_HEIGHT 1000
350 //static unsigned char fontpreview[FONT_PREVIEW_WIDTH*FONT_PREVIEW_HEIGHT];
352 /***********************************************************************
353 * Offscreen buffer/Text/Fonts handling
355 * Parts of code taken from firmware/drivers/lcd-16bit.c
356 ***********************************************************************/
357 static void buffer_mono_bitmap_part(
358 fb_data
*buf
, int buf_width
, int buf_height
,
359 const unsigned char *src
, int src_x
, int src_y
,
360 int stride
, int x
, int y
, int width
, int height
)
361 /* this function only draws the foreground part of the bitmap */
363 const unsigned char *src_end
;
364 fb_data
*dst
, *dst_end
;
365 unsigned fgcolor
= rb
->lcd_get_foreground();
367 /* nothing to draw? */
368 if( ( width
<= 0 ) || ( height
<= 0 ) || ( x
>= buf_width
)
369 || ( y
>= buf_height
) || ( x
+ width
<= 0 ) || ( y
+ height
<= 0 ) )
385 if( x
+ width
> buf_width
)
386 width
= buf_width
- x
;
387 if( y
+ height
> buf_height
)
388 height
= buf_height
- y
;
390 src
+= stride
* (src_y
>> 3) + src_x
; /* move starting point */
392 src_end
= src
+ width
;
394 dst
= buf
+ y
*buf_width
+ x
;
398 const unsigned char *src_col
= src
++;
399 unsigned data
= *src_col
>> src_y
;
400 fb_data
*dst_col
= dst
++;
401 int numbits
= 8 - src_y
;
403 dst_end
= dst_col
+ height
* buf_width
;
407 *dst_col
= fgcolor
; /* FIXME ? */
409 dst_col
+= buf_width
;
418 } while( dst_col
< dst_end
);
419 } while( src
< src_end
);
422 static void buffer_putsxyofs( fb_data
*buf
, int buf_width
, int buf_height
,
423 int x
, int y
, int ofs
, const unsigned char *str
)
428 struct font
*pf
= rb
->font_get( FONT_UI
);
429 if( !pf
) pf
= rb
->font_get( FONT_SYSFIXED
);
431 ucs
= rb
->bidi_l2v( str
, 1 );
433 while( (ch
= *ucs
++) != 0 && x
< buf_width
)
436 const unsigned char *bits
;
438 /* get proportional width and glyph bits */
439 width
= rb
->font_get_width( pf
, ch
);
447 bits
= rb
->font_get_bits( pf
, ch
);
449 buffer_mono_bitmap_part( buf
, buf_width
, buf_height
, bits
, ofs
, 0, width
, x
, y
, width
- ofs
, pf
->height
);
456 /***********************************************************************
458 ***********************************************************************/
462 char label
[16]; /* GRUIK ? */
465 #define MENU_ESC -1242
467 /* Generic menu items */
468 MENU_END
= -42, MENU_TITLE
= -12,
471 MAIN_MENU_NEW
, MAIN_MENU_LOAD
, MAIN_MENU_SAVE
,
472 MAIN_MENU_BRUSH_SIZE
, MAIN_MENU_BRUSH_SPEED
, MAIN_MENU_COLOR
,
475 /* Select action menu */
476 SELECT_MENU_CUT
, SELECT_MENU_COPY
, SELECT_MENU_INVERT
,
477 SELECT_MENU_HFLIP
, SELECT_MENU_VFLIP
, SELECT_MENU_ROTATE90
,
478 SELECT_MENU_ROTATE180
, SELECT_MENU_ROTATE270
,
481 TEXT_MENU_TEXT
, TEXT_MENU_FONT
,
482 TEXT_MENU_PREVIEW
, TEXT_MENU_APPLY
, TEXT_MENU_CANCEL
,
485 static struct menu_items main_menu
[]=
486 { { MENU_TITLE
, "RockPaint" },
487 { MAIN_MENU_RESUME
, "Resume" },
488 { MAIN_MENU_NEW
, "New" },
489 { MAIN_MENU_LOAD
, "Load" },
490 { MAIN_MENU_SAVE
, "Save" },
491 { MAIN_MENU_BRUSH_SIZE
, "Brush Size" },
492 { MAIN_MENU_BRUSH_SPEED
, "Brush Speed" },
493 { MAIN_MENU_COLOR
, "Choose Color" },
494 { MAIN_MENU_GRID_SIZE
, "Grid Size" },
495 { MAIN_MENU_EXIT
, "Exit" },
498 static struct menu_items size_menu
[] =
499 { { MENU_TITLE
, "Choose Size" },
506 static struct menu_items speed_menu
[] =
507 { { MENU_TITLE
, "Choose Speed" },
513 static struct menu_items gridsize_menu
[] =
514 { { MENU_TITLE
, "Grid Size" },
521 static struct menu_items select_menu
[] =
522 { { MENU_TITLE
, "Select..." },
523 { SELECT_MENU_CUT
, "Cut" },
524 { SELECT_MENU_COPY
, "Copy" },
525 { SELECT_MENU_INVERT
, "Invert" },
526 { SELECT_MENU_HFLIP
, "Horizontal flip" },
527 { SELECT_MENU_VFLIP
, "Vertical flip" },
528 // { SELECT_MENU_ROTATE90, "Rotate 90°" },
529 { SELECT_MENU_ROTATE180
, "Rotate 180°" },
530 // { SELECT_MENU_ROTATE270, "Rotate 270°" },
531 { SELECT_MENU_CANCEL
, "Cancel" },
534 static struct menu_items text_menu
[] =
535 { { MENU_TITLE
, "Text" },
536 { TEXT_MENU_TEXT
, "Set text" },
537 { TEXT_MENU_FONT
, "Change font" },
538 { TEXT_MENU_PREVIEW
, "Preview" },
539 { TEXT_MENU_APPLY
, "Apply" },
540 { TEXT_MENU_CANCEL
, "Cancel" },
543 static int draw_window( int height
, int width
,
548 rb
->lcd_getstringsize( title
, NULL
, &fh
);
551 const int _top
= ( LCD_HEIGHT
- height
) / 2;
552 const int _left
= ( LCD_WIDTH
- width
) / 2;
553 if( top
) *top
= _top
;
554 if( left
) *left
= _left
;
555 rb
->lcd_set_background(COLOR_BLUE
);
556 rb
->lcd_set_foreground(COLOR_LIGHTGRAY
);
557 rb
->lcd_fillrect( _left
, _top
, width
, height
);
558 rb
->lcd_set_foreground(COLOR_BLUE
);
559 rb
->lcd_fillrect( _left
, _top
, width
, fh
+4 );
560 rb
->lcd_set_foreground(COLOR_WHITE
);
561 rb
->lcd_putsxy( _left
+2, _top
+2, title
);
562 rb
->lcd_set_foreground(COLOR_BLACK
);
563 rb
->lcd_drawrect( _left
, _top
, width
, height
);
567 static int menu_display( struct menu_items menu
[], int prev_value
)
570 fh
, /* font height */
576 int scroll
= 0, onscreen
= 0;
578 rb
->lcd_getstringsize( menu
[0].label
, &width
, &fh
);
579 for( i
=1; menu
[i
].value
!= MENU_END
; i
++ )
581 if( prev_value
== menu
[i
].value
)
585 rb
->lcd_getstringsize( menu
[i
].label
, &a
, &b
);
586 if( a
> width
) width
= a
;
593 height
= menu_length
* fh
+ 4 + 2 + 2;
594 if( height
>= LCD_HEIGHT
)
597 onscreen
= ( LCD_HEIGHT
- 4 - 2 - 2 )/fh
;
598 height
= onscreen
* fh
+ 4 + 2 + 2;
603 onscreen
= menu_length
;
606 draw_window( height
, width
, &top
, &left
, menu
[0].label
);
610 for( i
= (scroll
== 0 ? 1 : scroll
);
611 i
< (scroll
? scroll
+ onscreen
- 1:onscreen
);
616 rb
->lcd_set_foreground( COLOR_WHITE
);
617 rb
->lcd_set_background( COLOR_BLUE
);
621 rb
