Another forgotten file.
[Rockbox.git] / apps / keymaps / keymap-c100.c
blobd5ce40a8285acba81b43e72426638dc0f77dc0e3
1 /***************************************************************************
2 * __________ __ ___.
3 * Open \______ \ ____ ____ | | _\_ |__ _______ ___
4 * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
5 * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
6 * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
7 * \/ \/ \/ \/ \/
9 * Copyright (C) 2007 Mark Arigo
11 * All files in this archive are subject to the GNU General Public License.
12 * See the file COPYING in the source tree root for full license agreement.
14 * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
15 * KIND, either express or implied.
17 ****************************************************************************/
18 /* Button Code Definitions for Sandisk c100 target */
20 #include "config.h"
21 #include "action.h"
22 #include "button.h"
23 #include "settings.h"
25 /* {Action Code, Button code, Prereq button code } */
27 /*
28 * The format of the list is as follows
29 * { Action Code, Button code, Prereq button code }
30 * if there's no need to check the previous button's value, use BUTTON_NONE
31 * Insert LAST_ITEM_IN_LIST at the end of each mapping
33 static const struct button_mapping button_context_standard[] = {
34 { ACTION_STD_PREV, BUTTON_VOLUP, BUTTON_NONE },
35 { ACTION_STD_PREVREPEAT, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
37 { ACTION_STD_NEXT, BUTTON_VOLDOWN, BUTTON_NONE },
38 { ACTION_STD_NEXTREPEAT, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
40 { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
41 { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE },
42 { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE },
44 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
45 { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
46 // { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_SELECT, BUTTON_NONE },
48 LAST_ITEM_IN_LIST
49 }; /* button_context_standard */
52 static const struct button_mapping button_context_wps[] = {
53 { ACTION_WPS_PLAY, BUTTON_VOLUP|BUTTON_REL, BUTTON_VOLUP },
54 { ACTION_WPS_STOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_VOLUP },
56 { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
57 { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
58 { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
60 { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
61 { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
62 { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
64 { ACTION_WPS_ABSETB_NEXTDIR,BUTTON_MENU|BUTTON_RIGHT, BUTTON_MENU },
65 { ACTION_WPS_ABSETA_PREVDIR,BUTTON_MENU|BUTTON_LEFT, BUTTON_MENU },
66 { ACTION_WPS_ABRESET, BUTTON_MENU|BUTTON_VOLUP, BUTTON_MENU },
68 { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
69 { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
70 { ACTION_WPS_PITCHSCREEN, BUTTON_SELECT|BUTTON_VOLUP, BUTTON_SELECT },
71 { ACTION_WPS_ID3SCREEN, BUTTON_SELECT|BUTTON_VOLDOWN, BUTTON_SELECT },
72 { ACTION_WPS_CONTEXT, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_VOLDOWN },
73 { ACTION_WPS_QUICKSCREEN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_VOLDOWN },
75 LAST_ITEM_IN_LIST
76 }; /* button_context_wps */
78 static const struct button_mapping button_context_settings[] = {
79 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
80 { ACTION_SETTINGS_RESET, BUTTON_SELECT, BUTTON_NONE },
82 { ACTION_SETTINGS_INC, BUTTON_VOLUP, BUTTON_NONE },
83 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
85 { ACTION_SETTINGS_DEC, BUTTON_VOLDOWN, BUTTON_NONE },
86 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
88 { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE },
89 { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
91 { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE },
92 { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
94 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
95 }; /* button_context_settings */
97 static const struct button_mapping button_context_list[] = {
98 #ifdef HAVE_VOLUME_IN_LIST
99 { ACTION_LIST_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
100 { ACTION_LIST_VOLUP, BUTTON_VOL_UP, BUTTON_NONE },
102 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE },
103 { ACTION_LIST_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
104 #endif
106 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
107 }; /* button_context_list */
109 static const struct button_mapping button_context_tree[] = {
110 // { ACTION_TREE_WPS, BUTTON_REC|BUTTON_VOLUP, BUTTON_REC },
111 // { ACTION_TREE_STOP, BUTTON_REC|BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_REC|BUTTON_VOLUP },
113 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
114 }; /* button_context_tree */
116 static const struct button_mapping button_context_listtree_scroll_without_combo[] = {
117 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
118 { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT },
119 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT },
120 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
121 { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT },
123 { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE },
124 { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT },
125 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
126 { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT },
128 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
129 }; /* button_context_listtree_scroll_without_combo */
131 static const struct button_mapping button_context_listtree_scroll_with_combo[] = {
132 { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
134 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_REC },
135 // { ACTION_TREE_PGLEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
137 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_REC },
138 // { ACTION_TREE_PGRIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
140 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE),
141 }; /* button_context_listtree_scroll_with_combo */
143 static const struct button_mapping button_context_yesno[] = {
144 { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE },
146 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
147 }; /* button_context_settings_yesno */
149 static const struct button_mapping button_context_quickscreen[] = {
150 { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE },
151 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REL, BUTTON_NONE },
153 { ACTION_QS_DOWNINV, BUTTON_VOLUP|BUTTON_REL, BUTTON_NONE },