->lcd_set_foreground( COLOR_BLACK
);
622 rb
->lcd_set_background( COLOR_LIGHTGRAY
);
624 rb
->lcd_putsxy( left
+2,
625 top
+6+fh
*(i
-(scroll
== 0 ? 0 : scroll
-1 )),
630 int scroll_height
= ((height
-fh
-4-2)*onscreen
)/menu_length
;
631 rb
->lcd_set_foreground( COLOR_BLACK
);
632 rb
->lcd_vline( left
+width
-5, top
+fh
+4, top
+height
-2 );
633 rb
->lcd_fillrect( left
+width
-4,
634 top
+fh
+4+((height
-4-2-fh
-scroll_height
)*(scroll
-1))/(menu_length
-onscreen
),
639 switch( rb
->button_get(true) )
642 case ROCKPAINT_UP
|BUTTON_REPEAT
:
643 selection
= (selection
+ menu_length
-1)%menu_length
;
644 if( !selection
) selection
= menu_length
-1;
648 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
649 selection
= (selection
+ 1)%menu_length
;
650 if( !selection
) selection
++;
657 case ROCKPAINT_RIGHT
:
660 return menu
[selection
].value
;
664 if( selection
< scroll
)
667 draw_window( height
, width
, NULL
, NULL
, menu
[0].label
);
669 if( selection
>= scroll
+ onscreen
- 1 )
672 draw_window( height
, width
, NULL
, NULL
, menu
[0].label
);
678 /***********************************************************************
680 ***********************************************************************/
682 char bbuf
[MAX_PATH
+1]; /* used by file and font browsers */
683 char bbuf_s
[MAX_PATH
+1]; /* used by file and font browsers */
685 static bool browse( char *dst
, int dst_size
, const char *start
)
687 #define WIDTH ( LCD_WIDTH - 20 )
688 #define HEIGHT ( LCD_HEIGHT - 20 )
690 int top
, top_inside
, left
;
694 int fvi
= 0; /* first visible item */
695 int lvi
= 0; /* last visible item */
696 int si
= 0; /* selected item */
697 int li
= 0; /* last item */
703 rb
->lcd_getstringsize( "Ap", NULL
, &fh
);
705 rb
->strcpy( bbuf
, start
);
706 a
= bbuf
+rb
->strlen(bbuf
)-1;
715 d
= rb
->opendir( bbuf
);
719 if( errno == ENOTDIR )
722 bbuf
[rb
->strlen(bbuf
)-1] = '\0';
723 rb
->strncpy( dst
, bbuf
, dst_size
);
726 else if( errno == EACCES || errno == ENOENT )
728 bbuf[0] = '/'; bbuf[1] = '\0';
729 d = rb->opendir( "/" );
736 top_inside
= draw_window( HEIGHT
, WIDTH
, &top
, &left
, bbuf
);
744 while( top_inside
+(i
-fvi
)*(fh
+LINE_SPACE
) < HEIGHT
)
746 de
= rb
->readdir( d
);
752 rb
->lcd_set_foreground((si
==i
?COLOR_WHITE
:COLOR_BLACK
));
753 rb
->lcd_set_background((si
==i
?COLOR_BLUE
:COLOR_LIGHTGRAY
));
754 rb
->lcd_putsxy( left
+10,
755 top_inside
+(i
-fvi
)*(fh
+LINE_SPACE
),
758 rb
->strcpy( bbuf_s
, de
->d_name
);
764 if( !rb
->readdir( d
) )
773 switch( rb
->button_get(true) )
776 case ROCKPAINT_UP
|BUTTON_REPEAT
:
788 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
789 if( li
== -1 || si
< li
)
800 if( bbuf
[0] == '/' && !bbuf
[1] ) return false;
804 case ROCKPAINT_RIGHT
:
806 if( *bbuf_s
== '.' && !bbuf_s
[1] ) break;
809 if( *bbuf_s
== '.' && bbuf_s
[1] == '.' && !bbuf_s
[2] )
812 if( a
== bbuf
) break;
814 while( *a
!= '/' ) a
--;
818 rb
->strcpy( a
, bbuf_s
);
832 /***********************************************************************
835 * FIXME: This still needs some work ... it currently only works fine
836 * on the simulators, disk spins too much on real targets -> rendered
837 * font buffer needed.
838 ***********************************************************************/
839 static bool browse_fonts( char *dst
, int dst_size
)
841 char old_font
[MAX_PATH
];
842 #define WIDTH ( LCD_WIDTH - 20 )
843 #define HEIGHT ( LCD_HEIGHT - 20 )
845 int top
, top_inside
= 0, left
;
849 int fvi
= 0; /* first visible item */
850 int lvi
= 0; /* last visible item */
851 int si
= 0; /* selected item */
852 int osi
= 0; /* old selected item */
853 int li
= 0; /* last item */
854 int nvih
= 0; /* next visible item height */
856 int b_need_redraw
= 1; /* Do we need to redraw ? */
858 int cp
= 0; /* current position */
859 int fh
; /* font height */
861 #define fh_buf buffer.text.fh_buf /* 30 might not be enough ... */
862 #define fw_buf buffer.text.fw_buf
864 #define fontname_buf buffer.text.fontname_buf
866 rb
->snprintf( old_font
, MAX_PATH
,
868 rb
->global_settings
->font_file
);
874 /* we don't need to redraw ... but we need to unselect
875 * the previously selected item */
876 cp
= top_inside
+ LINE_SPACE
;
877 for( i
= 0; i
+fvi
< osi
; i
++ )
879 cp
+= fh_buf
[i
] + LINE_SPACE
;
881 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
882 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
883 rb
->lcd_set_drawmode(DRMODE_SOLID
);
890 d
= rb
->opendir( FONT_DIR
"/" );
895 top_inside
= draw_window( HEIGHT
, WIDTH
, &top
, &left
, "Fonts" );
903 cp
= top_inside
+LINE_SPACE
;
905 rb
->lcd_set_foreground(COLOR_BLACK
);
906 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
908 while( cp
< top
+HEIGHT
)
910 de
= rb
->readdir( d
);
916 if( rb
->strlen( de
->d_name
) < 4
917 || rb
->strcmp( de
->d_name
+ rb
->strlen( de
->d_name
) - 4,
920 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
922 rb
->font_load( bbuf
);
923 rb
->font_getstringsize( de
->d_name
, &fw
, &fh
, FONT_UI
);
928 if( nvih
< 0 ) nvih
= 0;
932 if( cp
+ fh
>= top
+HEIGHT
)
937 rb
->lcd_putsxy( left
+10, cp
, de
->d_name
);
940 cp
+= fh
+ LINE_SPACE
;
941 rb
->strcpy( fontname_buf
[i
-fvi
], bbuf
);
947 if( !(de
= rb
->readdir( d
) ) )
951 else if( !nvih
&& !rb
->strlen( de
->d_name
) < 4
952 && !rb
->strcmp( de
->d_name
+ rb
->strlen( de
->d_name
) - 4,
955 rb
->snprintf( bbuf
, MAX_PATH
, FONT_DIR
"/%s",
957 rb
->font_load( bbuf
);
958 rb
->font_getstringsize( de
->d_name
, NULL
, &fh
, FONT_UI
);
962 rb
->font_load( old_font
);
966 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
967 cp
= top_inside
+ LINE_SPACE
;
968 for( i
= 0; i
+fvi
< si
; i
++ )
970 cp
+= fh_buf
[i
] + LINE_SPACE
;
972 rb
->lcd_fillrect( left
+10, cp
, fw_buf
[i
], fh_buf
[i
] );
973 rb
->lcd_set_drawmode(DRMODE_SOLID
);
975 rb
->lcd_update_rect( left
, top
, WIDTH
, HEIGHT
);
979 switch( rb
->button_get(true) )
982 case ROCKPAINT_UP
|BUTTON_REPEAT
:
994 case ROCKPAINT_DOWN
|BUTTON_REPEAT
:
995 if( li
== -1 || si
< li
)
1001 case ROCKPAINT_LEFT
:
1004 case ROCKPAINT_RIGHT
:
1005 case ROCKPAINT_DRAW
:
1006 rb
->snprintf( dst
, dst_size
, "%s", fontname_buf
[si
-fvi
] );
1010 if( i
!= fvi
|| si
> lvi
)
1028 /***********************************************************************
1029 * HSVRGB Color chooser
1030 ***********************************************************************/
1031 static unsigned int color_chooser( unsigned int color
)
1033 int red
= RGB_UNPACK_RED( color
);
1034 int green
= RGB_UNPACK_GREEN( color
);
1035 int blue
= RGB_UNPACK_BLUE( color
);
1036 int hue
, saturation
, value
;
1037 int r
, g
, b
; /* temp variables */
1040 enum BaseColor
{ Hue
= 0, Saturation
= 1, Value
= 2,
1041 Red
= 3, Green
= 4, Blue
= 5 };
1042 enum BaseColor current
= Red
;
1049 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
1053 has_changed
= false;
1054 color
= LCD_RGBPACK( red
, green
, blue
);
1056 #define HEIGHT ( 100 )
1057 #define WIDTH ( 150 )
1059 top
= draw_window( HEIGHT
, WIDTH
, NULL
, &left
, "Color chooser" );
1062 for( i
=0; i
<100; i
++ )
1064 hsv2rgb( i
*36, saturation
, value
, &r
, &g
, &b
);
1065 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1066 rb
->lcd_vline( left
+15+i
, top
+20, top
+27 );
1067 hsv2rgb( hue
, i
*255/100, value
, &r
, &g
, &b
);
1068 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1069 rb
->lcd_vline( left
+15+i
, top
+30, top
+37 );
1070 hsv2rgb( hue
, saturation
, i
*255/100, &r
, &g
, &b
);
1071 rb
->lcd_set_foreground( LCD_RGBPACK( r
, g
, b
) );
1072 rb
->lcd_vline( left
+15+i
, top
+40, top
+47 );
1073 rb
->lcd_set_foreground( LCD_RGBPACK( i
*255/100, green
, blue
) );
1074 rb
->lcd_vline( left
+15+i
, top
+50, top
+57 );
1075 rb
->lcd_set_foreground( LCD_RGBPACK( red
, i
*255/100, blue
) );
1076 rb
->lcd_vline( left
+15+i
, top
+60, top
+67 );
1077 rb
->lcd_set_foreground( LCD_RGBPACK( red
, green
, i
*255/100 ) );
1078 rb
->lcd_vline( left
+15+i
, top
+70, top
+77 );
1081 rb
->lcd_set_foreground(COLOR_BLACK
);
1082 #define POSITION( a, i ) \
1083 rb->lcd_drawpixel( left+14+i, top + 19 + a ); \
1084 rb->lcd_drawpixel( left+16+i, top + 19 + a ); \
1085 rb->lcd_drawpixel( left+14+i, top + 28 + a ); \
1086 rb->lcd_drawpixel( left+16+i, top + 28 + a );
1087 POSITION( 0, hue
/36 );
1088 POSITION( 10, saturation
*99/255 );
1089 POSITION( 20, value
*99/255 );
1090 POSITION( 30, red
*99/255 );
1091 POSITION( 40, green
*99/255 );
1092 POSITION( 50, blue
*99/255 );
1094 rb
->lcd_set_background(COLOR_LIGHTGRAY
);
1095 rb
->lcd_setfont( FONT_SYSFIXED
);
1096 rb
->snprintf( str
, 6, "%d", hue
/10 );
1097 rb
->lcd_putsxy( left
+ 117, top
+ 20, str
);
1098 rb
->snprintf( str
, 6, "%d.%d", saturation
/255, ((saturation
*100)/255)%100 );
1099 rb
->lcd_putsxy( left
+ 117, top
+ 30, str
);
1100 rb
->snprintf( str
, 6, "%d.%d", value
/255, ((value
*100)/255)%100 );
1101 rb
->lcd_putsxy( left
+ 117, top
+ 40, str
);
1102 rb
->snprintf( str
, 6, "%d", red
);
1103 rb
->lcd_putsxy( left
+ 117, top
+ 50, str
);
1104 rb
->snprintf( str
, 6, "%d", green
);
1105 rb
->lcd_putsxy( left
+ 117, top
+ 60, str
);
1106 rb
->snprintf( str
, 6, "%d", blue
);
1107 rb
->lcd_putsxy( left
+ 117, top
+ 70, str
);
1108 rb
->lcd_setfont( FONT_UI
);
1110 #define CURSOR( l ) \
1111 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 1, 1, 16, left+l+1, top+20, 6, 58 ); \
1112 rb->lcd_bitmap_transparent_part( rockpaint_hsvrgb, 8, 10*current, 16, left+l, top+19+10*current, 8, 10 );
1116 rb
->lcd_set_foreground( color
);
1117 rb
->lcd_fillrect( left
+15, top
+85, 100, 8 );
1121 switch( rb
->button_get(true) )
1124 current
= ( current
+ 5 )%6;
1127 case ROCKPAINT_DOWN
:
1128 current
= (current
+ 1 )%6;
1131 case ROCKPAINT_LEFT
:
1136 hue
= ( hue
+ 3600 - 10 )%3600;
1139 if( saturation
) saturation
--;
1142 if( value
) value
--;
1148 if( green
) green
--;
1156 case ROCKPAINT_LEFT
|BUTTON_REPEAT
:
1161 hue
= ( hue
+ 3600 - 100 )%3600;
1164 if( saturation
>= 8 ) saturation
-=8;
1165 else saturation
= 0;
1168 if( value
>= 8 ) value
-=8;
1172 if( red
>= 8 ) red
-=8;
1176 if( green
>= 8 ) green
-=8;
1180 if( blue
>= 8 ) blue
-=8;
1186 case ROCKPAINT_RIGHT
:
1191 hue
= ( hue
+ 10 )%3600;
1194 if( saturation
< 0xff ) saturation
++;
1197 if( value
< 0xff ) value
++;
1200 if( red
< 0xff ) red
++;
1203 if( green
< 0xff ) green
++;
1206 if( blue
< 0xff ) blue
++;
1211 case ROCKPAINT_RIGHT
|BUTTON_REPEAT
:
1216 hue
= ( hue
+ 100 )%3600;
1219 if( saturation
< 0xff - 8 ) saturation
+=8;
1220 else saturation
= 0xff;
1223 if( value
< 0xff - 8 ) value
+=8;
1227 if( red
< 0xff - 8 ) red
+=8;
1231 if( green
< 0xff - 8 ) green
+=8;
1235 if( blue
< 0xff - 8 ) blue
+=8;
1241 case ROCKPAINT_DRAW
:
1251 hsv2rgb( hue
, saturation
, value
, &red
, &green
, &blue
);
1257 rgb2hsv( red
, green
, blue
, &hue
, &saturation
, &value
);
1266 /***********************************************************************
1268 ***********************************************************************/
1269 static void init_buffer(void)
1272 fb_data color
= rp_colors
[ bgdrawcolor
];
1273 for( i
= 0; i
< ROWS
*COLS
; i
++ )
1275 save_buffer
[i
] = color
;
1279 static void draw_pixel(int x
,int y
)
1283 if( x
< 0 || x
>= COLS
|| y
< 0 || y
>= ROWS
) return;
1286 save_buffer
[ x
+y
*COLS
] = rp_colors
[bgdrawcolor
];
1290 save_buffer
[ x
+y
*COLS
] = rp_colors
[drawcolor
];
1293 rb
->lcd_drawpixel(x
,y
);
1296 static void color_picker( int x
, int y
)
1300 rb
->lcd_set_foreground( save_buffer
[ x
+y