154 { ACTION_QS_DOWNINV, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
156 { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REL, BUTTON_NONE },
157 { ACTION_QS_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
159 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
160 { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
162 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
163 { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
165 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
166 }; /* button_context_quickscreen */
168 static const struct button_mapping button_context_settings_right_is_inc[] = {
169 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
170 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
172 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
173 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
175 { ACTION_STD_CANCEL, BUTTON_MENU, BUTTON_NONE },
177 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
178 }; /* button_context_settings_right_is_inc */
180 static const struct button_mapping button_context_pitchscreen[] = {
181 { ACTION_PS_INC_SMALL, BUTTON_VOLUP, BUTTON_NONE },
182 { ACTION_PS_INC_BIG, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
184 { ACTION_PS_DEC_SMALL, BUTTON_VOLDOWN, BUTTON_NONE },
185 { ACTION_PS_DEC_BIG, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
187 { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE },
188 { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE },
190 { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
191 { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE },
193 { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE },
194 { ACTION_PS_EXIT, BUTTON_MENU, BUTTON_NONE },
196 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD),
197 }; /* button_context_pitchscreen */
199 /** Recording Screen **/
200 #ifdef HAVE_RECORDING
201 static const struct button_mapping button_context_recscreen[] = {
202 { ACTION_STD_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
203 { ACTION_REC_PAUSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT },
204 { ACTION_STD_CANCEL, BUTTON_MENU|BUTTON_REPEAT, BUTTON_NONE },
205 { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
207 { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
208 { ACTION_SETTINGS_INCREPEAT,BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
209 { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
210 { ACTION_SETTINGS_DECREPEAT,BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
212 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
213 }; /* button_context_recscreen */
214 #endif
216 /** FM Radio Screen **/
217 #if CONFIG_TUNER
218 static const struct button_mapping button_context_radio[] = {
219 { ACTION_NONE, BUTTON_VOLUP, BUTTON_NONE },
220 { ACTION_FM_MENU, BUTTON_VOLDOWN, BUTTON_NONE },
221 { ACTION_FM_PRESET, BUTTON_SELECT, BUTTON_NONE },
222 { ACTION_FM_STOP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_VOLUP },
223 { ACTION_FM_MODE, BUTTON_REC, BUTTON_NONE },
224 { ACTION_FM_EXIT, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
225 { ACTION_FM_PLAY, BUTTON_VOLUP|BUTTON_REL, BUTTON_VOLUP },
226 { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE },
227 { ACTION_SETTINGS_INCREPEAT,BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE },
228 { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE },
229 { ACTION_SETTINGS_DECREPEAT,BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE },
231 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS)
232 }; /* button_context_radio */
233 #endif
235 static const struct button_mapping button_context_keyboard[] = {
236 { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE },
237 { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
238 { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE },
239 { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
241 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT, BUTTON_NONE },
242 // { ACTION_KBD_CURSOR_LEFT, BUTTON_REC|BUTTON_LEFT|BUTTON_REPEAT,BUTTON_NONE },
243 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT, BUTTON_NONE },
244 // { ACTION_KBD_CURSOR_RIGHT, BUTTON_REC|BUTTON_RIGHT|BUTTON_REPEAT,BUTTON_NONE },
246 { ACTION_KBD_UP, BUTTON_VOLUP, BUTTON_NONE },
247 { ACTION_KBD_UP, BUTTON_VOLUP|BUTTON_REPEAT, BUTTON_NONE },
248 { ACTION_KBD_DOWN, BUTTON_VOLDOWN, BUTTON_NONE },
249 { ACTION_KBD_DOWN, BUTTON_VOLDOWN|BUTTON_REPEAT, BUTTON_NONE },
251 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN, BUTTON_NONE },
252 // { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_VOLDOWN|BUTTON_REPEAT,BUTTON_NONE },
254 // { ACTION_KBD_PAGE_FLIP, BUTTON_REC|BUTTON_SELECT, BUTTON_REC },
256 { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE },
257 { ACTION_KBD_DONE, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT },
258 { ACTION_KBD_ABORT, BUTTON_MENU, BUTTON_NONE },
260 LAST_ITEM_IN_LIST
261 }; /* button_context_keyboard */
263 static const struct button_mapping button_context_bmark[] = {
264 // { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE },
266 LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST),
267 }; /* button_context_bmark */
269 /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */
270 const struct button_mapping* get_context_mapping(int context)
272 switch (context)
274 case CONTEXT_STD:
275 return button_context_standard;
277 case CONTEXT_WPS:
278 return button_context_wps;
280 case CONTEXT_LIST:
281 return button_context_list;
282 case CONTEXT_TREE:
283 case CONTEXT_MAINMENU:
284 if (global_settings.hold_lr_for_scroll_in_list)
285 return button_context_listtree_scroll_without_combo;
286 else
287 return button_context_listtree_scroll_with_combo;
288 case CONTEXT_CUSTOM|CONTEXT_TREE:
289 return button_context_tree;
291 case CONTEXT_SETTINGS:
292 case CONTEXT_SETTINGS_TIME:
293 return button_context_settings;
294 case CONTEXT_CUSTOM|CONTEXT_SETTINGS:
295 case CONTEXT_SETTINGS_COLOURCHOOSER:
296 case CONTEXT_SETTINGS_EQ:
297 return button_context_settings_right_is_inc;
299 case CONTEXT_YESNOSCREEN:
300 return button_context_yesno;
301 #if CONFIG_TUNER
302 case CONTEXT_FM:
303 return button_context_radio;
304 #endif
305 case CONTEXT_BOOKMARKSCREEN:
306 return button_context_bmark;
307 case CONTEXT_QUICKSCREEN:
308 return button_context_quickscreen;
309 case CONTEXT_PITCHSCREEN:
310 return button_context_pitchscreen;
311 #ifdef HAVE_RECORDING
312 case CONTEXT_RECSCREEN:
313 return button_context_recscreen;
314 #endif
315 case CONTEXT_KEYBOARD:
316 return button_context_keyboard;
318 default:
319 return button_context_standard;
321 return button_context_standard;