*COLS
] );
1302 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1303 rb
->lcd_drawrect( x
<COLS
-PSIZE
? x
+ 2 : x
- PSIZE
, y
<ROWS
-PSIZE
? y
+ 2: y
- PSIZE
, PSIZE
- 2, PSIZE
- 2 );
1304 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1305 rb
->lcd_fillrect( x
<COLS
-PSIZE
? x
+3 : x
- PSIZE
+1, y
<ROWS
-PSIZE
? y
+3: y
- PSIZE
+1, PSIZE
-4, PSIZE
-4 );
1307 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1311 rp_colors
[ drawcolor
] = save_buffer
[ x
+y
*COLS
];
1315 static void draw_select_rectangle( int x1
, int y1
, int x2
, int y2
)
1316 /* This is a preview mode only function */
1331 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1333 for( a
= x1
; a
< x2
; a
++, i
++ )
1335 rb
->lcd_drawpixel( a
, y1
);
1336 for( a
= y1
; a
< y2
; a
++, i
++ )
1338 rb
->lcd_drawpixel( x2
, a
);
1340 for( a
= x2
; a
> x1
; a
--, i
++ )
1342 rb
->lcd_drawpixel( a
, y2
);
1344 for( a
= y2
; a
> y1
; a
--, i
++ )
1346 rb
->lcd_drawpixel( x1
, a
);
1347 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1350 static void copy_to_clipboard( void )
1352 /* This needs to be optimised ... but i'm lazy ATM */
1353 rb
->memcpy( buffer
.clipboard
, save_buffer
, COLS
*ROWS
*sizeof( fb_data
) );
1356 /* no preview mode handling atm ... do we need it ? (one if) */
1357 static void draw_invert( int x1
, int y1
, int x2
, int y2
)
1373 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1374 rb
->lcd_fillrect( x1
, y1
, x2
-x1
+1, y2
-y1
+1 );
1375 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1377 for( ; y1
<=y2
; y1
++ )
1379 for( i
= x1
; i
<=x2
; i
++ )
1381 save_buffer
[ y1
*COLS
+ i
] = ~save_buffer
[ y1
*COLS
+ i
];
1384 /*if( update )*/ rb
->lcd_update();
1387 static void draw_hflip( int x1
, int y1
, int x2
, int y2
)
1403 copy_to_clipboard();
1405 for( i
= 0; i
<= y2
- y1
; i
++ )
1407 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1408 buffer
.clipboard
+(y2
-i
)*COLS
+x1
,
1409 (x2
-x1
+1)*sizeof( fb_data
) );
1415 static void draw_vflip( int x1
, int y1
, int x2
, int y2
)
1431 copy_to_clipboard();
1433 for( ; y1
<= y2
; y1
++ )
1435 for( i
= 0; i
<= x2
- x1
; i
++ )
1437 save_buffer
[y1
*COLS
+x1
+i
] = buffer
.clipboard
[y1
*COLS
+x2
-i
];
1444 static void draw_paste_rectangle( int src_x1
, int src_y1
, int src_x2
,
1445 int src_y2
, int x1
, int y1
, int mode
)
1448 if( mode
== SELECT_MENU_CUT
)
1451 drawcolor
= bgdrawcolor
;
1452 draw_rect_full( src_x1
, src_y1
, src_x2
, src_y2
);
1455 if( src_x1
> src_x2
)
1461 if( src_y1
> src_y2
)
1467 rb
->lcd_bitmap_part( buffer
.clipboard
, src_x1
, src_y1
, COLS
,
1468 x1
, y1
, src_x2
-src_x1
+1, src_y2
-src_y1
+1 );
1471 for( i
= 0; i
<= src_y2
- src_y1
; i
++ )
1473 rb
->memcpy( save_buffer
+(y1
+i
)*COLS
+x1
,
1474 buffer
.clipboard
+(src_y1
+i
)*COLS
+src_x1
,
1475 (src_x2
- src_x1
+ 1)*sizeof( fb_data
) );
1480 static void show_grid( bool update
)
1485 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1486 for( i
= gridsize
; i
< COLS
; i
+= gridsize
)
1488 rb
->lcd_vline( i
, 0, ROWS
-1 );
1490 for( i
= gridsize
; i
< ROWS
; i
+= gridsize
)
1492 rb
->lcd_hline( 0, COLS
-1, i
);
1494 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1495 if( update
) rb
->lcd_update();
1499 static void draw_text( int x
, int y
)
1501 buffer
.text
.text
[0] = '\0';
1502 rb
->snprintf( buffer
.text
.old_font
, MAX_PATH
,
1504 rb
->global_settings
->font_file
);
1507 int m
= TEXT_MENU_TEXT
;
1508 switch( m
= menu_display( text_menu
, m
) )
1510 case TEXT_MENU_TEXT
:
1511 rb
->kbd_input( buffer
.text
.text
, MAX_TEXT
);
1515 case TEXT_MENU_FONT
:
1516 if( browse_fonts( buffer
.text
.font
, MAX_PATH
) )
1518 rb
->font_load( buffer
.text
.font
);
1522 case TEXT_MENU_PREVIEW
:
1523 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1526 unsigned int button
;
1528 rb
->lcd_putsxy( x
, y
, buffer
.text
.text
);
1530 switch( button
= rb
->button_get( true ) )
1532 case ROCKPAINT_LEFT
:
1533 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
1534 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1538 case ROCKPAINT_RIGHT
:
1539 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
1540 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1545 case ROCKPAINT_UP
| BUTTON_REPEAT
:
1546 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1550 case ROCKPAINT_DOWN
:
1551 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
1552 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
1556 case ROCKPAINT_DRAW
:
1560 if( button
== 1242 ) break;
1564 case TEXT_MENU_APPLY
:
1565 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1566 buffer_putsxyofs( save_buffer
, COLS
, ROWS
, x
, y
, 0,
1568 case TEXT_MENU_CANCEL
:
1570 rb
->font_load( buffer
.text
.old_font
);
1576 static void draw_brush( int x
, int y
)
1579 for( i
=-bsize
/2+(bsize
+1)%2; i
<=bsize
/2; i
++ )
1581 for( j
=-bsize
/2+(bsize
+1)%2; j
<=bsize
/2; j
++ )
1583 draw_pixel( x
+i
, y
+j
);
1588 static void draw_line( int x1
, int y1
, int x2
, int y2
)
1599 if( w
== 0 && h
== 0 )
1601 draw_pixel( x1
>>1, y1
>>1 );
1605 if( w
< 0 ) w
*= -1;
1606 if( h
< 0 ) h
*= -1;
1623 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
1625 y1
= y2
- ( x2
- x1
) * h
/ w
;
1643 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
1645 x1
= x2
- ( y2
- y1
) * w
/ h
;
1650 static void draw_curve( int x1
, int y1
, int x2
, int y2
,
1651 int xa
, int ya
, int xb
, int yb
)
1665 if( x1
== x2
&& y1
== y2
)
1667 draw_pixel( x1
, y1
);
1673 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
1674 if( xa
== -1 || ya
== -1 )
1676 rb
->lcd_drawline( x1
, y1
, xb
, yb
);
1677 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1681 rb
->lcd_drawline( x1
, y1
, xa
, ya
);
1682 rb
->lcd_drawline( x2
, y2
, xb
, yb
);
1684 rb
->lcd_set_drawmode(DRMODE_SOLID
);
1687 if( xa
== -1 || ya
== -1 )
1688 /* We only have 3 of the points
1689 * This will currently only be used in preview mode */
1691 #define PUSH( a1, b1, a2, b2, a3, b3, d ) \
1692 buffer.bezier[i].x1 = a1; \
1693 buffer.bezier[i].y1 = b1; \
1694 buffer.bezier[i].x2 = a2; \
1695 buffer.bezier[i].y2 = b2; \
1696 buffer.bezier[i].x3 = a3; \
1697 buffer.bezier[i].y3 = b3; \
1698 buffer.bezier[i].depth = d; \
1700 #define POP( a1, b1, a2, b2, a3, b3, d ) \
1702 a1 = buffer.bezier[i].x1; \
1703 b1 = buffer.bezier[i].y1; \
1704 a2 = buffer.bezier[i].x2; \
1705 b2 = buffer.bezier[i].y2; \
1706 a3 = buffer.bezier[i].x3; \
1707 b3 = buffer.bezier[i].y3; \
1708 d = buffer.bezier[i].depth;
1709 PUSH( x1
<<4, y1
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1712 /* de Casteljau's algorithm (see wikipedia) */
1713 POP( xl1
, yl1
, xb
, yb
, xr3
, yr3
, depth
);
1714 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1716 xl2
= ( xl1
+ xb
)>>1;
1717 yl2
= ( yl1
+ yb
)>>1;
1718 xr2
= ( xb
+ xr3
)>>1;
1719 yr2
= ( yb
+ yr3
)>>1;
1720 xr1
= ( xl2
+ xr2
)>>1;
1721 yr1
= ( yl2
+ yr2
)>>1;
1724 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, depth
+1 );
1725 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, depth
+1 );
1729 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1730 ((xr3
>>3)+1)>>1, ((yr3
>>3)+1)>>1 );
1736 else /* We have the 4 points */
1738 #define PUSH( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1739 buffer.bezier[i].x1 = a1; \
1740 buffer.bezier[i].y1 = b1; \
1741 buffer.bezier[i].x2 = a2; \
1742 buffer.bezier[i].y2 = b2; \
1743 buffer.bezier[i].x3 = a3; \
1744 buffer.bezier[i].y3 = b3; \
1745 buffer.bezier[i].x4 = a4; \
1746 buffer.bezier[i].y4 = b4; \
1747 buffer.bezier[i].depth = d; \
1749 #define POP( a1, b1, a2, b2, a3, b3, a4, b4, d ) \
1751 a1 = buffer.bezier[i].x1; \
1752 b1 = buffer.bezier[i].y1; \
1753 a2 = buffer.bezier[i].x2; \
1754 b2 = buffer.bezier[i].y2; \
1755 a3 = buffer.bezier[i].x3; \
1756 b3 = buffer.bezier[i].y3; \
1757 a4 = buffer.bezier[i].x4; \
1758 b4 = buffer.bezier[i].y4; \
1759 d = buffer.bezier[i].depth;
1761 PUSH( x1
<<4, y1
<<4, xa
<<4, ya
<<4, xb
<<4, yb
<<4, x2
<<4, y2
<<4, 0 );
1764 /* de Casteljau's algorithm (see wikipedia) */
1765 POP( xl1
, yl1
, xa
, ya
, xb
, yb
, xr4
, yr4
, depth
);
1766 if( depth
< 10 ) /* check that the stack's 'i' doesn't overflow */
1768 xl2
= ( xl1
+ xa
)>>1;
1769 yl2
= ( yl1
+ ya
)>>1;
1770 xh
= ( xa
+ xb
)>>1;
1771 yh
= ( ya
+ yb
)>>1;
1772 xr3
= ( xb
+ xr4
)>>1;
1773 yr3
= ( yb
+ yr4
)>>1;
1774 xl3
= ( xl2
+ xh
)>>1;
1775 yl3
= ( yl2
+ yh
)>>1;
1776 xr2
= ( xr3
+ xh
)>>1;
1777 yr2
= ( yr3
+ yh
)>>1;
1778 xl4
= ( xl3
+ xr2
)>>1;
1779 yl4
= ( yl3
+ yr2
)>>1;
1782 PUSH( xl1
, yl1
, xl2
, yl2
, xl3
, yl3
, xl4
, yl4
, depth
+1 );
1783 PUSH( xr1
, yr1
, xr2
, yr2
, xr3
, yr3
, xr4
, yr4
, depth
+1 );
1787 draw_line( ((xl1
>>3)+1)>>1, ((yl1
>>3)+1)>>1,
1788 ((xr4
>>3)+1)>>1, ((yr4
>>3)+1)>>1 );
1796 static void draw_rect( int x1
, int y1
, int x2
, int y2
)
1798 draw_line( x1
, y1
, x1
, y2
);
1799 draw_line( x1
, y1
, x2
, y1
);
1800 draw_line( x1
, y2
, x2
, y2
);
1801 draw_line( x2
, y1
, x2
, y2
);
1804 static void togglebg( void )
1808 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
1812 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
1817 static void draw_rect_full( int x1
, int y1
, int x2
, int y2
)
1825 draw_line( x
, y1
, x
, y2
);
1826 } while( ++x
<= x2
);
1831 draw_line( x
, y1
, x
, y2
);
1832 } while( --x
>= x2
);
1835 draw_rect( x1
, y1
, x2
, y2
);
1838 static void draw_oval( int x1
, int y1
, int x2
, int y2
, bool full
)
1840 /* TODO: simplify :) */
1841 int cx
= (x1
+x2
)>>1;
1842 int cy
= (y1
+y2
)>>1;
1844 int rx
= (x1
-x2
)>>1;
1845 int ry
= (y1
-y2
)>>1;
1846 if( rx
< 0 ) rx
*= -1;
1847 if( ry
< 0 ) ry
*= -1;
1849 if( rx
== 0 || ry
== 0 )
1851 draw_line( x1
, y1
, x2
, y2
);
1858 for( x
= 0; x
< rx
; x
++ )
1864 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1867 if( -old_dst
< dst
) y
--;
1870 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1871 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1872 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1873 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1877 draw_pixel( cx
+x
, cy
+y
);
1878 draw_pixel( cx
+x
, cy
-y
);
1879 draw_pixel( cx
-x
, cy
+y
);
1880 draw_pixel( cx
-x
, cy
-y
);
1883 for( y
= 0; y
< ry
; y
++ )
1889 dst
= ry
* ry
* x
* x
+ rx
* rx
* y
* y
- rx
* rx
* ry
* ry
;
1892 if( -old_dst
< dst
) x
--;
1895 draw_line( cx
+x
, cy
, cx
+x
, cy
+y
);
1896 draw_line( cx
+x
, cy
, cx
+x
, cy
-y
);
1897 draw_line( cx
-x
, cy
, cx
-x
, cy
+y
);
1898 draw_line( cx
-x
, cy
, cx
-x
, cy
-y
);
1902 draw_pixel( cx
+x
, cy
+y
);
1903 draw_pixel( cx
+x
, cy
-y
);
1904 draw_pixel( cx
-x
, cy
+y
);
1905 draw_pixel( cx
-x
, cy
-y
);
1910 static void draw_oval_empty( int x1
, int y1
, int x2
, int y2
)
1912 draw_oval( x1
, y1
, x2
, y2
, false );
1915 static void draw_oval_full( int x1
, int y1
, int x2
, int y2
)
1918 draw_oval( x1
, y1
, x2
, y2
, true );
1920 draw_oval( x1
, y1
, x2
, y2
, false );
1923 static void draw_fill( int x0
, int y0
)
1925 #define PUSH( a, b ) \
1926 draw_pixel( (int)a, (int)b ); \
1927 buffer.coord[i].x = a; \
1928 buffer.coord[i].y = b; \
1930 #define POP( a, b ) \
1932 a = buffer.coord[i].x; \
1933 b = buffer.coord[i].y;
1938 unsigned int prev_color
= save_buffer
[ x0
+y0
*COLS
];
1940 if( prev_color
== rp_colors
[ drawcolor
] ) return;
1947 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
1951 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
1955 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
1959 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
1969 /* For preview purposes only */
1970 static void line_gradient( int x1
, int y1
, int x2
, int y2
)
1974 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
1987 if( w
== 0 && h
== 0 )
1989 draw_pixel( x1
>>1, y1
>>1 );
1993 r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
1994 g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
1995 b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
1996 r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
1997 g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
1998 b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2023 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2024 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2041 hsv2rgb( h1
+((h2
-h1
)*(x1
-x2
))/w
,
2042 s1
+((s2
-s1
)*(x1
-x2
))/w
,
2043 v1
+((v2
-v1
)*(x1
-x2
))/w
,
2045 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2046 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2047 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2049 y1
= y2
- ( x2
- x1
) * h
/ w
;
2067 hsv2rgb( h1
+((h2
-h1
)*(y1
-y2
))/h
,
2068 s1
+((s2
-s1
)*(y1
-y2
))/h
,
2069 v1
+((v2
-v1
)*(y1
-y2
))/h
,
2071 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2072 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2073 draw_pixel( (x1
+1)>>1, (y1
+1)>>1 );
2075 x1
= x2
- ( y2
- y1
) * w
/ h
;
2080 rp_colors
[ drawcolor
] = LCD_RGBPACK( r1
, g1
, b1
);
2084 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2088 static void linear_gradient( int x1
, int y1
, int x2
, int y2
)
2090 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2091 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2092 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2093 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2094 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2095 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2097 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2100 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2103 /* We only propagate the gradient to neighboring pixels with the same
2104 * color as ( x1, y1 ) */
2105 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2110 if( radius2
== 0 ) return;
2113 line_gradient( x1
, y1
, x2
, y2
);
2116 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2117 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2119 #define PUSH( x0, y0 ) \
2120 buffer.coord[i].x = (short)(x0); \
2121 buffer.coord[i].y = (short)(y0); \
2123 #define POP( a, b ) \
2125 a = (int)buffer.coord[i].x; \
2126 b = (int)buffer.coord[i].y;
2134 dist2
= ( x2
- x1
) * ( x
- x1
) + ( y2
- y1
) * ( y
- y1
);
2137 rp_colors
[ drawcolor
] = rp_colors
[ bgdrawcolor
];
2139 else if( dist2
< radius2
)
2141 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2142 s1
+((s2
-s1
)*dist2
)/radius2
,
2143 v1
+((v2
-v1
)*dist2
)/radius2
,
2145 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2149 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2151 if( rp_colors
[ drawcolor
] == prev_color
)
2153 if( rp_colors
[ drawcolor
])
2154 rp_colors
[ drawcolor
]--; /* GRUIK */
2156 rp_colors
[ drawcolor
]++; /* GRUIK */
2158 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2161 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2165 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2169 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2173 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2181 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2184 static void radial_gradient( int x1
, int y1
, int x2
, int y2
)
2186 int r1
= RGB_UNPACK_RED( rp_colors
[ bgdrawcolor
] );
2187 int g1
= RGB_UNPACK_GREEN( rp_colors
[ bgdrawcolor
] );
2188 int b1
= RGB_UNPACK_BLUE( rp_colors
[ bgdrawcolor
] );
2189 int r2
= RGB_UNPACK_RED( rp_colors
[ drawcolor
] );
2190 int g2
= RGB_UNPACK_GREEN( rp_colors
[ drawcolor
] );
2191 int b2
= RGB_UNPACK_BLUE( rp_colors
[ drawcolor
] );
2193 int h1
, s1
, v1
, h2
, s2
, v2
, r
, g
, b
;
2196 int radius2
= ( x1
- x2
) * ( x1
- x2
) + ( y1
- y2
) * ( y1
- y2
);
2199 /* We only propagate the gradient to neighboring pixels with the same
2200 * color as ( x1, y1 ) */
2201 unsigned int prev_color
= save_buffer
[ x1
+y1
*COLS
];
2206 if( radius2
== 0 ) return;
2209 line_gradient( x1
, y1
, x2
, y2
);
2212 rgb2hsv( r1
, g1
, b1
, &h1
, &s1
, &v1
);
2213 rgb2hsv( r2
, g2
, b2
, &h2
, &s2
, &v2
);
2215 #define PUSH( x0, y0 ) \
2216 buffer.coord[i].x = (short)(x0); \
2217 buffer.coord[i].y = (short)(y0); \
2219 #define POP( a, b ) \
2221 a = (int)buffer.coord[i].x; \
2222 b = (int)buffer.coord[i].y;
2230 if( ( dist2
= (x1
-(x
))*(x1
-(x
))+(y1
-(y
))*(y1
-(y
)) ) < radius2
)
2232 hsv2rgb( h1
+((h2
-h1
)*dist2
)/radius2
,
2233 s1
+((s2
-s1
)*dist2
)/radius2
,
2234 v1
+((v2
-v1
)*dist2
)/radius2
,
2236 rp_colors
[ drawcolor
] = LCD_RGBPACK( r
, g
, b
);
2240 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2242 if( rp_colors
[ drawcolor
] == prev_color
)
2244 if( rp_colors
[ drawcolor
])
2245 rp_colors
[ drawcolor
]--; /* GRUIK */
2247 rp_colors
[ drawcolor
]++; /* GRUIK */
2249 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2252 if( x
> 0 && save_buffer
[x
-1+y
*COLS
] == prev_color
)
2256 if( x
< COLS
-1 && save_buffer
[x
+1+y
*COLS
] == prev_color
)
2260 if( y
> 0 && save_buffer
[x
+(y
-1)*COLS
] == prev_color
)
2264 if( y
< ROWS
- 1 && save_buffer
[x
+(y
+1)*COLS
] == prev_color
)
2272 rp_colors
[ drawcolor
] = LCD_RGBPACK( r2
, g2
, b2
);
2275 static void draw_toolbars(bool update
)
2278 #define TOP (LCD_HEIGHT-TB_HEIGHT)
2279 rb
->lcd_set_background( COLOR_LIGHTGRAY
);
2280 rb
->lcd_set_foreground( COLOR_LIGHTGRAY
);
2281 rb
->lcd_fillrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2282 rb
->lcd_set_foreground( COLOR_BLACK
);
2283 rb
->lcd_drawrect( 0, TOP
, LCD_WIDTH
, TB_HEIGHT
);
2285 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2286 rb
->lcd_fillrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2287 TB_SC_SIZE
, TB_SC_SIZE
);
2288 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2289 rb
->lcd_drawrect( TB_SC_BG_LEFT
, TOP
+TB_SC_BG_TOP
,
2290 TB_SC_SIZE
, TB_SC_SIZE
);
2291 rb
->lcd_set_foreground( rp_colors
[ drawcolor
] );
2292 rb
->lcd_fillrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2293 TB_SC_SIZE
, TB_SC_SIZE
);
2294 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2295 rb
->lcd_drawrect( TB_SC_FG_LEFT
, TOP
+TB_SC_FG_TOP
,
2296 TB_SC_SIZE
, TB_SC_SIZE
);
2298 for( i
=0; i
<18; i
++ )
2300 rb
->lcd_set_foreground( rp_colors
[i
] );
2302 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2303 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2304 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2305 rb
->lcd_set_foreground( ROCKPAINT_PALETTE
);
2307 TB_PL_LEFT
+(i
%9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2308 TOP
+TB_PL_TOP
+(i
/9)*( TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
),
2309 TB_PL_COLOR_SIZE
, TB_PL_COLOR_SIZE
);
2312 #define SEPARATOR( x, y ) \
2313 rb->lcd_set_foreground( COLOR_WHITE ); \
2314 rb->lcd_vline( x, TOP+y, TOP+y+TB_PL_HEIGHT-1 ); \
2315 rb->lcd_set_foreground( COLOR_DARKGRAY ); \
2316 rb->lcd_vline( x+1, TOP+y, TOP+y+TB_PL_HEIGHT-1 );
2317 SEPARATOR( TB_PL_LEFT
+ TB_PL_WIDTH
- 1 + TB_SP_MARGIN
, TB_PL_TOP
);
2319 rb
->lcd_bitmap_transparent( rockpaint
, TB_TL_LEFT
, TOP
+TB_TL_TOP
,
2320 TB_TL_WIDTH
, TB_TL_HEIGHT
);
2321 rb
->lcd_set_foreground(ROCKPAINT_PALETTE
);
2322 rb
->lcd_drawrect( TB_TL_LEFT
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
/2),
2323 TOP
+TB_TL_TOP
+(TB_TL_SIZE
+TB_TL_SPACING
)*(tool
%2),
2324 TB_TL_SIZE
, TB_TL_SIZE
);
2326 SEPARATOR( TB_TL_LEFT
+ TB_TL_WIDTH
- 1 + TB_SP_MARGIN
, TB_TL_TOP
);
2328 rb
->lcd_setfont( FONT_SYSFIXED
);
2329 rb
->lcd_putsxy( TB_MENU_LEFT
, TOP
+TB_MENU_TOP
, "Menu" );
2330 rb
->lcd_setfont( FONT_UI
);
2333 if( update
) rb
->lcd_update();
2336 static void toolbar( void )
2340 draw_toolbars( false );
2341 y
= LCD_HEIGHT
-TB_HEIGHT
/2;
2345 switch( button
= rb
->button_get( true ) )
2347 case ROCKPAINT_DRAW
:
2348 #define TOP ( LCD_HEIGHT - TB_HEIGHT )
2349 if( y
>= TOP
+ TB_SC_FG_TOP
2350 && y
< TOP
+ TB_SC_FG_TOP
+ TB_SC_SIZE
2351 && x
>= TB_SC_FG_LEFT
2352 && x
< TB_SC_FG_LEFT
+ TB_SC_SIZE
)
2354 /* click on the foreground color */
2355 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2357 else if( y
>= TOP
+ TB_SC_BG_TOP
2358 && y
< TOP
+ TB_SC_BG_TOP
+ TB_SC_SIZE
2359 && x
>= TB_SC_BG_LEFT
2360 && x
< TB_SC_BG_LEFT
+ TB_SC_SIZE
)
2362 /* click on the background color */
2364 drawcolor
= bgdrawcolor
;
2367 else if( y
>= TOP
+ TB_PL_TOP
2368 && y
< TOP
+ TB_PL_TOP
+ TB_PL_HEIGHT
2370 && x
< TB_PL_LEFT
+ TB_PL_WIDTH
)
2372 /* click on the palette */
2373 i
= (x
- TB_PL_LEFT
)%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2374 j
= (y
- (TOP
+TB_PL_TOP
) )%(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2375 if( i
>= TB_PL_COLOR_SIZE
|| j
>= TB_PL_COLOR_SIZE
)
2377 i
= ( x
- TB_PL_LEFT
)/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2378 j
= ( y
- (TOP
+TB_PL_TOP
) )/(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
);
2379 drawcolor
= j
*(TB_PL_COLOR_SIZE
+TB_PL_COLOR_SPACING
)+i
;
2381 else if( y
>= TOP
+TB_TL_TOP
2382 && y
< TOP
+ TB_TL_TOP
+ TB_TL_HEIGHT
2384 && x
<= TB_TL_LEFT
+ TB_TL_WIDTH
)
2386 /* click on the tools */
2387 i
= (x
- TB_TL_LEFT
) % (TB_TL_SIZE
+TB_TL_SPACING
);
2388 j
= (y
- (TOP
+TB_TL_TOP
) ) %(TB_TL_SIZE
+TB_TL_SPACING
);
2389 if( i
>= TB_TL_SIZE
|| j
>= TB_TL_SIZE
) break;
2390 i
= ( x
- TB_TL_LEFT
)/(TB_TL_SIZE
+TB_TL_SPACING
);
2391 j
= ( y
- (TOP
+TB_TL_TOP
) )/(TB_TL_SIZE
+TB_TL_SPACING
);
2401 else if( x
>= TB_MENU_LEFT
&& y
>= TOP
+TB_MENU_TOP
-2)
2408 draw_toolbars( false );
2412 case ROCKPAINT_LEFT
:
2413 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2415 x
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2420 case ROCKPAINT_RIGHT
:
2421 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2423 x
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2429 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2431 y
-=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2432 if (y
<LCD_HEIGHT
-TB_HEIGHT
)
2439 case ROCKPAINT_DOWN
:
2440 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2442 y
+=bspeed
* ( button
& BUTTON_REPEAT
? 4 : 1 );
2451 case ROCKPAINT_TOOLBAR
:
2452 case ROCKPAINT_TOOLBAR2
:
2459 static void inv_cursor(bool update
)
2461 rb
->lcd_set_foreground(COLOR_BLACK
);
2462 rb
->lcd_set_drawmode(DRMODE_COMPLEMENT
);
2463 /* cross painting */
2464 rb
->lcd_drawline(x
-4,y
,x
-1,y
);
2465 rb
->lcd_drawline(x
+1,y
,x
+4,y
);
2466 rb
->lcd_drawline(x
,y
-4,x
,y
-1);
2467 rb
->lcd_drawline(x
,y
+1,x
,y
+4);
2468 rb
->lcd_set_foreground(rp_colors
[drawcolor
]);
2469 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2471 if( update
) rb
->lcd_update();
2474 static void restore_screen(void)
2476 rb
->lcd_bitmap( save_buffer
, 0, 0, COLS
, ROWS
);
2479 static void clear_drawing(void)
2482 rb
->lcd_set_foreground( rp_colors
[ bgdrawcolor
] );
2483 rb
->lcd_fillrect( 0, 0, COLS
, ROWS
);
2487 static void goto_menu(void)
2493 switch( menu_display( main_menu
, 1 ) )
2499 case MAIN_MENU_LOAD
:
2500 if( browse( filename
, MAX_PATH
, "/" ) )
2502 if( load_bitmap( filename
) <= 0 )
2504 rb
->splash( 1*HZ
, "Error while loading %s",
2509 rb
->splash( 1*HZ
, "Image loaded (%s)", filename
);
2517 case MAIN_MENU_SAVE
:
2519 rb
->strcpy(filename
,"/");
2520 if( !rb
->kbd_input( filename
, MAX_PATH
) )
2522 if(rb
->strlen(filename
) <= 4 ||
2523 rb
->strcasecmp(&filename
[rb
->strlen(filename
)-4], ".bmp"))
2524 rb
->strcat(filename
, ".bmp");
2525 save_bitmap( filename
);
2526 rb
->splash( 1*HZ
, "File saved (%s)", filename
);
2530 case MAIN_MENU_BRUSH_SIZE
:
2531 multi
= menu_display( size_menu
, bsize
);
2536 case MAIN_MENU_BRUSH_SPEED
:
2537 multi
= menu_display( speed_menu
, bspeed
);
2542 case MAIN_MENU_COLOR
:
2543 rp_colors
[drawcolor
] = color_chooser( rp_colors
[drawcolor
] );
2546 case MAIN_MENU_GRID_SIZE
:
2547 multi
= menu_display( gridsize_menu
, gridsize
);
2552 case MAIN_MENU_EXIT
:
2556 case MAIN_MENU_RESUME
:
2563 static void reset_tool( void )
2575 static bool rockpaint_loop( void )
2581 button
= rb
->button_get(true);
2583 if( tool
== Brush
&& prev_x
!= -1 )
2587 else if( button
& BUTTON_REPEAT
)
2598 case ROCKPAINT_QUIT
:
2599 rb
->lcd_set_drawmode(DRMODE_SOLID
);
2602 case ROCKPAINT_MENU
:
2608 case ROCKPAINT_DRAW
:
2613 if( prev_x
== -1 ) prev_x
= 1;
2617 case SelectRectangle
:
2624 case LinearGradient
:
2625 case RadialGradient
:
2626 /* Curve uses 4 points, others use 2 */
2627 if( prev_x
== -1 || prev_y
== -1 )
2633 else if( tool
== Curve
2634 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2639 else if( tool
== SelectRectangle
2640 && ( prev_x2
== -1 || prev_y2
== -1 ) )
2642 tool_mode
= menu_display( select_menu
,
2646 case SELECT_MENU_CUT
:
2647 case SELECT_MENU_COPY
:
2650 copy_to_clipboard();
2651 if( prev_x
< x
) x
= prev_x
;
2652 if( prev_y
< y
) y
= prev_y
;
2655 case SELECT_MENU_INVERT
:
2656 draw_invert( prev_x
, prev_y
, x
, y
);
2660 case SELECT_MENU_HFLIP
:
2661 draw_hflip( prev_x
, prev_y
, x
, y
);
2665 case SELECT_MENU_VFLIP
:
2666 draw_vflip( prev_x
, prev_y
, x
, y
);
2670 case SELECT_MENU_ROTATE90
:
2672 case SELECT_MENU_ROTATE180
:
2673 draw_hflip( prev_x
, prev_y
, x
, y
);
2674 draw_vflip( prev_x
, prev_y
, x
, y
);
2677 case SELECT_MENU_ROTATE270
:
2680 case SELECT_MENU_CANCEL
:
2688 else if( tool
== Curve
2689 && ( prev_x3
== -1 || prev_y3
== -1 ) )
2699 case SelectRectangle
:
2700 draw_paste_rectangle( prev_x
, prev_y
,
2705 draw_line( prev_x
, prev_y
, x
, y
);
2708 draw_curve( prev_x
, prev_y
,
2714 draw_rect( prev_x
, prev_y
, x
, y
);
2717 draw_rect_full( prev_x
, prev_y
, x
, y
);
2720 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2723 draw_oval_full( prev_x
, prev_y
, x
, y
);
2725 case LinearGradient
:
2726 linear_gradient( prev_x
, prev_y
, x
, y
);
2728 case RadialGradient
:
2729 radial_gradient( prev_x
, prev_y
, x
, y
);
2743 color_picker( x
, y
);
2756 case ROCKPAINT_DRAW
|BUTTON_REPEAT
:
2759 /* 3 point bezier curve */
2761 draw_curve( prev_x
, prev_y
,
2771 case ROCKPAINT_TOOLBAR
:
2780 case ROCKPAINT_TOOLBAR2
:
2789 case ROCKPAINT_LEFT
:
2790 case ROCKPAINT_LEFT
| BUTTON_REPEAT
:
2792 x
-=bspeed
* accelaration
;
2797 case ROCKPAINT_RIGHT
:
2798 case ROCKPAINT_RIGHT
| BUTTON_REPEAT
:
2800 x
+=bspeed
* accelaration
;
2806 case ROCKPAINT_UP
| BUTTON_REPEAT
:
2808 y
-=bspeed
* accelaration
;
2813 case ROCKPAINT_DOWN
:
2814 case ROCKPAINT_DOWN
| BUTTON_REPEAT
:
2816 y
+=bspeed
* accelaration
;
2826 if (rb
->default_event_handler(button
) == SYS_USB_CONNECTED
)
2827 return PLUGIN_USB_CONNECTED
;
2830 if( tool
== Brush
&& prev_x
== 1 )
2836 if( preview
|| tool
== ColorPicker
)
2837 /* always preview color picker */
2842 case SelectRectangle
:
2843 if( prev_x2
== -1 || prev_y2
== -1 )
2845 /* we are defining the selection */
2846 draw_select_rectangle( prev_x
, prev_y
, x
, y
);
2850 /* we are pasting the selected data */
2851 draw_paste_rectangle( prev_x
, prev_y
, prev_x2
,
2852 prev_y2
, x
, y
, tool_mode
);
2853 prev_x3
= prev_x2
-prev_x
;
2854 if( prev_x3
< 0 ) prev_x3
*= -1;
2855 prev_y3
= prev_y2
-prev_y
;
2856 if( prev_y3
< 0 ) prev_y3
*= -1;
2857 draw_select_rectangle( x
, y
, x
+prev_x3
, y
+prev_y3
);
2867 draw_line( prev_x
, prev_y
, x
, y
);
2871 if( prev_x2
== -1 || prev_y2
== -1 )
2873 draw_line( prev_x
, prev_y
, x
, y
);
2877 draw_curve( prev_x
, prev_y
,
2885 draw_rect( prev_x
, prev_y
, x
, y
);
2889 draw_rect_full( prev_x
, prev_y
, x
, y
);
2893 draw_oval_empty( prev_x
, prev_y
, x
, y
);
2897 draw_oval_full( prev_x
, prev_y
, x
, y
);
2905 color_picker( x
, y
);
2909 case LinearGradient
:
2910 line_gradient( prev_x
, prev_y
, x
, y
);
2913 case RadialGradient
:
2914 line_gradient( prev_x
, prev_y
, x
, y
);
2933 static int load_bitmap( char *file
)
2939 bm
.data
= (char*)save_buffer
;
2940 ret
= rb
->read_bmp_file( file
, &bm
, ROWS
*COLS
*sizeof( fb_data
),
2943 if((bm
.width
> COLS
) || ( bm
.height
> ROWS
))
2946 for( l
= bm
.height
-1; l
> 0; l
-- )
2948 rb
->memmove( save_buffer
+l
*COLS
, save_buffer
+l
*bm
.width
,
2949 sizeof( fb_data
)*bm
.width
);
2951 for( l
= 0; l
< bm
.height
; l
++ )
2953 rb
->memset( save_buffer
+l
*COLS
+bm
.width
, rp_colors
[ bgdrawcolor
],
2954 sizeof( fb_data
)*(COLS
-bm
.width
) );
2956 rb
->memset( save_buffer
+COLS
*bm
.height
, rp_colors
[ bgdrawcolor
],
2957 sizeof( fb_data
)*COLS
*(ROWS
-bm
.height
) );
2962 static int save_bitmap( char *file
)
2965 bm
.data
= (char*)save_buffer
;
2968 bm
.format
= FORMAT_NATIVE
;
2969 return save_bmp_file( file
, &bm
, rb
);
2972 enum plugin_status
plugin_start(struct plugin_api
* api
, void* parameter
)
2974 /** must have stuff **/
2977 rb
->lcd_set_foreground(COLOR_WHITE
);
2978 rb
->lcd_set_backdrop(NULL
);
2979 rb
->lcd_fillrect(0,0,LCD_WIDTH
,LCD_HEIGHT
);
2980 rb
->splash( HZ
/2, "Rock Paint");
2982 rb
->lcd_clear_display();
2988 if( load_bitmap( parameter
) <= 0 )
2990 rb
->splash( 1*HZ
, "File Open Error");
2995 rb
->splash( 1*HZ
, "Image loaded (%s)", (char *)parameter
);
2997 rb
->strcpy( filename
, parameter
);
3006 return rockpaint_loop();